John Linneman and Rich Leadbetter sit down to discuss the improvements made to Ghost of Tsushima as the title transitions from PS4/PS4 Pro/PS5 Back Compat to a native PlayStation 5 game. Just how much of an improvement is the PS5-centric code - and what about the updates to combat and controller mechanics?
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Ghost of Tsushima's PS5 upgrade is worthwhile but not a game changer
When PlayStation 5 launched in November last year, two Sony first-party developers - Bend Studio and Sucker Punch - tap…
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