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What rating do you think this game will get?

  • 90+

    Votes: 98 12.2%
  • 80+

    Votes: 475 59.2%
  • 70+

    Votes: 99 12.3%
  • 60+

    Votes: 13 1.6%
  • "Garbage like Xenoblade 2"

    Votes: 117 14.6%

  • Total voters
    802
  • Poll closed .

AppleKid

Member
Feb 21, 2018
2,544
Yikes, this thread sure has taken a turn...

Not fishing for spoilers (haven't tead the alleged post) but is any disappointment from the game not being what was shown in both demos? Never got the feeling that there would definitely be an overarching story or meaningful party interactions from my time with either. Was at most expecting some minor overlap in characters' storylines, but even that not coming true won't disappoint me.

Still hyped as ever. Octopath and Capn Toad: locked and pre-loaded
 

Exentryk

Member
Oct 25, 2017
3,236
Which way to release?

RgqPEaKqDM24WdzCyrunNeloV0QIhidxT8kthXqmppo.jpg
 

Miaus

Member
Jan 28, 2018
416
Well luckily they are not JRPG's ;P

On a more serious note most of them have really good NPC's or characters you directly interact with frequently and New Vegas has a follower system with decent members and interactions.


I get what you mean about stories and characters, but I think you should give the game a chance, for instance I have not played all the games you listed but, The Witcher 3, as far as I'm concerned had great writing, the dialog and quests in general were really well put together but the overall history of the wild hunt and whatnot was meh, I didn't really care for it, the cast of characters was interesting, the music was good and the world as a whole memorable but I have to say the combat was serviceable, not great or terrible, it was ok. Did that stop my enjoyment of the other great qualities of the game? Not at all. If Xenoblade 2 is anything to go by, I wasn't fan of the characters or writing, like, at all. Oblivion had an ok combat, I don't remember a single character of that game besides the blond guy that was in the fighting arena, soundtrack? I don't remember a single track, it was really fun to explore, i'll give you that. Haven't played Fallout New Vegas but if it's anything like Fallout 3, pretty much the same as my impression from Oblivion, but with better overall combat. Haven't played Yakuza, Dragon's Dogma or MSG5 so I can't say anything about them.
Point is, every game has it's flaws and if I had to choose, moment to moment writing, combat, music, pacing (if it's a linear experience) and the cast of characters has top priorities for me on an RPG, for instance I would pick the meh overall story or not at all of the witcher 3 in a heartbeat if the other aspects are good or better. All in all it is not like we have great retro rpgs with beautiful pixel art every single month and even if octopath ends up not being as good as many would like it to be, it would be a shame Square or anyone for that matter, don't make another one which may up being awesome, because people make up their mind about a game which they haven't even played yet and don't give a fair chance.
 

Jotakori

Teyvat Traveler
Member
Oct 25, 2017
3,184
Yikes, this thread sure has taken a turn...

Not fishing for spoilers (haven't tead the alleged post) but is any disappointment from the game not being what was shown in both demos? Never got the feeling that there would definitely be an overarching story or meaningful party interactions from my time with either. Was at most expecting some minor overlap in characters' storylines, but even that not coming true won't disappoint me.

Still hyped as ever. Octopath and Capn Toad: locked and pre-loaded
If you don't care about or didn't expect those things then you'll likely be fine - sounds like the demo is a perfect representation of the full game.
 

thetrin

Member
Oct 26, 2017
7,655
Atlanta, GA
I was pretty excited for Octopath for a while, being a huge JRPG fan, but I spent about 2 hours playing last night, and my hype went through the fucking roof. Holy shit, I love everything about this game.
 

Parcas

Member
Dec 12, 2017
1,735
I do not know what to expect my feeling was that even as the introductions and chapters are only following one character at some point you will start to see how all the stories have some common connection and plots that matter to all of them.

The gameplay is amazing and I love the demo, the stories are cute and is refreshing how they are introducing each backstory but I will be disappointed if at some point it all starts to mix and you realize that the problem that one character had, mixes with the needs or goal of another.

It is more that it feels like a wasted opportunity if in the end is just 8 self contained stories.
 

