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Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,307
I include sexism in my fantasy settings because I want to comment and express my frustration at the sexism I experience in real life. Straight cishet white dudes making their fantasy settings rape central for no reason just feels grody, idk.
Oh yeah that's different of course. Is that what Mass Effect is like though? Thought you were just talking about asshat NPCs insulting femShep or something. I don't know about ME, but if done right this could be effective social commentary.
 

Pandora012

Moderator
Oct 25, 2017
5,495
Strange Journey pulled that kid thing with Demeter... The goddess of fertility....is a child.......

180
 
Oct 25, 2017
3,784
It's more like when I bitch about straight white dudes including sexism and rape in their fantasy stories for ~~realism. You can do literally fucking anything and instead you choose to import real world prejudices? Ok.

The novels I've written have been pretty equal-opportunity suffering on that front. I guess it's not so much importing real world prejudice as it is no one is happy.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Added Valkyrie Profile PS1 to my RPG backlog.
I've been reading through this thread since the start of this year and I've finally decided to sign up here. I'd just like to say that this thread was quite eye-opening for me. I was fairly passive towards sexualised designs but after reading through this thread for several months, I just feel fustrated about how many games have them and how they actively work against charactersation ( a certain red-headed JRPG character for instance). And it just sucks how frequent it is, considering how my favourite genre is the JRPG.
Thanks for sharing. A lot of folks claim we're just yelling without purpose because the industry won't listen and to an extent that may be true, but I say changing a few people's mentality and views on this is just as valuable of an effect of these discussions.
I include sexism in my fantasy settings because I want to comment and express my frustration at the sexism I experience in real life. Straight cishet white dudes making their fantasy settings rape central for no reason just feels grody, idk.
I remember giving it a pass "because realism" until I watched one of Anita's videos making this same point about some game (I don't remember what was it) and yeah, I had never even consider it, but some works of fictions are way too rape-happy to the point it either loses impact or its negative connotation altogether. Berserk is goddamn terrible at this.
Strange Journey pulled that kid thing with Demeter... The goddess of fertility....is a child.......

180
I was thinking of the same thing when people shared that other loli, man, fuck this dumbass trend, what the hell.
 

Hampig

Member
Oct 25, 2017
1,703
Similarly, I just found the other day that SNK artist Falcoon (who's sorta notoriously pervy in his depiction of women) has... really improved lately.

I mean for reference he's gone from crap like this:

6ef9d4c9e422ea0c102cdf5c92fe235e.jpg

latest

latest

latest

latest

To this recently.

Draws portraits of various characters, mostly SNK but he'll do Capcom, Marvel and others too.
451.jpg_large


DCAmYEAUAAAvJzT

latest



Created SNK's new Twitter mascot, Enta Girl:
latest


Does the art and designs for SNK's "You are the Hero" mobile game:

2ECyCSU.jpg


And I still can't believe he made a better alternate design for Leona that isn't for SNK Heroines

DXqnhNhX4AEAltl

Never thought I'd want him working on a game so badly right now.

Love that art style. What games has he worked on outside of KoF stuff?
 

esserius

Member
Oct 26, 2017
7,276
This makes me so fucking angry :( Why the fuck does Japan have to sexualize literally EVERY fucking female character now!?

What was wrong with her Playstation2 remake design?

psg1-3.jpg-nggid03765-ngg0dyn-480x360x100-00f0w010c010r110f110r010t010.jpg
Because the companies don't know what to do with them and making a quick buck off of blatant objectification is a "use" for their IPs.

Of course, it tends to destroy the IP in the long run, but most larger corporations, particularly in today's market, aren't very concerned about that. This is also a big part of what has sparked loot boxes and mobages.

I chalk up a fair amount of this stuff to simple greed, another part is that mostly males are making design decisions, and that the inmates are running the asylum. Also, that old Miyazaki quote about how most modern media isn't about people.

The biggest problem is that because the creators of many of these IPs don't see their characters as people, it's impossible for them to write human stories about them, much less design them as such. Pretty much all characters in video games, "realistic" or not, are about superheroes. And unless you resolve a superhero with a human element, they'll be heavily disconnected from reality.

