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shadowman16

Member
Oct 25, 2017
32,027
Best reason to go on with real estate is the legend style that is unlocked, which rocks. But its not required to finish the game. As mentioned above, its mainly useful just so you can really abuse some ways of getting tons of money so you can unlock everything.
 

Deleted member 9486

User requested account closure
Banned
Oct 26, 2017
4,867
Thanks to both!

I'm not a huge fan of the combat and really just playing for the story, so I'll just chip away at the real estate stuff a tad—buy things when I stumble on them, pop in the office anytime I'm in the area etc.—but otherwise not focus on it like I did the cabaret club. I'm already past 40 hours and want to see the story through and move on as I get fatigued with long games.
 

Shan

Member
Oct 27, 2017
7,966
So, there's apparently a Kiwami 2 demo on the store? Time to give it a spin ahead of time!
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Is the demo the same as the japanese one? I'm excited for the game but I think I'm good if so.
 

shadowman16

Member
Oct 25, 2017
32,027
I'd assume so considering other demos for the games were the same as the JPN version, unless i'm missing an instance where it wasn't.
Well...

Yakuza 3's demo was technically not the same, as some of the buildings on the map (hostess clubs) were no longer marked as play spots. I forget if you could enter them in the Japanese demo, but that was the foreboding omen to what Sega would do with the game!
But to seriously answer your question - Yakuza 4 in Japan had two parts to its demo - the first chapter of Akiyama's story and a combat sampler with all four characters. The English demo? Just the combat sampler, the chapter 1 demo was cut for some bizarre reason.
 

Shan

Member
Oct 27, 2017
7,966
Well...

Yakuza 3's demo was technically not the same, as some of the buildings on the map (hostess clubs) were no longer marked as play spots. I forget if you could enter them in the Japanese demo, but that was the foreboding omen to what Sega would do with the game!
But to seriously answer your question - Yakuza 4 in Japan had two parts to its demo - the first chapter of Akiyama's story and a combat sampler with all four characters. The English demo? Just the combat sampler, the chapter 1 demo was cut for some bizarre reason.
Coincidentally those 2 games are the ones where i never tried the demo, i didn't know there were such differences. (beside the removed contents in 3)
 

Dmax3901

Member
Oct 25, 2017
7,907
Played through the story of the Kiwami 2 demo, is there anything elae accessible in the demo I should check out?
 

MechaX

Member
Oct 27, 2017
5,044
I'm pretty much in the endgame of Yakuza 4 now.

I slightly spoiled myself, but Tanimura doesn't show up in 5 or 6? That really sucks because I didn't like him at first, but him, Akiyama, and Saejima really started to grow on me.
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,892
Pakistan
I'm pretty much in the endgame of Yakuza 4 now.

I slightly spoiled myself, but Tanimura doesn't show up in 5 or 6? That really sucks because I didn't like him at first, but him, Akiyama, and Saejima really started to grow on me.

Nope,Tanimura does not show up again after Yakuza 4. Though the biggest reason for that I'm sure is because the person who played him retired from acting (i believe that was the case anyway)
 

MechaX

Member
Oct 27, 2017
5,044
Also, I'm in the middle of the cutscenes for the last part of Y4.

I honestly did not expect for any video game to top Metal Gear Solid 2's betrayal-circus on Arsenal Gear, but Y4 is the gift that keeps giving.
 

shadowman16

Member
Oct 25, 2017
32,027
Played through the story of the Kiwami 2 demo, is there anything elae accessible in the demo I should check out?
The demo is mostly an excuse just to explore the city, play with the combat and play a few of the mini games open (I think Golf and Gambling are open for sure, maybe Mahjong and UFO Catcher?)
There are some side stories you can do to befriend certain characters but you can't use your experience to unlock their heat moves afterwards so those aren't worth doing at this stage (for example, after clearing the guitar players side story, you can purchase and unlock the guitar smash heat move)
 

Zips

Member
Oct 25, 2017
3,913
Played through the story of the Kiwami 2 demo, is there anything elae accessible in the demo I should check out?
There are a few substories and a fairly decent number of mini-games you can play. I tried to do all minigames at least once and all substories that I could find. That, in addition to the main story stuff, actually took me to almost 3 hours just in the demo alone tonight.
 

Deleted member 1067

User Requested Account Closure
Banned
Oct 25, 2017
4,860
Lol very cheeky Sega:

20180707_042734.jpg
 

Deleted member 9486

User requested account closure
Banned
Oct 26, 2017
4,867
I finished up Yakuza 0 last night. I mostly just mainlined the game from Chapter 10 on, other than a few side quests, after skipping out on the real estate business as above.