Dunban

Member
Oct 28, 2017
1,051
So weird to see complaints about the story not being generic and tropey

I find all the handwringing overdramatic, too, but this is a curious thing to say when the individual character stories all seem so 'generic and tropey' that one could be forgiven for thinking it was a deliberate stylistic choice (I suspect it was).
 

Dreamboum

Member
Oct 28, 2017
22,867
So weird to see complaints about the story not being generic and tropey

I think the complaints that I'm reading around the people who has the game is that all eight stories are generic and tropey, which is 7 times more than one main story. No sense of urgency and all the twists and turns are telegraphed a mile away.

Each chapter is one hour long, the story of each character goes through four chapters. So it takes only four hours to get through the story of one character in a straight line. So what I'm hearing is that none of the characters has the time to have its story feeling meaningful. Even Primrose's story, admittedly the most interesting of the bunch, one of them is saying that they wouldn't have minded the story to be a few hours longer.

The guy I translated from said he expected an overarching story, but none of his writing indicates that he clobbered the game because of it, just that the story is formulaic and they are not long enough to be left satisfied. The word that comes about the most is "enjoyable". They're just that. Enjoyable.
 

Fishsnot

Banned
Oct 27, 2017
1,967
Japan
I was pretty excited for Octopath for a while, being a huge JRPG fan, but I spent about 2 hours playing last night, and my hype went through the fucking roof. Holy shit, I love everything about this game.
So weird to see complaints about the story not being generic and tropey
If you don't care about or didn't expect those things then you'll likely be fine - sounds like the demo is a perfect representation of the full game.
Y'all still shooketh over the uniqueness of Octopath Traveler?

There are many traditional RPGs out there with the same old formula, if you are interested in one of those.

Octopath is doing things differently and in a good way. This game is gonna impact future story telling in RPGs.

giphy.gif
 

MegaXZero

One Winged Slayer
Member
Jun 21, 2018
5,079
Its coming down to the wire for me between this or Ys VIII. Anyone who has beat Ys VIII how good was the story?
I thought the story for Ys VIII was good. My only complaint is that only one character really had any development. The rest were there for the ride. Adol does get a pass for the type of series this is, though, given he is a stand-in for the player.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
I whipped out a translation based on the posts of the new-sephiroth guy. I don't claim to be a good translator but it should be a tiny bit more readable. It also has far more content than the gamefaqs thread. This is spoiler territory

POST 1

- July 7 :
"Those waiting for the spiritual successor of FFVI will clearly feel the whiplash. There's one chapter for me to finish (Olberic's) and I will know if the game gets going story-wise."

POST 2

- July 7 :
"About my final impressions of Octopath Traveler, I should be able to give them tomorrow at the latest. I will not hide that it is mixed so far, though with a positive outlook."

POST 3

- July 7 : "So, here's my final impression. Even if I expected it a little, I was still hopping for a little [plot] twist or surprise once the eight stories are complete. Nothing [happens], unfortunately.The game offers eight independent stories that can be followed in the order they so wish.
Except that even though they are pleasant, they remain quite basic and are nothing to write home about. But above all, they are (too) short. 4 chapters per characters, with a length of one hour on average [per chapter] when you have the required level. It racks up to 32 hours of "story" in total. The rest is [grinding] for levels and exploration.

Furthermore, the chapters follows the same pattern: Come to town -> dialogue/cutscene -> dungeon -> boss -> dialogue/cutscene -> end of chapter. No quest that makes you travel through the four corners of the world (that is limited to one continent. No vehicles, nothing.).
The sidequests are really lame and uninspired (Fetch quests) and unintuitive. Clearly, there are moments where you do not know what to do nor where to go. So much that I quickly avoided them.

However the battle system is very enjoyable, the technical aspect/graphics/art is great and the soundtrack is sublime. But it ends there. It's a good JRPG, but it will not last in one's memory (at least not in mine). I come out of this game a bit disappointed, because I expected more than that.

I'm not fond of giving scores but if I had to give one, I'd give it a 14-15/20.
However it is subjective, the game will certainly be liked but we are veryyyyyyyyyyyyy far of the masterpieces of the genre."

POST 4

- July 7: "I forgot to mention: 60h of playtime on the lock. Grinding for levels is mandatory (especially at the beginning, then it gets better), it was a little bit tiring.

