Sorry for the shitty title, if someone can correct with "release window" :(
Founded on Kickstarter in 2013, the metroidvania Chasm is finally back with a release window, and it's coming to PS4/PS Vita with good old cross-buy on top of PC. The game have been in dev for nearly six years by five people.
While it was already planned on PS4, Chasm was not mentioned on PS Vita before. Here is what the founder James Petruzzi have to say about this on thePlayStation Blog:
Founded on Kickstarter in 2013, the metroidvania Chasm is finally back with a release window, and it's coming to PS4/PS Vita with good old cross-buy on top of PC. The game have been in dev for nearly six years by five people.
While it was already planned on PS4, Chasm was not mentioned on PS Vita before. Here is what the founder James Petruzzi have to say about this on thePlayStation Blog:
Back when Axiom Verge launched on PS Vita, lots of people asked Dan Adelman (who handles the business side of both games) if Chasm would launch there too. Dan replied that it would depend on how Axiom Verge did. Well, I'm excited to confirm that Axiom Verge did well enough on PS Vita that we decided to make Chasm cross-buy. And best of all, this added no time to our schedule, since the guy who did the Axiom Verge port was able to get Chasm's code base up and running while we were still working on the game.