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Dmax3901

Member
Oct 25, 2017
7,864
Awww yes, just beat
The Radiance

I'm at 102%, think I have some of the Grimme Troupe stuff to do and the last Colosseum trial, but I think that's it!

Cleaning up was a lot easier and way more enjoyable than I was expecting.
 

Psychotron

Member
Oct 26, 2017
5,682
Awww yes, just beat
The Radiance

I'm at 102%, think I have some of the Grimme Troupe stuff to do and the last Colosseum trial, but I think that's it!

Cleaning up was a lot easier and way more enjoyable than I was expecting.

Congrats! I beat that boss last night. I was trying over and over thinking I'd never get it done, but was motivated by all the "Git Gud"'s. Doing Grimm Troupe now as well.
 

noomi

Member
Oct 25, 2017
3,686
New Jersey
Man.... I've lost a bunch of geo again and am now at 0 :(

I just got the
Dream Nail
Should I be very concerned about not having any geo at this point in the game?
 

jepense

Member
Oct 26, 2017
78
Finland
So I now have the stuff needed for the good ending, but I haven't beaten the final boss yet. My thoughts:

This game lives of two things, exploration and boss fights, and I feel these things work well in mid game. Early on the game is quite slow and you lack abilities which blocks the exploration. After making it to City of Tears, I felt I had enough mobility and combat abilities that I could access the game properly. From there to the dreamers the game really pulled me in.

The endgame felt poor in comparison. Getting the bad end after finding the dreamers was pretty trivial but fine, whatever. If I didn't know about a good ending, I would have stopped there. I had already explored all the obvious paths on the map, so natural exploration was pretty much over at that point. I knew I have a bunch very difficult bosses I can fight, but honestly I was feeling quite bored of fighting. So in the end I just looked up what I need for the good ending. Turns out some of the hidden bonus stuff is just way too obscure to find on your own in a reasonable time.

I guess the endgame is fine for people who want more boss fights, but I felt I got to beat enough people on the way to the bad end. I really liked the 1 on 1 fights like Hornet, but some of the bosses (like those who spawn stuff) pretty much came down to having good gear. Those were either really hard or really easy, but not very satisfying.

In general though, I did like how you could find difficult bosses early and come back to them once you had buffed yourself properly. It allowed me to adjust the difficulty by choosing when to engage in a fight. This doesn't work in the end/postgame, since I have little desire to search blindly for more upgrades in an apparently complete map. And the remaining fights are too difficult and too inconsequential for me to care.

I think the game could benefit from a couple of structural changes. First, one could do a full BotW on the Metroid structure and just give the player all the mobility upgrades in the beginning. This would open up the world for exploration faster. The game could still gate areas behind tough bosses. Secondly, I feel the endgame needs more direction and natural progress. Either something else than a bunch dudes to fight or keep the dudes but also have an interesting way to buff the Knight more so that I can adjust boss difficulty like I could mid game.
 

Kyra

The Eggplant Queen
Member
Oct 25, 2017
12,241
New York City
Man.... I've lost a bunch of geo again and am now at 0 :(

I just got the
Dream Nail
Should I be very concerned about not having any geo at this point in the game?

No you can always get more.. Do you have wandered journals and hollownest seals? You can always sell them to get geo back. Also don't forget the grubs you been saving. Grub dad appreciates it.
 

noomi

Member
Oct 25, 2017
3,686
New Jersey
No you can always get more.. Do you have wandered journals and hollow best seals? You can always sell them to get geo back. Also don't forget the grubs you been saving. Grub dad appreciates it.

So I think I fucked up... I didn't know I could sell the items you mentioned and once I found out I could... I sold them all for tons of geo... and then lost it all :( Wish I didn't do that... but it's too late.

I have been saving grubs! Should I go back to Grub-Father for some rewards?

Also is there a sort of bank in the game? I mean...
I gave about 200 geo to this one NPC but it looks like she stole it
 

Ocean

Member
Oct 25, 2017
3,691
This is one of the best games I've ever played. But I feel one of its greatest strengths is sort of dropped by the time you're st the endgame.

You start playing this completely lost, literally and narratively. No clue what's going on or where to go. But the genius level design lets you slowly figure it out. You'll start exploring, finding this, defeating enemies, getting upgrades, and everything falls into place naturally.

But by the end of the game, progression completely stops feeling natural. Did anybody find The Hive without a guide? Did anybody here figure out how to fight The Radiance without being told how? I actually summoned the Grimm Troupe without googling how but if I had played the game before the DLC came out I'd never in my life had thought to go back up there to look for anything.

