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Braaier

Banned
Oct 29, 2017
13,237
Did Wolfenstein 2 bomb? Just curious, hadn't heard about it.
In the UK at least. Think first week sales were less than 2,000. From what others posted in that thread it didn't seem to be doing well digitally in other regions either. I guess it could be selling well physically, but I doubt it
 

Slam Tilt

Member
Jan 16, 2018
5,585
Did Wolfenstein 2 bomb? Just curious, hadn't heard about it.
Nobody knows any sales numbers for Wolfenstein 2 on th Switch so far. Either Braaier has information he's not sharing or he's pulling stuff out of thin air.

EDIT:
In the UK at least. Think first week sales were less than 2,000. From what others posted in that thread it didn't seem to be doing well digitally in other regions either. I guess it could be selling well physically, but I doubt it
Oh, please, not another "FIFA on Switch bombed in the UK" narrative again...
 

Deleted member 36578

Dec 21, 2017
26,561
I had no idea this was even out already,
 

werezompire

Zeboyd Games
Verified
Oct 26, 2017
11,414
So indie successes are doing amazing on Switch (Hollow Knight) & unknown indies are doing better on Switch (Fox n Forests). Success all around!
 

Braaier

Banned
Oct 29, 2017
13,237
Nobody knows any sales numbers for Wolfenstein 2 on th Switch so far. Either Braaier has information he's not sharing or he's pulling stuff out of thin air.

EDIT:

Oh, please, not another "FIFA on Switch bombed in the UK" narrative again...
From the pal sales thread:
Wolf 2 absolutely bombed on Switch. It sold less than the packaged PC version did in its first week.

Zhugeex has access to sales numbers. I'm not making shit up. Cmon
 

Aaron D.

Member
Oct 25, 2017
9,337
So indie successes are doing amazing on Switch (Hollow Knight) & unknown indies are doing better on Switch (Fox n Forests). Success all around!

Yeah, if you're a fan of low & mid-tier productions, increased visibility and sales on Switch is a success no matter what platform you're cheering for.

Keep buying those indies, folks.
 

Thatguy

Banned
Oct 27, 2017
6,207
Seattle WA
If it's on Switch, that's where I'm buying it. Hybrid is so convenient. However, it's clear only certain smaller indie titles are selling best in switch. I don't take this as a sign that AAA games should be ported to switch day and date with consoles/PC as others seem to. Fifa is the only AAA game I can think of that came to Switch at the same time as PS4/XBO and Switch was in last place by far IIRC. But yes Switch is the best indie platform that much is established now I think.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
This looks like a game from the SNES ERA, a game only Nintendo fans would buy and Steam and PSN are filled with games with this artstyle, there are dozens of games like this, no shit this didn't sell well on other platforms compared to NSW.
I suppose that explains the Kickstarter that earned €107,875 before Switch was even announced
 

Xx 720

Member
Nov 3, 2017
3,920
1) digital sales are a beast on switch, portability is a game changer

2) if a current gen game is coming to switch, it needs to be day and date with the other versions, no one is going to pay full price for an older game that's available for way less on other platforms.
 

Lurkyseas

Banned
Dec 31, 2017
2,160
A lot of indie games have been very successful on both Switch & PC while indie game sales for PS4 seems to have started to drop off of a cliff.
 
Last edited:

CaviarMeths

Avenger
Oct 25, 2017
10,655
Western Canada
Good thing we have like 20 people on the first page alone just dropping by to tell us they've never heard of this game. Fuck these guys, sharing news about their game, thinking we should care. That'll knock 'em back down a notch or two.
 

eseqko

Member
Oct 27, 2017
1,390
I've never even heard of the game. I wonder if all these Switch success stories boil down to people simply being aware that X game even exists in the first place, and as a corollary, whether these success stories will continue once the Switch library is flooded with indie titles.
It probably is the case, but I already expected the scenario you describe to have died down already. There are supposedly around 1000 games for the Switch on the eshop at the moment, about 30 of that number are 1st Party and another 75-100 of that 1000 are from established 3rd party pubs.... let say I'm under estimating, I still think a little more than half the library are smaller indie games like this Fox and Forest game and the "Switch version outselling other versions" story is still happening almost a year and a half into the Switch's life.

How much longer will this window last?
 

billysea

Banned
Nov 18, 2017
773
I buy a lot of indies on Steam and PS4 but never really play them. The Switch on the other hand I actually boot these indies games up a lot due to the system's portable nature.
 
Oct 27, 2017
1,147
Finland
I haven't heard of this game but that screenshot looks rad. Is it a Ghouls and Ghosts type of game?

Threads such as this one are clockwork.

Dev says Switch release sold best, with numbers: "Duh, exclusivity or launch exclusivity!" or "Switch owners are starved, duh!"
Dev says Switch release sold best, without numbers: "Well how much is this game going to sell, really? :thinking:" "It's not Minecraft or Rocket League." "Less competition, duh!"

