Do we need to get Jason Schreier on the case here? This is far worse than the Mass Effect Andromeda debacle where they actually managed to launch a game in five years. Rocksteady was unable to create even a realtime cinematic for this, and likely had a CG trailer house make this trailer for them. So technically, after five years, the studio has yet to show anything they have been working on. Geoff Keighley already confirmed that this was a CG trailer on twitter and Rocksteady has yet to deny it. We are approaching Anthem levels of red flags here with a 7 year dev cycle; a traditionally single player studio trying to make a coop game while promising that their narrative will not take a hit. (If Anthem is any indication, it will)
Jason seemed to know the name of this game going back a few years when he denied it was superman. So it's been in dev for a while. How can you not produce a gameplay vertical slice after working on something for 5 years? For reference, Arkham Knight was released in 3.5 years. Arkham City 2 years. Is it because they are moving away from their wheelhouse by working on new online coop elements? Not to mention designing the entire game around it. (forget about puzzles and elaborate weapon focused dungeons btw) Or did this game just start dev a year or so ago after some other game got cancelled mid development?
yep. this is a huge part of why the game wasnt received so well. Had they shown an amazing gameplay demo with next gen visuals (Whatever they are, who knows at this point), destruction, physics and sick combat, people wouldve been far more impressed.
Jason seemed to know the name of this game going back a few years when he denied it was superman. So it's been in dev for a while. How can you not produce a gameplay vertical slice after working on something for 5 years? For reference, Arkham Knight was released in 3.5 years. Arkham City 2 years. Is it because they are moving away from their wheelhouse by working on new online coop elements? Not to mention designing the entire game around it. (forget about puzzles and elaborate weapon focused dungeons btw) Or did this game just start dev a year or so ago after some other game got cancelled mid development?
lol....This just showed up in my YouTube suggestions and then I saw this thread.
yep. this is a huge part of why the game wasnt received so well. Had they shown an amazing gameplay demo with next gen visuals (Whatever they are, who knows at this point), destruction, physics and sick combat, people wouldve been far more impressed.
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