Steam and GOG discussion boards are currently awash with players reporting rampant crashes, including the now infamous "flatline" CTD on PC, numerous bugs, some being game breaking, ratshit performance on both high end PC's and consoles, consoles being particularly bad but people with 3000 series GPU's and modern CPU's on PC are reporting framerates no higher than 40fps which is just unforgivable. Here is footage of the flatline CTD, which I am personally experiencing (the "FIX IN THE COMMENTS" is delivering mixed results):
As for this shit:
The only word that comes to mind is optimistic. CDProjektRed has form when it comes to this sort of thing, Witcher 3 launched in a dire state as well, but at the very least the game could actually run at all. At the moment it seems like anyone even on PC that has managed to get longer than 4 hours worth of gameplay in has been one of the lucky ones. And when taken with the much reported on crunch periods that the dev team have had to go through, it is crystal clear that this game needed the Halo: Infinite treatment, and CDPR were just too terrified about what even a further 6 month delay would have done to their preorders or public perception about the state of the game.
And now those same developers who have already had to be smacked around with crunch will be scrambling to fix all of these issues that they must have known were there well ahead of time while simultaneously copping a relentless amount of abuse from the mouth breathers among us. In short, Cyberpunk's release has been a bit of a disaster.
As for this shit:
The only word that comes to mind is optimistic. CDProjektRed has form when it comes to this sort of thing, Witcher 3 launched in a dire state as well, but at the very least the game could actually run at all. At the moment it seems like anyone even on PC that has managed to get longer than 4 hours worth of gameplay in has been one of the lucky ones. And when taken with the much reported on crunch periods that the dev team have had to go through, it is crystal clear that this game needed the Halo: Infinite treatment, and CDPR were just too terrified about what even a further 6 month delay would have done to their preorders or public perception about the state of the game.
And now those same developers who have already had to be smacked around with crunch will be scrambling to fix all of these issues that they must have known were there well ahead of time while simultaneously copping a relentless amount of abuse from the mouth breathers among us. In short, Cyberpunk's release has been a bit of a disaster.