• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Does Capcom deserve the hate?

  • Absolutely, it's 'Me VS Capcom' forever

  • Me and the rest of my Mega Man Legends Discord server will never forgive them

  • I don't *hate* them but they could do some stuff better I think

  • I actually don't care and just want to vote because I like polls on a conceptual level

  • RE7, MHW, RE2, DMCV, MM11 - WE BACK BABY!!!


Results are only viewable after voting.

Gunny T Highway

Unshakable Resolve - One Winged Slayer
Member
Oct 27, 2017
17,029
Canada
I think they made a few mistakes a couple of years ago but nowhere near Konami levels to warrant the hate. Capgod is back.
 

Xeteh

Member
Oct 27, 2017
6,388
- Fighting games are still a mess: Street Fighter still PS4 exclusive on consoles, after the rather disappointing sales i was expecting some sort of spin-off for all platforms but nope, just an overpriced port of SFII and a collection: if they want to kill this franchise, this is the way to do it.

Yeah, I can't believe that game that Sony helped fund is not out on every platform. How dare Capcom.
 

Fishsnot

Banned
Oct 27, 2017
1,967
Japan
This I agree they have so many amazing ips just sitting there. Where is Dino crisis? Dinosaurs print cash. Jurassic world 2 just made 1 billion worldwide!!!
I know right!
It would have even coincided with the new JP release.
Talk about opportunity squandered.
And look at how much money Hamster are making porting NeoGeo and arcade classics.
Money in the bank, yet Capcom continue to be Capcpom.

64IB.gif
 

Deleted member 36622

User requested account closure
Banned
Dec 21, 2017
6,639
Yeah, I can't believe that game that Sony helped fund is not out on every platform. How dare Capcom.

They said the partnership was for that numbered version (SFV) not for SF in general otherwise the Anniversary collection and that SFII wouldn't exist outside of PS4.

If you read my comment i said a spin-off on all platforms, not a mainline Street Fighter (so no Super o Ultra)
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
Japan isn't Europe or North America. Japan will eat up Monster Hunter as has been proven over the last decade since the PSP games blew up the franchise over there. There's less strategy required in messaging and educating your audience. It's Monster Hunter.

In Europe and North America the series has always been niche. With Capcom wanting to make World their big push to finally break through that threshold it absolutely made sense for them to focus all of their marketing effort on promoting and messaging World (and it paid off). We're all pretty clued up on this forum, but I guarantee that marketing both Generations and World at the same time in the west would have lead to confusion to your average gamer who isn't familiar with the series.

Additionally, now that World has been a hit and the Switch clearly here to stay, they have a bigger potential market of Monster Hunter players to sell the game to. There's also less chance of people who've not yet sampled the series saying "eh, fuck that shit I'll wait for the better looking better looking console" game. You're entitled to be pissed off of course but that doesn't mean it was a stupid decision on their part.

Monster Hunter is legitimately on the only franchise Capcom has consistently been consistently sensible with over the past 5 years.
Before Generations Nintendo billed all the marketing in the west anyway, the only difference this time was Capcom not letting Nintendo market the damn thing. It wasn't at the same time, they could've done it months and months before World released.
I'm betting my left asscheek the next Monhun for Switch will be half assed like every other effort Capcom as a publisher put out on the thing so far. Biting the hand that fed you for years and years (marketing and helping the franchise grow) isn't that sensible.
 

MatrixMan.exe

Member
Oct 25, 2017
9,500
Before Generations Nintendo billed all the marketing in the west anyway, the only difference this time was Capcom not letting Nintendo market the damn thing. It wasn't at the same time, they could've done it months and months before World released.
I'm betting my left asscheek the next Monhun for Switch will be half assed. Biting the hand that fed you for years and years (marketing and helping the franchise grow) isn't that sensible.

XX released in August in Japan on Switch. 4 months before World released. That isn't months and months. There was no biting of hands.

And I hope your enjoy the time you have left with your left asscheek :P
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
XX released in August in Japan on Switch. 4 months before World released. That isn't months and months. There was no biting of hands.

