• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

What rating do you think this game will get?

  • 90+

    Votes: 98 12.2%
  • 80+

    Votes: 475 59.2%
  • 70+

    Votes: 99 12.3%
  • 60+

    Votes: 13 1.6%
  • "Garbage like Xenoblade 2"

    Votes: 117 14.6%

  • Total voters
    802
  • Poll closed .

casiopao

Banned
Oct 28, 2017
5,044
The problem is people don't want to spend 60-80 hours playing a game with no main plot, no character interactions to finally see it in the last 10 hours of the game.

Heck they don't even want to spend 20 hours without that stuff. They want it immediately, like as soon as your characters start joining each other, there should be meaningful reasons and discussions and plotlines for them to do so.

There are also people who don't care about those things and just want to fully enjoy the gameplay and whatever the game lore it brought. I am not sure what we are even arguing here. People had their own taste. Don't come to force a game that is not about that to do what u want simply.
 

Glio

Member
Oct 27, 2017
24,554
Spain
I still think that I do not see any problem with the game, I see problems with people who made their own theories of what the game would be and they have made a mistake.

A different approach is not a worse approach.

It's like complaining that Skyrim has a short main story and that the comrades do not interact with each other, duh, it's not their goal.
 

Noppie

Member
Oct 27, 2017
13,775
All I can say is that I'm having fun with the game. Graphics and music are amazing, exploring is rewarding and combat is entertaining. Even side quests are engaging.

Some aspects, like the limites party interactions, might disappoint some, but so far the game is very solid.
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
"so guys, how are the prewie..."
Zki6LEk.gif

The funniest thing is, the previews are all really glowing, even the "negative" one. People are just REALLY wanting to nitpick.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Some can enjoy game with minimal interaction lets said like 7th Dragon or Etrian Odyssey and still feel the game is masterpiece lol.
XCX comes to mind, even more if you compare it to Xc1 or Xc2.
Most party characters have some short arc and that's all, it's true that the main party interacts and all but even so most characters have really limited interactions.
 

Elven_Star

Member
Oct 27, 2017
3,980
Why do we assume the lack of one overarching plot is necessarily a bad thing? Maybe there are 8 really good plots here. We simply don't know yet.
 
Last edited:

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
Can we stop calling valid criticism 'nitpicking'?
I won't when it actually is nitpicking. When you say stuff like this:
It's just that marketing shouldn't have made it look so self-important in regards to '8 stories, 8 characters'. Skyrim has more than 8 meaty quest-lines, but you don't see anyone make a big deal if it. And why would you, it's standard procedure.
You are selectively and disingenuously nitpicking. Skyrim literally sold its self on being a massive world with tons of side content. Saying the marketing didn't communicate that or that no one made a big deal about it is ludicrous. You're pretending that 8 main storylines in the game is equivalent to 8 side quests.in another game. It's been brought up many times that each chapter of each storyline brings in multiple new NPCs and sidequests. The game is exactly what its been communicated as. If that doesn't appeal to you fine, but stop pretending the game is lying to us.
 

snausages

Member
Feb 12, 2018
10,378
The problem is people don't want to spend 60-80 hours playing a game with no main plot, no character interactions to finally see it in the last 10 hours of the game.
Reading this it makes it sound like an FFXIII situation except instead of locking gameplay systems down until the end it's locking away meaningful interpersonal story-telling and character development until the eleventh hour, while the gameplay systems are always available.

If it is structured like you say that is
 

Dizastah

Member
Oct 25, 2017
6,124
I'm obviously still buying this game, but it is a massive misstep to not connect the stories into a larger, overarching narrative.

Any focus poll or consultant who wasn't a blathering idiot could have told them this from day one, but hey, it's their game, I guess.
Wait...the stories never come together?
 

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
I'm talking about the people commenting in this thread, to be specific. If you have made it through this thread without coming to that realization, that is very very impressive.



They are not really the same genre of games are they? I would argue the people playing an adventure game have different priorities than those playing a competitive fighter, would you not agree? And yes, I'm sure there have been JRPGs without any sort of central plot or inter-party character interaction that still do well I'm sure. But going by this thread, there are a very large number of people who are pretty appalled by the lack of such a thing in this game at this point and time is all I can say.