Characters like Nathan Drake, or Lara Croft, are both superheroes, and it's part of why the writing is so frequently disconnected, because of a refusal to embed that into the fabric of their stories. This isn't for lack of trying, I think more writers have begun to realize this, but it's difficult to spin a story where a character has human traits when they frequently become a death dervish.
 
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PhazonBlonde

User requested ban
Banned
May 18, 2018
3,293
Somewhere deep in space
Because the companies don't know what to do with them and making a quick buck off of blatant objectification is a "use" for their IPs.

Of course, it tends to destroy the IP in the long run, but most larger corporations, particularly in today's market, aren't very concerned about that. This is also a big part of what has sparked loot boxes and mobages.

I chalk up a fair amount of this stuff to simple greed, another part is that mostly males are making design decisions, and that the inmates are running the asylum. Also, that old Miyazaki quote about how most modern media isn't about people.

The biggest problem is that because the creators of many of these IPs don't see their characters as people, it's impossible for them to write human stories about them, much less design them as such. Pretty much all characters in video games, "realistic" or not, are about superheroes. And unless you resolve a superhero with a human element, they'll be heavily disconnected from reality.

Characters like Nathan Drake, or Lara Croft, are both superheroes, and it's part of why the writing is so frequently disconnected, because of a refusal to embed that into the fabric of their stories. This isn't for lack of trying, I think more writers have begun to realize this, but it's difficult to spin a story where a character has human traits when they frequently become a death dervish.

Your first few sentences reminds me what became of the Valis franchise.... god now I've made myself depressed
 

litebrite

Banned
Oct 27, 2017
21,832
I'm currently playing FFXV and Cindy's character design just bothers me to no end. And it's not that it's sexualized in and of itself, it's that there's no context whatsoever why it's sexualized within the game, and it looks even more stupid in the context that she's wearing it working for her father in their family business of Auto Service. LOL

Am I weird for thinking I might've been OK with her character design if there was better context for it within that world?
 

esserius

Member
Oct 26, 2017
7,276
I mean, the fix most movies have made to adjust for superhero characters tends to be a hook that they can't fix with their typical method. In Indiana Jones this is Indy's relationship to his father, as an example. No amount of adventuring or murdering Nazis will fix that relationship, and it becomes the humanizing element throughout the story. Marvel movies have largely adopted this method as well.
 

PhazonBlonde

User requested ban
Banned
May 18, 2018
3,293
Somewhere deep in space
I'm currently playing FFXV and Cindy's character design just bothers me to no end. And it's not that it's sexualized in and of itself, it's that there's no context whatsoever why it's sexualized within the game, and it looks even more stupid in the context that she's wearing it working for her father in their family business of Auto Service. LOL

Am I weird for thinking I might've been OK with her character design if there was better context for it within that world?
I can't think of a context where thigh highs make sense on a mechanic lol.
 

Eintopf

Member
Jul 8, 2018
782
UK
I wonder how long it is until Japan's otaku-pandering games crash and burn. The games are getting increasingly more niche. None of this can be sustainable, surely
 

AztecComplex

Banned
Oct 25, 2017
10,371
I wonder how long it is until Japan's otaku-pandering games crash and burn. The games are getting increasingly more niche. None of this can be sustainable, surely
Ha! You just wait until Shining Resonance Refrain and its maid/schoolgirl/elf/lingerie anime girls tear the sales charts and sells a couple million! That game will prove you wrong!
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
Fyi, that's not Freya, it's "Norn(Goddess of Fate)". Might want to do some more research into something before bashing it you know. Scrooge Mcduck posted the actual Freya.

You could have made the correction without the asshat snipe, especially considering this seems to be your sole contribution to the thread.

