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The creator of the Humble Bundle says Steam is effectively a PC gaming monopoly

steam_box_header_alt.0.jpg



Just two days before Apple gets dragged into a California court to justify its 30 percent App Store fee — and two days after Microsoft axed its 30 percent cut on PC — we're learning that gaming giant Valve is now facing down lawsuits against its own 30 percent cut and alleged anticompetitive practices with its PC gaming platform Steam.

"Valve abuses its market power to ensure game publishers have no choice but to sell most of their games through the Steam Store, where they are subject to Valve's 30% toll," argues indie game developer and Humble Bundle creator Wolfire Games, in a lawsuit filed Tuesday (via Ars Technica).

Much like Epic v. Apple, the new suit argues that a platform owner is using an effective monopoly over the place where people run their software (there, iOS; here, Steam) to dominate and tax an entire separate industry (alternative app / game stores), an industry that could theoretically flourish and produce lower prices for consumers if not for (Apple's / Valve's) iron grip.

www.theverge.com

As Epic v. Apple approaches the courtroom, Valve is getting sued over Steam too

Scrutiny over 30 percent app store taxes hits PC gaming giant
 

Addy Edwin

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Aug 7, 2018
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A bit off-topic, but woah, MS cut their prices to 12%? That's great news for PC developers!
 

Nabs

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[PC Gamer] Valve faces another lawsuit over Steam's dominance of the PC market (Update: Valve responds)

Wolfire Games, the developer of Overgrowth and Receiver, has filed an antitrust lawsuit against Valve, alleging that it uses its dominance over the PC gaming market through Steam to suppress competition while it extracts "an extraordinarily high cut from nearly every sale that passes through its...

A bit off-topic, but woah, MS cut their prices to 12%? That's great news for PC developers!

Not when the platform is so bad no one buys anything on it.
 

AshenOne

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Feb 21, 2018
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www.resetera.com

[PC Gamer] Valve faces another lawsuit over Steam's dominance of the PC market (Update: Valve responds)

Wolfire Games, the developer of Overgrowth and Receiver, has filed an antitrust lawsuit against Valve, alleging that it uses its dominance over the PC gaming market through Steam to suppress competition while it extracts "an extraordinarily high cut from nearly every sale that passes through its...
We already have a thread over this same news.

Also not looking forward to another thread with the quite a few people people posting the same ignorant shit like STEAM does nothing for the end user and doesn't provide any benefits to the customer..over the same news. So its better to keep that shit in one thread.
 
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Callibretto

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Oct 25, 2017
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Valve should introduce a lower tier of 12% cut, but if any dev use that, they can't use any steam feature like cloud save etc, oh and say goodbye to being featured on steam sale or front page etc because Steam would prioritize dev who pay the 30% cut.
 

Lobster Roll

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Sep 24, 2019
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Valve puts nearly two decades of work into creating a feature-rich marketplace that offers competitive advantages that consumers prefer and apparently that's a monopoly because ... ?

PC is an open space. Publishers can put their games wherever they want. Consumers can buy their games from wherever they want. As it turns out, consumers have been very into the idea of going with the marketplace that gives them the most benefits for quite a while. While Valve has put its efforts into making a product that consumers prefer, everyone else has been sitting on their hands with their lemonade stands thinking that the bare minimum entitles them to consumer activity.

This sounds great but every game could be $10 more on Steam than the Windows store and I'd still buy the games on Steam because the W10 store is such a horrible piece of shit.
Case in point.
 
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