SaGa series is well known for having no party character interaction and it used to sell millions in its hey day.
Considering this game takes inspiration from SaGa, I don't think that is really unexpected, except for people who might be unfamiliar with SNES era JRPG.
 

Phonzo

Member
Oct 26, 2017
4,817
SaGa series is well known for having no party character interaction and it used to sell millions in its hey day.
Considering this game takes inspiration from SaGa, I don't think that is really unexpected, except for people who might be unfamiliar with SNES era JRPG.
R u sure Saga sold millions?
 

snausages

Member
Feb 12, 2018
10,378
Why do we people assume the lack of one overarching plot is necessarily a bad thing? Maybe there are 8 really good plots here. We simply don't know yet.
I mean it could be a really ambitious attempt at taking on the short-story genre in JRPG, a sort of Edith Finch type thing.

But honestly hearing that the party members are 'dumb' throughout stories that dont involve them is really concerning and disappointing
 

sanstesy

Banned
Nov 16, 2017
2,471
I still don't get where people get the overaching plot destination from other than very flimsy talk by a Treehouse employee. Again, the game has been literally marketed with "eight adventures" and "eight distinct stories" every trailer where each character seemingly goes on his own to solve his problems and follow his own objective. That ending would actually go completely against the concept of the game and more importantly diminish what the characters go through in their story if just one single evil is all behind their individual and different problems.
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
Wait...the stories never come together?
We don't know yet. The previews aren't past Chapter 3. There are connecting elements between some character's storylines that we've seen so far. Many are speculating that either late in the game or after the individual stories are done, the story will come together in some way, but as of now we don't know that for sure.
 

Dreamboum

Member
Oct 28, 2017
22,874
Please let's not compare it to SaGa, it's just sad at this point. Octopath is its own thing and that's fine.

Let SaGa be poverty or people will end up blaming the series for whatever Octopath ended up not being in their minds.
 

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
R u sure Saga sold millions?

Yes.

From gamedatalibrary (Famitsu data)
SFC Romancing SaGa 3 1.300.000 Square 11/11/1995
SFC Romancing SaGa 2 1.170.000 Square 10/12/1993
SFC Romancing SaGa 960.000 Square 28/01/1992

Considering the age of both Takahashi and Nishiki and how much they love SNES JRPG, they must've played one of those 3.
SaGa used to be 2nd biggest Square IP.

Please let's not compare it to SaGa, it's just sad at this point. Octopath is its own thing and that's fine.

Let SaGa be poverty or people will end up blaming the series for whatever Octopath ended up not being in their minds.

SaGa fans are used to wildly different game even within the same gen, though I notice in this forum (or thread) most posters only associate SaGa with SaGa Frontier (imo the lowest point of the series)
 

Ashidome

Banned
Jun 28, 2018
107
The game is exactly what its been communicated as. If that doesn't appeal to you fine, but stop pretending the game is lying to us.

I disagree. Marketing of the game put a big focus on the '8 stories, 8 character' part. Without context, one would naturally expect that this is all ON TOP OF a main plot. If it's literally just 8 separate stories, seeing that advertised in such grand manner iss just ... weird. Very, very weird. Imagine a Zelda-game being advertised with 'One hero, one villain'. Or Final Fantasy advertised with 'A group of heroes, using magic'. You'd either expect a big twist to these lines, or you'd go 'well, duh', because there's nothing special about it. So advertising Octopath with '8 stories, 8 characters' and then doing exactly that is ... underwhelming.
 

TGR Sean

Member
Nov 5, 2017
1,099
Orlando, Florida
Jason (feep), I think I have to disagree with you. While I also would love to see character interaction between party members, if this is a game of vignettes and the character interaction comes from the various NPCs encountered during each character's story, they can still pull off something satisfying with the narrative.

I agree that having all of these storied characters in your party and not participating in the narratives of each other is weird and unorthodox but I don't necessarily see it as a bad thing.

As a storyteller myself I'm excited for the change in structure to see if they can pull it off.

EDIT: Posted before I was done. They have an uphill battle for sure but Im willing to give them the benefit of the doubt without having played more than a few first chapters.
 

