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Chekhonte

User banned for use of an alt-account
Banned
Oct 31, 2017
1,886
The first playthrough story is a lot better in restrospec. Once you've beaten the game fully and understand what's going on the scenes are a lot more better since you know the context behind them. Makes playing the game again from A enjoyable. 2B is actually a pretty boring character pre C ending.
I respect your experience but I just don't share it. I played through it once on ps4 and then again on PC because I was missing the experience that so many people were having but I just don't get it.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,385
I don't think it's misleading. It caps off that part of the story. I think it's kinda cool. It's like the end of a (very long) episode of a TV show.
 

KujoJosuke

Member
Oct 25, 2017
7,828
NieR Automata isn't even that long.

12 hours for A
6 for B
10 for C

on average. Maybe add a little for sidequests. I had 87% done with 37 hours for ending E.

I respect your experience but I just don't share it. I played through it once on ps4 and then again on PC because I was missing the experience that so many people were having but I just don't get it.

Route A felt 100% different to me on my replay after I had gotten E. Every line of dialogue, every action has new meaning.
 

Nephtes

Member
Oct 27, 2017
4,552
NieR Automata isn't even that long.

12 hours for A
6 for B
10 for C

on average. Maybe add a little for sidequests. I had 87% done with 37 hours for ending E.

I think it depends on how you did it...
I had 20 hours in A, 10 in B before I even started C... But I also have 73% of the side quests done.

I did a loooooooot of side quests before realizing there was fast travel later. -_-
 

KujoJosuke

Member
Oct 25, 2017
7,828
I think it depends on how you did it...
I had 20 hours in A, 10 in B before I even started C... But I also have 73% of the side quests done.

I did a loooooooot of side quests before realizing there was fast travel later. -_-

I mean I didn't even know there was fast travel and was doing side quests as they showed up. I still managed to get A in 16 hours. B was 10-ish and C was 11-ish. I think. It's been a while. On my replay I blew through it and probably got E in like 25 hours or less.
 
Oct 25, 2017
2,263
Wanna know what is worse OP? Beating the final boss of Route B, then self destruct during the bunker in the credits, getting a joke ending and being booted to the main screen, reloading your save and finding out you have to beat the final boss again.
 

Bakercat

Member
Oct 27, 2017
10,154
'merica
I think it's funny how during parts of the game where it's dramatic or something and I'm like nah, I'll do it later the screen will go black and say that since I fucked off somewhere else humanity is doomed and whatnot; then the credits role super fast in like 5 seconds lol.
 

KujoJosuke

Member
Oct 25, 2017
7,828
Wanna know what is worse OP? Beating the final boss of Route A, then self destruct during the bunker in the credits, getting a joke ending and being booted to the main screen, reloading your save and finding out you have to beat the final boss again.

Actually that's fucking amazing

Also probably getting ending B since that's that one that puts you back in the Bunker
 

Deleted member 25702

User requested account closure
Banned
Oct 29, 2017
370
After you beat Route A, you're explicitly told to keep playing to find out more about the story. The beginning of Route B lays a strong foundation that you'll see more about 9S, his role, and filling in the holes of his story from A. Then, when B still ends at the same place, you get the C/D preview which is a new Route of the campaign. The logical flow is there if you have intrigue in the story, but I can see why people wouldn't care (which is a shame if you ask me). But I can't agree with calling it "misleading."

Also, while the game has 5 story endings, we're effectively talking about 3 playthroughs. After C or D, you get scene select, which can put you right at the C/D split, and once you've done both C and D, you get the option to finish with E. The difference between 3 and 5 here is substantial.
 
Last edited:

[Sigma]

User requested ban
Banned
Oct 30, 2017
676
Im just baffled by this, in my mind, everything about how Nier: Automata is formatted is genius.
 

Deleted member 11018

User requested account closure
Banned
Oct 27, 2017
2,419
Maaan some of you are fast :( it took me 52 hours to complete the game. Iirc there was a popup in the westen release from the publisher telling explicitly the game was not over and the story continues... but if one alt+F4s during the scroll i guess it's never seen xD
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
Im just baffled by this, in my mind, everything about how Nier: Automata is formatted is genius.
I agree.

However, I think it's also quite obvious why opinions on it are diverging a lot. It's not a game that is super polished, or designed to be easily digestible. And with that I'm not trying to say that it's somehow objectively "better" than more conventionally designed games (whatever that would even mean) -- just that it's unsurprising that a more unconventional design is also more polarizing in its appeal.
 

melodiousmowl

Member
Jan 14, 2018
3,776
CT
... It's not a game that is super polished..
I never got people who said this - theres barely any bugs, and everything in the game seems pretty complete.