For the story, there is none. It's 8 mini-stories of 4 hours each (in a straight line), they're pleasant for the most part but not unforgettable. I loved Primrose and her story of revenge, but I would have not been agaisnt 5 or 6 more hours [of story]

I'l say it again, it's a good game, but not a futur masterpiece. There was so much potential to create an epic story once all of them are finished, like an end of the world or what not. But it doesn't happen.

POST 5

July 8 : "The interactions are limited to a few optional dialogues (a bit like FF9's QTE [note: he means the ATE system of FF9 where you can follow someone's point of view] but to a much less extent)"

POST 6

July 8 : "I want to say that the game remains good despite everything [I said]. Combat system, visuals, soundtrack...at their best. The second job system is enjoyable and lenient.
It's the story being formulaic/unoriginal, without taking any risk and only offers to follow eight personal stories (a bit short, admittedly). Uninspired sidequests and a system of unique skills [field skills] with mixed results.
It still remains a game to play, but with the knowledge of the facts, I'd say it's worth a 14 or 15 out of 20.
I think that when you have all of this in mind, you can play this game without being too disappointed. But then, to purchase the game at full price depends on anyone's appreciation [of the game's value]."

____________

A user's questions for new-sephiroth

1- Is it necessary to farm [note: reads grind, it's interchangeable] to finish the main stories ? Is it necessary to do the sidequests (that doesn't seem exciting) to complete the game ?

Answer : Yes and they were quite annoying. Non, and all the better for that

2- If the sidequests aren't exciting, what about the main stories ? Are thye well-written ? Not too repetitive (only for the main quests) ?

A: They're quite well-written, even very interesting for some of them. Some are less so and even yawn-inducing, so much that I was about to skip the dialogues. They are short, however.

3- Are we forced to finish a story before starting another one or can we start all of them at the same time and do the characters that are the most interesting first ?

A: You progress how you want to, in the order you want to. Feel free to progress through all the stories at the same time or do all the chapters of a character before going to the next one.

4- If there is really no story [note:probably reads overarching plot], are the 8 characters well developed and written ? What about the NPCs ?

A: I think it depends on one's feelings. I hardly liked H'aanit's story and gameplay for example. Others will find no doubt find it interesting. [As for] the NPCs, some breaks out of the mold, others don't.

5- In terms of story, is there truly nothing at all or at least a few twists ?

A: [There are] twists that you can see coming from a mile away. The stories are pretty conventional for the most part.

_______________

That's all he said, his new posts are really recent. With that said, he never said it was a review, nor that it was very bad, so the gamefaqs title is biased
disappointed.gif
 

Monster Zero

Member
Nov 5, 2017
5,612
Southern California
Have you tried the Y's demo? It's on PS4.

I really hated what I played in that demo compared to being gobsmacked by Octo.

No I haven't. I already know what to expect from the gameplay of both of these. Its the story I'm concerned. If you told me the story in Ys Vlll is nothing to write home about like a Tales game then I'm not that interested. Now if you tell me the story is quality like a Xenoblade game that's a different story. I'm sure the stories in Octopath are good but I cant say I'm not a little disappointed there isn't a common enemy like a secret society behind the scenes that has affected the eight protagonists in some way that they come together to take down at the end.
 

MegaXZero

One Winged Slayer
Member
Jun 21, 2018
5,079

MoonFrog

Member
Oct 25, 2017
3,969
Ys VIII story is nothing to write home about. It is a goofy adventure movie plot. I enjoyed most of it (really didn't like the final segment's twist), sure, but not because it was gripping or particularly good. It was more low-key than that.

It also was very much not about that. Indeed, the main reason I enjoyed the characters and the world (and through them the story) is the gameplay. Ys is a series about the feeling of adventure and action combat; the story is there to tie a fun romp together.
 

Necromanti

Member
Oct 25, 2017
11,551
I think I'd prefer small, individual stories instead of the opposite, but it would be disappointing if they weren't well-written or interesting regardless.
 

Magneto

Prophet of Truth
Banned
Oct 25, 2017
14,449
I whipped out a translation based on the posts of the new-sephiroth guy. I don't claim to be a good translator but it should be a tiny bit more readable. It also has far more content than the gamefaqs thread. This is spoiler territory

POST 1

- July 7 :
"Those waiting for the spiritual successor of FFVI will clearly feel the whiplash. There's one chapter for me to finish (Olberic's) and I will know if the game gets going story-wise."

