I was expecting this when Gal Gun 2 and Bloodstained released so close each other. Meanwhile, give us a new trailer Inti Creates. :P
I'm not into Sanrio, but I might as well get it to keep me busy while waiting on future Picross S titles on the Switch considering I'm sure they'll make a ton of them like they did the 3DS.
Don't die Mr robot is %85 off on us eshop. Wasn't it released last month? It's a huge discount. Guess I'll buy it for short sessions of arcade fun.
Grabbed some Switch footage of Pato Box 'Arcade Mode' and about to do a bit of Story Mode.
So far, so good. I have Story Mode footage uploading now, so that'll give you a better idea of how the game progresses and such. It isn't like Punchout where you just move battle to battle. You actually do some exploration and there is a story to be told beyond a simple 'become champ!' type of thing. The core mechanics are like that of Punchout -- timing, figuring out the fighter and how to counter/dodge their moves. There are tells -- be it from sound or movements.How is it? I pre-ordered for the discount. I love Punchout Wii, I hope this is as good!
Arcade Mode is open from the start.Do you have to unlock the arcade mode as you progress in story mode? Or can I just jump in arcade mode and play it that way?
I haven't seen this posted, but Mango Protocol, the developers of 'Agatha Knife', gave the number of copies sold in a recent AMA.
This is one of the most accurate comparisons to see how small indie games that are not as popular as the big ones are performing in Switch.
Steam (Since April 2017): around 2.5K
Xbox One (Since April 2018): around 1.5K
Switch (Since April 2018): around 4.4K
So basically, the Switch version of the game doubled in a month the total sales of the Steam version, that was available in the market for an entire year.
This story is pretty interesting for a number of reasons:
- 'Agatha Knife' is a point'n click adventure game, that is a genre whose audience has been traditionally on PC.
- 'Agatha Knife' is the sequel to 'MechaNika', that is available in Steam but not in Switch. So Mango Protocol already had an existing audience in PC, with a loyal fanbase. While 'MechaNika' wasn't a big seller, it's a very beloved title with a well stablished fan base.
- While the numbers of Xbox One are very low taking into account that it was released the same day that the Switch version, this talks of how important is for small developers to release their games in a high number of stores. In the big scheme of things, these 1.5K copies sold by the Xbox version in a single month, can make the difference in profitability for a small studio doing a niche game in a niche genre.
I think that with stories like this, it's much more easy to draw a map of the current indie scene and its sales. Games like 'Intro the Breach' and 'Cultist Simulator' will always reach high numbers in Steam, and games like 'Hollow Knight' or 'Stardew Valley' are guaranteed successes in Switch.
So it's pretty interesting to read about a game whose only impact was amongst the public, largely ignored by the critic, and that wasn't featured by Nintendo in their marketing or highlighted in the front page of the Steam store because of the low sales.
Nintendo just put up a "7 Games with Wondrous Water" news item in the Switch news section. It's just like a thread I could imagine being made here. Everyone is fascinated by video game water it seems.
Yup. Didn't encounter any issues.Awesome, thanks for posting. I didn't watch the whole video but was the framerate solid throughout?
Three more:Ten new NA eShop pages today:
Assault Gunners HD Edition (July 5, $9.99)
Star Story: The Horizon Escape (July 12, $9.99)
Radio Hammer Station (July 12, $6.99)
Johnny Turbo's Arcade: Express Raider (July 12, $6.99)
Super Destronaut DX (July 13, $4.99)
Epic Loon (July 13, $14.99)
Vertical Strike Endless Challenge (July 18, $4.99)
The Mooseman (July 18, $6.29)
Cycle 28 (August 2, $6.99)
Okami HD (August 9, $19.99)
Wow that's really impressive, this is precisely the kind of game I didn't expect to perform particularly well on Switch at all and yet, it's still done much better than on Steam after so long, cool. I plan on getting it myself very soon too, it looks pretty charming.I haven't seen this posted, but Mango Protocol, the developers of 'Agatha Knife', gave the number of copies sold in a recent AMA.
This is one of the most accurate comparisons to see how small indie games that are not as popular as the big ones are performing in Switch.
Steam (Since April 2017): around 2.5K
Xbox One (Since April 2018): around 1.5K
Switch (Since April 2018): around 4.4K
So basically, the Switch version of the game doubled in a month the total sales of the Steam version, that was available in the market for an entire year.