More importantly, its 60fps and clearly the graphics are pared back because they throw so much on-screen at once, and of course a lot of it is just purely stylistic - because they can have super modern looking things in the game, the look of the robots is clearly meant to look like simple toys.
 
Oct 25, 2017
12,629
While the route system is neat... god Route B is a slog.

Route A is enjoyable but lacks meat story wise

Route B has most of the meat of the story, but is just awful to get through

And C is probably the best thing in the game.

But the way the game is constructed and what they wanted to do, I don't see any alternative strategy to doing it while conveying the story naturally.
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
I never got people who said this - theres barely any bugs, and everything in the game seems pretty complete.
I'm not personally someone who is at all bothered by lack of polish (in fact, it's often a sign that a game might appeal to me more because extremely polished games often have a huge budget which usually means that they can't take any significant risks), but I think it's clear that Nier:A is not polished.
And it's not even primarily graphical -- compared to the big AAA spectacle games where every sequence is choreographed, every button press is focus tested and every scene is carefully placed, Nier:A can easily seem like more of a random assortment of mechanics, tasks, and even entire game types! Of course, there are games which are even less polished, and obvious bugs would be a sure sign of that, but just being relatively bug free isn't enough to get to the level of polish that is expected in a modern mainstream high-budget title.

I do want to stress again that Nier:A is easily one of my favourite games of 2017.
 
Oct 25, 2017
12,629
I only beat Route A. Not even bothered or interested enough to see more. I don't hate the game. I like it but its super overrated


giphy.gif


I don't even know how this is an opinion.

"I didn't feel like playing more. Game is overated"

You didn't touch the part of the game people are constantly praising about.
 

Papercuts

Prophet of Truth
Member
Oct 25, 2017
11,056
giphy.gif


I don't even know how this is an opinion.

"I didn't feel like playing more. Game is overated"

You didn't touch the part of the game people are constantly praising about.

Many people consider route B a slog even when they like the game, I don't blame anyone for not forcing through to the rest of it.
 

Mediking

Final Fantasy Best Boy (Grip)
Member
giphy.gif


I don't even know how this is an opinion.

"I didn't feel like playing more. Game is overated"

You didn't touch the part of the game people are constantly praising about.

Don't get me wrong. Its fun as heck and good music. But when a constantly and consistently praised game doesn't hit me as near flawless... I say its overrated to me.

Pretty much I didn't feel enough pull to even do more Routes. I might return to it someday.
 

KujoJosuke

Member
Oct 25, 2017
7,828
Don't get me wrong. Its fun as heck and good music. But when a constantly and consistently praised game doesn't hit me as near flawless... I say its overrated to me.

Pretty much I didn't feel enough pull to even do more Routes. I might return to it someday.

Calling something "overrated" is the laziest way to criticize anything because it means nothing.

Route A is pretty much the prologue/set up of the game. You haven't even seen anything.

It's like watching/reading Fellowship Of The Ring (regardless of your feelings on LOTR) and not seeing Two Towers or Return Of The King, then saying it's "overrated". You don't even know what happens.
 

Mediking

Final Fantasy Best Boy (Grip)
Member
Calling something "overrated" is the laziest way to criticize anything because it means nothing.

Route A is pretty much the prologue/set up of the game. You haven't even seen anything.

I'm not like everyone else. When I say something is overrated then I mean it.

But am I gonna return to it someday so I can get a better opinion? Of course
 

BocoDragon

Banned
Oct 26, 2017
5,207
To me, this is the Castlevania SotN syndrome... or maybe Chrono Trigger. Plenty of games have ending credits after their not so final endings.
 
Oct 25, 2017
14,741
Maaan some of you are fast :( it took me 52 hours to complete the game. Iirc there was a popup in the westen release from the publisher telling explicitly the game was not over and the story continues... but if one alt+F4s during the scroll i guess it's never seen xD
80 for me. Taking so long and never fast travelling completely ruined the gameplay, though. I got way too overpowered way too quickly.

I have more fun than I should retrying against bosses/enemies I shouldn't be fighting yet.

Had the same experience with an optional area in God of War (2018). First playthrough I hated it. It was such a slog, not fun at all, took way too long. On my second playthrough, on a harder difficulty, I just waited until I finished the main story and it was over very quickly because I was actually in the proper level for that area. It was actually kind of fun.
 

iamsirjoshua

Member
Oct 28, 2017
1,026

hikarutilmitt

Member
Dec 16, 2017
11,451
You're wrong because it is an end to the game and therefore the credits should roll.