I feel the joy and satisfaction of exploration is diminished when you don't properly balance how hidden some stuff can be. Grubs are a great example of "hiding" stuff properly. They make sounds which push you to keep exploring until you make it. But honestly some stuff seems to be nearly impossible to figure out on your own, and when you do stuff in this game following instructions it's waaaaaay leas satisfying for me.
 

julian

Member
Oct 27, 2017
16,744
So I think I fucked up... I didn't know I could sell the items you mentioned and once I found out I could... I sold them all for tons of geo... and then lost it all :( Wish I didn't do that... but it's too late.

I have been saving grubs! Should I go back to Grub-Father for some rewards?

Also is there a sort of bank in the game? I mean...
I gave about 200 geo to this one NPC but it looks like she stole it

Save the grub until you are ready to buy something. Shame you didn't give the banker more.
 

Kyra

The Eggplant Queen
Member
Oct 25, 2017
12,241
New York City
So I think I fucked up... I didn't know I could sell the items you mentioned and once I found out I could... I sold them all for tons of geo... and then lost it all :( Wish I didn't do that... but it's too late.

I have been saving grubs! Should I go back to Grub-Father for some rewards?

Also is there a sort of bank in the game? I mean...
I gave about 200 geo to this one NPC but it looks like she stole it

It's ok if you play the game more you will see that npc again. Yes you should go visit grubfather if you need the bro.. I would hang onto wanderes journals and seals you find for an emergancy in the future.
 

julian

Member
Oct 27, 2017
16,744
This is one of the best games I've ever played. But I feel one of its greatest strengths is sort of dropped by the time you're st the endgame.

You start playing this completely lost, literally and narratively. No clue what's going on or where to go. But the genius level design lets you slowly figure it out. You'll start exploring, finding this, defeating enemies, getting upgrades, and everything falls into place naturally.

But by the end of the game, progression completely stops feeling natural. Did anybody find The Hive without a guide? Did anybody here figure out how to fight The Radiance without being told how? I actually summoned the Grimm Troupe without googling how but if I had played the game before the DLC came out I'd never in my life had thought to go back up there to look for anything.

I feel the joy and satisfaction of exploration is diminished when you don't properly balance how hidden some stuff can be. Grubs are a great example of "hiding" stuff properly. They make sounds which push you to keep exploring until you make it. But honestly some stuff seems to be nearly impossible to figure out on your own, and when you do stuff in this game following instructions it's waaaaaay leas satisfying for me.

You literally described the things I had to cave in and look up....except Radiance. Don't think I've seen that yet. In general, big things hidden behind hard to find breakable walls isn't a particularly great design. At least there are a few giant clues that the Hive exists, but I agree.
 

Ocean

Member
Oct 25, 2017
3,691
So I think I fucked up... I didn't know I could sell the items you mentioned and once I found out I could... I sold them all for tons of geo... and then lost it all :( Wish I didn't do that... but it's too late.

I have been saving grubs! Should I go back to Grub-Father for some rewards?

Also is there a sort of bank in the game? I mean...
I gave about 200 geo to this one NPC but it looks like she stole it
There's actually a bug they haven't patched out yet which lets you farm Geo absurdly quick. It does require having a few charms though.

Charms: Stalwart Shell + Shaman Stone + Flukenest

Location: Greenpath (room above the Greenpath Stag Station)

How: You want to go fight the two Moss Knights in the room above the Greenpath Stag Station. They're the big shield + sword dudes. Basically you let them hit you and while you're "invincible" for a split second after being hit, you use your Flukenest spell *while your character is clipped inside the enemy*. It's weird and might take a few tries but you wanna hit the spell right as your character is "inside" the enemy. You'll know if you did it right because the game massively slows down for a second and he drops like 900 Geo. About 1200-1500 Geo if you're wearing Fragile Greed. Coninue left and repeat on the second Moss Knight. Then you go back down to the bench, sit down to recover health + respawn enemies and go back up to do it again. Hit the bats along the way for some Soul generation and you'll have more Geo than you know what do with in no time.
 

mrchad

Member
Oct 27, 2017
765
Beat Watcher Knight last night. That fight was brutal, but with Shade Cloak, Sharp Shadow and Thorns of Agony I was able to get out of the way with enough time to heal in a few spots. Queen's Garden is where I need to go next I believe.
 

noomi

Member
Oct 25, 2017
3,686
New Jersey
Save the grub until you are ready to buy something. Shame you didn't give the banker more.

