• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Status
Not open for further replies.
Oct 25, 2017
2,179
.................But Ellie is restless, beset by cinematic flashes of PTSD. At a moment of happiness and peace, the scene dissolves as Ellie relives Joel's execution. Just like that, the pastoral bliss is shattered. Ellie can't live, can't move on, unless she does something to lay this trauma to rest. So she attempts to leave her new family before dawn, only to be confronted by Dina.

It is remarkable how quickly this part of the story unfolds given the leisurely pacing of other parts of The Last of Us Part 2. Dina goes from "come back to bed" to "I won't go through this again" in seconds. This was a trick employed in the first game as well: Joel had no time to come to terms with the Fireflies' sacrifice of Ellie. She was under the knife, and he had minutes to react. So all the things that would make sense of people to do in that situation, there was no time to consider. Joel's decision was "Fatherhood or the World" and the rest of the game was a murderous sprint.
But the trick doesn't work well here because the characters and the relationship we've seen to this point makes the scene ring false. Dina, who has been established throughout the story as a survivor of things as bad or worse than Ellie has seen, has no role to play here other than the "spurned wife". The conversation where they try and work through what's going on with Ellie? It doesn't happen. Instead the only tacks Dina appears to take with Ellie are, "You have an obligation to this family" and "Hey, have you considered how hard it is for me to deal with you?" Unsurprisingly, Ellie walks out. It's a disservice to both characters and it compounds the problem of motivation that undercuts every part of Ellie's story.

Ellie trails Abby and Lev to Santa Barbara, where they've been abducted by some kind of gang or militia. This new crop of enemies isn't given much characterization. They mostly serve as cannon fodder that Ellie has to carve her way through on her way to a final scene with Abby. Compared to the careful work of establishing the history of the WLF and Seraphite factions in Seattle, the Santa Barbara setting just feels like an extra level stocked with enemies you really won't feel bad killing. You even get an automatic silenced weapon, a suppressed SMG, just so you can finally let loose. The story is utterly bleak by this point, but here's an action-packed finale if you want one.
Eventually Ellie rescues Abby and Lev on a desolate execution ground. The two women are about to make their escape from the prison compound when Ellie demands that they settle things once and for all. Abby, who has completely let go of her conflict with Ellie, shrugs off the challenge until Ellie hold a knife to Lev's throat. Then the two women spend the next several minutes beating the absolute shit out of each other. Ellie finally wins the fight, and starts drowning Abby.
At which point Ellie gets a flashback of Joel. Not the moment of his death that's haunted Ellie and served as her motivation throughout the game. This time she sees Joel smiling at her, sitting on his porch back on a night in Jackson. It mirrors a dream Abby has of her father. In The Last of Us Part 2, closure begins when a woman gets a vision of paternal affection. It immediately causes Ellie to let Abby go.

The game ends shortly after with Ellie's return to the now-abandoned farmhouse she shared with Dina. And as she sits in the ruins of her life, we learn what happened in the last conversation Joel and Ellie had together.
It turns out, they reconciled! When we see the full scene, we learn Ellie visited Joel the night before he died and admitted that she would never be able to forgive Joel for the choice he made to "rescue" her from the Fireflies… but that she'd like to work on moving past it, and see if their relationship could be repaired.
It's the second critical flashback we've received about Joel and Ellie, and each one—far from shedding light on Ellie's decisions—makes Ellie's choice less convincing. They are structured like explanatory reveals but each one cuts against the actions we observe throughout the game.
One of the sources of narrative suspense early in the game is whether or not Ellie knew what Joel had done at the end of the first game. It's pretty obvious from the start of the game that she did, and that it was the reason other characters were picking up on tension between her and Joel. But it's made explicit through flashbacks of happier times, where we see how Ellie's nagging doubts about Joel's version of events eventually lead to a confrontation at the old Firefly base where she forces Joel to admit the truth about his decision to kill the Fireflies and "save" her. It opened a huge rift in their relationship.

Which means, from the start of this game, Ellie not only knew why a bunch of assassins had shown up to kill Joel, but she also knew that Joel had it coming. She knew that Joel's death, while awful and painful to witness, was something approaching justice… and yet she led all her friends to assist her in a mass reprisal-killing. It's a source of discomfort the game never explores. With the exception of a couple conversations where she's evasive with Dina and Jessie, she's never forced to weigh what she knows about Joel against the things she's doing to avenge him. The implication, given all the flashbacks of good and bad times with Joel, is that what's really driving Ellie is guilt and shame about the fact that their relationship ended on bad terms.
But now, in the finale, we learn that she had already achieved a kind of closure with her relationship with Joel. He hadn't died thinking she hated him. Their last conversation was full of tension but also love and commitment

That final conversation with a departed loved one that we all wish we got a chance to have? Ellie actually had it. Abby may have denied Ellie and Joel a chance to restore their relationship with guitar lessons and movie nights, but they'd already come to terms with their profound conflicts and their enduring love for one another.

