RIP iconic outfit?
Eurogamer interviewed Kazunori Kadoi, the director of RE2. An excerpt is below but checkout the full article at Eurogame for more news about the atmosphere, dialogue, and Sherry characterization.
On storytelling and character dimension:
On Ada:
Bonus from previous interviews:
Some of the fandom is in shambles and some are hopeful; I am in the latter especially because they been hyping her up and that the producers love her and been so damn coy about her. The secrecy and the "it's safe to say we won't betray your expectation" makes me really excited for whatever they came up with.
Sources:
Eurogamer
IGN
EDIT - lol we made it into two gaming articles by Eurogamer and PC Gamer:
Resident Evil 2 remake fans reckon they've seen Ada Wong's new look before
Here's why Capcom has redesigned Ada Wong's look for Resident Evil 2 Remake
Eurogamer interviewed Kazunori Kadoi, the director of RE2. An excerpt is below but checkout the full article at Eurogame for more news about the atmosphere, dialogue, and Sherry characterization.
On storytelling and character dimension:
Resident Evil 2's director Kazunori Kadoi told Eurogamer's Aoife Wilson at Gamescom about Capcom's approach to modernising Resident Evil 2.
"Taking Sherry as an example, she's a character who in the original game was basically a little girl and very childish," Kadoi said.
"We wanted to add depth to her. Because you're looking at her in a more photorealistic environment, and the characters look more human and realistic, that naturally means we have to add more depth to them, because they're a lot less cartoonish and two dimensional. Back in the day, the storytelling was revolutionary because horror games didn't have stories. We have to meet fan expectations now with games designed for 2019.
"We don't want any scenes where you're not supposed to laugh but you do because of comedy written dialogue," Kadoi explained.
"That's not the intention - that's spoiling the intended atmosphere. It doesn't mean we've gone 100 per cent po-faced, seriousness. The game is still laced with some humour because people have come to expect that from Resident Evil. There are lighter moments, because in horror you always need to relieve the tension once in awhile, just to give yourself a breather, and humour's a part of that."
On Ada:
Lastly, fan-favourite Ada Wong will look significantly different, too. All we've seen so far of her is this silhouette from the Resident Evil 2 E3 2018 trailer.
"It goes back to the same thing of, what would look natural to be wandering around in a photo-realistic environment in?" Kadoi said. "I think wandering around in that dress just getting on with your job as a spy probably doesn't look as realistic and believable as we want in this new game.
"Exactly what we've done with her design is something we're tight-lipped on, but it's safe to say we won't betray your expectations."
Bonus from previous interviews:
Before wrapping up, we asked [producer Yoshiaki Hirabayashi] what their favorite memory of the original Resident Evil 2 was. "I love Ada," says Hirabayashi.
Some of the fandom is in shambles and some are hopeful; I am in the latter especially because they been hyping her up and that the producers love her and been so damn coy about her. The secrecy and the "it's safe to say we won't betray your expectation" makes me really excited for whatever they came up with.
Sources:
Eurogamer
IGN
EDIT - lol we made it into two gaming articles by Eurogamer and PC Gamer:
Resident Evil 2 remake fans reckon they've seen Ada Wong's new look before
Here's why Capcom has redesigned Ada Wong's look for Resident Evil 2 Remake
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