I wonder how long it is until Japan's otaku-pandering games crash and burn. The games are getting increasingly more niche. None of this can be sustainable, surely

Unfortunately Japan seems to be very proficient at mass-producing otaku, so it would seem it is, in fact, sustainable. Worse, the more extreme the otaku-dom, the less likelyhood of growing out of it, making them long-term customers which are attractive to cater to (probably the only way that they're attractive, though).
 

litebrite

Banned
Oct 27, 2017
21,832
I can't think of a context where thigh highs make sense on a mechanic lol.
Oh I can. LOL

Simply change her father to simply being the owner of a sexy mechanic themed auto shop similar to Hooters. That wouldn't mean the character design would be exempt from criticism, but at least it would make sense why she's wearing the outfit because it's her uniform and not something she chose to wear on her own, yet alone to wear as a mechanic working for her father.
 

Eintopf

Member
Jul 8, 2018
782
UK
Ha! You just wait until Shining Resonance Refrain and its maid/schoolgirl/elf/lingerie anime girls tear the sales charts and sells a couple million! That game will prove you wrong!
I can't wait for it to be more popular than Fortnite. And those costumes are very complex metaphors for liberation and freedom, as well as living how you please. By removing the boob armours, you remove the soul of the game and its deep meanings. /s (of course!)
 

AztecComplex

Banned
Oct 25, 2017
10,371
I can't wait for it to be more popular than Fortnite. And those costumes are very complex metaphors for liberation and freedom, as well as living how you please. By removing the boob armours, you remove the soul of the game and its deep meanings. /s (of course!)
What is Fortnite? Can I play as a 16 year old anime schoolgirl in a totally realistic super short uniform with zettaii ryouiki in it?
 
OP
OP
Persephone

Persephone

Member
Oct 25, 2017
4,408
Oh I can. LOL

Simply change her father to simply being the owner of a sexy mechanic themed auto shop similar to Hooters. That wouldn't mean the character design would be exempt from criticism, but at least it would make sense why she's wearing the outfit because it's her uniform and not something she chose to wear on her own, yet alone to wear as a mechanic working for her father.

I will only accept Cindy in thigh highs and booty shorts if old man Cid wears the exact same outfit and is presented with the same leering camera angles with zero irony. Now That's What I Call Equality.
 

Eintopf

Member
Jul 8, 2018
782
UK
What is Fortnite? Can I play as a 16 year old anime schoolgirl in a totally realistic super short uniform and zettaii ryouiki in it?
Fortnite: Battle Royal is a surprisngly good free to play game that, as the title suggests, is a battle royal game. It seems to be free from shitty sexualisation, but I haven't been playing for too long
 

litebrite

Banned
Oct 27, 2017
21,832
I will only accept Cindy in thigh highs and booty shorts if old man Cid wears the exact same outfit and is presented with the same leering camera angles with zero irony. Now That's What I Call Equality.
I ain't aiming for equality. I'm aiming at something lower. LOL Making the sexualized character design at least fit in the world you've created.
 
Oct 25, 2017
3,784
While I imagine a good portion of the game's players are hard core whale otaku, I would bet that a big portion of players are just smartphone game only/casual players as well. And that gacha/loot box/etc. filled games are not 100% sustainable as I feel goverments and other agencies will crack down on them eventually.

Yeah, that makes sense. Though that's less a "this isn't sustainable because people will get sick of it" and more a "this isn't sustainable because it will literally be illegal".
 

esserius

Member
Oct 26, 2017
7,276
While I imagine a good portion of the game's players are hard core whale otaku, I would bet that a big portion of players are just smartphone game only/casual players as well. And that gacha/loot box/etc. filled games are not 100% sustainable as I feel goverments and other agencies will crack down on them eventually.
Probably, but it's likely to be a long time since more and more governments refuse to call them gambling, even if they have all the elements of gambling. Many are exempting them because there's no value proposition, meaning you're assured to not get any real world value. It's effectively a workaround that's also assured that the house always wins. Even though it's extremely exploitative, few governments have actually defined it as criminal.

Essentially, it's one of those legal blind spots that will likely be filled as more and more adults have their kids spend their entire bank account to pull their favorite character.
 

