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Oct 28, 2017
1,099
Frustrating tonight. I couldn't make any progress in the Trial of the Fool. Still die at the walls and spikes wave.

So I gave up and tried... Nightmare Grimm instead. That did not go well. He's too fast, I can't survive whatsoever.

I don't think I can do this. ;_; I hate giving up on a game, but this is probably too hard for me.

There's wave trials in this game? Nooooo!! I was enjoying this game so much too :(

I hope they're not too long. Waves/Time Trials are the worst.
 

NediarPT88

Member
Oct 29, 2017
15,078
There's wave trials in this game? Nooooo!! I was enjoying this game so much too :(

I hope they're not too long. Waves/Time Trials are the worst.

Nothing timed don't worry, I also hate those.

You don't need to do them to finish the game or anything, though the rewards are pretty good for the first two trials (which are pretty easy tbh). They increased the difficulty substantially for the last one but there's no reward for it (besides geo and completion rate).

They are actually really awesome imo, and offer a different experience compared to the usual enemy placement you encounter while traversing.
 

moose84

Banned
Oct 27, 2017
336
Can someone explain what's necessary to get this true ending everyone keeps talking about?

Is it just 1800 essence? Do I have to beat all five dream bosses to get the true ending? The failed Champion seems impossible.

I'm really sad I don't think I'll be able to get the proper ending to this game, I don't want my last few hours playing this game to be frustrating trying to kill some OP bosses.
 

Oreoleo

Avenger
Oct 25, 2017
1,946
Ohio
I'm curious if someone could ballpark how far through the game I am?

I've just unlocked the
Dream Nail
(that cutscene made it seem like there's more left than I originally thought) and
Deepnest
though I haven't gone through it yet (I found the map maker guy hiding and he said "you better be prepared" which made me think it's a late game area so I turned and booked it out) and it seems like I have most movement upgrades except for the double jump.
 

Servbot24

The Fallen
Oct 25, 2017
43,060
I'm curious if someone could ballpark how far through the game I am?

I've just unlocked the
Dream Nail
(that cutscene made it seem like there's more left than I originally thought) and
Deepnest
though I haven't gone through it yet (I found the map maker guy hiding and he said "you better be prepared" which made me think it's a late game area so I turned and booked it out) and it seems like I have most movement upgrades except for the double jump.
I'm not much farther than you, but
Deepnest is not a big difficulty jump and isn't end game, so you should go ahead and check it out
 

Xiaomi

Member
Oct 25, 2017
7,237
I'm curious if someone could ballpark how far through the game I am?

I've just unlocked the
Dream Nail
(that cutscene made it seem like there's more left than I originally thought) and
Deepnest
though I haven't gone through it yet (I found the map maker guy hiding and he said "you better be prepared" which made me think it's a late game area so I turned and booked it out) and it seems like I have most movement upgrades except for the double jump.

Impossible to really say because you could get that at different times, but if you haven't gotten the double jump, and have the crystal dash and wall climb, you might be between 50-60 percent done. Most people finish their first run between 20 and 30 hours.
 

NediarPT88

Member
Oct 29, 2017
15,078
Can someone explain what's necessary to get this true ending everyone keeps talking about?

Is it just 1800 essence? Do I have to beat all five dream bosses to get the true ending? The failed Champion seems impossible.

I'm really sad I don't think I'll be able to get the proper ending to this game, I don't want my last few hours playing this game to be frustrating trying to kill some OP bosses.

Just 1800 essence.

There are 7 dream warriors to beat, giving you a total of 1100 essence. There are also a lot of "trees" that give you essence. You'll still need to beat 1 or 2 dream bosses depending on how many warriors/trees you can find.

If you are well upgraded the dream bosses aren't that hard, and since you are near their corpses you can retry the fights without wasting time.

There's a vendor in Fungal Wastes that sells fragile charms (that break once you die and have to be repaired), but since those fights are in dreams they can be used there with no fears (dream bosses, not sure about dream warriors since you don't change areas to fight those). Fragile strenght is pretty good (50% nail damage increase).

Edit: I thought the "just" question was about having to kill all dream bosses or not. To get the true ending you need to do way more stuff than just collect essence.
 
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Xiaomi

Member
Oct 25, 2017
7,237
Can someone explain what's necessary to get this true ending everyone keeps talking about?

Is it just 1800 essence? Do I have to beat all five dream bosses to get the true ending? The failed Champion seems impossible.

1800 essence to unlock a hidden area, plus two items that unlock another hidden area. They require beating a hard boss and a tricky platforming section.

For Failed Champion and the other dream bosses, fighting patiently is key. Focus on dodging first and only attack when you know you can get away. You'll learn their patterns with practice as long as you don't try to face-tank them.[/quote]
 

Oreoleo

Avenger
Oct 25, 2017
1,946
Ohio
I'm not much farther than you, but
Deepnest is not a big difficulty jump and isn't end game, so you should go ahead and check it out
Impossible to really say because you could get the dream nail at different times, but if you haven't gotten the double jump, and have the crystal dash and wall climb, you might be between 50-60 percent done. Most people finish their first run between 20 and 30 hours.

Thank you both. It felt like I got the dream nail a little later than you're supposed to, I had a very distinct "how did I miss all this?" feeling when I stumbled upon the King's Station which led up to it. I'm right around 15 hours, so a bit over halfway sounds about right.
 

