Made it a ways into Bomber Crew. It's great! Very much like a smaller-ship version of FTL in ways, i.e. moving around your crew to respond to things. I love the idea of scanning the skies and spotting enemies/targets, etc. There are other little touches that make it awesome as well, such as your plane taking visible damage as it's getting shot up.
I need more time with it to come close to a final verdict, but so far it is in no way shape or from a waste of time or money having it on the Switch. I look forward to playing it and the eventual dlc.
Wow I guess I dodged a bullet with Battle Chasers, sounds disappointing, this is why I'm extremely picky with who I trust when looking fot RPG impressions. Turn based combat is tricky because you need a good, engaging combat system but unless you also nail encounter design and difficulty balance in general, it's useless.
Don't get Battlechasers. It's...grindy and unnecessarily so. If it's a choice between Battlechasers and Ys VIII, go with Ys.
I am going to be more cautious recommending Cosmic Star Heroine. It's a good game. I am not as effusive with the praise. I feel like it can drag, and at a point the battles lose a lot of engagement.Again, its worth repeating, Cosmic Star Heroine is on pre-sale right now for $13.50. I can't overstate the quality of that game. It's like Shovel Knight and Hollow Knight as games that are absolutely mis-priced at $14.99 (actually they fixed Shovel Knight + all its additional content for $24.50).
Pre-order Cosmic Star Heroine if you want a great turn based JRPG. (or check out that Banner Saga game, I haven't yet but heard excellent things)
I am going to be more cautious recommending Cosmic Star Heroine. It's a good game. I am not as effusive with the praise. I feel like it can drag, and at a point the battles lose a lot of engagement.
Still a good game, and a decent value, but it isn't some amazing game. It is a great evolution of the Zeboyd games though, and I would recommend people watch some videos, read some more impressions etc. Listen to the playthroughs Kat Bailey did for USgamer on Axe of the Bloodgod podcast. It isn't a universal JRPG for everyone.
Apparently we're both unlucky ;(OMG bomb chicken might unlock in 30 mins for me if i am lucky.
Cosmic Star Heroine doesn't have the universal critical praise that Shovel Knight and Hollow Knight have. Its metascore is about 10-15 points lower than those games on every system they are on.Again, its worth repeating, Cosmic Star Heroine is on pre-sale right now for $13.50. I can't overstate the quality of that game. It's like Shovel Knight and Hollow Knight as games that are absolutely mis-priced at $14.99 (actually they fixed Shovel Knight + all its additional content for $24.50).
Pre-order Cosmic Star Heroine if you want a great turn based JRPG. (or check out that Banner Saga game, I haven't yet but heard excellent things)
Yep :( just checkedApparently we're both unlucky ;(
Edit: oh I didn't know that Holy Potatoes A Weapon Shop was getting ported on switch. Might double dip, but shit, too many things this week
That game is so good i dunno how i ever missed it i did remember seeing it in one of the directs.I finally collected my first bounty in Flinthook.
Yeah, I'm going to be playing this for some time to come.
How is the framerate on Switch? Is it 30 or 60? Loading times?
That game is so good i dunno how i ever missed it i did remember seeing it in one of the directs.
Srry for dp
For sure, I already own it on Vita but I'm just waiting for the right time to jump in.Again, its worth repeating, Cosmic Star Heroine is on pre-sale right now for $13.50. I can't overstate the quality of that game. It's like Shovel Knight and Hollow Knight as games that are absolutely mis-priced at $14.99 (actually they fixed Shovel Knight + all its additional content for $24.50).
Pre-order Cosmic Star Heroine if you want a great turn based JRPG. (or check out that Banner Saga game, I haven't yet but heard excellent things)
There's a specific option to dash by tapping forward twice in the settings menu.Yo 20XX is the real deal, thanks for the recommendation, guys. I'm digging it a lot.
No button binding is annoying but it wouldn't be much of a problem if I could dash by tapping forward twice... I keep doing it instinctively lol. That aside, the character and the dash especially feel a bit too slow, but I think it's simply to make the movement upgrades more meaningful so it's fine.
