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Renna Hazel

Member
Oct 27, 2017
11,606
The Smash games are party games and I play them as such. I refuse to play without items or only on certain stages. Why would I limits myself from the full Smash experience that I love so much? I'm not so childish as to throw a hissy fit and demand all items be turned off simply because I was about to win and hit bomb capsule and got KO'd. I see that as simply part of the game and love it for that.

I feel the person who only can enjoy smash with most of its essence stripped out is a person who really doesn't enjoy smash at all. If I tell you I love pizza but only eat the cheese and leave everything else, do I really like pizza? Competitive players who complain about Brawl, 4 and Ultimate just sound entitled as all hell. They demand to be catered to despite being the tiny subsection of the Smash fanbase and clearly hate that Brawl and 4 were massively successful despite not being the Melee clones that the competitive types want.
You seem childish enough to demand all items be turned on though. You all seem incredibly condescending to anyone who doesn't play the game exactly like you.
 
Oct 26, 2017
2,430
The best way to play is:

5 stock
Items on low
Hyrule Temple

Come at me.



Then apparently it's a terrible spectator sport.

Also, this entire quote is incredibly condescending. I enjoy watching competitive Smash (all games....except maybe Brawl) but people are allowed to dislike things that you like. It's ok.

Your mention of smash as a spectator sport reminded me of this video: https://www.youtube.com/watch?v=8qxVDOc-oV8
I'd say competitive smash has a fair bit going for it in terms of being spectator friendly.
 
Oct 27, 2017
3,297
First of all, I'm not even a competitive player, I just happen to prefer no items and 1v1. I also sympathize with the fact they have deal with people like you at every turn who are needlessly hostile towards the way they want to play. Nobody is making Sakura do shit he doesn't want to do, that he decides to throw the competitive scene a bone every now and then doesn't mean he's dying on the inside like you like to pretend he is. He made the games for people to enjoy, and guess what? They're fucking enjoying them. So no, I'm not saying fuck him, I never have and I never will. But definitely fuck you and the people who share your mindset, because it's toxic ass hell. Entitled my ass, get over yourself

Lol You're not competitive, yet you like to play in a competitive manner? Are you serious? This conversation is done.
 
Oct 27, 2017
1,609
North Carolina
Lol You're not competitive, yet you like to play in a competitive manner? Are you serious? This conversation is done.
Is it over because you say it is, or is it over because you don't have anything worthwhile to say instead of the disingenuous bullshit you've already been prattling on about? And yes, I like 1v1s. I've never played in a tournament, and I rarely play online, so no, I would not consider myself a competitive player. Does that make sense to you, or are you too busy making an ass of yourself?
 

Deleted member 41271

User requested account closure
Banned
Mar 21, 2018
2,258
I play it only as a party game. No interest in competitive stuff. Disabling items would be silly.

But if people like it, more power to them. It's just a mode, they exist to give options for a reason.
 

Nymphae

Member
Apr 3, 2018
554
I don't care what people watch or don't watch. If someone says competitive smash would be more interesting with randomly spawned items its going to sound a bit detached.
Which Ken was throwing down with Chun Li? I don't recall anyone placing in top 24 with Ken at CEO. I take it your Puff Fox example is based on the single player who does it?

I just don't like watching no item smash dude, not sure what else to tell you lol, not that you can hear it up on that high horse anyway. I like competitive SF more, I find it more interesting visualy, and the only time I enjoy watching smash is when there are cheap items everywhere and shit is going nuts. Understanding high level play doesn't mean I'm necessarily going to enjoy watching it.
 
Oct 27, 2017
3,297
Where's the irony in preferring a specific mode of play while playing around?
Does playing in this specific fashion, casually, somehow inherently diminish the value of the casual play?

Not at all. However, I'm finding it a bit peculiar to die on a hill about competitive Smash, yet the way you play the game is exactly how competitive smash is played. Like literally. Casuals can play any way they want, but obviously Sakurai would prefer you play with items on, multiple people, blah, blah.
 

