So you might remember that about two years ago, Rocksteady was hiring for a network programmer with multiplayer experience.
Then about a year ago, they were hiring a metagame designer.
There was some debate about this, and whether this was for some kind of more passive multiplayer (seeing live ghosts would still require multiplayer experienced programmers and metagames can be passive online too), or something more direct.
Today's posting doesn't solve this debate, but it feels less likely they would really be after multiplayer testing experience for a passive mode, though of course you should feel free to debate that.
It's wirth noting that there are still tons of senior postings for this game, so it might still be quite a way out to boot, but this job went up at the end of March.
Then about a year ago, they were hiring a metagame designer.
There was some debate about this, and whether this was for some kind of more passive multiplayer (seeing live ghosts would still require multiplayer experienced programmers and metagames can be passive online too), or something more direct.
Today's posting doesn't solve this debate, but it feels less likely they would really be after multiplayer testing experience for a passive mode, though of course you should feel free to debate that.
It's wirth noting that there are still tons of senior postings for this game, so it might still be quite a way out to boot, but this job went up at the end of March.
Source: http://rocksteadyltd.com/#jobs/senior-qa-tester-2-year-contract/Senior QA Tester for all aspects of upcoming AAA game posting.
TECHNICAL REQUIREMENTS
- Experience of testing on a range of platforms: Consoles / PC / Mobile.
- Multiplayer (Network / LAN / Local) testing experience.
- Excellent MS Office Skills.
- Understanding the roles of other areas of the industry.
- Experience working on AAA title.