It's ok if you play the game more you will see that npc again. Yes you should go visit grubfather if you need the bro.. I would hang onto wanderes journals and seals you find for an emergancy in the future.

Yeah, saving the Grub-Father visit for now... just in-case. I read about the banker after I deposited some geo... shame indeed :/

There's actually a bug they haven't patched out yet which lets you farm Geo absurdly quick. It does require having a few charms though.

Charms: Stalwart Shell + Shaman Stone + Flukenest

Location: Greenpath (room above the Greenpath Stag Station)

How: You want to go fight the two Moss Knights in the room above the Greenpath Stag Station. They're the big shield + sword dudes. Basically you let them hit you and while you're "invincible" for a split second after being hit, you use your Flukenest spell *while your character is clipped inside the enemy*. It's weird and might take a few tries but you wanna hit the spell right as your character is "inside" the enemy. You'll know if you did it right because the game massively slows down for a second and he drops like 900 Geo. About 1200-1500 Geo if you're wearing Fragile Greed. Coninue left and repeat on the second Moss Knight. Then you go back down to the bench, sit down to recover health + respawn enemies and go back up to do it again. Hit the bats along the way for some Soul generation and you'll have more Geo than you know what do with in no time.

Good stuff, thanks for the write-up Ocean. I'll have to get on collecting some of these charms

also "hi" *waves* ;)
 

Psychotron

Member
Oct 26, 2017
5,682
There's actually a bug they haven't patched out yet which lets you farm Geo absurdly quick. It does require having a few charms though.

Charms: Stalwart Shell + Shaman Stone + Flukenest

Location: Greenpath (room above the Greenpath Stag Station)

How: You want to go fight the two Moss Knights in the room above the Greenpath Stag Station. They're the big shield + sword dudes. Basically you let them hit you and while you're "invincible" for a split second after being hit, you use your Flukenest spell *while your character is clipped inside the enemy*. It's weird and might take a few tries but you wanna hit the spell right as your character is "inside" the enemy. You'll know if you did it right because the game massively slows down for a second and he drops like 900 Geo. About 1200-1500 Geo if you're wearing Fragile Greed. Coninue left and repeat on the second Moss Knight. Then you go back down to the bench, sit down to recover health + respawn enemies and go back up to do it again. Hit the bats along the way for some Soul generation and you'll have more Geo than you know what do with in no time.

I might try this tonight just to finish upgrading some fragile charms. I'm really sad that I'm just doing cleanup work now and the game is essentially done for me. Bring on those expansions!!
 

jonjonaug

Member
Oct 25, 2017
5,669
This is one of the best games I've ever played. But I feel one of its greatest strengths is sort of dropped by the time you're st the endgame.

You start playing this completely lost, literally and narratively. No clue what's going on or where to go. But the genius level design lets you slowly figure it out. You'll start exploring, finding this, defeating enemies, getting upgrades, and everything falls into place naturally.

But by the end of the game, progression completely stops feeling natural. Did anybody find The Hive without a guide? Did anybody here figure out how to fight The Radiance without being told how? I actually summoned the Grimm Troupe without googling how but if I had played the game before the DLC came out I'd never in my life had thought to go back up there to look for anything.

I feel the joy and satisfaction of exploration is diminished when you don't properly balance how hidden some stuff can be. Grubs are a great example of "hiding" stuff properly. They make sounds which push you to keep exploring until you make it. But honestly some stuff seems to be nearly impossible to figure out on your own, and when you do stuff in this game following instructions it's waaaaaay leas satisfying for me.
I found the Hive without a guide on my first playthrough.
 

SiG

Member
Oct 25, 2017
6,485
This is one of the best games I've ever played. But I feel one of its greatest strengths is sort of dropped by the time you're st the endgame.

You start playing this completely lost, literally and narratively. No clue what's going on or where to go. But the genius level design lets you slowly figure it out. You'll start exploring, finding this, defeating enemies, getting upgrades, and everything falls into place naturally.

But by the end of the game, progression completely stops feeling natural. Did anybody find The Hive without a guide? Did anybody here figure out how to fight The Radiance without being told how? I actually summoned the Grimm Troupe without googling how but if I had played the game before the DLC came out I'd never in my life had thought to go back up there to look for anything.

