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Legacy

One Winged Slayer
Banned
Oct 25, 2017
15,704
Liking what I've seen so far, I think the MS score will settle at 85. I'm pre-ordering tonight
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
...wouldn't a D&D group inspiration lead to a more connected story that adjusted to the party? I don't really get the logic of "D&D -> not intertwined", hah.
Depends on the style of the DM, but often railroading players into a narrative is rather boring and it's more fun to let them chose their goals motivations and build storylines around that, while building towards a larger story along the way. For the players, it's a lot more fun for them to achieve or chase that ambition they wrote up in the character sheet than to care about whatever lich is waiting in a tomb you've decided they need to fight at some point.
 

Megawarrior

Member
Oct 25, 2017
2,355
the story being weak and the dungeons being kinda basic means I'm not buying it day 1 but I'll youtube a couple chapters to get a feel of the game.
 

gordofredito

Banned
Jan 16, 2018
2,992
I respect Jason and his opinions, it's a good review. But that critique about the dungeons is a bit weird. Didn't he really like the dungeons in FFXV? And those also follow that same pattern, like 90% of all JRPG dungeons ever. I can't even remember if there were puzzles in FFXV (don't know if there are any in OT).
Dungeons in FF XV were actually pretty good. No puzzles or anything but each had its own unique flavor. One of the things I actually enjoyed about that game
 

silva1991

Member
Oct 26, 2017
10,504
84 meta is great, but slightly lower tan expected.

The story problems and the repetitiveness makes me hesitate to buy it at full price. Not sure if I want 40+ hours of just good turn based combat and grinding right now.
 

rochellepaws

Member
Oct 25, 2017
3,453
Ireland
Lol. Kotaku/Jason is the "bad review" and people are jumping out of windows.

You guys realize that it's the same review and it's a single person's opinion, right? I'd read/watch some others before you cancel your preorder and throw your Switch in the garbage.

This game... lol

There aren't that many reviewers who have the sort of knowledge and passion for jrpgs as Jason so I'd put more stock in his view on a game in the genre than others. Ben Moore as well but unfortunately Easy Allies weren't sent a review copy so I'll have to wait for that.
 

Lastbroadcast

Member
Jul 6, 2018
1,938
Sydney, Australia
I'm happy to give a shout out to Jason for putting up with everyone's shit - he seems to have identified a common complaint with the game.

Wont' dissuade me from buying it. Combat looks way too fun.
 

chirt

Member
Oct 25, 2017
1,692
so it seems that you either hate it or you love it, or you think it's just okay.

latest
 

shoptroll

Member
May 29, 2018
3,680
Game has glowing reviews but people focusing on the only one that isn't sounds like ResetEra as its finest.

That's like his opinion, man. If he didn't get on with it, he didn't get on with it. It happens. And while it's OK to disagree with his take, there's no real need for people to get bent out of shape over it.
 
Oct 25, 2017
56,665
The main character stories are honestly pretty short (45-90 minutes per chapter, several chapters per character) so long as you're the appropriate level, tbh. Grinding takes up a lot of time though, as there's no EXP share between characters who aren't in the current party and each character must be present for their own story beats, when means inevitably you hit a situation where you need somebody to be level 25 for their Chapter 2 and you have to grind them up from Level 10 or whatever.
Like why...why is this still a thing
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,501
True, but based on his comments on Era it seems like he just hated the game apart from things like the art and music, while others have small, similar gripes, loved it.

That's not what it seemed like to me; it always seemed like he just wasn't as positive on it as people who hadn't played it yet.

I will again point out that his review is unscored and there's already positive reviews with similar criticisms. And beyond that, people are going to find certain issues hurt their enjoyment more than they hurt others'. I just think it's faulty to act like he's an outlier just because positive reviews exist.
 

Zaro

Member
Nov 13, 2017
1,402
I was waiting for reviews even if i like the first demo. Now i know it will be good.
 

APZonerunner

Features Editor at VG247.com
Verified
Oct 28, 2017
1,731
England
Do you think the "soul-crushing grinding" would make this a good podcast or second screen activity? I definitely can't just grind constantly like the good 'ole days of summer breaks from school, but having something to kind of mindlessly do while watching/listening to something else could be nice.

Oh screw that. Can't deal with that particular wrinkle of old school JRPGs anymore. Man, what a bummer. Could you potentially mitigate the issue by being super proactive about switching in and out new characters for each story mission?

You could definitely be more proactive but it's always going to be an issue. Your first character is always in the party, though, so they will get mega powerful and tanky over time regardless of class.

