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Ferrs

Avenger
Oct 26, 2017
18,829
Good morning/afternoon/evening to everyone here. Y'all don't know me but I've been following this thread as a lurker since not too long after it was made.

I want to thank all of you for the frank and honest discussions you've been having here. I'm a woman who's played and adored video games my entire life, and like many of you I've been starved for positive representations of my gender- and what little existed became so very precious to me.

For many years now I've been a conscious feminist consumer of video games. I don't buy a lot of games I otherwise would because of this. I'm offput by games that have gratuitous objectification of women's bodies, because it makes me feel creeped out. I feel like I'm the presence of skeevy old men or teenage boys saying horrid things about my gender. I feel like I'm in a place that explicitly isn't for me. A place I don't feel comfortable.

When games don't feature playable female heroines and when women and girls are relegated to the sidelines, I feel left out. I feel that I'm being told that a particular thing I like isn't for me. This way of telling a story isn't for me, or that aesthetic isn't for me, or this gameplay mechanic isn't for me. It may sound silly but it honestly, deep down, hurts my feelings a bit. Sexism hurts.

And as that feminist consumer of video games I've felt very alone, but more importantly I've felt self-doubtful. "Am I overreacting? Am I just being too ideological or emotional? Why is it that I just can't play a game that everybody else does and have fun? Am I the one with something wrong with me?"

As an example, I like playing Street Fighter. I've liked it since I was a girl. And I know the series has always had some fanservice. But the objectification in Street Fighter V is so over the top, so impossible to just brush aside, that I can't bring myself to play it. A man can just enjoy the titties and enjoy an excellent game, but not me, because I'm a woman who's too sensitive. So I don't get to play Street Fighter. That hurts.

And it hurts even more to wonder if I'm just an over-emotional b**** inflicting this on myself.


But reading the discussions y'all women and men and neither alike have been having in this thread has lifted that weight from my heart. Especially the discussions between y'all about Xenoblade Chronicles 2. Like many of you, I wanted to enjoy that game. It looks like exactly the kind of game that would bring me great joy. But the "fanservice" in that game, which I'm sure I don't need to elaborate on for any of you, is too much for me. I want to play Xenoblade Chronicles 2, but I can't. That hurts too.

But seeing that other women will refuse to play certain games that cross a line, that I'm not alone in being bothered by these things, that I'm not alone in feeling creeped out or insulted to the point of having my feelings hurt and my heart enraged enough to outright reject a game- even an amazing game- seeing that discussion has healed me.

I no longer feel alone. So to all of you, thank you. I may not contribute to this thread very much but I'll certainly keep reading it as I have been. It's truly therapeutic to see my own feelings reflected by the women in this thread, and reading it makes me feel more at home- like I belong- on ResetERA. Not just ERA either; but in the gaming community as a whole. Thank you so much for that.

Have a nice day to all of you. :)

This is so cool, thanks for sharing and glad you could find a place to express yourself :)

I agree this thread has been very good, I myself learned a lot from it, and I know I'm not alone in this!
 

Zafir

Member
Oct 25, 2017
7,041
Only thing really hinted is that Nia is fonder of Rex than what she shows, that's about it
Like I've seen others use that argument and nah, I don't buy it unless you believe being fond of someone and them "listening" to you (that's being generous because the way those scenes work make it look like Rex is barely moved by her story and Nia is just super excited over the fact that she let it out more than anything else) is enough to fall for someone and that's a natural progression for a romance. It's extremely simplistic and feels like they cramped an entire arc that should have developed through the span of the whole game, into a single chapter, it doesn't come off as natural at all but instead shoehorned just so the guy can have his harem of voluptuous women. So so bad.

And this isn't even touching on how the chose the least believable candidate in the game to be the guy stealing everyone's hearts, which is another problem to me. I can't buy anybody in that game falling head over heels for Rex of all people, especially Pyra and Mythra. I don't even hate the guy, but he's a child.
I think saying I love you is kind of a strong declaration frankly. Hell I think it's a strong declaration for a lot of Japanese games which throw it around like nobodies business as if it has no real meaning. I feel the reveal was a really bad place for it too, since it was about her being free and it did muddy the water. Never mind the absolutely stupid blade outfit all the while.

That said, I can believe she had a crush on him? After all a lot of her earlier scenes was actually about her being alone really, she lost her family quite early on and all she had was Dromach. It's not like Torna was the warmest of places either, and she wasn't exactly a member there for long. So considering her age, and the back story, I kind of do think it's probably believable that she could have gotten a bit of a crush on him due to him being there, and it wasn't entirely just listening either, he did basically save her from the prison in one of the earlier chapters after just commenting on the fact she didn't have anyone.

So while the reveal was about her being free, it's not like that was her only issue throughout the game, it's just that was a really dumb time for it. Even worse it ends up being pointless, because it just felt like the Melia problem all over again. *sigh*

Either way I'd still root for Nia over Mythra or Pyra. Eurgh.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I missed this since I don't frequent the thread so much lately, but this is so sweet and awesome to read. You feel validated because of the people posting here, but in turn it's posts like yours that validates the entire thread itself, and makes soldiering on though the shitty arguments and drive-bys feel truly worthwhile.

We should bookmark your post for the inevitable next time someone concern-trolls with "but what is talking about it going to accomplish?". Thanks for posting, and welcome!