Everything about the design of Nier Automata is obnoxiously and needless complicated

The whole playthrough and route system is just a huge barrier to actually consuming the story. Its never justified and the 'true' ending isnt worth the hassle

Honestly people should probably just check out at the first credits
This is incredibly terrible and
It's a plebeian filter.
Pretty much this, as much as I would hate to agree with these things normally.
 
Oct 25, 2017
12,629
Many people consider route B a slog even when they like the game, I don't blame anyone for not forcing through to the rest of it.

I completely agree. Route B sucks to go through. I just had issue with the word overated being used, when they never touched the part people mostly rave about being "Route C"

Don't get me wrong. Its fun as heck and good music. But when a constantly and consistently praised game doesn't hit me as near flawless... I say its overrated to me.

Pretty much I didn't feel enough pull to even do more Routes. I might return to it someday.

Ah, so its your "my soulsborne".

Fair enough
 

Deleted member 35011

User requested account closure
Banned
Dec 1, 2017
2,185
I like the way the game is formatted. The "endings" are especially great because the tone changes drastically depending on when you choose to say the game is over. If you stop at Ending A the story seems fairly straightforward and optimistic, then you play B and start to think something is amiss. Then as soon as you hit Route C...I think that if the game was formatted as just "chapters" or if there weren't credits the game wouldn't feel the way it does.

The fact that those stopping points are endings is what really makes the game for me. I never want the Yoko Taro system of endings to change, but I'm afraid that people constantly missing out on content and judging the game just because they saw credits at some point will mean that the next Nier won't be like this. And it would be a huge pity in my opinion. There's not many other games like it and I love it dearly.

Plus even something like Route B, which is mildly repetitive, is still fun in that it lets you absorb the world building that flew over your head the first time and makes everything a lot better.

Love this system a lot and I'll be very sad if it gets changed.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
You're not entirely wrong, but Taro's games are all about defying what's considered the norm as well as expectations in games, so he does stuff like this specifically to mislead and throw people off... The disclaimer is pretty direct tho, so if somebody missed that there's more then that's entirely on them, IMO, plus the internet is plagued with people yelling "THERE'S THREE STORIES, PLAY THEM ALL" so yeah.
 

KujoJosuke

Member
Oct 25, 2017
7,828
Still lol at that post about NieR's system being needlessly complicated tho

Like maybe if you're an idiot

Oh no I got ending A but it says to load my save again? That's way too much for me to handle, I have literally never done something like this before
 

stupei

Member
Oct 26, 2017
2,801
Don't get me wrong. Its fun as heck and good music. But when a constantly and consistently praised game doesn't hit me as near flawless... I say its overrated to me.

Pretty much I didn't feel enough pull to even do more Routes. I might return to it someday.

I kept thinking it was kind of overhyped for most of my playthrough too and a lot of the game seems almost simple -- very clear, direct, and well made --that I thought early on that I had witnessed all the things that were being praised already and, you know, it's good, it's fine, but a bit over the top in people's reactions.

The game definitely changed my mind in the end.

Which isn't to say that everyone will have that reaction, but I do think it is deceptively simple and straight forward in a way that makes it easy to assume you have a pretty clear handle on what everyone is praising, all you might be missing are a few story beats right, but it definitely evolves in a way that caught me off guard, very much when I stopped looking and expecting it.
 

hikarutilmitt

Member
Dec 16, 2017
11,451
I can sort of see the arguments about Route B being a slog because of it retreading the story beats and some of the areas, but the gameplay is actually different and it's from a different perspective entirely. this keeps it from being a terrible filler section and makes it actually a good way to experience it, IMO.

But anyone not getting to and playing Route C and beyond is robbing themselves.
 

Sev

Member
Oct 27, 2017
422
I feel like it's not the game's fault if you genuinely think route A is the proper ending and things end there lol
 

Riversands

Banned
Nov 21, 2017
5,669
Huh? The game ends when it has finished, that's how it is supposed to be. The thing is the game does indeed end. What you are playing is called new game plus
 

signal

Member
Oct 28, 2017
40,228
To me, this is the Castlevania SotN syndrome... or maybe Chrono Trigger. Plenty of games have ending credits after their not so final endings.
Isn't that pretty different though. You can't keep playing SotN after the credits to see more, can you? Nier: A rolls credits despite expecting you to keep playing.