I mostly liked it. Solid 8/10 game for me as I loved the main story, found the sub stories hit or miss and didn't really like the combat much. Mini games and what not aren't my thing. I'm not sure if I'll play any other games in the series, but if I do it won't be for a long while as I was a bit burnt out and glad to finish it up.
 

Shan

Member
Oct 27, 2017
7,966
Played a bit of the kiwami 2 demo yesterday, skipped all the story bits cause i'm keeping that fresh for the full release. It was pleasant to see Sotenbori in the dragon engine. Messed around a bit fighting and stuff, just a good 20-30 mins and testing the weapons given by the demo.

Looking forward to it!
 

Deleted member 1067

User Requested Account Closure
Banned
Oct 25, 2017
4,860
I spent like 2.5 hours in the demo lol >.<

I beat did both side quests, found about 90% of the locker keys, played all golf courses, beat all four dart challengers, did some karaoke, found all the allies, beat both boss type dudes, watched all three cheesy pornos (I DIED laughing at the Killer Anteater porn vid XD), played some cards, and beat a metric shitton of chinpira into the dust.


10/10 demo would play again @_@
 

Aurc

Member
Oct 28, 2017
6,890
I finished up Yakuza 0 last night. I mostly just mainlined the game from Chapter 10 on, other than a few side quests, after skipping out on the real estate business as above.

I mostly liked it. Solid 8/10 game for me as I loved the main story, found the sub stories hit or miss and didn't really like the combat much. Mini games and what not aren't my thing. I'm not sure if I'll play any other games in the series, but if I do it won't be for a long while as I was a bit burnt out and glad to finish it up.
I was the dude who told you to power through chapter 6, and stop there if you didn't like it.

CcCpo5h.png


Glad you found some merit in the game, by the end of it all.
Lol very cheeky Sega:

20180707_042734.jpg
Lmao. Newcomers must be either overwhelmed, or having a giggle at the handful of games.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
Make it to Chapter 6 in Zero

I'm assuming I dont have to do the
Real estate stuff right? I might do it a little
 

shadowman16

Member
Oct 25, 2017
32,027
Make it to Chapter 6 in Zero

I'm assuming I dont have to do the
Real estate stuff right? I might do it a little
Not required, highly suggested. Several side stories unlock while doing it, its hands down the best way to earn money quick (used to level Kiryu up) and you unlock the secret 4th fighting style when you complete that plot.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
Oh snap I love my side stories so guess I'll have to invest a little time into it then. The side stories tend to be so well fleshed out it boggles my mind how much effort must have gone into them.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Oh snap I love my side stories so guess I'll have to invest a little time into it then. The side stories tend to be so well fleshed out it boggles my mind how much effort must have gone into them.
Yeah the jump from Kiwami to 0 in terms of quality of the content present is insane, haha. Personally I suggest that you try to do Kiryu's side mode (and Majima's) organically and don't rush them, because they're so damn long you'll get burnt out if you focus on them too much. It's better to progress in them in-between story stuff and finish them after having beating the main game if necessary.
 

KushalaDaora

Member
Oct 27, 2017
7,838
Okay need some input from you guys.

Previously I'm thinking of Yakuza 1 PS2->Yakuza 2 PS2->Yakuza 0->Wait for Yakuza 3/4/5 Remaster->Yakuza 6.

But now after learning that Kiwami 2 apparently use Y6 Engine (which I can't experience until after Y3/4/5 Remaster), I'm thinking of something like this. Yakuza 1 PS2->(Yakuza 2 PS2??)->Yakuza 0->Yakuza Kiwami 2->Wait for Yakuza 3/4/5 Remaster->Yakuza 6.

Though not sure if I should play Y2 PS2 first or skip straight to Kiwami 2. Does Y2 a big departure from Y1 ? I mentioned before that I enjoy seeing how the series evolved over time, but if Y2 doesn't add anything significant over Y1, I'm thinking of skipping it.

---------

Unrelated questions, but I assume Yakuza 1 PS2 is the weakest in term of side activities ? While some of them are neat, feels like there aren't any reason to do them.

Also the game so far (Chapter 8) only have one 'real' level (the Tojo chairman funeral ) which I really enjoy and wish to see more. I hope later titles address this.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Okay need some input from you guys.

Previously I'm thinking of Yakuza 1 PS2->Yakuza 2 PS2->Yakuza 0->Wait for Yakuza 3/4/5 Remaster->Yakuza 6.

But now after learning that Kiwami 2 apparently use Y6 Engine (which I can't experience until after Y3/4/5 Remaster), I'm thinking of something like this. Yakuza 1 PS2->(Yakuza 2 PS2??)->Yakuza 0->Yakuza Kiwami 2->Wait for Yakuza 3/4/5 Remaster->Yakuza 6.