For sure, I already own it on Vita but I'm just waiting for the right time to jump in.
You can dash by double tapping. MMZ gave me the muscle memory for the double tap for the rest of my life.Yo 20XX is the real deal, thanks for the recommendation, guys. I'm digging it a lot.
No button binding is annoying but it wouldn't be much of a problem if I could dash by tapping forward twice... I keep doing it instinctively lol. That aside, the character and the dash especially feel a bit too slow, but I think it's simply to make the movement upgrades more meaningful so it's fine.
For sure, I already own it on Vita but I'm just waiting for the right time to jump in.
There are moments that push me like Celeste did. The game has a specific rhythm that I really like.I bought Miles & Kilo based on an earlier recommendation by Tebunker in this thread. Surprisingly good game, perfect for portable play and with good (but not overused) HD Rumble. The game is a mix between normal game mechanics segments (the boy) and autorunner segments (the dog).
If you'd like a NES-style game with short and varied levels designed for speed running, this might be a game for you.
A lot of the mixed reviews are because the game was buggy when it first came out for PC and PS4. All those bugs have been ironed out and the Switch version is a much more polished product.Cosmic Star Heroine doesn't have the universal critical praise that Shovel Knight and Hollow Knight have. Its metascore is about 10-15 points lower than those games on every system they are on.
Maybe they should have called it Cosmic Knight.
Cosmic Star Heroine doesn't have the universal critical praise that Shovel Knight and Hollow Knight have. Its metascore is about 10-15 points lower than those games on every system they are on.
Maybe they should have called it Cosmic Knight.
Here's some footage of next week's Heroki. This is all undocked:
https://twitter.com/SP_Central/status/1017224961943990272
To be fair, I am actually rebuying it on Switch.Cosmic Star Heroine is currently at a 90% user score on Steam which admittedly isn't as good as Shovel Knight (96%) or Hollow Knight (94%) but is at least in the same general ballpark. Hardly any Metacritic sites reviewed the game at launch (due to me getting codes out to reviewers late plus the close proximity to Persona 5's release date) & the game was very buggy at launch (which has since been fixed). I expect the Switch Metacritic score for the game will be drastically better since the game is built for portability, it has all the fixes & improvements we've put into the game since the initial launch, and it's a fantastic port.
I know you've talked to Kat Bailey in the past, and I am wondering if you heard her thoughts on Ace of the Bloodgod as she played through it? I tended to agree with some of her thoughts as they aligned with what I had played, but I am still willing to give another for portable.
Absolutely. It's also very possible to finish, not exceedingly tough like other roguelites. A run can be anywhere from 1-2 hours depending on what you do.
Oh, I am sure all of that is true.Cosmic Star Heroine is currently at a 90% user score on Steam which admittedly isn't as good as Shovel Knight (96%) or Hollow Knight (94%) but is at least in the same general ballpark. Hardly any Metacritic sites reviewed the game at launch (due to me getting codes out to reviewers late plus the close proximity to Persona 5's release date) & the game was very buggy at launch (which has since been fixed). I expect the Switch Metacritic score for the game will be drastically better since the game is built for portability, it has all the fixes & improvements we've put into the game since the initial launch, and it's a fantastic port.
I believe in general they did, Kat mentions that she found it too easy to get locked in on a routine in combat thay works. Just find a group of skills that work together and use that routine in each fight.I listened to the first couple of podcasts about the game but never finished it. Did they like it in the end?
I believe in general they did, Kat mentions that she found it too easy to get locked in on a routine in combat thay works. Just find a group of skills that work together and use that routine in each fight.
'RXN -Raijin-' is currently on sale in the Japanese eShop at the price of ¥999.
It's not only a 76% of discount, it also should be noted that this game was retired from the European eShop months ago, to never come back.
I have also found this web selling Japanese eShop cards at a much better price than PlayAsia. It's called Sea Gamer Mail.
https://www.seagm.com/nintendo-wii-3ds-eshop-prepaid-card-japan
Including the Paypal fee, I have paid €9.11 for a ¥1000 Japanese card.
