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Busaiku

Teyvat Traveler
Member
Oct 25, 2017
12,475
This was in the Genshin Impact OT, but definitely deserves a thread.

Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months

Genshin Impact was the world’s top grossing Gacha-based mobile game in Q1 2022, Sensor Tower data shows.

Some things to note:

Genshin Impact was the highest earning gacha game in the world, during Q1 2022.
Analyzing the title using Sensor Tower's new Monetization fields, in Q1 2022 it ranked as the No. 1 revenue generating Gacha-based mobile title globally, above titles such as Lineage W from NCSOFT and Uma Musume: Pretty Derby from Cyberagent.

Top 3 regions by revenue.
China ranks as the No. 1 revenue generating country since Genshin Impact's global launch, generating $973.3 million to date, or 30.7 percent of global player spending, on iOS alone (Sensor Tower does not track spending on third-party Android stores, such as those found in China). Japan ranks No. 2 with 23.7 percent of lifetime revenue, while the United States ranks No. 3 with 19.7 percent.

MAUs are up YoY.
Players remain highly engaged, with average worldwide monthly active users in Q1 2022 up by approximately 44 percent year-over-year.

Keep in mind, this is specifically mobile, and does not account for PC/PS/Cloud.
 
Dec 27, 2019
6,077
Seattle
Well deserved. I haven't been playing much outside of dailies cause of Elden Ring, but it's still one of the best open worlds around.
 

kurashikane

Member
Feb 4, 2019
159
crazy numbers, especially considering that it doesn't account for PC/PS, the last being the plataform that I and some friends play on
 
OP
OP
Busaiku

Busaiku

Teyvat Traveler
Member
Oct 25, 2017
12,475
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