It seems fairly obvious the developer is happy with the results. But because numbers weren't provided, fuck 'em, they're not enough to matter, right?
While there are fanboys attempting to downplay successes for sure, it's also part of the clockwork that any time in threads like this, there are other fanboys quickly labeling anyone pointing out the actual missing sales numbers as attempting to downplay it.

Whether you like it or not, the actual sales numbers are relevant and people discuss sales numbers all the time here. This doesn't mean that the platform percentages are irrelevant and it certainly isn't any "fuck them" towards the devs.

I don't want to derail the thread further, so I'll just say any sort of declarations when the game hasn't been out a week seems premature to me.
Games generally sell the bulk of their sales within the first few days.

There are of course exceptions and the popularity of the GaaS model has changed the tides, but if a game bombs, it's pretty unlikely it'll suddenly start selling well or even decently.
 

Jaded Alyx

Member
Oct 25, 2017
35,408
Well....I have heard about this game. I don't know if it's because I frequent the monthly eShop threads here, or if it was featured in a Nindie Showcase or something.
 

Exile20

Member
Oct 25, 2017
2,055
This looks like a game from the SNES ERA, a game only Nintendo fans would buy and Steam and PSN are filled with games with this artstyle, there are dozens of games like this, no shit this didn't sell well on other platforms compared to NSW.

Wow. A game only Nintendo fans could buy? Wow.
 

Hero

One Winged Slayer
Member
Oct 25, 2017
6,805
While there are fanboys attempting to downplay successes for sure, it's also part of the clockwork that any time in threads like this, there are other fanboys quickly labeling anyone pointing out the actual missing sales numbers as attempting to downplay it.

Whether you like it or not, the actual sales numbers are relevant and people discuss sales numbers all the time here. This doesn't mean that the platform percentages are irrelevant and it certainly isn't any "fuck them" towards the devs.

Games generally sell the bulk of their sales within the first few days.

There are of course exceptions and the popularity of the GaaS model has changed the tides, but if a game bombs, it's pretty unlikely it'll suddenly start selling well or even decently.

The lack of sales numbers doesn't invalidate the claim. Obviously having numbers is the best case scenario but it doesn't happen very often. Having data on what platforms sold better than others is still valuable, unless you're going to argue it isn't?
 

Pablo Mesa

Banned
Nov 23, 2017
6,878
still amazing to a certain degree how Switch became a hot bed for Indies to thrive when last gen most indies claimed Nintendo was the most cumbersome platform holder to work with
 

Deleted member 42686

User requested account closure
Banned
Apr 26, 2018
1,847
Really seems like a charming game, but...

Does anybody know why the heck I can't find this game on PS store Br on Ps4?
 
Oct 26, 2017
1,382
It's pretty incredible seeing a whole bunch of Indie developers succeeding while multi billion dollar companies with hundreds or thousands of staff and 40 years experience in the industry just continually misjudge, ignore or fail to deliver anything on this platform.
 

Slam Tilt

Member
Jan 16, 2018
5,585
It's pretty incredible seeing a whole bunch of Indie developers succeeding while multi billion dollar companies with hundreds or thousands of staff and 40 years experience in the industry just continually misjudge, ignore or fail to deliver anything on this platform.
But people keep telling me that these third party publishers are run by highly intelligent businesspeople who wouldn't let their personal feelings and antagonism color their decisions!
 

Shibata100

Member
Oct 29, 2017
1,645
This looks like a game from the SNES ERA, a game only Nintendo fans would buy and Steam and PSN are filled with games with this artstyle, there are dozens of games like this, no shit this didn't sell well on other platforms compared to NSW.

Who would have thought that PC, PS4 and Xbox gamers were never fans of snes games!

The length people will go to so they can downplay switch success never disappoints me.
 

andymoogle

Member
Oct 27, 2017
2,330
I've never even heard of the game. I wonder if all these Switch success stories boil down to people simply being aware that X game even exists in the first place, and as a corollary, whether these success stories will continue once the Switch library is flooded with indie titles.
Unlike the other platforms, you get news about new games all the time on Switch. It's extremely well implemented. It's completely optional, but I bet a lot of people click on the news button due to the blinking green light.
 

Aaron D.

Member
Oct 25, 2017
9,337
The Valve leak wasn't that accurate for our latest game so I'd take those numbers with a grain of salt.

Yeah I thought that Valve list was really strange.

The lowest purchase counts at the bottom are only in the teens.

Meanwhile the super-hardcore indie hit RimWorld has sold over a million copies and is nowhere to be seen on that list at all.
 

Agent X

Member
Oct 27, 2017
1,141
New Jersey
Instead of complaining about the title or being an asshole asking devs for numbers and doubting their words I looked the game up and this actually looks cool:
FOXnFORESTS_03.png



I'll be honest, I hadn't heard of this game until just a few minutes ago. That said, now that I have heard of it, I'll say that it looks very nice. It's very reminiscent of early 90s 16-bit platform games. I hope it plays as well as it looks.
 