POST 2

- July 7 :
"About my final impressions of Octopath Traveler, I should be able to give them tomorrow at the latest. I will not hide that it is mixed so far, though with a positive outlook."

POST 3

- July 7 : "So, here's my final impression. Even if I expected it a little, I was still hopping for a little [plot] twist or surprise once the eight stories are complete. Nothing [happens], unfortunately.The game offers eight independent stories that can be followed in the order they so wish.
Except that even though they are pleasant, they remain quite basic and are nothing to write home about. But above all, they are (too) short. 4 chapters per characters, with a length of one hour on average [per chapter] when you have the required level. It racks up to 32 hours of "story" in total. The rest is [grinding] for levels and exploration.

Furthermore, the chapters follows the same pattern: Come to town -> dialogue/cutscene -> dungeon -> boss -> dialogue/cutscene -> end of chapter. No quest that makes you travel through the four corners of the world (that is limited to one continent. No vehicles, nothing.).
The sidequests are really lame and uninspired (Fetch quests) and unintuitive. Clearly, there are moments where you do not know what to do nor where to go. So much that I quickly avoided them.

However the battle system is very enjoyable, the technical aspect/graphics/art is great and the soundtrack is sublime. But it ends there. It's a good JRPG, but it will not last in one's memory (at least not in mine). I come out of this game a bit disappointed, because I expected more than that.

I'm not fond of giving scores but if I had to give one, I'd give it a 14-15/20.
However it is subjective, the game will certainly be liked but we are veryyyyyyyyyyyyy far of the masterpieces of the genre."

POST 4

- July 7: "I forgot to mention: 60h of playtime on the lock. Grinding for levels is mandatory (especially at the beginning, then it gets better), it was a little bit tiring.

For the story, there is none. It's 8 mini-stories of 4 hours each (in a straight line), they're pleasant for the most part but not unforgettable. I loved Primrose and her story of revenge, but I would have not been agaisnt 5 or 6 more hours [of story]

I'l say it again, it's a good game, but not a futur masterpiece. There was so much potential to create an epic story once all of them are finished, like an end of the world or what not. But it doesn't happen.

POST 5

July 8 : "The interactions are limited to a few optional dialogues (a bit like FF9's QTE [note: he means the ATE system of FF9 where you can follow someone's point of view] but to a much less extent)"

POST 6

July 8 : "I want to say that the game remains good despite everything [I said]. Combat system, visuals, soundtrack...at their best. The second job system is enjoyable and lenient.
It's the story being formulaic/unoriginal, without taking any risk and only offers to follow eight personal stories (a bit short, admittedly). Uninspired sidequests and a system of unique skills [field skills] with mixed results.
It still remains a game to play, but with the knowledge of the facts, I'd say it's worth a 14 or 15 out of 20.
I think that when you have all of this in mind, you can play this game without being too disappointed. But then, to purchase the game at full price depends on anyone's appreciation [of the game's value]."

____________

A user's questions for new-sephiroth

1- Is it necessary to farm [note: reads grind, it's interchangeable] to finish the main stories ? Is it necessary to do the sidequests (that doesn't seem exciting) to complete the game ?

Answer : Yes and they were quite annoying. Non, and all the better for that

2- If the sidequests aren't exciting, what about the main stories ? Are thye well-written ? Not too repetitive (only for the main quests) ?

A: They're quite well-written, even very interesting for some of them. Some are less so and even yawn-inducing, so much that I was about to skip the dialogues. They are short, however.

3- Are we forced to finish a story before starting another one or can we start all of them at the same time and do the characters that are the most interesting first ?

A: You progress how you want to, in the order you want to. Feel free to progress through all the stories at the same time or do all the chapters of a character before going to the next one.

4- If there is really no story [note:probably reads overarching plot], are the 8 characters well developed and written ? What about the NPCs ?

A: I think it depends on one's feelings. I hardly liked H'aanit's story and gameplay for example. Others will find no doubt find it interesting. [As for] the NPCs, some breaks out of the mold, others don't.

5- In terms of story, is there truly nothing at all or at least a few twists ?