So what was all of this actually about? Ellie has wrecked her life and ruined all her relationships for a dubious revenge, in spite of repeated acts of mercy from the person she was hellbent on killing. She's killed a number of people who were trying, in their own ways, to escape or survive other cycles of escalating reprisals and slaughter. But was this, in any way, tragic? Not really.

Ellie was sad and angry for reasons that were sympathetic in the immediate aftermath of the trauma of Joel's death, but by the time she's trying to drown Abby in the Pacific, she's spent half the game shambling toward a bleak fate that could have been avoided with a modicum of introspection or awareness. Why Ellie was incapable of that, why it took losing everything for her to see past her despair at witnessing Joel's death, why she was willing to choose evil rather than acceptance, might have made for an interesting character study. But The Last of Us Part 2 instead serves up a restatement of its basic premise as an endgame revelation. At the start we suspect that she's furious at the death of a beloved father figure with whom she had a difficult relationship and by the end we're sure of it.

Which ends up making Ellie, in the last analysis, a very typical video game protagonist. The information that's revealed about her history with Joel and her understanding of Abby's motivations paint her not as a tragic antihero, but as an outright monster. Of course, the massively padded-out length of The Last of Us Part 2 requires Ellie to be a monster, because to pause and confront these inner conflicts would bring the sneaking, shooting, and throat-cutting to a screeching halt. After Abby makes her peace with letting Ellie live, the last sequence we play from her perspective is a quiet scene where she and Lev call someone on the radio. There's no war left for her to fight, and so there's nothing left for the player to do with her. It falls to Ellie to give us one last adventure. In the process she becomes just another violent cipher.

You can view the full article here:

www.vice.com

Where 'The Last of Us Part 2' Ending Goes Wrong

Spoiler warning: We get into the grim and gritty details of 'The Last of Us Part 2' finale.

Thoughts?
 

s y

Member
Nov 8, 2017
10,432
Which means, from the start of this game, Ellie not only knew why a bunch of assassins had shown up to kill Joel, but she also knew that Joel had it coming. She knew that Joel's death, while awful and painful to witness, was something approaching justice… and yet she led all her friends to assist her in a mass reprisal-killing. It's a source of discomfort the game never explores. With the exception of a couple conversations where she's evasive with Dina and Jessie, she's never forced to weigh what she knows about Joel against the things she's doing to avenge him. The implication, given all the flashbacks of good and bad times with Joel, is that what's really driving Ellie is guilt and shame about the fact that their relationship ended on bad terms.
But now, in the finale, we learn that she had already achieved a kind of closure with her relationship with Joel. He hadn't died thinking she hated him. Their last conversation was full of tension but also love and commitment

That final conversation with a departed loved one that we all wish we got a chance to have? Ellie actually had it. Abby may have denied Ellie and Joel a chance to restore their relationship with guitar lessons and movie nights, but they'd already come to terms with their profound conflicts and their enduring love for one another.

So what was all of this actually about? Ellie has wrecked her life and ruined all her relationships for a dubious revenge, in spite of repeated acts of mercy from the person she was hellbent on killing. She's killed a number of people who were trying, in their own ways, to escape or survive other cycles of escalating reprisals and slaughter. But was this, in any way, tragic? Not really.

Ellie was sad and angry for reasons that were sympathetic in the immediate aftermath of the trauma of Joel's death, but by the time she's trying to drown Abby in the Pacific, she's spent half the game shambling toward a bleak fate that could have been avoided with a modicum of introspection or awareness. Why Ellie was incapable of that, why it took losing everything for her to see past her despair at witnessing Joel's death, why she was willing to choose evil rather than acceptance, might have made for an interesting character study. But The Last of Us Part 2 instead serves up a restatement of its basic premise as an endgame revelation. At the start we suspect that she's furious at the death of a beloved father figure with whom she had a difficult relationship and by the end we're sure of it.

wow it's almost Ellie, like real people, can't deal with their trauma or take a look in the mirror until they've hit rock bottom and lost everything
tumblr_nt93mqA9ZU1qdrcyyo4_250.gifv


Vice pls
 

hydruxo

▲ Legend ▲
Member
Oct 25, 2017
20,432
I don't think we need a new thread for every article like this. This type of thing can be discussed in the spoiler thread like others have said.
 