And for the record, I'm an hetero cis guy but I'm also put off and skip games when I feel insulted by the fanservice. Recently that means SFV, modern Fire Emblem, and especially Xenoblade Chronicles 2. It's really depressing to see Nintendo jumping on the titty bandwagon. :/
I find it interesting that some recent responses to the thread that object to its concept, are, instead of the initial arguments now largely listed in the OP, are 'the thread is too long and I can't be expected to read it'. Which is a really convenient way of dismissing the sheer weight of critique of what must be a couple of hundred examples of shitty sexualised/objectified design by now that backs up the OP (and, to be fair, several dozen examples of designs that people like too). Probably my favourite thread on Era.
 

TrainerLyra

Member
Jun 21, 2018
43
I missed this since I don't frequent the thread so much lately, but this is so sweet and awesome to read. You feel validated because of the people posting here, but in turn it's posts like yours that validates the entire thread itself, and makes soldiering on though the shitty arguments and drive-bys feel truly worthwhile.

We should bookmark your post for the inevitable next time someone concern-trolls with "but what is talking about it going to accomplish?". Thanks for posting, and welcome!

And for the record, I'm an hetero cis guy but I'm also put off and skip games when I feel insulted by the fanservice. Recently that means SFV, modern Fire Emblem, and especially Xenoblade Chronicles 2. It's really depressing to see Nintendo jumping on the titty bandwagon. :/

Wow, thank you. That's so flattering. I don't know what to say!

And count me as also disappointed to see Nintendo go in the direction of pandering to horny otaku. Nintendo has always had it's sexist tropes- but I believe that their games have also always had a special appeal to girls by virtue of *not* being smothered in the toxic masculinity that so much of the industry revels in. Nintendo games appeal to "feminine" sensibilities in a way most developers don't. I believe these qualities resonate with those socialized as girls, cis and trans girls alike. It's why the The Legend of Zelda and Pokemon and Kirby and Animal Crossing have such notably big female fanbases. We're not the ones being trained from youth to deal with all our emotions by brutally killing everything.* I think Square-Enix is similarly appealing like Nintendo in this sense too (which makes Final Fantasy XV all the more disappointing, ugh, there's a whole other can of worms.)

But aside from Intelligent Systems and Bayonetta, I have hope that Nintendo is improving on these issues. It was so heartwarming to me knowing that Animal Crossing: New Leaf had a predominantly female development team and director, and looking at that series plus Splatoon and Super Smash Bros. I think they really are trying. Bit by bit I think things are really getting better. We're getting louder and more and more people are listening. :) Maybe even Princess Peach can be playable in the next Mario platformer again! (Please.)

*Not that I'm passing any judgement if you do like games about brutally killing everything.
 
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Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Wow, thank you. That's so flattering. I don't know what to say!

And count me as also disappointed to see Nintendo go in the direction of pandering to horny otaku. Nintendo has always had it's sexist tropes- but I believe that their games have also always had a special appeal to girls by virtue of *not* being smothered in the toxic masculinity that so much of the industry revels in. Nintendo games appeal to "feminine" sensibilities in a way most developers don't. I believe these qualities resonate with those socialized as girls, cis and trans girls alike. It's why the The Legend of Zelda and Pokemon and Kirby and Animal Crossing have such notably big female fanbases. We're not the ones being trained from youth to deal with all our emotions by brutally killing everything.* I think Square-Enix is similarly appealing like Nintendo in this sense as well (which makes Final Fantasy XV all the more disappointing, ugh, there's a whole other can of worms.)

But aside from Intelligent Systems and Bayonetta, I have hope that Nintendo is improving on these issues. It was so heartwarming to me knowing that Animal Crossing: New Leaf had a predominantly female development team and director, and looking at that series plus Splatoon and Super Smash Bros. I think they really are trying. Bit by bit I think things are really getting better. We're getting louder and more and more people are listening. :) Maybe even Princess Peach can be playable in the next Mario platformer again! (Please.)

*Not that I'm passing any judgement if you do like games about brutally killing everything.
This is why I'm crossing my fingers for Fire Emblem on Switch. Whenever people say 'don't play those games' it's not like there's a huge amount of choice for that style of SRPG, the only other one being Shining Force that has now become the horror show that is Refrain. My background in strategy games, and why I like FE, is that I started out playing tabletop wargames and RPGs, and so the turn-based nature attracted me. It also means that I, at least initially, saw character designs a bit like the miniatures I painted and used, in that I wouldn't use the designs I disliked any more than I'd field miniatures I didn't like either. Over time my general dislike of overly sexualised design gelled with understanding why other people don't like it for far more important and wider-reaching reasons (and having a young family myself), and so it's been strange seeing some of Nintendo's studios flirt with doubling down on sexualised design for otaku on one hand while others seemingly try to be more inclusive.
 
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TrainerLyra

Member
Jun 21, 2018
43
This is why I'm crossing my fingers for Fire Emblem on Switch. Whenever people say 'don't play those games' it's not like there's a huge amount of choice for that style of SRPG, the only other one being Shining Force that has now become the horror show that is Refrain.

Literally my main focus watching that trailer was just checking the female character designs, and then getting excited when I realized none of them were objectifying.

Here's to hoping it's a sign of things to come!
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Literally my main focus watching that trailer was just checking the female character designs, and then getting excited when I realized none of them were objectifying.

Here's to hoping it's a sign of things to come!
You're far more on-point in this thread than I am, I was going 'Squee, look at those army formations!' :D
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
To be fair those were some pretty cool looking army formations. I'm also liking the new art style, it reminds me of the Radiant games.
Yeah, definitely a step in the right direction. Titania is still my favourite female 'knight' design (although there's a few other good ones buried in this thread too).
 

