I felt a bit down after the announcement that C2 was ending. We might be in the last two or three episodes now depending on how the final fight goes and how Matt wants to wrap things up. There are so many places we never went in Wildemount, and a fair number of subplots and enemies that could still be fought. For a bit Yesterday, I just though about how much of a bummer it was that Covid killed any chance for guests to come back for the finale, or how they wouldn't all be at the same table when things finally wrapped up. Today, I'm feeling a lot more positive. I think most of these plots will either be wrapped up in RP after the final battle with Luican, or will make the foundation of some really cool one shots or mini arcs. I'm actually really excited to see what CR does with the M9 after C2 has wrapped up.
Personally, I would love them to revisit the characters in a Undeadwood style mini series as opposed to separate one shots. C2 always felt like it was missing a time skip, a period for the characters to live with some of their big decisions and life changes. The pace of a D&D campaign is truly crazy, I think it has only been a little over a year in game time since the M9 first met each other. So having an Epilogue or series of late adventures set some time after the campaign ends would be great to me.
So even though the campaign is ending, it's not the end of the characters. There are many different ways these lingering plot threads could be resolved. It could be done in comics, or novels, one shots, or a mini series. It might not be how I initially envisioned or hoped it would be, but no way they are just dropping C2. Also the more open threads creates the opportunity for C3 to have more narrative connections to C2. Endings are almost always a little bittersweet, but I am pretty excited to see what comes next from CR. Sorry for the ramble.
This is pretty much how I feel. I have really enjoyed C2. I have liked the characters and encounters way more then I enjoyed C1. That said, this group often seemed a bit overwhelmed with the political stories, and overarching plots. There's nothing wrong with that, but hopefully Matt will keep that in mind when designing Campaign 3.
Personally, I would love them to revisit the characters in a Undeadwood style mini series as opposed to separate one shots. C2 always felt like it was missing a time skip, a period for the characters to live with some of their big decisions and life changes. The pace of a D&D campaign is truly crazy, I think it has only been a little over a year in game time since the M9 first met each other. So having an Epilogue or series of late adventures set some time after the campaign ends would be great to me.
So even though the campaign is ending, it's not the end of the characters. There are many different ways these lingering plot threads could be resolved. It could be done in comics, or novels, one shots, or a mini series. It might not be how I initially envisioned or hoped it would be, but no way they are just dropping C2. Also the more open threads creates the opportunity for C3 to have more narrative connections to C2. Endings are almost always a little bittersweet, but I am pretty excited to see what comes next from CR. Sorry for the ramble.
That's lousy. I understand feeling a bit down because the campaign is ending, but harassing the people who make the show seems really extreme. Fandom in general need to learn how to handle negative emotions without lashing out. Be sad something you liked is ending, but that negative feeling is not a license to be a dick.Sigh Matts had to turn off replies on twitter again. Brians alluded to some of the stuff that gets said.
This is why i backed away from the fandom, too many people trying to push and be entitled
This. Travis has specifically said Fjord is trying to be optimistic and is encouraging the group not to go in assuming they will fail. Leaving some unfinished business is how he is trying to motivate himself. He even thanks Beau for taking a similar stance. It's not that he has nothing to say, he is just trying to project confidence.That was a deliberate choice because he is trying to show confidence that they are all going to survive.
This campaign was worth a try, but I think hopefully everyone including the players and Matt have learned that this group needs a bit more heavy handed guiding. And that's totally okay! Now they know, it was definitely worth trying it out.
This is pretty much how I feel. I have really enjoyed C2. I have liked the characters and encounters way more then I enjoyed C1. That said, this group often seemed a bit overwhelmed with the political stories, and overarching plots. There's nothing wrong with that, but hopefully Matt will keep that in mind when designing Campaign 3.