Saint-14

Banned
Nov 2, 2017
14,477
I still don't get where people get the overaching plot destination from other than very flimsy talk by a Treehouse employee. Again, the game has been literally marketed with "eight adventures" and "eight distinct stories" every trailer where each character seemingly goes on his own to solve his problems and follow his own objective. That ending would actually go completely against the concept of the game and more importantly diminish what the characters go through in their story if just one single evil is all behind their individual and different problems.
Even if it's doing what the developers intended it to do people can still be disappointed about the direction.
 
Oct 25, 2017
9,053
What is disheartening is that the first character you choose seems like he really becomes the "main" character. Can't remove him, so he over-levels a ton. Can't make a party of just the four bench-warmers to level them all together or "reset" the difficulty. Only get skits for your main character, which I think breaks the "you can get everything on a single run" comments that the developers made.

I was totally sold on the game being like a SaGa game with 8 stories, but you get to do them all on the same file without having to replay the game. I really don't want to replay a 100 hour video game multiple times to see different character scenes.
 

Łazy

Member
Nov 1, 2017
5,249
I disagree. Marketing of the game put a big focus on the '8 stories, 8 character' part. Without context, one would naturally expect that this is all ON TOP OF a main plot. If it's literally just 8 separate stories, seeing that advertised in such grand manner iss just ... weird. Very, very weird. Imagine a Zelda-game being advertised with 'One hero, one villain'. Or Final Fantasy advertised with 'A group of heroes, using magic'. You'd either expect a big twist to these lines, or you'd go 'well, duh', because there's nothing special about it. So advertising Octopath with '8 stories, 8 characters' and then doing exactly that is ... underwhelming.
Not at all. Not even slightly.

Why on earth is it underwhelming ?
Advertising something for what it is is bad now ?

I must be dreaming.

Edit : btw, Saga Scarlet Grace has 4 main characters with 4 different stories and the game is one of the best I played in the last years. So I don't see how that specific part would be inherently bad.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Marketing of the game put a big focus on the '8 stories, 8 character' part. Without context, one would naturally expect that this is all ON TOP OF a main plot.
I can't see why you will naturally expect something that was never hinted at or marketed. It's more you expectations and your experience with the genre.
Is like expecting online game from a game that seems that can be funny online.
So advertising Octopath with '8 stories, 8 characters' and then doing exactly that is ... underwhelming.
It's honest, maybe underwhelming for some people, but it's honest and that's good.
I think that they are trying to do something new, maybe it will be flawed, but it's interesting to try new things.
 

Łazy

Member
Nov 1, 2017
5,249
What is disheartening is that the first character you choose seems like he really becomes the "main" character. Can't remove him, so he over-levels a ton. Can't make a party of just the four bench-warmers to level them all together or "reset" the difficulty. Only get skits for your main character, which I think breaks the "you can get everything on a single run" comments that the developers made.

I was totally sold on the game being like a SaGa game with 8 stories, but you get to do them all on the same file without having to replay the game. I really don't want to replay a 100 hour video game multiple times to see different character scenes.
I think there might be a misunderstanding here. I mean... if it's only for "the character who's story you're on at the moment" it would be perfectly normal.

But are you forced to play with the very first one you chosed even when playing other characters first chapters ?

Becauseit should have been raised earlier by people playing the demo if it was like this
 
Oct 25, 2017
9,053
I think there might be a misunderstanding here. I mean... if it's only for "the character who's story you're on at the moment" it would be perfectly normal.

But are you forced to play with the very first one you chosed even when playing other characters first chapters ?

Becauseit should have been raised earlier by people playing the demo if it was like this

For the first chapters, you get to see their part of the story alone, if you'd like. But for the later you chapters you have to use that character and your main character, and the MC can't be removed from the party.
 

sanstesy

Banned
Nov 16, 2017
2,471
Even if it's doing what the developers intended it to do people can still be disappointed about the direction.

What? It's not about being disappointed.

I disagree. Marketing of the game put a big focus on the '8 stories, 8 character' part. Without context, one would naturally expect that this is all ON TOP OF a main plot.

No, that doesn't make sense. Why would you expect that? The marketing literally spells it out for you "eight different adventures, eight distinct stories" every trailer and the devs gave context in interviews:
Battles have parties of up to four people, so they considered an amount of protagonists that would be possible to have multiple permutations of (eight characters). Since they want a balanced ratio between males and females, they have four of each gender. Then they think each protagonist should have their own objective on their journey as well as their own role in the party. Each of the eight protagonists won't have similar stories with each other because the team wants players to enjoy different experiences. By the way, the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer).
 