Rutger

Member
Oct 25, 2017
9,313
When it comes to FE characters, I've always been a fan of Echidna, she's in the hero class and looks the part. Too bad FE6 was never localized so many don't know her.
https://serenesforest.net/wp-content/gallery/binding-blade/art-book/Ekhidna.jpg

I remember hearing that during Fates' development, there was a divide with where people wanted to take it, those that wanted it to be a solid strategy game and those that wanted it to be trashy...
I don't know for sure if it's true, but it certainly shows in the final result.
I'm hoping with FE Switch, the existence of Heroes has absorbed those that want to indulge in the trashy stuff, but only time will tell.
 

Eintopf

Member
Jul 8, 2018
783
UK
When it comes to FE characters, I've always been a fan of Echidna, she's in the hero class and looks the part. Too bad FE6 was never localized so many don't know her.
https://serenesforest.net/wp-content/gallery/binding-blade/art-book/Ekhidna.jpg

I remember hearing that during Fates' development, there was a divide with where people wanted to take it, those that wanted it to be a solid strategy game and those that wanted it to be trashy...
I don't know for sure if it's true, but it certainly shows in the final result.
I'm hoping with FE Switch, the existence of Heroes has absorbed those that want to indulge in the trashy stuff, but only time will tell.
I agree. I hope heroes becomes a dumping ground of fanservice if it would mean that the upcoming games in the series are free of it.

I'm not surprised with hearing about the divide with Fates. The story across the three games are terrible, the female character designs are trash and its just a mess. The design of the generic enemy units and the map design in conquest are pretty good though.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I agree. I hope heroes becomes a dumping ground of fanservice if it would mean that the upcoming games in the series are free of it.

I'm not surprised with hearing about the divide with Fates. The story across the three games are terrible, the female character designs are trash and its just a mess. The design of the generic enemy units and the map design in conquest are pretty good though.
In addition to everything you listed, I was surprised that, by the end of it, another thing I really disliked was the 'my castle' stuff. Just endless filler content required to level up shops and get better equipment. Completely unnecessary in an already lengthy game with three campaigns, as by the second one I was bored of it and by the third it was irritating busy work. I like strategy games with alternate campaigns as it makes a second run feel new again, Sacred Stones did it well, as did Front Mission 3.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
Wow, thank you. That's so flattering. I don't know what to say!

And count me as also disappointed to see Nintendo go in the direction of pandering to horny otaku. Nintendo has always had it's sexist tropes- but I believe that their games have also always had a special appeal to girls by virtue of *not* being smothered in the toxic masculinity that so much of the industry revels in. Nintendo games appeal to "feminine" sensibilities in a way most developers don't. I believe these qualities resonate with those socialized as girls, cis and trans girls alike. It's why the The Legend of Zelda and Pokemon and Kirby and Animal Crossing have such notably big female fanbases. We're not the ones being trained from youth to deal with all our emotions by brutally killing everything.*

I understand exactly what you mean. The missus is far more interested in Nintendo games than Sony or anything else, for example, and I can't blame her (incidentally, this translates into my collection of Wii U games being bigger than my PS3 and PS4 ones combined).

It's so sad to think that things used to be much more gender-neutral during the NES - SNES era and earlier; probably not coincidentally, that's the last time she played regularly, up until we met and started dating, and I introduced her back to games. Dudebro games have completely eclipsed less edgymacho alternatives in the public eye almost entirely (the only exception being, again, Nintendo). You don't see ads for games that don't targed the teen-young adult male demographic anymore, unless it's a Nintendo game.

Which is why seeing Nintendo now appeal to the horny teen too is so depressing. It's as if one of the last safe spaces were obliterated. And not only a safe space for women, but for people of all ages that don't see the appeal in realistic military shooty games. I'm 41, I'm not a hormone-addled teenager anymore. I'd rather play Smash or Zelda than Mortal Kombat or Call of Duty.

I think Square-Enix is similarly appealing like Nintendo in this sense too (which makes Final Fantasy XV all the more disappointing, ugh, there's a whole other can of worms.)

But aside from Intelligent Systems and Bayonetta, I have hope that Nintendo is improving on these issues. It was so heartwarming to me knowing that Animal Crossing: New Leaf had a predominantly female development team and director, and looking at that series plus Splatoon and Super Smash Bros. I think they really are trying.

Agreed. It feels like at least some Japanese devs are finally starting to get it. Sakurai seems to be one, considering the changes to Zero Suit Samus in Ultimate.

Bayonetta is such an interesting case, though. Half of women will swear she's a feminist icon, the other half will swear she's pretty much a male fantasy doll pin-up. I can definitely see the arguments for both.

Bit by bit I think things are really getting better. We're getting louder and more and more people are listening. :) Maybe even Princess Peach can be playable in the next Mario platformer again! (Please.)

It was absolultely ridiculous that she wasn't playable in New Mario Wii U. I was so mad at that, especially considering well ove 80% of my dozens of hours playing Mario 2 as a kid were as her (her glide is soooo goood). I mean, "Hey, let's bring the cast from Mario 2 back! Mario! Luigi! Toad! Another Toad!" Are you fucking kidding me? >_> Good thing Mario 3D World fixed it and added Rosalina on top.

I find it interesting that some recent responses to the thread that object to its concept, are, instead of the initial arguments now largely listed in the OP, are 'the thread is too long and I can't be expected to read it'. Which is a really convenient way of dismissing the sheer weight of critique of what must be a couple of hundred examples of shitty sexualised/objectified design by now that backs up the OP (and, to be fair, several dozen examples of designs that people like too). Probably my favourite thread on Era.