RE the grinding - I've been playing it a lot in bed and while watching TV for the grinding, so it'll be decent for that, yeah. If you set the cursor to remember in battle you can then obviously one-button most grindy random encounter battles after the first turn where you set attacks up to match enemy weaknesses.
 

DarkChronic

Member
Oct 27, 2017
5,040
Nice to see some good reviews for this game. Unfortunately, I'm going to take a pass after reading Jason's review - the lack of a good story and mostly repetitive/grindy game is a huge turnoff for me, despite the gorgeous art style, which is not enough of a sell for me. Bummer that the stories never really intersect.
 

thefro

Member
Oct 25, 2017
5,996
Dungeons in FF XV were actually pretty good. No puzzles or anything but each had its own unique flavor. One of the things I actually enjoyed about that game

In terms of layout (if you flipped the map to 2D), it was literally what Jason complains about in this game. The only unique one was the platforming dungeon.

The 3D Final Fantasies have had awful dungeon layouts compared to the old 2D games, so it was a nice step forward for XV to have decent dungeons.
 

StarPhlox

Member
Oct 25, 2017
4,394
Wisconsin
If all the dungeons look the same I feel like the game should have lower scores. Thats just.. dare I say it lazy? If not its a bad game design philosophy for this kind of game. I'm becoming suspicious lol

"Lazy" is not a useful word to use when it comes to game development as I'm sure that the team worked very hard on it. You can say it looks uninspired, perhaps, but we don't call devs lazy around here :)
 

Disclaimer

Member
Oct 25, 2017
11,536
In other words, it's repetitive if you make it repetitive, which reviewers—especially Jason, with that time clocked—were forced to do to experience all eight stories in extremely rushed manner.

Takahashi said in his Eurogamer interview that you weren't meant to recruit all eight characters, let alone back-to-back times eight.

We already know grinding is a simple matter if done correctly (which the game introduces you to very quickly).

Sounds like you're meant to savor this journey, which will be easy with its intricate and customizable combat system.
 

OrdinaryPrime

Self-requested ban
Banned
Oct 27, 2017
11,042
He didn't like Xenoblade 2 (called it garbage) so I know I can definitely discount his opinion on jrpgs

You can discount the fact he didn't like it.

But things you can't discount since they're facts:

99% of the dungeons are the same thing with different assets.
The stories do not intersect at all and don't seem cohesive at all.
The individual stories themselves seem full of clichés.

You can ignore these but you can't discount them just because they come from a source that doesn't share your opinion about a different video game. Let's not pull some Republican nonsense and ignore the truth because people don't happen to like it. It's gross.

It's certainly making me rethink buying the game for myself.
 
Oct 26, 2017
1,910
The main character stories are honestly pretty short (45-90 minutes per chapter, several chapters per character) so long as you're the appropriate level, tbh. Grinding takes up a lot of time though, as there's no EXP share between characters who aren't in the current party and each character must be present for their own story beats, when means inevitably you hit a situation where you need somebody to be level 25 for their Chapter 2 and you have to grind them up from Level 10 or whatever.
God damn it. There better be ways to cheat the grinding.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671

Qikz

Member
Oct 25, 2017
12,498
I don't understand the "All the dungeons are the same, you have one main path and spit paths off for chests"

That literally explains level design in any single player game ever, the difference comes from the enemies, settings and music and layout of said main path. What an odd gripe to have with a game.
 

Braaier

Banned
Oct 29, 2017
13,237
The main character stories are honestly pretty short (45-90 minutes per chapter, several chapters per character) so long as you're the appropriate level, tbh. Grinding takes up a lot of time though, as there's no EXP share between characters who aren't in the current party and each character must be present for their own story beats, when means inevitably you hit a situation where you need somebody to be level 25 for their Chapter 2 and you have to grind them up from Level 10 or whatever.
What if you just stick with four characters throughout the game? Wouldn't that limit your need to grind?
 

Johnny

Member
Oct 28, 2017
486
Reviews seem good an in line with what I expected. It wasn't going to be day 1 for me regardless of the reviews but I have a feeling I will pick this one up at some point.

The main character stories are honestly pretty short (45-90 minutes per chapter, several chapters per character) so long as you're the appropriate level, tbh. Grinding takes up a lot of time though, as there's no EXP share between characters who aren't in the current party and each character must be present for their own story beats, when means inevitably you hit a situation where you need somebody to be level 25 for their Chapter 2 and you have to grind them up from Level 10 or whatever.

Seems like this is something that could be solved with a patch by just lowering some of the requirements. I would love to see them do some tweaks, the studio seem to be receptive to feedback.
 