And I hope your enjoy the time you have left with your left asscheek :P
4 months literally is months and months.
The fact Capcom couldn't be arsed to bring god damn Okami day and date and all that time later don't even make a physical release tells me they don't give a fuck. They didn't give a fuck before the Switch launch, they didn't give a fuck at launch and they still don't give a fuck. That's ok, I get my awesome Capcom games on the PS4, but their Switch support will stay abysmal.
 

MatrixMan.exe

Member
Oct 25, 2017
9,500
4 months literally is months and months.
The fact Capcom couldn't be arsed to bring fucking Okami day and date tells me they don't give a fuck. They didn't give a fuck before the Switch launch, they didn't give a fuck at launch and they still don't give a fuck. That's ok, I get my awesome Capcom games on the PS4, but their Switch support will stay abysmal.

Yikes. 4 months isn't that much time, especially when you consider that World was announced in June. Releasing Generations Ultimate in the west whilst the World marketing cycle was in full swing would have made no sense.

Anyway, you sound pretty angry so I'm not sure there's any point continuing this. Let's agree to disagree.
 

Deleted member 11934

User requested account closure
Banned
Oct 27, 2017
1,045
Does any company deserves any hate, besides a ~recent~ good work?

The answer can be inside your heart, or even inside a lootbox, it depends of your good will over them.
You're Capcom? Sure, I wish I could give you money for stuff on my Switch, but whatever.

You're Comcast? Yeah please go die in a fire and I hope all your employees find work somewhere else while the managers go bankrupt.
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
Yikes. 4 months isn't that much time, especially when you consider that World was announced in June. Releasing Generations Ultimate in the west whilst the World marketing cycle was in full swing would have made no sense.

Anyway, you sound pretty angry so I'm not sure there's any point continuing this. Let's agree to disagree.
I'm not angry. I concede that it wouldn't have made much sense for the general consumer. They also could've just launched and worked on the thing earlier, they knew the Switch was coming. Imagine a world where MH Generations was a Switch launch game because Capcom had enough faith in the console for them to release at least one decent port for the system early.
Also MH World marketing wasn't in full force in August. The game got announced in June.

Could you explain to me though what signs you see in Capcom making good Switch support? Again, they didn't bother with a day and date Okami port. Not even a physical release while the other two platforms got one. What makes you think they suddenly will support the thing?
 
Last edited:

Alek

Games User Researcher
Verified
Oct 28, 2017
8,472
I like a lot of the games they've released recently but Capcom games have really poor UX. Monster Hunter and SFV are straight up painful experiences at times.
 
Oct 25, 2017
2,092
Atlanta
they had a rough stretch from mid last gen through the early parts of this gen, but theyve been killing it lately. starting with RE7, into MHW, and now RE2 and DMC5 both look amazing
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
they had a rough stretch from mid last gen through the early parts of this gen, but theyve been killing it lately. starting with RE7, into MHW, and now RE2 and DMC5 both look amazing
I mean we are still looking at a straight year without anything (MHW releasing in January, RE2R releasing in January) but yeah. Way, way better than earlier. Also way better than for example SE.
 
Oct 25, 2017
2,092
Atlanta
I mean we are still looking at a straight year without anything (MHW releasing in January, RE2R releasing in January) but yeah. Way, way better than earlier. Also way better than for example SE.
yeah, they still arent at the level they once were, but at least theyre putting out high quality games again. prior to RE7 it had been since RE5 since i had enjoyed a capcom game (never played MH before World and not a fighting guy)
 

NSESN

▲ Legend ▲
Member
Oct 25, 2017
25,332
Unless they bring AAI2 and both GAA games I still think they deserve flak
 

Joe2187

Member
Oct 25, 2017
3,521
Could you explain to me though what signs you see in Capcom making good Switch support? Again, they didn't bother with a day and date Okami port. Not even a physical release while the other two platforms got one. What makes you think they suddenly will support the thing?

