WHAT DO WE KNOW
- Levine really loved the Nemesis System and his new game will have a much more "ambitious" implementation
- The title is not supposed to be a big AAA+ game like Bioshock Infinite
- The mighty GOD legendary (xD) Chris Avellone is writing the game with Levine since December 2015.
- Ghost Story has <40 developers
- This new game will use Unreal Engine 4 and it's fully backed by Take-Two/2K
WHAT WE'RE LOOKING FOR
A talented Cinematic Scripter with recent Unreal 4 (or similar visual scripting) experience. In this role, you are responsible for fully implementing both systemic and scripted narrative events. You work across several disciplines to create engaging cinematics.
WHAT WE OFFER
The opportunity to work on a creatively ambitious project in the immersive sim genre.
A world-class team of less than 40 people. We are committed to making games that we judge by quality, not arbitrary timeliness. We are proud to be home to some of the most talented, smartest, nicest and hardest-working colleagues. We make mistakes sometimes, but we help each other by finding mistakes early and depending on each other to fix them quickly.