Yeah. It's like "I hoped this thread would die in a few weeks and instead you're permanently in the front page corrupting muh vidyagaims with POLITIKS!". But I'm glad they expose themselves like that so I can put them on ignore. :)
 

Pandora012

Moderator
Oct 25, 2017
5,496
Why are the uniforms in fantasy high schools so damn complicated!? And why would the girls wear stuff like this?

cover-.jpg

I don't really see the issue with this outfit, and actually really like it. And you mentioned why "uniforms in fantasy high schools so damn complicated," I mean it's in a fantasy world. I suppose to make it more even the male's outfit could be more out there.

Edit: That's what I get for waiting to respond. Just saw your latest post regarding it. That said, I think the outfit is fine.
 

Dary

Member
Oct 27, 2017
8,416
The English Wilderness
It's so sad to think that things used to be much more gender-neutral during the NES - SNES era and earlier; probably not coincidentally, that's the last time she played regularly, up until we met and started dating, and I introduced her back to games. Dudebro games have completely eclipsed less edgymacho alternatives in the public eye almost entirely (the only exception being, again, Nintendo). You don't see ads for games that don't targed the teen-young adult male demographic anymore, unless it's a Nintendo game.
TBF it was like that during the S/NES era, too, it just wasn't as obvious as they were targeting preteen boys, rather than adolescent ones. It started to veer upwards around the time of Mortal Kombat and Doom, when video games started getting a bad rep for violence.

Some of the ads from the 90s are sexist as hell - far worse than what we have now, for sure.
55b99b5cdd0895307e8b4622-750.jpg

spellbound.jpg

83841286.jpg

6389bb2c6679f9df270d7fc726d68a43--retro-games-retro-video-games.jpg
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
TBF it was like that during the S/NES era, too, it just wasn't as obvious as they were targeting preteen boys, rather than adolescent ones.

Yeah, agreed. And of course there was this default of having a male character trying to recue a female one (which, for all I love Miyamoto, he contributed a lot to).

It started to veer upwards around the time of Mortal Kombat and Doom, when video games started getting a bad rep for violence.

Exactly, but that's the tail end of the SNES era (1993+), and even then, Mortal Kombat didn't really have a lot of notable copycats. It was when Sony entered the fray that it got amped up to eleven and male teen became the standard target demographic. Which I guess makes sense, as those would be the kids of the NES - SNES era...

Some of the ads from the 90s are sexist as hell - far worse than what we have now, for sure.
55b99b5cdd0895307e8b4622-750.jpg

spellbound.jpg

83841286.jpg

6389bb2c6679f9df270d7fc726d68a43--retro-games-retro-video-games.jpg

These are still shocking every time, definitely one thing that's improved now. Most of these look like parodies you'd see in The Onion!
 

Spyware

Member
Oct 26, 2017
2,455
Sweden
Yeah, agreed. And of course there was this default of having a male character trying to recue a female one (which, for all I love Miyamoto, he contributed a lot to).
Yeah wow, can't they stop this shit soon?
I got a very bad taste in my mouth when I saw the reveal of the story in Odyssey with the forced marriage (with themed Amiibo of course, Peach standing there in her wedding dress going "oh dear me!"). Forced marriage isn't in itself a huge problem to use for a villain (see A Series of Unfortunate Events) but it doesn't work when the series is so cartoony and the villain is so toned down. He's not even always a villain!
Note, I have not yet played the game. Maybe it ends up being something else, but eh. I don't know if I even wanna play it due to this ickyness.

Completely separated from the last paragraph, due to some earlier discussions I started to think about the whole girl/woman/anyone falls in love with the male protag thing because of some action or another. It's as if you can't ever just be friends with someone of the gender you fancy. Like, "he stood up for her in a time of need, so now she loves him and wants to marry him and make lots of babies." I hate it. Sure, develop a strong relationship due to the man being heroic or whatever, but seriously just make it platonic or a friendship at least once in a while!
Oh and of course any boy/man and so on also wants to get it on with the women if women are the main characters but that's not because the women did something for them, but just because they are women. Sexy, sexy women.
 

TrainerLyra

Member
Jun 21, 2018
43
I understand exactly what you mean. The missus is far more interested in Nintendo games than Sony or anything else, for example, and I can't blame her (incidentally, this translates into my collection of Wii U games being bigger than my PS3 and PS4 ones combined).

It's so sad to think that things used to be much more gender-neutral during the NES - SNES era and earlier; probably not coincidentally, that's the last time she played regularly, up until we met and started dating, and I introduced her back to games. Dudebro games have completely eclipsed less edgymacho alternatives in the public eye almost entirely (the only exception being, again, Nintendo). You don't see ads for games that don't targed the teen-young adult male demographic anymore, unless it's a Nintendo game.

Which is why seeing Nintendo now appeal to the horny teen too is so depressing. It's as if one of the last safe spaces were obliterated. And not only a safe space for women, but for people of all ages that don't see the appeal in realistic military shooty games. I'm 41, I'm not a hormone-addled teenager anymore. I'd rather play Smash or Zelda than Mortal Kombat or Call of Duty.

It really is sad the way you put it, a last safe space being taken away. As a child Nintendo games provided me with positive idols of feminine and effeminate characters. I loved Bow and Bombette and Watt in Paper Mario. I loved how kickass Princess Peach was in SMB2 and Super Smash Bros. Melee, and even her depiction in Paper Mario was quite empowering and relatable as you can get while still having her be a damsel in distress. And I resonated quite deeply with Link who, despite being a boy, was androgynous, pretty, and never expected to meet the standards of masculine "badassery" that alienated me from so many other games.