Glio

Member
Oct 27, 2017
24,554
Spain
I disagree. Marketing of the game put a big focus on the '8 stories, 8 character' part. Without context, one would naturally expect that this is all ON TOP OF a main plot. If it's literally just 8 separate stories, seeing that advertised in such grand manner iss just ... weird. Very, very weird. Imagine a Zelda-game being advertised with 'One hero, one villain'. Or Final Fantasy advertised with 'A group of heroes, using magic'. You'd either expect a big twist to these lines, or you'd go 'well, duh', because there's nothing special about it. So advertising Octopath with '8 stories, 8 characters' and then doing exactly that is ... underwhelming.

... I can't believe what I just read
 

Saint-14

Banned
Nov 2, 2017
14,477
I think there might be a misunderstanding here. I mean... if it's only for "the character who's story you're on at the moment" it would be perfectly normal.

But are you forced to play with the very first one you chosed even when playing other characters first chapters ?

Becauseit should have been raised earlier by people playing the demo if it was like this
Multiple people have said you can't remove the character you start with from the party.
 

Łazy

Member
Nov 1, 2017
5,249
Multiple people have said you can't remove the character you start with from the party.
I understood that.
I'm talking about the moment when you decide to play another character's story from the SAME save data.
That's the unclear part.
Are you beginning each prologue with the "very first character" locked and already in the team, every prologues ?
 

ccieag

Banned
Oct 28, 2017
1,339
Vail, CO
The Treehouse video flat out says there is a main villain, and things come together. As for the cutscenes, pretty sure it would be a massive pain to include every party variation in the cutscenes in this game (not a game designer though). My only concern about the game is that you cannot ditch the starting character, so he/she will be OP compared to most of the party unless you choose a main four.

I'm going to play the Hell out of this game
 

Noppie

Member
Oct 27, 2017
13,775
Are you beginning each prologue with the "very first character" locked and already in the team, every prologues ?
The game gives you an option from the second prologue forward to either play the entire prologue or just the final phase. If you replay the entire prologue, it's just the relevant character running around with the rest helping you out in the final phase.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
If you want more info about the game from Chapter 4 and party restrictions (and more I think), there's some interesting 3 part preview:

Edit: he says chapter 4 but he is mostly doing chapter 2/3 of all characters.
 
Last edited:

sanstesy

Banned
Nov 16, 2017
2,471
The Treehouse video flat out says there is a main villain, and things come together. As for the cutscenes, pretty sure it would be a massive pain to include every party variation in the cutscenes in this game (not a game designer though). My only concern about the game is that you cannot ditch the starting character, so he/she will be OP compared to most of the party unless you choose a main four.

I'm going to play the Hell out of this game

No, he said this: "typical story - the world is in peril and you get these characters together [to see] how they can save the world in different ways. But how they get to that point, that's the part that's intriguing."

The "typical story - the world is in peril" part doesn't even make sense when you've played the demo. I doubt he knew exactly what he was talking about here.
 

Firemind

Member
Oct 25, 2017
15,550
The Treehouse video flat out says there is a main villain, and things come together. As for the cutscenes, pretty sure it would be a massive pain to include every party variation in the cutscenes in this game (not a game designer though). My only concern about the game is that you cannot ditch the starting character, so he/she will be OP compared to most of the party unless you choose a main four.

I'm going to play the Hell out of this game
There have been JRPGS where NPC dialogue changes depending who's the party leader or how far you've progressed (after you crossed certain checkpoints.)
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
It seems chapter 3 has a level recommendation about 32-40, and there's lots of optional dungeons/bosses in the game, so I expect a fair amount of grinding like BD had.
 

Plum

Member
May 31, 2018
17,311
I still don't get where people get the overaching plot destination from other than very flimsy talk by a Treehouse employee. Again, the game has been literally marketed with "eight adventures" and "eight distinct stories" every trailer where each character seemingly goes on his own to solve his problems and follow his own objective. That ending would actually go completely against the concept of the game and more importantly diminish what the characters go through in their story if just one single evil is all behind their individual and different problems.

I don't see how a Treehouse employee literally saiyng there's a big bad and the world is in peril is "flimsy." Especially when that interview was done during E3 when the game would have most definitely been content complete.