Ubisoft formula started to get really boring after years of incremental changes. This's what they need right now even if it's gonna take years to see the results.Conversations I've had with people are "Now Ubisoft is changing their mentality big time." Now it's all about [how] you have to pitch your game as being super unique, having some unique aspect to it. It all sounds really wild. It's this really crazy atmosphere.
- Gods and Monsters had a very tight deadline. The team working on it was most of the team behind AC Odyssey which came out in late 2018. Schreier had heard people at E3 talk about how it was shaping up to be pretty messy.
- Watch Dogs Legion was originally planned to release this fall but was pushed back to March. The cause for this delay is probably just because the main system is really complex.