To those folks saying that Revali's Gale makes Zelda a "worse" game ...
That ability is unlocked maybe ... 30 hours into the game? You can use it a few times and then it's on a long-ass timer.
Also, in a game where people
constantly complain how the necessity to climb + rainy weather is essentially a forced coffee break, you want to take away that tiny Quality of Life feature? Saying it allows you to skip climbing altogether is rather hyperbolic as this'll only be the case if you mostly fast travel and barely explore. It's like saying the combat sucks because "you're basically invincible", because you have the Goron Shield ability. (which is on similar cooldowns)
BOTW's climbing is fantastic - the fact that "rushing it" (leaping) actually gets you less far (because the loss in stamina outweighs the progress made) than taking your time is such a novel concept, because usually, in games that let you climb stuff, you'd do your "leaps" over and over again to speed things up.
Also agree with
Crossing Eden on AC. Origins had fantastic climbing. First post-BOTW game that got climbing right, because it let you freely climb almost any surface.
That's what was so disappointing about Horizon - Zero Dawn ... while that game was fantastic otherwise, their climbing mechanics were those of a 2015 game - which is incredibly frustrating if you play it right after BOTW.