Deleted member 21709

User requested account closure
Banned
Oct 28, 2017
23,310
This assumes that Ellie is flawless, making the perfect rational decisions. Yet Ellie is flawed, broken in many ways, and suffering from PTSD and a whole list of other issues.
Just because the game didn't neatly wrap up in a perfect conclusion or let its characters make the correct decisions throughout - doesn't make it 'wrong'. That's the story.
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
Great to read. It's great that we can have such nuanced views on this game post launch, unlike pre-launch. Gives me a lot more to consider.
 

ForgeForsaken

Member
Oct 27, 2017
2,982
20 minutes into the future.
Let's highlight this shit take from the article

""Settler Homesteading, but Queer" is the game's vision of happiness, underscoring the degree to which this series has masked a conservative, middle-class vision of America with queer representation and anxiety about the evils of both ideology and government. "
 
Oct 26, 2017
9,936
I love the implication that the characters are supposed to be making calm, rational decisions based on the circumstances they find themselves in.
 

Rover_

Member
Jun 2, 2020
5,189
the ending is perfect tho.

funny how an youtube channel for funsies Girlfriend Reviews can put out a more serious and inteligent critique of the game than a huge site lmao.
 

Manu

Member
Oct 27, 2017
17,168
Buenos Aires, Argentina
It doesn't matter that Joel didn't die thinking she hated him, what matters is that she finally allowed herself to forgive him and that chance was ripped from her. That's the opposite of closure.
 

Couscous

Member
Oct 30, 2017
6,089
Twente (The Netherlands)
wow it's almost Ellie, like real people, can't deal with their trauma or take a look in the mirror until they've hit rock bottom and lost everything
tumblr_nt93mqA9ZU1qdrcyyo4_250.gifv


Vice pls
The ending is wrong when people behave like people. The line of thinking in this article reminds me of my economics courses. In economic models you always have to assume that people are rational and make decisions which give them the most utility. That's of course nonsense as empirical evidence shows time and time again.
 

Dee Harp

Banned
Nov 7, 2017
98
I think that writers like to always paint a false reality. Like people are not selfish. In the real world we just had massive protest about a police killing. Where to this day police departs have closed ranks and decided it us vs them. In reality people more likely to do the selfish thing then the logical thing. But if we look at history they would prefer to justify mass murder over just telling the facts.
 

RROCKMAN

Avenger
Oct 25, 2017
10,824
if Ellie really wanted to kill her she should have done it while Abby was on the Pole

Everything after that felt forced
 

Dee Harp

Banned
Nov 7, 2017
98
The ending is wrong when people behave like people. The line of thinking in this article reminds me of my economics courses. In economic models you always have to assume that people are rational and make decisions which give them the most utility. That's of course nonsense as empirical evidence shows time and time again.
Exactly my thoughts, But this is what trained writers do. This is why so much of the history we learn is false.
 

SunBroDave

Member
Oct 25, 2017
13,156
Let's highlight this shit take from the article

""Settler Homesteading, but Queer" is the game's vision of happiness, underscoring the degree to which this series has masked a conservative, middle-class vision of America with queer representation and anxiety about the evils of both ideology and government. "
I'm sorry what. It's things like this where I can see how Sony might be like "hey dude, uh what did you mean by this"
 

Rover_

Member
Jun 2, 2020
5,189
Not liking something doesn't make it wrong.

shhh you are about to render Vice and 90% of the ending haters pointless with this post


Let's highlight this shit take from the article

""Settler Homesteading, but Queer" is the game's vision of happiness, underscoring the degree to which this series has masked a conservative, middle-class vision of America with queer representation and anxiety about the evils of both ideology and government. "

how can someone in good faith keep a straight face reading this?
 

IDreamOfHime

Member
Oct 27, 2017
14,440
My only problem with the last act is how fast it is compared to the pace of the rest of the game, but narratively it hit the bullseye for me.
 

spman2099

Member
Oct 25, 2017
10,892
I have lots of problems with the ending. I have said as much in other threads. But this feels like a particularly dense take. I would consider this to be a somewhat embarrassing article. Vice has been on a bit of a dubious streak lately, haven't they?
 

Kinthey

Avenger
Oct 27, 2017
22,320
It doesn't matter that Joel didn't die thinking she hated him, what matters is that she finally allowed herself to forgive him and that chance was ripped from her. That's the opposite of closure.
Yeah, having someone you love get brutally murdered right in front of your face might actually be more upsetting if were ready to forgive them.
That's kind of missing in the article. The last conversation Ellie had with Joel is the type of last conversation you wish you had with a loved one, if that loved one died of natural causes, not if they got their head smashed in.
 
Status
Not open for further replies.