This story is pretty interesting for a number of reasons:
- 'Agatha Knife' is a point'n click adventure game, that is a genre whose audience has been traditionally on PC.
- 'Agatha Knife' is the sequel to 'MechaNika', that is available in Steam but not in Switch. So Mango Protocol already had an existing audience in PC, with a loyal fanbase. While 'MechaNika' wasn't a big seller, it's a very beloved title with a well stablished fan base.
- While the numbers of Xbox One are very low taking into account that it was released the same day that the Switch version, this talks of how important is for small developers to release their games in a high number of stores. In the big scheme of things, these 1.5K copies sold by the Xbox version in a single month, can make the difference in profitability for a small studio doing a niche game in a niche genre.
I think that with stories like this, it's much more easy to draw a map of the current indie scene and its sales. Games like 'Intro the Breach' and 'Cultist Simulator' will always reach high numbers in Steam, and games like 'Hollow Knight' or 'Stardew Valley' are guaranteed successes in Switch.
So it's pretty interesting to read about a game whose only impact was amongst the public, largely ignored by the critic, and that wasn't featured by Nintendo in their marketing or highlighted in the front page of the Steam store because of the low sales.
I hope they didn't include YsVIII, the water looks terrible in that game.Nintendo just put up a "7 Games with Wondrous Water" news item in the Switch news section. It's just like a thread I could imagine being made here. Everyone is fascinated by video game water it seems.
I'm a shallow person and generally judge games by their look, and this one looks completely throwaway. But with all the praise and for only $1.30 I figured why not... turns out Don't Die Mr. Robot is pretty neat. The objective based remix mode is addicting. This will fit in nicely with Just Shapes & Beats and GEM as good games to zone out to.Don't die Mr robot is %85 off on us eshop. Wasn't it released last month? It's a huge discount. Guess I'll buy it for short sessions of arcade fun.
Honestly I consider myself pretty tolerant with visuals, but some games are just too much and Mr. Robot is one of them... It sucks because I've read awesome stuff about it, but it's too ugly.I'm a shallow person and generally judge games by their look, and this one looks completely throwaway. But with all the praise and for only $1.30 I figured why not... turns out Don't Die Mr. Robot is pretty neat. The objective based remix mode is addicting. This will fit in nicely with Just Shapes & Beats and GEM as good games to zone out to.
Hmm, I also grabbed Toki Tori 2 during the Steam sale after seeing praise here earlier this year. I originally skipped that one too because of the generic style, but two hours in and I'm enjoying the game. Maybe I'm wrong to judge a game based on its looks? Nah.
I've honestly entered full ignore mode with Dragon Marked For Death until we have an actual release date, same as I did with Hollow Knight.
Any impressions for Ultra Space Battle Brawl? It's not the kind of game that garners a lot of attention and it will probably drown in the deluge of eshop releases, but it looks like a fun take on Pong.
I got 50% off my preorder, but I have no idea about now. Posted about it twice. Not a game folks seemed to care for.Mr Robot DX is very tempting at the current price. Anyone know if there's still a discount for Kid Tripp/Miles & Kilo if you already own one of the two games?
I shouldn't be doing this but after reading the shitty D pad doesn't affect Pocket Rumble, I'm impulse buying it ASAP.
Honestly I consider myself pretty tolerant with visuals, but some games are just too much and Mr. Robot is one of them... It sucks because I've read awesome stuff about it, but it's too ugly.
Actually I'm torn about 20XX too, it sounds like a dream game, but that look...
Edit: Oh damn, it's just $1.34 right now. I might bite after all lol.
Any impressions for Ultra Space Battle Brawl? It's not the kind of game that garners a lot of attention and it will probably drown in the deluge of eshop releases, but it looks like a fun take on Pong.
I'm a shallow person and generally judge games by their look, and this one looks completely throwaway. But with all the praise and for only $1.30 I figured why not... turns out Don't Die Mr. Robot is pretty neat. The objective based remix mode is addicting. This will fit in nicely with Just Shapes & Beats and GEM as good games to zone out to.
Can someone explain how often EShop sales are refreshed? Sony has now in most cases a 2 week timeline but I have no idea with Nintendo.
Can someone explain how often EShop sales are refreshed? Sony has now in most cases a 2 week timeline but I have no idea with Nintendo.
Right now with so many titles upcoming, it updates daily, except weekends. Big update is on Thursdays.