Though not sure if I should play Y2 PS2 first or skip straight to Kiwami 2. Does Y2 a big departure from Y1 ? I mentioned before that I enjoy seeing how the series evolved over time, but if Y2 doesn't add anything significant over Y1, I'm thinking of skipping it.

---------

Unrelated questions, but I assume Yakuza 1 PS2 is the weakest in term of side activities ? While some of them are neat, feels like there aren't any reason to do them.

Also the game so far (Chapter 8) only have one 'real' level (the Tojo chairman funeral ) which I really enjoy and wish to see more. I hope later titles address this.
Yeah OG Yakuza 1 is the weakest on all fronts including side activities (and sub stories).

Also in your case I'd just play 0 after 1 and wait for Kiwami 2, then 3-6. Y2 is an improvement but mechanically it's only stuff like being able to turn mid combo (which was significant but not something worth playing the game twice for) and more varied heat moves, it looks largely the same as 1.
 

shadowman16

Member
Oct 25, 2017
32,027
Unrelated questions, but I assume Yakuza 1 PS2 is the weakest in term of side activities ? While some of them are neat, feels like there aren't any reason to do them.

Also the game so far (Chapter 8) only have one 'real' level (the Tojo chairman funeral ) which I really enjoy and wish to see more. I hope later titles address this.

2 adds a bit in terms of content for side stories, while most of the stories are still a bit on the generic side it also has several really well done stories that are classics in their own right. And 3 improves things further, moving even further away from the generic side stories of 1 and closer to what we started getting in 5 and 0. Mini game wise, there are a few side stories that get you doing mini games (1 has a pretty good side story relating to the crane game), and in Premium Adventure mode the Haruka challenges have you doing all the mini games for her. When Yakuza 3 rolls around they add a completion list to mini games giving completionists (like me!) a reason to focus on them even more. Plus mini games get better as the series rolls on. When you hit Yakuza 5/6/0/Kiwami 2 the arcade gets vastly improved because real Sega arcade games are added.

As for "levels" - most fights take place in Kamurocho (or other cities from 2 and up) but you do get the long set piece levels more and more as the game goes on. Most games in the series start fairly slow and have you do smaller fights in the city for the first couple of chapters before really throwing longer, badass battles at you :) Then 0 throws that theory on its head and has one of the best first chapters in the entire series.
 

KushalaDaora

Member
Oct 27, 2017
7,838
Yeah OG Yakuza 1 is the weakest on all fronts including side activities (and sub stories).

Also in your case I'd just play 0 after 1 and wait for Kiwami 2, then 3-6. Y2 is an improvement but mechanically it's only stuff like being able to turn mid combo (which was significant but not something worth playing the game twice for) and more varied heat moves, it looks largely the same as 1.

Thanks for your input, definitely will skip 2 then and go 0 after I finished 1.

2 adds a bit in terms of content for side stories, while most of the stories are still a bit on the generic side it also has several really well done stories that are classics in their own right. And 3 improves things further, moving even further away from the generic side stories of 1 and closer to what we started getting in 5 and 0. Mini game wise, there are a few side stories that get you doing mini games (1 has a pretty good side story relating to the crane game), and in Premium Adventure mode the Haruka challenges have you doing all the mini games for her. When Yakuza 3 rolls around they add a completion list to mini games giving completionists (like me!) a reason to focus on them even more. Plus mini games get better as the series rolls on. When you hit Yakuza 5/6/0/Kiwami 2 the arcade gets vastly improved because real Sega arcade games are added.

As for "levels" - most fights take place in Kamurocho (or other cities from 2 and up) but you do get the long set piece levels more and more as the game goes on. Most games in the series start fairly slow and have you do smaller fights in the city for the first couple of chapters before really throwing longer, badass battles at you :) Then 0 throws that theory on its head and has one of the best first chapters in the entire series.

Right after I write the comment, the game progressed into actual setpiece level (the chinese restaurant which ended with rail shooter segment).

I'm actually surprised Kiryu actually have no problem killing. I was always impression Kiryu is kind of person who don't have problem beating the crap of enemies but refrain from taking the life of others.
 

shadowman16

Member
Oct 25, 2017
32,027
Thanks for your input, definitely will skip 2 then and go 0 after I finished 1.



Right after I write the comment, the game progressed into actual setpiece level (the chinese restaurant which ended with rail shooter segment).

I'm actually surprised Kiryu actually have no problem killing. I was always impression Kiryu is kind of person who don't have problem beating the crap of enemies but refrain from taking the life of others.
That bit is kinda a meme at this point, as Kiryu doesn't normally kill (in cutcsenes). That bit did crack me up though. Then again, seeing as the dude at the door had no problems trying to gun Kiryu down as soon as he set foot in the place, chances are everyone would have attacked him anyway.