I feel the joy and satisfaction of exploration is diminished when you don't properly balance how hidden some stuff can be. Grubs are a great example of "hiding" stuff properly. They make sounds which push you to keep exploring until you make it. But honestly some stuff seems to be nearly impossible to figure out on your own, and when you do stuff in this game following instructions it's waaaaaay leas satisfying for me.
I can certainly agree with your points. I'm pretty much at the end just trying to 100% complete, and when I start asking for tips, that's when I know something could've been done better.

It might have dropped the ball , but I guess it did it late enough. Still, you're right about The Hive part.
 

K Samedi

Member
Oct 27, 2017
4,989
Finding the hive was quite a challenge for me but the game does give you enough hints to keep looking. I basically took the tram and discovered a sub area where you cant directly reach the hive but you do enter a room where you see an inaccesible area from where you are. Thats what made me keep looking but it did take me a while to find the entrance.
 

julian

Member
Oct 27, 2017
16,744
Finding the hive was quite a challenge for me but the game does give you enough hints to keep looking. I basically took the tram and discovered a sub area where you cant directly reach the hive but you do enter a room where you see an inaccesible area from where you are. Thats what made me keep looking but it did take me a while to find the entrance.

Yeah, that and the grub map really scream for you to search the whole area.
 

Kyra

The Eggplant Queen
Member
Oct 25, 2017
12,241
New York City
I found everything on my first playthrough it took me 40 hours but i did it. This game doesnt have much thats just super hidden youd have to be lucky to find it.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,305
Any particular charms I should have for The White Palace?
Hiveblood~
While Hiveblood is a popular choice here, I agree that you don't really need it.
Pfft. I sure as shit needed it. Would have never made it without it, that's for damn sure.

White Palace was fun, not too hard.
...Okay, I hate you now. ;__;

I found the Hive without a guide on my first playthrough.
Me too. Pure luck. Cast a spell on those bees, boom.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,305
Missed this post, oops~
Okay, so what is the best track in the game? I'm leaning towards Soul Sanctum.
I'm actually listening to the soundtrack right now and yeah Mantis Lords is one of my favourites. But, I've always had a soft spot for Fungal Wastes. It's a perfect mix of smooth and soothing with a hint of melancholy to it, it's just really lovely and I never get tired of it.
 

NaDannMaGoGo

Member
Oct 25, 2017
5,963
There are certainly a couple sections in the game that are hard to find out.

That you need to have the Kingsoul equipped, enter the Abyss and get to the bottom of the first large area so that some passage in the ground suddenly opens and you can get the Void Heart... yeh, aight.

It's not like I can't see the connection and idea behind that in hindsight but it's real thin to just come up with that. Because the Kingsoul's charm ability isn't that strong and requires 5 notches it also isn't likely you'd just stumble upon all that.
 

SiG

Member
Oct 25, 2017
6,485
I just got to the
White Palace

Holy hell those
buzzsaws
. Did this game become Super Meat Boy?
 

NaDannMaGoGo

Member
Oct 25, 2017
5,963
I just got to the
White Palace

Holy hell those
buzzsaws
. Did this game become Super Meat Boy?

Basically.

You know, I actually do dislike how the sense for reasonable aesthetics just get thrown out of the window in order to forge the difficult platforming sections. I do rather like the world building in this game and White Palance really stands out as super gameified.
 

Soul Lab

Member
Nov 17, 2017
2,718
This is one of the best games I've ever played. But I feel one of its greatest strengths is sort of dropped by the time you're st the endgame.

You start playing this completely lost, literally and narratively. No clue what's going on or where to go. But the genius level design lets you slowly figure it out. You'll start exploring, finding this, defeating enemies, getting upgrades, and everything falls into place naturally.

But by the end of the game, progression completely stops feeling natural. Did anybody find The Hive without a guide? Did anybody here figure out how to fight The Radiance without being told how? I actually summoned the Grimm Troupe without googling how but if I had played the game before the DLC came out I'd never in my life had thought to go back up there to look for anything.

I feel the joy and satisfaction of exploration is diminished when you don't properly balance how hidden some stuff can be. Grubs are a great example of "hiding" stuff properly. They make sounds which push you to keep exploring until you make it. But honestly some stuff seems to be nearly impossible to figure out on your own, and when you do stuff in this game following instructions it's waaaaaay leas satisfying for me.
It think the hive was part of a dlc so there's that
 

SiG

Member
Oct 25, 2017
6,485
Basically.