But...

Agreed. It feels like at least some Japanese devs are finally starting to get it. Sakurai seems to be one, considering the changes to Zero Suit Samus in Ultimate.

This gives me hope. Samus was always the face of Nintendo's heroines; seeing her reduced to a sex icon over the past decade was depressing to say the least. But I absolutely adore her new design in Ultimate. I think Nintendo are listening, and between this and Animal Crossing and Splatoon I don't believe we'll lose our safe space. Also, unpopular opinion: I think ZSS's Rocket Heels are legitimately cool.

Bayonetta is such an interesting case, though. Half of women will swear she's a feminist icon, the other half will swear she's pretty much a male fantasy doll pin-up. I can definitely see the arguments for both.

Bayonetta is definitely a complicated case, and my own feelings about her are complex. I think Bayonetta is genuinely cool. She's the kind of sexualized character who is so over the top and self-aware, so confident and playful and powerful and *cool*, I think she sells it. She makes it work. I'm not just attracted to Bayonetta; I admire her for her personality and her style. She resonates with me and inspires me.

Yet despite this, I don't like the way Bayonetta's games treat her. I don't like the voyeurism. The creepy ass and crotch shots, the nakedness, the leering camera. What makes Bayonetta cool to me is that she wields her sexuality as an expression of herself, autonomously, and it fits her personality perfectly. But there is no autonomy in voyeurism. It feels entirely disrespectful and gross for her games (the camera in the games themselves, a few screenshots in Smash) to treat her body like an object of desire for the audience regardless of her wishes; of how she feels about it.

And I get that sex appeal is a core part of her character, so from certain angles a bit of visual titillation is inevitable. I'm perfectly okay with that, if it's just a bit, just done briefly tastefully and with the intent of expressing her character rather than titillation for titillation's sake. And that's basically her portrayal in Super Smash Bros. bar a few exceptions. But the outright trophycation of her body- it feels wrong. It feels counter to who she is. It puts the player in control of what is seen, but what makes Bayonetta Bayonetta is that she's the one in control.

I love Bayonetta. I just want her games to treat her with the same admiration and respect that I do. And I do believe that, given her female character designer, she is a real representation of what some women can find cool *and* sexy. That's why these conversations around her are always so complicated, I think. I don't know how to describe it. Bayonetta just *feels* like a character by women, for women- and then put to work for men.


It was absolultely ridiculous that she wasn't playable in New Mario Wii U. I was so mad at that, especially considering well ove 80% of my dozens of hours playing Mario 2 as a kid were as her (her glide is soooo goood). I mean, "Hey, let's bring the cast from Mario 2 back! Mario! Luigi! Toad! Another Toad!" Are you fucking kidding me? >_> Good thing Mario 3D World fixed it and added Rosalina on top.

Yeah. It's like "I hoped this thread would die in a few weeks and instead you're permanently in the front page corrupting muh vidyagaims with POLITIKS!". But I'm glad they expose themselves like that so I can put them on ignore. :)

Peach not being playable in the NSMB series was bullshit and I'll never understand the logic behind it. Super Mario 3D World really made me happy by including her and Rosalina, and I thought maybe a precedent was being set- so I was pretty upset when Odyssey was revealed even if it did mean we get a cute bride outfit.

I hope we get to see her in action again soon. :)
 
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Dary

Member
Oct 27, 2017
8,416
The English Wilderness
Completely separated from the last paragraph, due to some earlier discussions I started to think about the whole girl/woman/anyone falls in love with the male protag thing because of some action or another. It's as if you can't ever just be friends with someone of the gender you fancy. Like, "he stood up for her in a time of need, so now she loves him and wants to marry him and make lots of babies." I hate it. Sure, develop a strong relationship due to the man being heroic or whatever, but seriously just make it platonic or a friendship at least once in a while!
Thus fuelling the entitled "nice guy" narrative that's so prevalent in geek circles.

Games in general suck at human relationships. Especially games built on them. "Be nice to the ladies and they'll return the favour *nudge*nudge*wink*wink*."
 

Spyware

Member
Oct 26, 2017
2,455
Sweden
Bayonetta is definitely a complicated case, and my own feelings about her are complex. I think Bayonetta is genuinely cool. She's the kind of sexualized character who is so over the top and self-aware, so confident and playful and powerful and *cool*, I think she sells it. She makes it work. I'm not just attracted to Bayonetta; I admire her for her personality and her style. She resonates with me and inspires me.

Yet despite this, I don't like the way Bayonetta's games treat her. I don't like the voyeurism. The creepy ass and crotch shots, the nakedness, the leering camera. What makes Bayonetta cool to me is that she wields her sexuality as an expression of herself, autonomously, and it fits her personality perfectly. But there is no autonomy in voyeurism. It feels entirely disrespectful and gross for her games (the camera in the games themselves, a few screenshots in Smash) to treat her body like an object of desire for the audience regardless of her wishes; of how she feels about it.

And I get that sex appeal is a core part of her character, so from certain angles a bit of visual titillation is inevitable. I'm perfectly okay with that, if it's just a bit, just done briefly tastefully and with the intent of expressing her character rather than titillation for titillation's sake.* And that's basically her portrayal in Super Smash Bros. bar a few exceptions. But the outright trophycation of her body- it feels wrong. It feels counter to who she is. It puts the player in control of what is seen, but what makes Bayonetta Bayonetta is that she's the one in control.