How are all their switch ports half assed? nearly all of them have switch exclusive modes in them, as well as being retooled to work with the console in handheld mode like SF The New Challengers which is an exclusive Switch title for now. They've ported over the REREV collection because those games are probably the least intensive to port and they work great, All the MegaMan you can shake your dick at and Okami is literally just a month away....did you suddenly expect capcom to start working on switch ports when they've said time and time and again they're putting their efforts into core titles and developing the RE Engine....an Engine that's not designed for the Switch. That's their focus right now.

You're being ridiculous
 

Faithless

Member
Oct 27, 2017
1,183
Depends on which subject.
My main problem with them is game physical releases.
RE7 is awesome and they gave us a RE7 Gold edition with everything on disc (and not an original disc with bullshit DLC code like Fallout 4 GOTY on PS4/Xbox One), for a physical release lover like me, that counts a lot.
But in same time we have so poor others physical releases (incomplete Megaman 1+2 and X 1+2 cartdriges for switch, etc...) and EU support is ridiculous (no physical releases AT ALL for Megaman Collection, no Megaman 11 amiibo, etc...).
I had and I have to import from US my games...on PS4.
So I don't hate them but things could be SO much better. I don't understand them on this subject.
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
yeah, they still arent at the level they once were, but at least theyre putting out high quality games again. prior to RE7 it had been since RE5 since i had enjoyed a capcom game (never played MH before World and not a fighting guy)
I don't think any dev will be at that output ever again due to HD development. The only one barely holding up there is Nintendo and they aren't really known for high fidelity games.
And yeah it also ahs been a long time for me since I thouroughly enjoyed a Capcom game before MH World launched. RE2 and DMC are insta buys though.
How are all their switch ports half assed? nearly all of them have switch exclusive modes in them, as well as being retooled to work with the console in handheld mode like SF The New Challengers which is an exclusive Switch title for now. They've ported over the REREV collection because those games are probably the least intensive to port and they work great, All the MegaMan you can shake your dick at and Okami is literally just a month away....did you suddenly expect capcom to start working on switch ports when they've said time and time and again they're putting their efforts into core titles and developing the RE Engine....an Engine that's not designed for the Switch. That's their focus right now.

You're being ridiculous
- You try to sell SF The New Challengers as a good port or something noteworthy and I'm being ridiculous? Really? Nobody in their right mind cares about The New Challengers being Switch exclusive when you have the collection for less money. That game was the biggest rip-off in a long, long time. The extra mode sucked really bad and was built in the SF4 engine. The rest of the game was sold for 4 bucks on other storefronts. It was their test game. A cash grab so blatant I'm surprised it sold that well. Not as surprised as Capcom though.

- REREV was a good enough port. But as you say it's the least intensive thing to do.

- All the Megaman they can't even be bothered to buy a 4GB cart for. 4GB. That's too much for Capcom. Like... seriously. Fucking Indie-devs can get that done but Capcom doesn't. Cheap as all hell.

- Okami is a month away...so it releases 9 months after the other versions. For the same price. Without a physical release. For no fucking reason whatsoever. It's an Okami port. They could've done this day and date if they had even a modicum of faith in the system. Hell, this Okami port Nr. 10 might even have been greenlit for the other consoles after the Switch launched.

I don't care what their focus is. Telling me they are developing an engine for other consoles isn't really helping your argument of Switch support. They half assed pretty much everything so far regarding the console. Again, I can play their good stuff elsewhere so it's not a big problem, but to pretend they are doing a good or even decent job on Switch is..you said it..ridiculous.
 
Last edited:

dlauv

Prophet of Truth - One Winged Slayer
Member
Oct 27, 2017
11,513
They're really turning things around.

RE7 was good but Gold Edition made it a well-rounded product.

Solid collections, turning SFV around. MHW. DMCV. REmake 2 looks ambitious AND good.

They're doing it. I haven't felt this optimistic about the company since 2008/2009.
 

MatrixMan.exe

Member
Oct 25, 2017
9,500
I'm not angry. I concede that it wouldn't have made much sense for the general consumer. They also could've just launched and worked on the thing earlier, they knew the Switch was coming. Imagine a world where MH Generations was a Switch launch game because Capcom had enough faith in the console for them to release at least one decent port for the system early.
Also MH World merketing wasn't in full force in August. The game got announced in June.

