Movie Tie In games are really known as a relic of the past. They used to happen pretty much any time a hit movie came out, and with varying degrees of success. They were often cheap projects that sold relatively well. Kind of an easy way to "cash in". However, we have seen budgets absolutely balloon. It's in this way, that we had an end to the movie tie in game. It was way too much work and money, for relatively little gain. Developers had to pretty much an entire game, completely from scratch. They had to make the movies as close to realistic as possible, and that was a tall order.
But really, something about the UE5 demo put a spark in me. Being able to bring in film quality assets, with no optimization. That is absolutely incredible.
Nowadays, most films and series use a large amount of CGI for basically everything. Hell, even a series like the Mandalorian, uses Unreal Engine 4 to create many of the setpieces, aliens, and effects of the show. Could you imagine developers being able to just input Mandalorian assets, and having a huge basis for the game done already? You can basically input all of the assets, and have large chunks of your levels and worlds already pre-made. The only thing developers would have to do, is apply game design to it, and change the world to properly suite level design. This could really be a game changer for movie tie in games.
This could actually give movie tie in games a lower budget, and even higher quality. It's absolutely mind blowing if you think about that. I mean, so much work is put into virtual sets, models, and effects. This could really change a lot. So much so, that perhaps film makers and game makers could work together and share assets just across the board.
It really is amazing what this new technology could be possible of. And boy, am I now salivating for a Next-Gen Mandolorian game.
But really, something about the UE5 demo put a spark in me. Being able to bring in film quality assets, with no optimization. That is absolutely incredible.
Nowadays, most films and series use a large amount of CGI for basically everything. Hell, even a series like the Mandalorian, uses Unreal Engine 4 to create many of the setpieces, aliens, and effects of the show. Could you imagine developers being able to just input Mandalorian assets, and having a huge basis for the game done already? You can basically input all of the assets, and have large chunks of your levels and worlds already pre-made. The only thing developers would have to do, is apply game design to it, and change the world to properly suite level design. This could really be a game changer for movie tie in games.
This could actually give movie tie in games a lower budget, and even higher quality. It's absolutely mind blowing if you think about that. I mean, so much work is put into virtual sets, models, and effects. This could really change a lot. So much so, that perhaps film makers and game makers could work together and share assets just across the board.
It really is amazing what this new technology could be possible of. And boy, am I now salivating for a Next-Gen Mandolorian game.