So I love RPGs, but sometimes when the battle theme doesn't appeal to me much, it can really be a good part in turning fights into a slog. For example: as much as I love Ni No Kuni 1, hearing the same start up in every fight just got tiring, but I liked Ni No Kuni 2's battle theme more, so it didn't wear out its welcome as fast and I feel the same about Persona 5's theme, but fights actually started to end too fast once I nailed down the battle system. For Pokémon it's not that big of a deal, because of how many battle themes it has; wild battle, trainer battle, evil team battle, gym battle, rival battle, legendary Pokémon battle, and Elite Four battle instead of the usual "standard" and "boss" themes.
On the top of my head, the Earthbound/Mother series and The World Ends With You. For both of these games, I feel that having more than one standard battle theme really makes the battles feel less monotonous. There's also Kingdom Hearts, which has its battle theme change depending on the world you're in. I believe Octopath Traveler also has different themes depending on chapter? Or at least that's what I've heard. So do you know any other RPGs with multiple standard battle themes?
On the top of my head, the Earthbound/Mother series and The World Ends With You. For both of these games, I feel that having more than one standard battle theme really makes the battles feel less monotonous. There's also Kingdom Hearts, which has its battle theme change depending on the world you're in. I believe Octopath Traveler also has different themes depending on chapter? Or at least that's what I've heard. So do you know any other RPGs with multiple standard battle themes?