Could you explain to me though what signs you see in Capcom making good Switch support? Again, they didn't bother with a day and date Okami port. Not even a physical release while the other two platforms got one. What makes you think they suddenly will support the thing?

The marketing really kicked off at Gamescom and later TGS, so I think it would have been strange of them to announce and release a separate game between the announce of World and the marketing machine kicking in.

I do think that it would have been a very nice addition to the Switch launch line up, but honestly feel the game is better off releasing this year.

Now I'm not sure what future switch support is looking like from Capcom in general, just Monster Hunter. But it's clear to me that they have confidence in the system now and I'll be shocked if ports of stuff like DMC4 and Dragons Dogma don't show up at some point.

It's weird though because if you think back to 3DS, Capcom didn't release a whole lot of new content on it outside of Monster Hunter and Ace Attorney, save for one offs like Revelations and EX Troopers.
 

Devilgunman

Member
Oct 27, 2017
7,459
I mean we are still looking at a straight year without anything (MHW releasing in January, RE2R releasing in January) but yeah. Way, way better than earlier. Also way better than for example SE.

Mega Man X Legacy Collection is coming this month and Mega Man 11 in October. MHW PC might release within this year as well.
 

Kaguya

Member
Jun 19, 2018
6,409
Once you start hating something, it's really hard to go back back. Beside, hate that started when mainline MH went multiplatform and when Capcom stopped putting their big games on Nintendo platforms isn't going away any time soon. That and hate from people who don't like SFV isn't going away until SFVI "fix" it.
 

MrCarter

Banned
Oct 25, 2017
3,509
Biting the hand that fed you for years and years (marketing and helping the franchise grow) isn't that sensible.

Nintendo didn't feed shit. They aren't owed anything from Capcom simply because they did some marketing. If anything, Capcom did more as they were the ones who developed and released the franchise on that platform, which helped sell so many units.
 

Deleted member 11934

User requested account closure
Banned
Oct 27, 2017
1,045
How are all their switch ports half assed? nearly all of them have switch exclusive modes in them, as well as being retooled to work with the console in handheld mode like SF The New Challengers which is an exclusive Switch title for now. They've ported over the REREV collection because those games are probably the least intensive to port and they work great, All the MegaMan you can shake your dick at and Okami is literally just a month away....did you suddenly expect capcom to start working on switch ports when they've said time and time and again they're putting their efforts into core titles and developing the RE Engine....an Engine that's not designed for the Switch. That's their focus right now.

You're being ridiculous
Considering their AAA budget Switch users feel like dogs, feed with the food the other users left because they're too full.

Porting a ROM set isn't supporting a console. They could bundle all their GBA stuff and sell it, and make a ton of money, in a week or so just by repurposing their own private emulator.

They're making an engine for the other consoles? All righty. Don't come tell me they support the Switch though.
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
The marketing really kicked off at Gamescom and later TGS, so I think it would have been strange of them to announce and release a separate game between the announce of World and the marketing machine kicking in.

I do think that it would have been a very nice addition to the Switch launch line up, but honestly feel the game is better off releasing this year.

Now I'm not sure what future switch support is looking like from Capcom in general, just Monster Hunter. But it's clear to me that they have confidence in the system now and I'll be shocked if ports of stuff like DMC4 and Dragons Dogma don't show up at some point.

It's weird though because if you think back to 3DS, Capcom didn't release a whole lot of new content on it outside of Monster Hunter and Ace Attorney, save for one offs like Revelations and EX Troopers.
I mean for Japan they did announce it in that timefrime but I see your point there.
Don't agree on the better off this year thing though.

I don't see any confidence from them yet. What I see is them being so damn cheap they won't get a 4GB cart for their Megaman Collection and no physical release for Okami. They are cashing in with the lowest financial input possible. If it works for them, cool. Doesn't mean I as a Switch owner have to be happy about how they treat that audience.

