• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Status
Not open for further replies.

MrTired

Member
Oct 28, 2017
3,230
Aaron Greenberg says not to expect more studio scoop ups in the near future.

I think we feel good about the level of content we have coming from our internal studios, but we felt good about that and then the opportunity with Double Fine came and that was a perfect fit.

You never know, but right now I think where we are, with our 15 internal studios, we feel really good about the amount of content we're getting from that, whether it's supporting Project Scarlett, or supporting Xbox Games Pass on PC and console, we feel like we have a healthy set of content across multiple genres, multiple game types, that will excite our fans."

Do people with Greenberg's opinion?
 

Remark

Member
Oct 27, 2017
3,561
Greenberg doesn't really know much imo.

I expect there to be one more at X019
 

jesu

Member
Oct 26, 2017
3,050
UK
I literally quoted Aaron Greenberg.

He never said they were done acquiring studios for now.

It's a tough question to answer. What I would say is, we were very deliberate. I think Phil spoke to this as well: there was a period of time in which we were very focused on adding more content to our first-party studios.

At E3 a year prior we announced five new teams that joined. Then we added two more at XO, and then Double Fine this year.

It's been exciting and it's been great getting to know all these teams, going out and sitting down with Ninja Theory, or the team at Obsidian or inXile, and seeing the stuff that they're working on now that people know about and the secret things they have in the works that people don't know about yet. We'll in time be sharing more about those.

I think we feel good about the level of content we have coming from our internal studios, but we felt good about that and then the opportunity with Double Fine came and that was a perfect fit.

You never know, but right now I think where we are, with our 15 internal studios, we feel really good about the amount of content we're getting from that, whether it's supporting Project Scarlett, or supporting Xbox Games Pass on PC and console, we feel like we have a healthy set of content across multiple genres, multiple game types, that will excite our fans.
 
Status
Not open for further replies.