It has been delivered in the same minute of my purchase and I have activated the card without problems.
Downloading the game now.
So hurray! This was the only Switch exclusive shmup that I was missing in my library.
'RXN -Raijin-' is currently on sale in the Japanese eShop at the price of ¥999.
It's not only a 76% of discount, it also should be noted that this game was retired from the European eShop months ago, to never come back.
I have also found this web selling Japanese eShop cards at a much better price than PlayAsia. It's called Sea Gamer Mail.
https://www.seagm.com/nintendo-wii-3ds-eshop-prepaid-card-japan
Including the Paypal fee, I have paid €9.11 for a ¥1000 Japanese card.
It has been delivered in the same minute of my purchase and I have activated the card without problems.
Downloading the game now.
So hurray! This was the only Switch exclusive shmup that I was missing in my library.
Played the 5 first levels of 'RXN -Raijin-', is not a good game. It's in a tier of quality close to some of the worst doujin shmups that I have played based in commercial animes.
Indeed, they have wasted a lot of money in producing animated videos, vocal songs, hiring a cast of professional actors and also hiring a lot professional graphic designers coming from the manga scene.
But at the end, they don't even try to design a shmup, with a game filled with unskippable dialogues and really short levels breaking the flow of a good designed arcade game, whose only purpose is to tell a story.
Plus a bad performance, it doesn't matter if you play in portable or in docked mode. But I can live with the bad performance, and this is not the greatest problem of the game.
Only recommended to heavy collectors of Japanese shmups who really want to have any released game in their systems.
Specially disappointing coming from Gulti, a company that I respect a lot, funded by ex-Seibu Kaihatsu members and that in the last generation produced the amazing 'Mamorukun Curse!' together with G.rev.
How a company that has a deep knowledge of the genre has ended producing this trainwreck of game and wasting this pile of money by using the budget of a big production, it's something that I don't understand.
How is this game? I was interested in it but it was kind of pricey and I couldn't find much in terms of impressions/reviews when it came out.
read about slowdowns and input lag on few sites. lmk how the game runs. bullet heaven review tore into the game
I am going to be more cautious recommending Cosmic Star Heroine. It's a good game. I am not as effusive with the praise. I feel like it can drag, and at a point the battles lose a lot of engagement.
Still a good game, and a decent value, but it isn't some amazing game. It is a great evolution of the Zeboyd games though, and I would recommend people watch some videos, read some more impressions etc. Listen to the playthroughs Kat Bailey did for USgamer on Axe of the Bloodgod podcast. It isn't a universal JRPG for everyone.
I feel like it can drag, and at a point the battles lose a lot of engagement.
I'm sort of thinking about Pocket Rumble, but as is usual for fighting games, I'm put off of it because of the split D-pad on the Joycon. It's a simpler fighter, I know, so maybe it doesn't matter for that game?
It's a real bummer to go into the eShop and see Samurai Shodown V right there and not really be able to buy it because it's basically unplayable in handheld mode for me, which I when I would play it.
mood : Seriously considering a petition to bring Full Metal Furries to the switch.
it has been a while that I played a non switch game that felt so PERFECT for the system.
It is a class based beat em up with rpg progression and hilarious writting by the creators of Rogue Legacy. Basically Castle Crashers on steroids
It is CREATED to be played coop so much that singleplayer has you changing between 2 characters/classes in a Marvel vs Capcom way.
Besides being a beat em up, there are more reasons why it is perfect for the switch : Like the main buttons and sticks needed for the most part of the game is EXACTLY what you have one a sideways joycon. And it is SO EASY to drop in and drop off. And it is a beat em up with lots of checkpoints and saves between stages so perfect for 5 minute handheld play that gives you some progress.
So would you guys sign and spread?
Anyone has any confirmation this is possible (as in microsoft didn't helped finance the game)?
Because if nintendo wants 30 indies it will need some GOOD stuff to balance the generic =P