I realize that this topic is kind of similar to the one about Elden Ring, unfortunately it's the only way to get a poll about what I think, is a much more interesting question.
Just imagine Dark Souls IV / Demon's Souls II / Bloodborne II gets announced/released. Developed by From Software/Bluepoint Games. Next-gen only, incredible graphics and art. Gameplay looks amazing, an improvement in every way. High review scores.
But... the game has two modes: Normal difficulty and Easy difficulty:
- Normal difficulty behaves like previous games, and the game is balanced for that.
- Easy difficulty has a few % modifiers like increased player health, decreased enemy dmg, and a few, small QOL improvements that don't really take away dev resources (like Assist mode in Super Mario Odyssey).
Would you, as someone who is generally interested in Souls games, NOT buy this game if it had such an option in addition to normal difficulty? And why?
Just imagine Dark Souls IV / Demon's Souls II / Bloodborne II gets announced/released. Developed by From Software/Bluepoint Games. Next-gen only, incredible graphics and art. Gameplay looks amazing, an improvement in every way. High review scores.
But... the game has two modes: Normal difficulty and Easy difficulty:
- Normal difficulty behaves like previous games, and the game is balanced for that.
- Easy difficulty has a few % modifiers like increased player health, decreased enemy dmg, and a few, small QOL improvements that don't really take away dev resources (like Assist mode in Super Mario Odyssey).
Would you, as someone who is generally interested in Souls games, NOT buy this game if it had such an option in addition to normal difficulty? And why?
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