Don't know if this article has already been shared but here's some potential new information from an anonymous source from Naughty Dog.
The Last of Us 2 gameplay leak came from dev that hates its divisiveness
Plenty of spoiler ridden footage was leaked online by alleged disgruntled Naughty Dog employee.The Last of Us 2 leaked gameplay footage was supposedly
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An anonymous source linked to Nauhgty Dog Inc. reached out to us with the following message regarding The Last of Us 2 gameplay footage leak:
"I don't doubt, even for a moment, that this leak came from the studio. The Last of Us Part 2 is very divisive and, as you can imagine, some of the team aren't really thrilled to be working on the game."
The source goes on to talk about how stale the work environment has been at Naughty Dog and how so many people have had to bite their tongues because 'cancel culture' is very much alive inside of the studio.
"Many people would agree with me that this has been one of the worst projects they've ever had to work on, and that's not just because some people disagree with the plot. Even though some of the team members are Christians and don't necessarily agree with the game's 'message', they are also professionals and can put their personal politics aside to get the job done. What really sucks about all of this is the working environment."
The team is very much divided on the game, and even voicing your concerns on its story will upset certain individuals; it usually results in said person being called closed-minded or even phobic, or some such nonsense. Some people literally have to bite their tongues or fear losing their jobs, even careers, to an outrage mob."
Our source also alleged that the high turnover in staff is because of the reasons mentioned above. "What's really sad is that nobody is allowed to talk about any of this. Many employees have left Naughty Dog because in-house politics and they are under a strict NDA and absolutely cannot discuss the studio's 'productions practices' secrets. Oops!"
A source added: "It was primarily the senior team that left Naughty Dog and to assume that it's because of 'long working hours' is laughable. Anybody that has ever worked in game development knows that this is crock of shit. Since I can remember, development has always been like this; get to work, chug coffee and don't leave until you've completed the task that you've been assigned for the day. It's a part of the fun. It's a part of the lifestyle. What's not fun is working in a toxic environment."