DigitalOp

Member
Nov 16, 2017
9,292
Most of my friends need items to beat me, but when with people I like playing the entire roster randomly for a better handicap.

Smash is fun regardless. I always have For Glory when I want to worry about skills
 
Oct 27, 2017
1,609
North Carolina
Not at all. However, I'm finding it a bit peculiar to die on a hill about competitive Smash, yet the way you play the game is exactly how competitive smash is played. Like literally. Casuals can play any way they want, but obviously Sakurai would prefer you play with items on, multiple people, blah, blah.
Then why take issue with how I choose to play when it isn't a problem? Sakurai prefers that people have fun, and gave us the tools to define our fun in-game.
 

GlassCup64

Member
Dec 16, 2017
1,133
Play with items on, any stage, jumping from character to character. It is definitely a Party game for my friends.
 

Ascenion

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
10,119
Mecklenburg-Strelitz
When I am with people that are more casual it's items on, low stock like 3 or time. High stock can take entirely too long to finish. Items are critical to my experience. Smash with no items is 100% unfun to me. The items are what's sets SSB apart from other fighting games. If items are off I'd rather play Street Fighter or Soul Cal.
 

Cronogear

▲ Legend ▲
Member
Oct 27, 2017
3,990

Glio

Member
Oct 27, 2017
24,551
Spain
All these absurd fights would not exist if some genres were not considered superior to others.
 

RadzPrower

One Winged Slayer
Member
Jan 19, 2018
6,051
When I am with people that are more casual it's items on, low stock like 3 or time. High stock can take entirely too long to finish. Items are critical to my experience. Smash with no items is 100% unfun to me. The items are what's sets SSB apart from other fighting games. If items are off I'd rather play Street Fighter or Soul Cal.
Ah, a fellow 3 stock items player!
 

lvl 99 Pixel

Member
Oct 25, 2017
44,726
Yeah, I was being sarcastic. The idea that you have to know the extreme tech intricacies of a game in order to find it "hype" is ridiculous. But if that ever was actually the case, then yes it would be terrible for spectators.

You don't have to, but knowing how difficult or rare something is to pull off is a big draw in a game with a less flashy presentation than traditional fighters.
Its a game where very quick and subtle inputs can be super impressive, but to the average person an autocombo in DBFZ is going to look cooler. Being an analog rather than digitally controlled fighter are what make it so intricate in a less obvious way.

I think its kind of evident when half the rest of the FGC seems to complain about smash not being a fighting game, or that its too boring to watch, but yet it can still pull record viewership because it is entertaining to watch if you do understand whats happening and whats at stake.
 
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hikarutilmitt

Member
Dec 16, 2017
11,436
I can't play Smash in a competitive sense. I've given it a try (though, admittedly, not a lengthy chance) and I just can't do it. It feels too loosey goosey in movement and is missing so many aspects of the game when you turn things off and limit the arenas. I did think tripping in Brawl was one of the dumbest things to ever do, though, because while it's a party game and we play it that way there is still some competition to it and tripping to randomly completely screw what you were trying to do was more frustrating than amusing.
 
Oct 26, 2017
2,430
Yeah, I was being sarcastic. The idea that you have to know the extreme tech intricacies of a game in order to find it "hype" is ridiculous. But if that ever was actually the case, then yes it would be terrible for spectators.

Oh, I knew. I just wanted to use your post as a hook to make a remark on smash as a spectator sport.
I should have been a bit more clear.

Not at all. However, I'm finding it a bit peculiar to die on a hill about competitive Smash, yet the way you play the game is exactly how competitive smash is played. Like literally. Casuals can play any way they want, but obviously Sakurai would prefer you play with items on, multiple people, blah, blah.

As I said before I believe Sakurai is all about inclusivity in his games, which I think is part of why smash is as customizable as it is. I'm sure he's fine with how people are playing the game as long as they're having fun.
 