You know, I actually do dislike how the sense for reasonable aesthetics just get thrown out of the window in order to forge the difficult platforming sections. I do rather like the world building in this game and White Palance really stands out as super gameified.
On one hand it's refereshing to have a level focused purely on platforming. On the other hand, the experience is very uneven given the
fights with the "Boomerang Knights"
. I wished it focused purely on just the platforming on this segment, but I agree there's just something about it that seems out of place.

On the upshot, though,
no chasing Shades upon death. I'm glad they ditched it for this segment specifically
.
 
Oct 27, 2017
357
It might be luck but I found almost everything on my first run without a guide. The only things I had to look up were where to find a final pale ore
Nosk
and how to upgrade Howling Wraiths.

I do agree that it slows down a bit late game; I had a really rough time with Watcher Knights for example (I didn't have the shade cloak), but I was really motivated to beat it because I knew there was a Dreamer after that. Now I'm trying to trying to 107% and I just can't be bothered to learn Grimm and Trial of the Fool well enough to beat it.

Maybe it's time for a short break.
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
Pfft. I sure as shit needed it. Would have never made it without it, that's for damn sure.

To be clear: that wasn't meant as stealthbragging or what have you. I died plenty in the White Palace. I meant that you literally don't need Hiveblood because it's an inferior option to Deep Focus + Grubsong + Grubberfly's Elegy. You can't die and you won't have to wait for health to recharge. DF+Grubsong alone even gives you a lot of retries.
 
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Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,305
Oh, I see. I thought you'd still run out of Focus at some point. But I guess with this exact combination you always regain enough Soul to heal a full mask every time? I didn't know Grubberfly's Elegy added more Soul on damage. Damn, I might have spent LESS time than I did then. >_<
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
Oh, I see. I thought you'd still run out of Focus at some point. But I guess with this exact combination you always regain enough Soul to heal a full mask every time? I didn't know Grubberfly's Elegy added more Soul on damage. Damn, I might have spent LESS time than I did then. >_<

Yeah because DF heals 2 masks and you get that bonus, 2 hits will give you enough soul to top off. I didn't know about that Elegy bonus either, I only used DF+Grubsong on my first go on Switch and died plenty on some sections. I mention this because the other option is more tedious and leads to downtime.
 

Dany1899

Member
Dec 23, 2017
4,219
I had a really rough time with Watcher Knights for example (I didn't have the shade cloak), but I was really motivated to beat it because I knew there was a Dreamer after that. .

Your motivation was stronger than mine, after losing around 15-20 times I decided to give up :( I'm continuing the exploration, going to the other Dreamers for example. The Watcher Knights are really hard, I could barely defeat one thankks toe the damage inflicted when he was alone.
 

Ocean

Member
Oct 25, 2017
3,691
I read those strats, but I don't have those charms yet. I'm going to try to pure skill that fight like a moron.
There is literally zero satisfaction in cheesing the fight. It's really not worth it since it's not even like you get something for beatin him.

All you need is the super dash ability, the Weaversong Charm, and the Defender's Crest Charm. But it's an autopilot strat where you literally do nothing but hold a button down while your charms slowly kill the boss without any input from you.

I'd only suggest exploiting the top right corner grab cheese on Lost Kin / Failed Champion as a dire last ditch desperate move if you're just legit frustrated and for up.

If you want inspiration: This guy fights Lost Kin without jumping, without dashing, without using any spells and without any charms or Nail upgrades.

https://youtu.be/IvVseIyWvyc

The crispy parry life.
 

Tommyguns

Avenger
Oct 27, 2017
1,322
Spent about 3 hours attempting to beat Traitor Lord last night. Went to bed extremely frustrated.

I guess tonight I will try and try again so hopefully I can be done with this.
 

Septimus Prime

EA
Verified
Oct 25, 2017
8,500
There is literally zero satisfaction in cheesing the fight. It's really not worth it since it's not even like you get something for beatin him.

All you need is the super dash ability, the Weaversong Charm, and the Defender's Crest Charm. But it's an autopilot strat where you literally do nothing but hold a button down while your charms slowly kill the boss without any input from you.

I'd only suggest exploiting the top right corner grab cheese on Lost Kin / Failed Champion as a dire last ditch desperate move if you're just legit frustrated and for up.

If you want inspiration: This guy fights Lost Kin without jumping, without dashing, without using any spells and without any charms or Nail upgrades.

https://youtu.be/IvVseIyWvyc

The crispy parry life.
Man, he's so good. Reminds me of the guys who best Rogue Legacy with the first dude.
 
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