I love Bayonetta. I just want her games to treat her with the same admiration and respect that I do. And I do believe that, given her female character designer, she is a real representation of what some women can find cool *and* sexy. That's why these conversations around her are always so complicated, I think. I don't know how to describe it. Bayonetta just *feels* like a character by women, for women- and then put to work for men.
Oh woah this is almost the same thing that I feel! I have not really thought much about it, not enough to really bother to express it. But it is definitely this thing about how she is a powerful woman that is still treated very bad by the camera.
I stumbled upon this trailer a week or so ago, and it made me think of Bayonetta and how it could have been with her. It's for the Heavenly Sword movie that apparently happened? I had no idea. Anyway, it features Nariko doing acrobatic fighting/kills and since she has a very silly "sexy" outfit and they focus a lot on her body it can look pretty bad at times, but they really just show glimpses, not any "fully spread legs fucking the camera in slow motion" shots. This is something that maybe could have looked really cool with Bayonetta?


Edit: That thumbnail tho...

Thus fuelling the entitled "nice guy" narrative that's so prevalent in geek circles.

Games in general suck at human relationships. Especially games built on them. "Be nice to the ladies and they'll return the favour *nudge*nudge*wink*wink*."
Oh yes. :(
Yuck.
 

Lightsbane

Member
Jul 8, 2018
40
I understand why people might get aggravated by this, but at the end of the day what I value the most is the freedom of the artists behind these characters.

And while I'm prohibited by the mods to say that you should simply not purchase these products, I still think that is the most logical way of proceeding.
I am extremely afraid of censorship, in any form, and if we start placing some sort of emotional baggage upon these artists for creating the things they want (be they heavily sexual or not), it will only lead to a future where absolutely no one is content.
 

TrainerLyra

Member
Jun 21, 2018
43
Oh woah this is almost the same thing that I feel! I have not really thought much about it, not enough to really bother to express it. But it is definitely this thing about how she is a powerful woman that is still treated very bad by the camera.
I stumbled upon this trailer a week or so ago, and it made me think of Bayonetta and how it could have been with her. It's for the Heavenly Sword movie that apparently happened? I had no idea. Anyway, it features Nariko doing acrobatic fighting/kills and since she has a very silly "sexy" outfit and they focus a lot on her body it can look pretty bad at times, but they really just show glimpses, not any "fully spread legs fucking the camera in slow motion" shots. This is something that maybe could have looked really cool with Bayonetta?


Edit: That thumbnail tho...


There was maybe one shot in that trailer that felt truly voyeuristic, but otherwise yes this is pretty much exactly how I feel Bayonetta should be portrayed- with some more sass and charisma, of course. :)
 

kyorii

Member
Oct 25, 2017
2,983
Splatlandia
Yeah wow, can't they stop this shit soon?
I got a very bad taste in my mouth when I saw the reveal of the story in Odyssey with the forced marriage (with themed Amiibo of course, Peach standing there in her wedding dress going "oh dear me!"). Forced marriage isn't in itself a huge problem to use for a villain (see A Series of Unfortunate Events) but it doesn't work when the series is so cartoony and the villain is so toned down. He's not even always a villain!
Note, I have not yet played the game. Maybe it ends up being something else, but eh. I don't know if I even wanna play it due to this ickyness.

Completely separated from the last paragraph, due to some earlier discussions I started to think about the whole girl/woman/anyone falls in love with the male protag thing because of some action or another. It's as if you can't ever just be friends with someone of the gender you fancy. Like, "he stood up for her in a time of need, so now she loves him and wants to marry him and make lots of babies." I hate it. Sure, develop a strong relationship due to the man being heroic or whatever, but seriously just make it platonic or a friendship at least once in a while!
Oh and of course any boy/man and so on also wants to get it on with the women if women are the main characters but that's not because the women did something for them, but just because they are women. Sexy, sexy women.
Not to defend that it wasn't off or anything, but the theme and intent of the story to be told with Xenoblade 2 was quite literally "Boy Meets Girl" according to Takahashi.

""A young adult story with a taste of boy-meets-girl. Lately it feels like all I've been doing are games full of devastation, like where your hometown burns down at the start, or the spaceship you're riding crashes(oh wait, that is all I ever do). Sometimes I just wanna try something different!"

As even the last chapter is so named that "Thus Boy Meets Girl"
 

atomsk eater

Member
Oct 25, 2017
3,830
I understand why people might get aggravated by this, but at the end of the day what I value the most is the freedom of the artists behind these characters.

And while I'm prohibited by the mods to say that you should simply not purchase these products, I still think that is the most logical way of proceeding.
I am extremely afraid of censorship, in any form, and if we start placing some sort of emotional baggage upon these artists for creating the things they want (be they heavily sexual or not), it will only lead to a future where absolutely no one is content.

What I read from this is that by asking artists and designers to think a little harder about their choices, it'll lead to some nofunallowed dystopia instead of more well-rounded characters who aren't there just to titillate. Artists don't even get to create uninhibited or unfiltered, as they're beholden to the visions and specs provided by other people working on the game, focus testers and surveys, what they think the audience wants, etc. They already aren't creating free from all feedback and criticism. One of the things you learn about creating art is how to take criticism and balance that with what you want to create or the message you want to convey.

No one is asking for no sexy characters to get made (at least no one that I've noticed in this thread). For me at least I'd prefer if a character has a costume and personality that match up with each other as well as the world they inhabit instead of being virginal super-shy waifu bait in a battle bikini in a world of men armored from head to toe.

And whether or not not buying something is the best way to go (some people in this thread have already spoken out about skipping games they would otherwise buy because of these issues), doing that isn't the be all end all.
 

