Looking back to the last generation transition, we saw a number of games get released on both the 360/PS3 and XBO/PS4 at the same time - Assassin's Creed Black Flag, Destiny, Watch Dogs, Battlefield 4, Dragon Age Inquisition, etc. There was no cross-buy here; at best, some publishers offered a deal where if you bought the current gen version, you could step up to the next gen version for a small fee. Destiny accommodated same-platform save transfers as well. These were ad-hoc solutions to a clumsy situation that was created out of the architecture changes and lack of BC at launch.
As we approach next gen, the situation is very different. XBox has planted its flag as backwards compatibility champion, and they've already shown that they can use the horsepower of a newer box to enhance older games, even those not specifically designed for it. Sony hasn't offered BC yet this gen, but it is at least reasonable to assume their next console will support PS4 titles (for the sake of this thread, at least).
So will there only be one SKU for these "Cross-gen" releases next time? For example, Dragon Age 4 is developed and will run on an XBox One, but running it on the next XBox will yield a significant jump in fidelity, framerate, loading times, etc. It will be marketed as available for both generations, but there will only be one SKU to purchase, regardless of whether you have upgraded your console or not. Or will we have another series of dual releases with clumsy upgrade/transfer systems again?
As we approach next gen, the situation is very different. XBox has planted its flag as backwards compatibility champion, and they've already shown that they can use the horsepower of a newer box to enhance older games, even those not specifically designed for it. Sony hasn't offered BC yet this gen, but it is at least reasonable to assume their next console will support PS4 titles (for the sake of this thread, at least).
So will there only be one SKU for these "Cross-gen" releases next time? For example, Dragon Age 4 is developed and will run on an XBox One, but running it on the next XBox will yield a significant jump in fidelity, framerate, loading times, etc. It will be marketed as available for both generations, but there will only be one SKU to purchase, regardless of whether you have upgraded your console or not. Or will we have another series of dual releases with clumsy upgrade/transfer systems again?