Mega Man X Legacy Collection is coming this month and Mega Man 11 in October. MHW PC might release within this year as well.
Megaman 11 sure, the rest is meh imo. Though I don't doubt many people look forward to MHW on PC so yeah, true.

Nintendo didn't feed shit. They aren't owed anything from Capcom simply because they did some marketing. If anything, Capcom did more as they were the ones who developed and released the franchise on that platform, which helped sell so many units.
It's not like they could've released it anywhere else with those production values and asset reuse.
 

secretanchitman

One Winged Slayer
Member
Oct 25, 2017
7,788
Chicago, IL
I would say no because they launched SFV in a half-assed state and together with Marvel, screwed up MVCI and put the franchise on hiatus which to this day still fucking hurts.

However, the fact that they re-released UMVC3 on current-gen systems and PC makes me *really* happy. Plus RE7, MM11, DMC5, SF 30th Anniversary, SFV:AE, and a new Ace Attorney make me feel like they are on the right track again.
 

fiendcode

Member
Oct 26, 2017
24,932
Capcom deserves less hate than they've been getting lately imo. But they still deserve some.
 

JusDoIt

▲ Legend ▲
Member
Oct 25, 2017
34,791
South Central Los Angeles
They just released a collection of every golden age Street Fighter game that's about as arcade perfect as any port can claim to be.

I'm not complaining about Capcom for the rest of the generation.
 

potatohead

Banned
Oct 28, 2017
3,889
Earthbound
They've been turning it around for a while now.

SFV was a botched launch, but it's still a solid game and still being supported.

Resident Evil went back to something that I think more RE fans can actually identify with.

DMCV looks amazing.

Marvel vs Capcom infinite was a complete failure it looks like, but I kind of like it I guess. Dead Rising is I dunno, but I still like playing DR1 and DR2 on PC.

That's really all the shit I care about from them pretty much.
 

SikSlayer

Member
Oct 27, 2017
196
The overwhelming #crapcom hate was absurd from the start.
YES, they were screwing up in various ways, but the community overreacted.
 
Oct 25, 2017
6,099
Nintendo didn't feed shit. They aren't owed anything from Capcom simply because they did some marketing. If anything, Capcom did more as they were the ones who developed and released the franchise on that platform, which helped sell so many units.

This is such bullshit Super Mario,Mario Kart, Zelda, Pokemon, Super Smash Bros and AC had more to do with the 3ds selling 70+ million WW and 20+ Million units then what Monster Hunter could ever do. Monster Hunter benefited way more being on that ecosystem.
 

Deleted member 11934

User requested account closure
Banned
Oct 27, 2017
1,045
This is such bullshit Super Mario,Mario Kart, Zelda, Pokemon, Super Smash Bros and AC had more to do with the 3ds selling 70+ million WW and 20+ Million units then what Monster Hunter could ever do. Monster Hunter benefited way more being on that ecosystem.
And from another viewpoint: Monster Hunter only on 3DS doomed PlayStation Vita. Capcom went for the money and not the fans, while the game was huge on PSP. Sure the PSP was pirates' dream platform at the time, but Vita never really had such a scene. It was a young, really cool console with great potential that was abandoned by everyone including Sony, and even when the 3DS was lacking, Capcom thought "sure, let's dump a platform that is technically better for the awkward Nintendo portable" while now they're doing the reverse with Switch.
 

Lothars

Banned
Oct 25, 2017
9,765
This is such bullshit Super Mario,Mario Kart, Zelda, Pokemon, Super Smash Bros and AC had more to do with the 3ds selling 70+ million WW and 20+ Million units then what Monster Hunter could ever do. Monster Hunter benefited way more being on that ecosystem.
Its bullshit that you believe that. The 3ds benefited more from monster hunter than monster hunter benefited from the 3ds.
 

DeathyG

Member
Oct 27, 2017
3,890
NW Indiana
Hate? Because of what some whiny Nintendo fans say? Boo-hoo.

They are killing it and RE2 and DMC5 are going to be fantastic as well.