But... Let's take a look at the big four from this years E3, the games that Sony have given the center stage. As I was watching their presentation, the feeling of sameness did kick in. Spider-Man is doing its own unique thing, as expected - it's a well established licensed property. As for the other three, The Last of Us Part 2 showed the player character getting around an open environment, sneaking, and stabbing/shooting enemies. Ghost of Tsushima showed the player character getting around an open environment, sneaking, and stabbing enemies. Death Stranding showed the player character getting around an open environment, sneaking, and... delivering packages? But they talked about it being an action game, so shooting and/or stabbing is probably there as well, even if it was not shown. The game that had big Game Informer coverage in the weeks leading up to E3, Days Gone, showed us the player character getting around an open environment, sneaking, and stabbing/shooting enemies. Not too long before that Sony launched God of War, a game that doesn't feature any significant amount of sneaking (to my knowledge, correct me if I'm wrong), but plenty of, yes, getting around open environments, and stabbing enemies. Their biggest success story of last year, Horizon: Zero Dawn, featured a lot of getting around open environments, sneaking, and stabbing/shooting enemies.