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Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
I still play it regularly with the missus, it's the only fighting game (or even versus game) she enjoys. The configuration we use is:
- Items on, with a few items switched off: smoke balls because they are boring, heart containers because they are overpowered. Notably we play with Smash Balls, homerun bats, and both hammers on (although I'm considering switching the golden hammer off).
- A small handful (no more than 3-4) are switched off because you fight the stage more than the other player. Again to note, we have Pac-Land on.
 

RM8

Member
Oct 28, 2017
7,908
JP
You seem childish enough to demand all items be turned on though. You all seem incredibly condescending to anyone who doesn't play the game exactly like you.
It's literally only people like him. Even competitive players play and enjoy crazy for-fun matches. It's the "it's a PARTY game and I AM playing it the correct way" crowd the ones that look down on how other people play SSB.
 
Oct 25, 2017
3,068
In my experience I can only bust SSB out as a party game among people who are already framilliar with gaming. Even then sometimes it's not fun for some of them. They don't really seem to get it. And trying to play with non gamers is very iffy. Might play a round or two but it doesn't seem to keep their attention.

So yeah, I've never considered it a party game.
 

AlexFlame116

Prophet of Truth - One Winged Slayer
Member
Nov 17, 2017
23,182
Utah
I definitely have items on almost all the time and play as a party. Especially when I was younger. I couldn't care less about the competitive aspects of the game. But that's just me. Items are fun to me. But if someone wants items off then of course I'll gladly go with it.

I do love watching the tournaments though.
 

solari

Member
Oct 25, 2017
1,864
AZ, USA
I fell off the Smash boat but when I did play I personally preferred it to be more competitive, but in my experience an overwhelming majority of people play it as a party game.
 

Grapezard

Member
Nov 16, 2017
7,794
Smash is intended to have options, anyone suggesting that one way is the "right way" to play Smash has a few screws loose.

Just play how you want to, yo. Don't otherthink it.
 

jviggy43

Banned
Oct 28, 2017
18,184
I wonder why the announcement of smash has coincided with a variety of ways to play including non item tournament style games where they fly pros out who only play specifically that way if it was only intended to be played one way? Thinking....
 
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ynthrepic

ynthrepic

Member
Oct 25, 2017
633
I don't think you realize how small the Smash competitive community is. Best case scenario, sure you've got a million people vaguely interested in it (probably far less). Or you could design the game around being a wild party game that everyone can enjoy and attract tens of millions. You'll also be convincing people's friends who come over to play it and maybe they buy a Switch with Smash. That's definitely not going to happen with competitive Smash ever.

Yee of little faith! I think it is among the most watched fighting games (ranked second at EVO 2016) and as far as I can tell interest has only increased since then. All Nintendo would need to do is ship a million units of an HD switch version of Melee to make bank, but they could make a lot more building a competitive title designed for that market. I agree the casual market will always be bigger (the Wii proved that), but a market is a market and Nintendo have the capital to expand and make their most hardcore fans replace all of it.
 
Oct 28, 2017
6,119
Yee of little faith! I think it is among the most watched fighting games (ranked second at EVO 2016) and as far as I can tell interest has only increased since then. All Nintendo would need to do is ship a million units of an HD switch version of Melee to make bank, but they could make a lot more building a competitive title designed for that market. I agree the casual market will always be bigger (the Wii proved that), but a market is a market and Nintendo have the capital to expand and make their most hardcore fans replace all of it.

EVO itself is not remotely popular so being the second most popular there does not make you popular.

Yes, Nintendo could make SSB more competitive and cater to that market. But in doing so, they'd likely lose the casual market. SSBM's success is a fluke and it wasn't designed to be a competitive game. When you design to be competitive, you make things less fun for the casual player and that's way too big of a risk for a company like Nintendo that only makes casual games.
 

Raptomex

Member
Oct 25, 2017
2,249
I primarily play it solo. I enjoy the items, too. I thought the Amiibo training thing was one of the coolest features.
 

