- Fighting games are still a mess: Street Fighter still PS4 exclusive on consoles, after the rather disappointing sales i was expecting some sort of spin-off for all platforms but nope, just an overpriced port of SFII and a collection: if they want to kill this franchise, this is the way to do it.
I know right!This I agree they have so many amazing ips just sitting there. Where is Dino crisis? Dinosaurs print cash. Jurassic world 2 just made 1 billion worldwide!!!
Yeah, I can't believe that game that Sony helped fund is not out on every platform. How dare Capcom.
Before Generations Nintendo billed all the marketing in the west anyway, the only difference this time was Capcom not letting Nintendo market the damn thing. It wasn't at the same time, they could've done it months and months before World released.Japan isn't Europe or North America. Japan will eat up Monster Hunter as has been proven over the last decade since the PSP games blew up the franchise over there. There's less strategy required in messaging and educating your audience. It's Monster Hunter.
In Europe and North America the series has always been niche. With Capcom wanting to make World their big push to finally break through that threshold it absolutely made sense for them to focus all of their marketing effort on promoting and messaging World (and it paid off). We're all pretty clued up on this forum, but I guarantee that marketing both Generations and World at the same time in the west would have lead to confusion to your average gamer who isn't familiar with the series.
Additionally, now that World has been a hit and the Switch clearly here to stay, they have a bigger potential market of Monster Hunter players to sell the game to. There's also less chance of people who've not yet sampled the series saying "eh, fuck that shit I'll wait for the better looking better looking console" game. You're entitled to be pissed off of course but that doesn't mean it was a stupid decision on their part.
Monster Hunter is legitimately on the only franchise Capcom has consistently been consistently sensible with over the past 5 years.
Before Generations Nintendo billed all the marketing in the west anyway, the only difference this time was Capcom not letting Nintendo market the damn thing. It wasn't at the same time, they could've done it months and months before World released.
I'm betting my left asscheek the next Monhun for Switch will be half assed. Biting the hand that fed you for years and years (marketing and helping the franchise grow) isn't that sensible.
4 months literally is months and months.XX released in August in Japan on Switch. 4 months before World released. That isn't months and months. There was no biting of hands.
And I hope your enjoy the time you have left with your left asscheek :P
This. As a Switch owner, I expect nothing from Capcom and they barely meet my expectations as a result.They're excellent on ps4/xbo Nd the worst japanese publisher on switch
4 months literally is months and months.
The fact Capcom couldn't be arsed to bring fucking Okami day and date tells me they don't give a fuck. They didn't give a fuck before the Switch launch, they didn't give a fuck at launch and they still don't give a fuck. That's ok, I get my awesome Capcom games on the PS4, but their Switch support will stay abysmal.
You're Capcom? Sure, I wish I could give you money for stuff on my Switch, but whatever.Does any company deserves any hate, besides a ~recent~ good work?
The answer can be inside your heart, or even inside a lootbox, it depends of your good will over them.
I'm not angry. I concede that it wouldn't have made much sense for the general consumer. They also could've just launched and worked on the thing earlier, they knew the Switch was coming. Imagine a world where MH Generations was a Switch launch game because Capcom had enough faith in the console for them to release at least one decent port for the system early.Yikes. 4 months isn't that much time, especially when you consider that World was announced in June. Releasing Generations Ultimate in the west whilst the World marketing cycle was in full swing would have made no sense.
Anyway, you sound pretty angry so I'm not sure there's any point continuing this. Let's agree to disagree.
I mean we are still looking at a straight year without anything (MHW releasing in January, RE2R releasing in January) but yeah. Way, way better than earlier. Also way better than for example SE.they had a rough stretch from mid last gen through the early parts of this gen, but theyve been killing it lately. starting with RE7, into MHW, and now RE2 and DMC5 both look amazing
yeah, they still arent at the level they once were, but at least theyre putting out high quality games again. prior to RE7 it had been since RE5 since i had enjoyed a capcom game (never played MH before World and not a fighting guy)I mean we are still looking at a straight year without anything (MHW releasing in January, RE2R releasing in January) but yeah. Way, way better than earlier. Also way better than for example SE.
Could you explain to me though what signs you see in Capcom making good Switch support? Again, they didn't bother with a day and date Okami port. Not even a physical release while the other two platforms got one. What makes you think they suddenly will support the thing?