A: [There are] twists that you can see coming from a mile away. The stories are pretty conventional for the most part.

_______________

That's all he said, his new posts are really recent. With that said, he never said it was a review, nor that it was very bad, so the gamefaqs title is biased

Thanks for the translation (Even if i'm french so.. :p)

I've lowered my expectations and i'll wait for a sale.
 

Watershed

Member
Oct 26, 2017
7,826
I started replaying the demo starting with other characters, and I think Tressa is my new favorite character. I'm glad each character and each story have their own vibe. This seaside town rules.
 

Charismagik

Member
Oct 27, 2017
4,187
Reading it's a bunch of separate stories is a pass for me. I'm all for them mixing things up, but not like that. At least it's not the yawn inducing small boy from a small town destined to save the kingdom....and crystals lol
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Its coming down to the wire for me between this or Ys VIII. Anyone who has beat Ys VIII how good was the story?
It's average, and it drags a lot during sections. The english translation (even the fixed one) doesn't help either, the writing doesn't feel charming at all. My main complaint is that it's too long, it's easy to lost interest aside from 3 o 4 good moments.

It's an action focused game, with a big map and tons of content, and the story focus in the game hurts it more than it helps it IMO.
 

JetBlackPanda

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
4,505
Echo Base
If you guys want a nostalgia trip with the same old single thread storyline you can always play Lost Sphere.

LOL.
 

Ahzrei

Member
May 21, 2018
97
Going from reading the beginning of this thread to reading the last few pages is leaving me with a serious case of whiplash.

Good lord, the internet is a fickle place.

I'm still hyped as fuck. Nothing can take away from the magical experience I had with the demo.
 

Monster Zero

Member
Nov 5, 2017
5,612
Southern California
Going from reading the beginning of this thread to reading the last few pages is leaving me with a serious case of whiplash.

Good lord, the internet is a fickle place.

I'm still hyped as fuck. Nothing can take away from the magical experience I had with the demo.

Eight characters traveling together who don't interact or acknowledge each other besides throw away heart to hearts took the jam out of our donut.
 

Deleted member 1589

User requested account closure
Banned
Oct 25, 2017
8,576
Ive been saving my prologue demo run until Wednesday or Thursday. Cant wait to start it.

Oh and judging from what was said in the spoilers it's clear this game is not for everyone. Most players expect an overarching story in JRPGs.

I do think this game shouldnt have been sold at 60 dollars, but this is more to do with me wanting the game to be a success, and 60 dollars is clearly a price barrier to some other than most of us JRPG fans out there. 49.99 would have been great.
 

Miaus

Member
Jan 28, 2018
416
Ive been saving my prologue demo run until Wednesday or Thursday. Cant wait to start it.

Oh and judging from what was said in the spoilers it's clear this game is not for everyone. Most players expect an overarching story in JRPGs.

I do think this game shouldnt have been sold at 60 dollars, but this is more to do with me wanting the game to be a success, and 60 dollars is clearly a price barrier to some other than most of us JRPG fans out there. 49.99 would have been great.

I understand you want the game to be cheaper, but it hasn't released yet, It may sell just fine at $60 and be a success, just because people in this forum say it should be a 20$ game because pixel art isn't worth full price for them means it will bomb, actually most of the time resetera is wrong about general public reception on games.
 

KeRaSh

I left my heart on Atropos
Member
Oct 26, 2017
10,270
Still a little unsure how this game plays out. So the different characters not only play a little differently, their stories are also separate? Does that require multiple playthroughs or do you switch between them with each chapter?
Does that mean the character you choose at the beginning is only set in stone for the first chapter? Do you select one for every chapter?
Also, is there a list for all the special abilities of each character? I think deciding which character to choose is going to be really difficult...
 

bounchfx

Member
Oct 25, 2017
6,664
Muricas
i'm having a hard time understanding how the game lacking a story that ties everyone together is a deal-breaker. isn't the quality of the story far more important? or perhaps wouldn't multiple well written stories be better than a single overarching plot? personally I'm so tired of the-world-is-ending type megaplots that I am ready for a series of interesting short stories. It would be cool if they tied together in the end but I fail to see how it would dampen the games experience even if they were ultimately stand alone, assuming they were good. Just adds to the replay value, i'd think