Eintopf

Member
Jul 8, 2018
783
UK
I understand why people might get aggravated by this, but at the end of the day what I value the most is the freedom of the artists behind these characters.

And while I'm prohibited by the mods to say that you should simply not purchase these products, I still think that is the most logical way of proceeding.
I am extremely afraid of censorship, in any form, and if we start placing some sort of emotional baggage upon these artists for creating the things they want (be they heavily sexual or not), it will only lead to a future where absolutely no one is content.
The issue with this arguement is how it's always applied to female characters. Full artistic freedom is bad because you need someon to tell you when you're getting out of control. Character designs should be representitive of the character's personality. Let's look at an example:

339

This is Pyra from Xenoblade Chronicles 2. She comes off as shy and self-conscious. Yet she's dressed like a space stripper. It's not like she's stuck in her clothes - there's a hotspring scene where Mythra (Pyra's other personality) is wearing a towel. So why would she wear this other than to titillate the straight male otaku demographic. It's a bad character design and someone should call out whomever is responsible for this shit. Yet it got through the initial concept phase and made it into the final product. And when people say that this is a terrible design and should be changed, there's backlash of "don't censor our games!". Those remarks typically come from men. And the irony here, is that they actually got a design changed.

latest


This is a character from Mobius: Final Fantasy. His original outfit is the one on the left and the altered one is the image on the right. When the original design was revealed there was heavy backlash because men couldn't handle a male character with a fanservice design and they got Square Enix to change it. There's some real irony here. I don't mind the outfit being changed. I'm gay so by the fanservice logic, I should like the design. But I don't. Outfits like this guys and Pyra's are stupid and they should be changed to something that isn't so trashy.

I'm not great at discussing, but my point is that outfits in games that serve to get people horny are shit and should only be in porn. Because designs like these are more likely to isolate people who would consider buying these games and they should be called out and changed for the better.
 

Lightsbane

Member
Jul 8, 2018
40
I understand all your points, but if the intent of these companies and/or creators is to titillate, why should they be prevented from doing so?

If Hideo Kojima wants scantily-clad women in his games, is it alright for us to step in and say "NO! You've had your fun! Now create what I want or don't create anything at all."?
Maybe it is. But it scares me.
 

Eintopf

Member
Jul 8, 2018
783
UK
I understand all your points, but if the intent of these companies and/or creators is to titillate, why should they be prevented from doing so?

If Hideo Kojima wants scantily-clad women in his games, is it alright for us to step in and say "NO! You've had your fun! Now create what I want or don't create anything at all."?
Maybe it is. But it scares me.
In Xenoblade 2, game director Tetsuya Takahashi wanted to make a 'boy meets girl' story. He said nothing about a hentai game.
 

PhazonBlonde

User requested ban
Banned
May 18, 2018
3,293
Somewhere deep in space
I understand all your points, but if the intent of these companies and/or creators is to titillate, why should they be prevented from doing so?

If Hideo Kojima wants scantily-clad women in his games, is it alright for us to step in and say "NO! You've had your fun! Now create what I want or don't create anything at all."?
Maybe it is. But it scares me.
Read the OP and at least a little of the thread, I'm pretty sure this has been addressed.

In summary, we're not preventing anyone from doing anything. Criticism is NOT censorship. Also nice strawman ya got there
 

Lightsbane

Member
Jul 8, 2018
40
In Xenoblade 2, game director Tetsuya Takahashi wanted to make a 'boy meets girl' story. He said nothing about a hentai game.

But he's still portraying the characters as he wishes to portray them, right?
His reasons are, of course, his own. Maybe he's doing it for sales. Maybe he's doing it because he likes naked bodies. I will never know, but I certainly won't get in his way.

The most I would do is not buy his product.

Edit: By the way, I hope I'm not coming across as offensive. I think this is a sensitive topic.
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
I understand all your points, but if the intent of these companies and/or creators is to titillate, why should they be prevented from doing so?

If Hideo Kojima wants scantily-clad women in his games, is it alright for us to step in and say "NO! You've had your fun! Now create what I want or don't create anything at all."?
Maybe it is. But it scares me.

I'm glad you found something important to be scared about.
 

Eintopf

Member
Jul 8, 2018
783
UK
But he's still portraying the characters as he wishes to portray them, right?
His reasons are, of course, his own. Maybe he's doing it for sales. Maybe he's doing it because he likes naked bodies. I will never know, but I certainly won't get in his way.

The most I would do is not buy his product.
If I designed a male character in a JRPG wearing speedos that were very short and vert tight, had nipple tassles and 10-inch stilletos, but is incredibly shy and self-concsious (while have the body of a model), I should get called out on my bullshit and it shouldn't make it very far in the character design process.

A lot of us in this thread like Japanese games, but unless we want to be stuck playing retro games, we don't have much choice.
 

Deleted member 12009

User requested account closure
Banned
Oct 27, 2017
1,141
I understand all your points, but if the intent of these companies and/or creators is to titillate, why should they be prevented from doing so?

If Hideo Kojima wants scantily-clad women in his games, is it alright for us to step in and say "NO! You've had your fun! Now create what I want or don't create anything at all."?
Maybe it is. But it scares me.

Why is it not ok to criticize art? I am an professional artist, I am frequently criticized, it's up to me to determine whether or not I want to act on that critique. Art is not made in a bubble, with some creative director saying to me, or anyone else: 'Hey, do WHATEVER you want. You're the artist!'

