I know what you're thinking
But anyway, to the point of my thread.
In most, if not all cases, when a game has character creation why is the white model the default for marketing? Just curious.
If you need examples of what I'm talking 'bout
*In Pokemon these always become the official variations as well. Which is just sigh worthy lmao.
*In Mass Effect's defense, Shepard is kind of treated as a pre-established character.
I'm sure there's other examples out there (don't get me started on these mmo's lmao). It's just something that's been on my mind lately, more games seem to be circumventing this by just having the player character all suited up (The Outer Worlds, Dark Souls, Bloodborne, etc.)
It kind of feels like a testament to the games character suite when this happens. Take Pokemon for example;
When they have characters like this
I guess you could say none of these games advertise their character creator suites as being toppy topperton's but this does all contribute to the white = default narrative if only slightly. I've ended up avoiding a lot of games because I ain't know I could create a character. I had no idea Sunset Overdrive had character creation till I played it for the first time last week at my mates house lol.
But yeah, what are y'all thoughts on this?
But anyway, to the point of my thread.
In most, if not all cases, when a game has character creation why is the white model the default for marketing? Just curious.
If you need examples of what I'm talking 'bout
*In Pokemon these always become the official variations as well. Which is just sigh worthy lmao.
*In Mass Effect's defense, Shepard is kind of treated as a pre-established character.
I'm sure there's other examples out there (don't get me started on these mmo's lmao). It's just something that's been on my mind lately, more games seem to be circumventing this by just having the player character all suited up (The Outer Worlds, Dark Souls, Bloodborne, etc.)
It kind of feels like a testament to the games character suite when this happens. Take Pokemon for example;
When they have characters like this
I guess you could say none of these games advertise their character creator suites as being toppy topperton's but this does all contribute to the white = default narrative if only slightly. I've ended up avoiding a lot of games because I ain't know I could create a character. I had no idea Sunset Overdrive had character creation till I played it for the first time last week at my mates house lol.
But yeah, what are y'all thoughts on this?