This is so silly, I never actually said that. I popped into the Hollow Knight OT when it first launched and gave my early opinion after playing it a few hours and felt like the pacing was wacky - It takes a long time to get started and on your first playthrough through Hollow Knight, you're doing a lot of backtracking without having learned anything new or gotten a new item or anything. I felt like the whole 'You can't see yourself on the map at first' thing felt like needless padding. And I think many people agreed with me on those points. But again, that was MY experience and overall I still liked the game. Then I kept playing, got more stuff and eventually thought it's a great game. I think some people thought it was outrageous that one dev would pop into a thread and give his opinion and hey, maybe it is? I dunno, I'm just a gamer like other folks here and don't see why I can't give my 2 cents. I'm always interested in knowing what other devs think about the games we're making and having a little more discourse in that regard isn't a bad thing.
But when it comes to comparing the two, I don't think it makes a ton of sense. Ori is heavily platforming and level design focused, whereas HK kept things much closer to the Igavanias with a lesser focus on actual level design, but a stronger focus on enemy behaviors, combat and it had some Dark Souls influences like losing 'Souls' when you're dying, having obscure little NPCs in the world, lots of bosses, etc. sprinkled in.
I think people just like these little wars (Amiga VS ST, NES vs. MS, etc.), but I don't think we should take a part in that. I just think it's cool that there's more going on with Metroidvanias now than there has been for the last decade or so, since a lot of people were starved for this kinda genre and it's cool to see actual 'competition' happening again where the developers of various games can inspire each other to take things further.
And that's our goal for WotW - we listened to you folks and try to take things a lot further than we could've before. So chill out, let us do our thing and hopefully that'll result in us shipping a great game that you folks will love :)