Enduin

You look 40
Member
Oct 25, 2017
11,494
New York
Even with house rules and stuff that limited the stages, items, stock, etc it was always a party game for me and my friends. We played to win still and held quasi-tournaments with elimination rounds to crown one of us as the ultimate smash fighter, but it was still done so as a party game and not some serious fighting game. Rarely would we drop all items and only do omega stages. The random chance was always part of the fun.
 
OP
OP
ynthrepic

ynthrepic

Member
Oct 25, 2017
633
When you design to be competitive, you make things less fun for the casual player and that's way too big of a risk for a company like Nintendo that only makes casual games.

This could be avoided with strategic marketing or by releasing competitive smash as DLC or add-on feature. They could chuck it in the corner of the menus somewhere and call it 'Melee Mode', and market it among the competitive community.
 

IronFalcon1997

One Winged Slayer
Member
Jun 11, 2018
1,799
For me, it depends on who's there. If it's a bunch of people, we might go for the party fame side of it, especially if they have less experience. If there's more experienced players, we'll go more competitive.
 

Doskoi Panda

One Winged Slayer
Member
Oct 27, 2017
14,992
This thread went how I guessed it would. I had to repost this several times in last nights Smash thread alone:
Public tournaments adhere to that style of play for a reason, but you can bet your bottom dollar that most of us who consider ourselves 'competitive' do, in fact, also play with items on and in stages with hazards when we're at home with our friends and family having a good time. You don't need to be bothered that we're ignoring any part of the game because we're not. We're all Smash fans, too, and most of us cut our teeth on Adventure mode and Break the Targets!! and 4-player matches with items on long before we ever first decided to 1 on 1 our good buddies with items off. And that shit is still the go-to when we've got 3+ players or when it's time to faff about.
...but keep acting like you know who we are and how we play, kids. I'll never get why some of you even care. It's the dumbest dick waving argument in video games. "Eeeeuuuggh, I assume that you don't play Smash the way I like! I've decided that Sakurai intended the game be played the way I like!" Like, for real? Didn't we collectively establish like TEN YEARS AGO that Smash is best played the way you and your friends like to play it? Why would it be any other way?

The Smash games are party games and I play them as such. I refuse to play without items or only on certain stages. Why would I limits myself from the full Smash experience that I love so much? I'm not so childish as to throw a hissy fit and demand all items be turned off simply because I was about to win and hit bomb capsule and got KO'd. I see that as simply part of the game and love it for that.

I feel the person who only can enjoy smash with most of its essence stripped out is a person who really doesn't enjoy smash at all. If I tell you I love pizza but only eat the cheese and leave everything else, do I really like pizza? Competitive players who complain about Brawl, 4 and Ultimate just sound entitled as all hell. They demand to be catered to despite being the tiny subsection of the Smash fanbase and clearly hate that Brawl and 4 were massively successful despite not being the Melee clones that the competitive types want.
a classic SliceSabre shitpost

I thought you were done with Smash because Ryu's got SF inputs and shit.
 
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javadoze

Member
Oct 25, 2017
314
I enjoy both styles of play.

(Though, that said, I think Smash4's items were pretty lackluster.)
 

Virtua King

Member
Dec 29, 2017
3,978
That's how I used to play the original and Melee. Whenever I'd get together with my cousins, we used to do battle royales, and it was mainly about the laughs. When fans started to turn Super Smash into something "serious," I lost interest. For stuff like that I have Street Fighter and what not.
 
Apr 1, 2018
410
I just, i dunno. I play. I'm aware that i'm not exactly the target audience for this game (employed, non-offensive body odor), and i pick the characters on howe they look. but damn if it isn't funny to play with the guys on a drunk evening.
 

feroca

Banned
May 12, 2018
823
Like every other fighting game. Pick a character, not disable anything, try to beat others, barely block or dodge. XD
 
Oct 29, 2017
1,100
My friends and I all do.

8 player smash
All the items
Timed 2 mins every match
Random levels

It's far more fun that way, all 8 people have a blast instead of just the two best players