PhazonBlonde

User requested ban
Banned
May 18, 2018
3,293
Somewhere deep in space
Oh I can. LOL

Simply change her father to simply being the owner of a sexy mechanic themed auto shop similar to Hooters. That wouldn't mean the character design would be exempt from criticism, but at least it would make sense why she's wearing the outfit because it's her uniform and not something she chose to wear on her own, yet alone to wear as a mechanic working for her father.
Stop giving Japan ideas! lol
 

esserius

Member
Oct 26, 2017
7,276
It's a pretty depressing thought
It's one of the many problems that's partly a result of a consumerist society. Addiction and other mental ills are largely ignored as long as the individual isn't causing harm to others (also part of the reason the suicide rate has increased in most first-world countries).
Your first few sentences reminds me what became of the Valis franchise.... god now I've made myself depressed
Valis was always kinda porn-y to be honest. It was just censored when it was brought west.
 

Dmax3901

Member
Oct 25, 2017
7,865
I've been reading through this thread since the start of this year and I've finally decided to sign up here. I'd just like to say that this thread was quite eye-opening for me. I was fairly passive towards sexualised designs but after reading through this thread for several months, I just feel fustrated about how many games have them and how they actively work against charactersation ( a certain red-headed JRPG character for instance). And it just sucks how frequent it is, considering how my favourite genre is the JRPG.
To all the people who come in here and say things like "this thread is STILL going?" and "have you guys come up with any solutions yet?"...

Posts like this one from Eintopf is why I think this thread has value.
 

Laiza

Member
Oct 25, 2017
2,170
A significant chunk of FGO's revenue comes from the simple fact that it has one of the most predatory, anti-consumer business models on planet Earth. The combination of the incredibly low rates and lack of any sort of pity system ironically makes the game extremely profitable, at least in the short term.

Time will tell whether or not that success actually lasts, especially in the face of competition from far more consumer-friendly businesses with similar levels of output quality.
 
Oct 25, 2017
3,784
A significant chunk of FGO's revenue comes from the simple fact that it has one of the most predatory, anti-consumer business models on planet Earth. The combination of the incredibly low rates and lack of any sort of pity system ironically makes the game extremely profitable, at least in the short term.

Time will tell whether or not that success actually lasts, especially in the face of competition from far more consumer-friendly businesses with similar levels of output quality.

Won't deny that since I don't know a thing about FGO (FEH is the only gacha I play), but that doesn't change my answer if there's no incentive for them to change such a system. $1.8 billion in one year is ludicrous and would be for a while even if there's a very steep drop yoy.
 

esserius

Member
Oct 26, 2017
7,276
A significant chunk of FGO's revenue comes from the simple fact that it has one of the most predatory, anti-consumer business models on planet Earth. The combination of the incredibly low rates and lack of any sort of pity system ironically makes the game extremely profitable, at least in the short term.

Time will tell whether or not that success actually lasts, especially in the face of competition from far more consumer-friendly businesses with similar levels of output quality.
Problem is, the entire reason otaku are otaku is that they're willing to ignore competition, because they don't care. They want their particular character in a wedding dress or whatever, for something that's vague and individual (likely, again, related to an addictive personality).
 

A.J.

Member
Oct 25, 2017
19,368
A significant chunk of FGO's revenue comes from the simple fact that it has one of the most predatory, anti-consumer business models on planet Earth. The combination of the incredibly low rates and lack of any sort of pity system ironically makes the game extremely profitable, at least in the short term.

Time will tell whether or not that success actually lasts, especially in the face of competition from far more consumer-friendly businesses with similar levels of output quality.
Well it's been three years and it's only got more successful despite facing "consumer friendly" competition.
 

Laiza

Member
Oct 25, 2017
2,170
Won't deny that since I don't know a thing about FGO (FEH is the only gacha I play), but that doesn't change my answer if there's no incentive for them to change such a system. $1.8 billion in one year is ludicrous and would be for a while even if there's a very steep drop yoy.
There's no reason for Aniplex/Sony/DelightWorks in particular to change their system, no. But that doesn't speak to the entire rest of the industry - especially the parts of the industry that aren't using incredibly predatory Skinner box business models.
Problem is, the entire reason otaku are otaku is that they're willing to ignore competition, because they don't care. They want their particular character in a wedding dress or whatever, for something that's vague and individual (likely, again, related to an addictive personality).
Yeah, I get that. That's also a huge part of the reason for FGO's success in the first place.