Oct 30, 2017
338
So the comments for grinding make me feel uncomfortable. Isn't there some testers to pinpoint it??Why do people love grinding?
Day one for me btw and I trust there is no option to sidestep it ala Bravely Default manner?
 

Clown_im_OP

Member
Oct 28, 2017
1,471
Dungeons in FF XV were actually pretty good. No puzzles or anything but each had its own unique flavor. One of the things I actually enjoyed about that game
They were alright, but I remember being a bit underwhelmed (FFXV, amirite?) because they were so hyped up before release. They were corridors with branching paths that had treasure chests in them. Without having played OT, if they have different themes and nice music in that game, I don't really see a difference to the dungeons in FFXV (other than there being way more).
 

jRPG

Member
Dec 13, 2017
204
I wonder if it'll be similar to Bravely Default, in that if you're smart, and make full use of the classes and battle system, it's not really that grindy (unless you want it to be), but for those who can't get their head around it, or have the aptitude for it, they find it easier to grind rather than look at other solutions within the mechanics of their classes. I'm looking forward to finding out for myself tomorrow.
 

ZeroX

Banned
Oct 25, 2017
21,266
Speed Force
Re: the game bring 'grindy', plenty of people in the demo have found ways to gain huge levels quickly. With the proper strategy you can eliminate massive chunks of leveling.

Also if you don't like Schreier's opinion: just ignore it. He liked FFXV and Ni no Kuni 2 and hated Xenoblade. The guy not liking the game is a positive to me at this point. His taste is wild.
 

'3y Kingdom

Member
Oct 27, 2017
4,494
In other words, it's repetitive if you make it repetitive, which reviewers—especially Jason, with that time clocked—were forced to do to experience all eight stories in extremely rushed manner.

Takahashi said in his Eurogamer interview that you weren't meant to recruit all eight characters, let alone back-to-back times eight.

We already know grinding is a simple matter if done correctly (which the game introduces you to very quickly).

Sounds like you're meant to savor this journey, which will be easy with its intricate and customizable combat system.

Square/Nintendo really did this game no favors with how little time they gave reviewers to complete it.
 

TYRANITARR

Member
Oct 28, 2017
3,973
I think the GameExplain review in the OP is the best review so far. I think its sold me on the game.
Also, keep in mind: a lot of these reviewers had to play a 50+ hour game in time (2-3 weeks) for review. That's going to skew your idea of "repetition".


I woke up this morning unsure if I was going to buy it I think I'm IN now.
 

Big G

Member
Oct 27, 2017
4,605
Grinding takes up a lot of time though, as there's no EXP share between characters who aren't in the current party and each character must be present for their own story beats, when means inevitably you hit a situation where you need somebody to be level 25 for their Chapter 2 and you have to grind them up from Level 10 or whatever.
Oof.
 

OnanieBomb

Member
Oct 25, 2017
10,492
The main character stories are honestly pretty short (45-90 minutes per chapter, several chapters per character) so long as you're the appropriate level, tbh. Grinding takes up a lot of time though, as there's no EXP share between characters who aren't in the current party and each character must be present for their own story beats, when means inevitably you hit a situation where you need somebody to be level 25 for their Chapter 2 and you have to grind them up from Level 10 or whatever.

Sounds like something that will irritate the hell out of me.
 

DotHair

Member
Oct 29, 2017
248
UK
I was on the fence having not played the demo.

Seems there is probably enough here to give it a shot and I can hold off taking a sledgehammer to my Switch.
 

Lulu

Saw the truth behind the copied door
Banned
Oct 25, 2017
26,680
How's the difficulty? Does it stay consistently challenging? Is there some really hard optional content? A big reason why I skipped Ni No Kuni.
 

TheFuzz

Banned
Oct 25, 2017
1,497
There aren't that many reviewers who have the sort of knowledge and passion for jrpgs as Jason so I'd put more stock in his view on a game in the genre than others. Ben Moore as well but unfortunately Easy Allies weren't sent a review copy so I'll have to wait for that.

I don't know him at all, but I can appreciate that. However, all that knowledge and passion may create an expectation of what he personally wanted and hampered his experience. It may be why the other reviewers aren't as critical.

Oddly enough, this is my first JRPG so I'm probably going to love it even more than those who have played them before.
 

gordofredito

Banned
Jan 16, 2018
2,992
I see 1 "bad" review and we knew his opinion before the embargo dropped anyway. All reviews have been 7-10 so far and with the content of the reviews being very positive with all saying that people should buy this game.
I am low on cash right now so I can't really spare $60 on another average at best Ni No Kuni 2 game. So, while scores are positive, the content of those reviews is not reassuring at all. If any. i am almost entirely writing this game off. Aesthetics and combat can only go so far