That chapter is a big favourite of mine, I believe several heat moves are added to the Kiwami version of the area, and I really love Lau as a baddie (especially his soundtrack and fighting stances).
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Tfw you're gonna get shot but there's an innocent waiter readily available in front of you
itsYNSj.jpg
 
Oct 25, 2017
9,007
Canada
Man, this and Y0 PC same month is gonna be killer, whew man

Then again I did the back half of 4, 5, Ishin, and 6 all within about a month and a half so lol much Yakuza is never a bad thing for me :D

I feel like when I first started playing the franchise burnout was possible. But now it's like putting on comfy music that you've listened to hundreds of times, I just don't get tired of it anymore.

This year I played through Kenzan, Ishin, Yakuza 6, Kiwami 2 (import), and a replay of Kiwami 1. Can't wait to play through Y0 PC, localized Kiwami 2 and Fist of the North Star later this year.
 

shadowman16

Member
Oct 25, 2017
32,027
Right on! I get withdrawal symptoms now rather than burnout, I've already 100%ed FOTNS and Kiwami 2 this year, and I'll be playing Yakuza 3 day 1 next month, and Yakuza 4 (assuming that's released around December) for the PS4. Absolutely can't wait. And that's assuming Shin RGG isn't a 2018 year (I kinda expect 2019 now) otherwise I'll be playing that as well.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Yakuza is probably the only series outside of Mega Man where I can play tons of games in a row and don't get burnt out... MM games are two hours long tho.

Played 8 Yakuza games last year and ended up hungry for more lol.
 
Oct 25, 2017
9,007
Canada
Right on! I get withdrawal symptoms now rather than burnout, I've already 100%ed FOTNS and Kiwami 2 this year, and I'll be playing Yakuza 3 day 1 next month, and Yakuza 4 (assuming that's released around December) for the PS4. Absolutely can't wait. And that's assuming Shin RGG isn't a 2018 year (I kinda expect 2019 now) otherwise I'll be playing that as well.

Yo, I didn't realize that Yakuza 3 (PS4) was coming out in Japan that soon. Damn.

They're only doing standard editions for it, right?
 

shadowman16

Member
Oct 25, 2017
32,027
Yo, I didn't realize that Yakuza 3 (PS4) was coming out in Japan that soon. Damn.

They're only doing standard editions for it, right?

I think there is a version that gives you a soundtrack download, but that's about it. And yeah, its great that its out so soon, I absolutely can't wait to get my hands on it. I'll be sure to post up some thoughts on the game when I get it!

Yakuza is probably the only series outside of Mega Man where I can play tons of games in a row and don't get burnt out... MM games are two hours long tho.

Played 8 Yakuza games last year and ended up hungry for more lol.

Yup. Mega Man (or Capcom arcade games in general) are the only other thing I'll play without getting bored of. I'm currently doing yet another run on Mega Man 3 at the moment and loving it just like always. The Switch port is quite cool in regards to getting rid of slowdown for MM3, it feels almost like a new game at points.
 
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shadowman16

Member
Oct 25, 2017
32,027
I thought that the waiter is a triad member ? lol. RIP if he is innocent...

Anyway I thought in the car chase section he killed all the chasers ?
Nah, non lethal rounds ;) Also, those were stunt men so the explosions didn't harm them.

But seriously, that waiter and all staff in that place are triads for sure. I don't doubt that for a second.
 

Romain

Senior Editor, Gameblog
Verified
Oct 27, 2017
323
Here is my interview with Daisuke Sato and Takaya Kuroda: http://www.gameblog.fr/interview_1154_yakuza-0-2-karaoke-switch-spin-off-city-hunter-daisuke-sato-

There are a few newsworthy bits:

-Kazuma won't disappear completely and we may see him again someday.

-If they were to create a Yakuza 0-2, it would once again talk about Kiryu and Majima's youth.

-They're often asked about a City Hunter Yakuza spin-off. Daisuke Sato thinks that even though City Hunter also takes place in Shinjuku, the characters don't fit in a Yakuza game as well Hokuto no Ken's do.

-They want to release Yakuza games on more platforms but don't think the Switch is a good fit. They think that Xbox One users would probably be interested in Yakuza games.

-Daisuke Sato would love to create Binary Domain 2. The decision rests in SEGA's hands though.

-When I asked if we'll see Shun Akiyama again, Daisuke Sato was pretty coy about it and answered: "why not."

There are a few fun bits in the interview. If one of you guys want to quote parts of it on your website, go ahead, but please make sure to give credit to Gameblog.