The thing I don't get is how people keep pushing on despite the rates being so incredibly low that you're actually highly unlikely to get what you want using the freely distributed currency. There aren't that many people with huge amounts of disposable income, are there? And yet the machine somehow keeps on rolling. Absolutely mind-boggling.

Not for me to decipher, though. All I'm concerned with is that the gravy train can't keep rolling forever. Something's got to break eventually.
Well it's been three years and it's only got more successful despite facing "consumer friendly" competition.
It only recently came out in non-Japanese regions, so don't count your chickens before they've hatched. The NA side of things in particular does not look sustainable, judging from recent news about how they've treated the 1st anniversary event and the general candor around the fact that that version will forever be 2 years behind the JP version. (Makes me wonder how big the numbers are coming from this side of the world...)
 

esserius

Member
Oct 26, 2017
7,276
It's actually really difficult to get numbers on downloads (or really numbers on most things surrounding mobile games) I've found, rather than percentages, but here's an article on the top 10 most popular mobile games by a survey produced by a company called Smartprise. https://soranews24.com/2018/02/09/j...the-10-mobile-phone-games-they-play-the-most/

Additionally, while I've found information on many other countries considering legislation regarding mobile games and loot boxes, I haven't seen any from Japan, excepting that they have a rates law similar to China's (i.e., the rates for drops from loot boxes must be presented accurately to the public). Interestingly though, Apple doesn't seem to be subject to this, in the same way Blizzard isn't subject to it in China. https://soranews24.com/2017/12/22/a...s-keep-their-loot-box-odds-a-secret-in-japan/

There is an ongoing class action lawsuit that was recently filed, but no judgment has be presented yet: https://www.bleedingcool.com/2018/0...suit-japan-hoshi-no-dragon-quests-loot-boxes/
 
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A.J.

Member
Oct 25, 2017
19,368
It only recently came out in non-Japanese regions, so don't count your chickens before they've hatched. The NA side of things in particular does not look sustainable, judging from recent news about how they've treated the 1st anniversary event and the general candor around the fact that that version will forever be 2 years behind the JP version. (Makes me wonder how big the numbers are coming from this side of the world...)
The chickens have already hatched with the amount of money it has made. There is no failure just how big of a legacy the success will be. NA is a non factor in this discussion since it's ultimately just a drop in the bucket on profits.
 

esserius

Member
Oct 26, 2017
7,276
Yeah, I get that. That's also a huge part of the reason for FGO's success in the first place.

The thing I don't get is how people keep pushing on despite the rates being so incredibly low that you're actually highly unlikely to get what you want using the freely distributed currency. There aren't that many people with huge amounts of disposable income, are there? And yet the machine somehow keeps on rolling. Absolutely mind-boggling.

Not for me to decipher, though. All I'm concerned with is that the gravy train can't keep rolling forever. Something's got to break eventually.
I agree. I sincerely doubt this behavior will go on forever, and if it does... well, video games are in for some rough years, given it's highly likely more and more of them will just become gambling with a different coat of paint.

And with that, likely more exploding clothes and not-quite-porn outfits.
 

Laiza

Member
Oct 25, 2017
2,170
Still keeping my fingers crossed that gacha and other gambling-in-everything-but-name systems get reeled in further before the turn of the decade. Not that that'll mean more respectful depictions of women or anything. I just really dislike the entire business model on principle.
The chickens have already hatched with the amount of money it has made. There is no failure just how big of a legacy the success will be. NA is a non factor in this discussion since it's ultimately just a drop in the bucket on profits.
Eh, I guess so, yeah. At this point I'm just hoping it eventually sees a massive downturn because, gawd, it really is one of the most blatantly anti-consumer games on the planet. I just do not like what it says about humanity that this is something we've poured literal billions of USD into.
 
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