I don't think any dev will be at that output ever again due to HD development. The only one barely holding up there is Nintendo and they aren't really known for high fidelity games.yeah, they still arent at the level they once were, but at least theyre putting out high quality games again. prior to RE7 it had been since RE5 since i had enjoyed a capcom game (never played MH before World and not a fighting guy)
- You try to sell SF The New Challengers as a good port or something noteworthy and I'm being ridiculous? Really? Nobody in their right mind cares about The New Challengers being Switch exclusive when you have the collection for less money. That game was the biggest rip-off in a long, long time. The extra mode sucked really bad and was built in the SF4 engine. The rest of the game was sold for 4 bucks on other storefronts. It was their test game. A cash grab so blatant I'm surprised it sold that well. Not as surprised as Capcom though.How are all their switch ports half assed? nearly all of them have switch exclusive modes in them, as well as being retooled to work with the console in handheld mode like SF The New Challengers which is an exclusive Switch title for now. They've ported over the REREV collection because those games are probably the least intensive to port and they work great, All the MegaMan you can shake your dick at and Okami is literally just a month away....did you suddenly expect capcom to start working on switch ports when they've said time and time and again they're putting their efforts into core titles and developing the RE Engine....an Engine that's not designed for the Switch. That's their focus right now.
You're being ridiculous
I'm not angry. I concede that it wouldn't have made much sense for the general consumer. They also could've just launched and worked on the thing earlier, they knew the Switch was coming. Imagine a world where MH Generations was a Switch launch game because Capcom had enough faith in the console for them to release at least one decent port for the system early.
Also MH World merketing wasn't in full force in August. The game got announced in June.
Could you explain to me though what signs you see in Capcom making good Switch support? Again, they didn't bother with a day and date Okami port. Not even a physical release while the other two platforms got one. What makes you think they suddenly will support the thing?
I mean we are still looking at a straight year without anything (MHW releasing in January, RE2R releasing in January) but yeah. Way, way better than earlier. Also way better than for example SE.
Biting the hand that fed you for years and years (marketing and helping the franchise grow) isn't that sensible.
Considering their AAA budget Switch users feel like dogs, feed with the food the other users left because they're too full.How are all their switch ports half assed? nearly all of them have switch exclusive modes in them, as well as being retooled to work with the console in handheld mode like SF The New Challengers which is an exclusive Switch title for now. They've ported over the REREV collection because those games are probably the least intensive to port and they work great, All the MegaMan you can shake your dick at and Okami is literally just a month away....did you suddenly expect capcom to start working on switch ports when they've said time and time and again they're putting their efforts into core titles and developing the RE Engine....an Engine that's not designed for the Switch. That's their focus right now.
You're being ridiculous
I mean for Japan they did announce it in that timefrime but I see your point there.The marketing really kicked off at Gamescom and later TGS, so I think it would have been strange of them to announce and release a separate game between the announce of World and the marketing machine kicking in.
I do think that it would have been a very nice addition to the Switch launch line up, but honestly feel the game is better off releasing this year.
Now I'm not sure what future switch support is looking like from Capcom in general, just Monster Hunter. But it's clear to me that they have confidence in the system now and I'll be shocked if ports of stuff like DMC4 and Dragons Dogma don't show up at some point.
It's weird though because if you think back to 3DS, Capcom didn't release a whole lot of new content on it outside of Monster Hunter and Ace Attorney, save for one offs like Revelations and EX Troopers.
Megaman 11 sure, the rest is meh imo. Though I don't doubt many people look forward to MHW on PC so yeah, true.Mega Man X Legacy Collection is coming this month and Mega Man 11 in October. MHW PC might release within this year as well.
It's not like they could've released it anywhere else with those production values and asset reuse.Nintendo didn't feed shit. They aren't owed anything from Capcom simply because they did some marketing. If anything, Capcom did more as they were the ones who developed and released the franchise on that platform, which helped sell so many units.
When they released RE6 they did the deserve the hate. When they released RE7 all was forgiven.
When they released RE6 they did the deserve the hate. When they released RE7 all was forgiven.
"Action" RE is almost invariably more popular than "survival horror" RE, tho.Resident Evil went back to something that I think more RE fans can actually identify with.
Nintendo didn't feed shit. They aren't owed anything from Capcom simply because they did some marketing. If anything, Capcom did more as they were the ones who developed and released the franchise on that platform, which helped sell so many units.
And from another viewpoint: Monster Hunter only on 3DS doomed PlayStation Vita. Capcom went for the money and not the fans, while the game was huge on PSP. Sure the PSP was pirates' dream platform at the time, but Vita never really had such a scene. It was a young, really cool console with great potential that was abandoned by everyone including Sony, and even when the 3DS was lacking, Capcom thought "sure, let's dump a platform that is technically better for the awkward Nintendo portable" while now they're doing the reverse with Switch.This is such bullshit Super Mario,Mario Kart, Zelda, Pokemon, Super Smash Bros and AC had more to do with the 3ds selling 70+ million WW and 20+ Million units then what Monster Hunter could ever do. Monster Hunter benefited way more being on that ecosystem.
Its bullshit that you believe that. The 3ds benefited more from monster hunter than monster hunter benefited from the 3ds.This is such bullshit Super Mario,Mario Kart, Zelda, Pokemon, Super Smash Bros and AC had more to do with the 3ds selling 70+ million WW and 20+ Million units then what Monster Hunter could ever do. Monster Hunter benefited way more being on that ecosystem.