Not to mention that, especially here in the gaming, the insular nature of the industry is keeping people with alternative voices out- both because it's a place for privileged people (men from high-income families who can afford art school/game design school) and made up of mostly men who grew up playing homogeneous, male dominated games. Problematic practices SHOULD be called out because it allows room for alternative perspectives and brings to attention the necessity for art and artists who are not simply regurgitating 'what they know' and challenge norms that dominate the creative landscape. The fact that sexy females are the norm (though becoming less common in the west) should be brought into question. If it was the other way around, I'd say the same thing, because we need far more diversity IN GENERAL in design, writing, and leadership.

In his defense, as someone in the arts myself, it is a scary thought for many of us, both men and women, because it reminds us of past periods in time.

There is literally no reason to feel this way. I'd be more fearful of being criticized for changing norms than for (edit:) maintaining them.
 
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Oct 25, 2017
13,246
Creative freedom doesn't give anyone immunity from criticism. Same reason you can't just design racist shit and expect no blowback.

And it's not even creative freedom, so much as pandering to a shrinking base of customers.
 

atomsk eater

Member
Oct 25, 2017
3,830
In his defense, as someone in the arts myself, it is a scary thought for many of us, both men and women, because it reminds us of past periods in time.

I don't really know how to respond to the scared thing because... what, specifically, are you scared of happening? This same type of criticism happens for basically every form of media, and people are still free to create what they want at the end of the day. I can't speak for everyone but I'm pretty sure majority opinion isn't that creation of sexy characters shouldn't be criminalized or a punishable offense.

I understand all your points, but if the intent of these companies and/or creators is to titillate, why should they be prevented from doing so?

If Hideo Kojima wants scantily-clad women in his games, is it alright for us to step in and say "NO! You've had your fun! Now create what I want or don't create anything at all."?
Maybe it is. But it scares me.

I think it will be easier to understand where we're coming from if you drop the line of thinking that we're trying to bully designers and developers into doing things our way or not at all. None of us have the power to do so, and at best we'll just sigh and begin the next round of discussion on what characters were done well and which weren't.
 
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Dary

Member
Oct 27, 2017
8,416
The English Wilderness
Ultimately, the real solution is to push for more diversity in game development, and to broaden its creative horizons. If we had more choice - if titty waifu trash was a niche and not the norm - then we could take our money elsewhere.

Unfortunately, decades of (not-so) subtle sexism and toxic masculinity has given men a sense of ownership over the medium, which they're now going all out to retain.
 

ClickyCal'

Member
Oct 25, 2017
59,687
I understand all your points, but if the intent of these companies and/or creators is to titillate, why should they be prevented from doing so?

If Hideo Kojima wants scantily-clad women in his games, is it alright for us to step in and say "NO! You've had your fun! Now create what I want or don't create anything at all."?
Maybe it is. But it scares me.
Isn't the whole point that her design contradicts with the story?
 

Akainu

Unshakable Resolve
Banned
Oct 27, 2017
8,242
Everywhere and nowhere
The design of FF characters becomes really inconsistent in the PSX-era, likely largely due to the exit of Amano as the design lead. It's really unfortunate too, because the designs go from these really creative, unique creations to waifus or every(wo)man characters. Characters that just fulfill roles or don't have much inspiration or depth to their design. FF7 and FFIX at least had variety to their designs, but as time went on, all the designs just became much more flat and anime.

I really, really miss Amano. Yet at the same time, if I had to guess why he left it was probably because of either a) money or b) losing creative freedom (probably both). So they chose artists with considerably less vision and more anime design philosophies, and we have... well, the current Squenix. And this just seems to be the status quo now. Either you're designing anime characters or you aren't designing characters for video games in Japan (or seemingly Asia more widely).
Thats funny.

https://kotaku.com/5952339/the-artist-behind-final-fantasy-just-wants-to-draw-cute-girls
 

Germanzepp

Member
Mar 7, 2018
71
User Banned (3 Days): Trolling.
Who else keep coming back to the thread to see the pictures! hi five guys, i kwon i can't be the only one. It's a joke. It's real. And hope that dont get banned. But well, that's all.
 
Oct 28, 2017
1,956
Outfits like this guys and Pyra's are stupid and they should be changed to something that isn't so trashy.
or not? i mean, it's what you usually see in fantasy jrpgs, they put dress/armor/weapons (and even hair, lol) practicality in last place and prioritize design (with or without skin exposure). i mean it's digital, having high heels and sand doesn't really give you disvantages unless the developer choose to implement it. you can criticize that a skimpy armor won't defend you but in games it's just a matter of numbers and it's clear those games don't focus on that, so that's a moot point.
i would have left the mobius design as it was btw, i'm for fanservice for all
 

Eintopf

Member
Jul 8, 2018
783
UK
or not? i mean, it's what you usually see in fantasy jrpgs, they put dress/armor/weapons (and even hair, lol) practicality in last place and prioritize design (with or without skin exposure). i mean it's digital, having high heels and sand doesn't really give you disvantages unless the developer choose to implement it. you can criticize that a skimpy armor won't defend you but in games it's just a matter of numbers and it's clear those games don't focus on that, so that's a moot point.
i would have left the mobius design as it was btw, i'm for fanservice for all
The issue is that it isn't equal. It's not about numbers or practicality, it's about having clothing that the character would actually be comfortable wearing and not just pandering to horny otakus.
 
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Persephone

Persephone

Member
Oct 25, 2017
4,435
I wish I had a PC that could run FFXV windows edition so I could mod Cindy into having actual clothes :/ alas my laptop would probably shortcircuit if I tried
 
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