Oct 28, 2017
279
never even heard of the game until this post, trotted off to Xbox store to take a look and the graphics would stop me buying into it.

makes me wonder, this would look much better on a handheld and thus more appealing?
 

PC-tan

Member
Feb 25, 2018
1,321
How much longer will this window last?
I originally saw it make lasting until 2020 at most but from the looks of it, the next gen PS and Xbox should be out around that time which would increase the difference between what the hardware can run which would mean that AAA and maybe even AA titles after 2020 won't be making their way to N/S since the hardware won't be able to run the game. Some of those games will probably be downgraded heavily and in general the N/S version would be the version that sells the least.

I guess that would mean that there would be much more of a space for indies (even after the market becomes more saturated), seeing how Nintendo does not release a lot of first party titles every year and Japanese companies that will focus on the N/S in the future will not be releasing a game that often seeing how those games still need to be localized and that takes months.

So we will see more and more indies and a lot of them will not sell that well but there likely will still be some that sell better than what they do on other consoles and on PC. There are some indies that I think will still overall sell better on PC but that has a lot to do with genre and things like Early Access.


Games like Fox n Forest I think will still get sales on N/S in the future but I don't think the sales will be that high, I know that there are some games that easily sold over 100k+ on N/S but I feel that games like Fox n Forest will not sell anywhere near that. If you look at some of the best selling indy games on PC those are likely still going to be among some of the best sellers on N/S. I mean look at Hollow Knight it sold over 1 million on PC and has already done 250k+ in less than a month on N/S? Based off some Steam Spy data I guess we can already figure out what indies would sell over 1 million on N/S.
 

Nintendo

Prophet of Regret
Member
Oct 27, 2017
13,387
The Valve leak wasn't that accurate for our latest game so I'd take those numbers with a grain of salt.

Yeah I thought that Valve list was really strange.

The lowest purchase counts at the bottom are only in the teens.

Meanwhile the super-hardcore indie hit RimWorld has sold over a million copies and is nowhere to be seen on that list at all.

That Steam list is based on achievements, not sales. RimWorld doesn't have achievements so that's why it's not on there. So are Ubisoft games because they use Uplay achievements instead so they're not on the Steam list.
 

OmegaDL50

One Winged Slayer
Member
Oct 25, 2017
9,707
Philadelphia, PA
[EDITED] *looks at Steam page: 42 reviews, of which 20 are English, hence my initial error*

Firstly: yep, OP should not have used an acronym in the title.

Secondly: using the rule of thumb of 1 Steam review equalling about 70 sales, that would indicate that the Steam version has sold approximately 2,940 copies, which would therefore suggest that the Switch version has sold approximately 8,820 copies and the PS4 version has sold about approximately 2,205 copies.

Extremely rough numbers, but that should be an indication of what "success on Switch" means in this case. It ain't Minecraft numbers.

Very few indie games even AAA ones have Minecraft numbers so I don't even know why that is even used as an example here.
 
Oct 27, 2017
1,147
Finland
The lack of sales numbers doesn't invalidate the claim. Obviously having numbers is the best case scenario but it doesn't happen very often. Having data on what platforms sold better than others is still valuable, unless you're going to argue it isn't?
If you read my post, it literally said that pointing out the missing sales numbers doesn't mean the platform percentages are irrelevant. It is obviously valuable info telling about the demographics and anyone completely dismissing it is silly.

However, the actual sales numbers missing means that posts like this for example...

It's pretty incredible seeing a whole bunch of Indie developers succeeding while multi billion dollar companies with hundreds or thousands of staff and 40 years experience in the industry just continually misjudge, ignore or fail to deliver anything on this platform.
...are really silly when in the context of a thread like this.
 
Oct 27, 2017
42,708
This is honestly not that impressive. Switch users are starving for games, besides it was always going to sell about half a million to fans of this well established series. There's a lot of visibility on the e-shop, even though people claim it's a cesspool already. Nobody ever heard of the game, googling something is hard, this adds to its marketing value and sales pitch. Nintendo has been pushing this totally unknown title since they are having a drought. Even though Nintendo sales are three times as high as the PC sales, if the game only sold a hundred copies, there's no reason to celebrate. Switch is just a fad, the saturation of games will hit any day now.
*Rolls eyes*
Keep trolling
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,572
Exact same thing happened with PS3. The platform with smaller user base or mindshare becomes the Indy darling.

Good for everyone involved but I'm not sure Nintendo is doing much different besides some standard improvement in dev relations. I remember Xbox being the Indy spot with XBLA with Braid etc...good.

Hopefully Indy guys gets a shot again next gen.
I'm pretty sure the 360 was the indie darling