Deleted member 1781

User requested account closure
Banned
Oct 25, 2017
1,397
But by the end of the game, progression completely stops feeling natural. Did anybody find The Hive without a guide? Did anybody here figure out how to fight The Radiance without being told how? I actually summoned the Grimm Troupe without googling how but if I had played the game before the DLC came out I'd never in my life had thought to go back up there to look for anything.

Actually I did find out the entrance to the Hive accidentally, there are some bees near a breakable wall and when I used a spell to kill them the wall broke.

About fighting the true boss I was used to
dream nailing enemies and corpses so I also got to true ending.

Though I used a guide to know how to start the Grimm Troupe DLC and where to find Mr. Mushroom.
 

Deleted member 32374

User requested account closure
Banned
Nov 10, 2017
8,460
I got this during the steam sale, over Ori and the Blind forest.

I made the right choice. I did struggle a bit to find my footing for the first couple nights this week but last night I knocked off the first boss and bought the charm that shows were I am on the map. I'm already thinking of the new areas I can get to with my new ability and anytime I think of a game outside of actually gaming, that's a good thing.
 

Oracle

Banned
Nov 7, 2017
1,932
Hey guys, I think I beat the first area and boss, that false knight.

How does the difficulty keep up? Does it get easier or harder as things progress ?

Thanks
 

Xiaomi

Member
Oct 25, 2017
7,237
Hey guys, I think I beat the first area and boss, that false knight.

How does the difficulty keep up? Does it get easier or harder as things progress ?

Thanks

It gets pretty hard, but manageable for the main quest. The optional stuff can be very hard for people who don't normally play this level of challenge. I'd put it with games like Dark Souls and Cuphead on normal, but not as hard as something like Contra or Super Meat Boy.
 

AlsoZ

Member
Oct 29, 2017
3,003
Those of you who've played it how good/bad is the control on handheld mode?
I've played 95% of the game in handheld mode. Only real issue is holding it in a way that the analog stick points in the right direction, I often found myself aiming "too high" while trying to aim down or left/right. Otherwise I had no trouble with bosses and platforming compared to even on PC with a controller.
 

SiG

Member
Oct 25, 2017
6,485
What are the best charms to carry in
White Palace
?

I presume there's a Bench somewhere before this stage's own Boss?
 

R8ER34

Member
Mar 4, 2018
1,200
I've played 95% of the game in handheld mode. Only real issue is holding it in a way that the analog stick points in the right direction, I often found myself aiming "too high" while trying to aim down or left/right. Otherwise I had no trouble with bosses and platforming compared to even on PC with a controller.

I have played docked and handheld. The amount of times I have re-entered an npc hut unintended is staggering lol.
 

TYRANITARR

Member
Oct 28, 2017
3,962
Those of you who've played it how good/bad is the control on handheld mode?

I've had zero issues, I've been using the analog stick. I never felt like the controller was to blame for me doing something wrong. I use the D-Pad on the pro controller when playing docked, and same, I don't feel like the controller lead to any input errors.
 

Yuuber

Member
Oct 28, 2017
4,151
This is one of the best games I've ever played. But I feel one of its greatest strengths is sort of dropped by the time you're st the endgame.


But by the end of the game, progression completely stops feeling natural. Did anybody find The Hive without a guide? Did anybody here figure out how to fight The Radiance without being told how? I actually summoned the Grimm Troupe without googling how but if I had played the game before the DLC came out I'd never in my life had thought to go back up there to look for anything.

I

I found The Hive quite early on. But the rest of your list, yes, had to resort to the internets.
 

Psychotron

Member
Oct 26, 2017
5,683
Grub Song counts hits from spikes too methinks. I've seen it refill enough to replenish one mask.

But does it consistently? That's the thing. If it doesn't give enough soul from every hit to get at least one mask back, then you could end up screwed. Hiveblood requires a bit of patience, but it's safer.
 

sackboy97

Member
Oct 26, 2017
3,606
Italy
I found The Hive quite early on. But the rest of your list, yes, had to resort to the internets.
Well, for example, I found the Grimm Troupe stuff on my own while exploring the area, and found one of the grubs from the Hive area "by accident", even though I didn't find the main entrance till later. And for The Radiance I think it's decently clear, since they keep him still for a bit and have the dream-symbols all around.
 

Ocean

Member
Oct 25, 2017
3,691
And for The Radiance I think it's decently clear, since they keep him still for a bit and have the dream-symbols all around.
I just feel it was a bit much that the game expected me to

- figure out that there was a hidden White Palace dungeon (zero indication after Awakening Dream Nail on where you should go try it)

- And that I should equip the Kingsoul Charm (a super expensive and only marginally useful Charm most people wouldn't naturally equip for exploration)

- And then go down the Abyss with it to get Void Soul

- And then Dream Nail the final boss during a key moment (this part at least was well telegraphed)

I mean I'm not criticizing the devs for my own lack of curiosity or skill in the genre. I'm just saying I feel there's a pretty good chance that most people won't ever piece that questline together without just following instructions. As opposed to, say, the satisfaction of finding your first upgrades or something - which I doubt anybody needed a guide for.

Sure, I guess the satisfaction would be massive if you actually did everything required to fight
Radiance without ever looking any of the King's Soul / Void Heart steps online
. But (and I'm speculating because it's not like I have a poll I can reference) I bet that's a tiny minority of players.

Hence my original statement that it's an instance of the game's greatest strength (smart level design teasing what to do next without handholding but also without frustrating) is absent from hyper obscure quests you're unlikely to figure out on your own.
 
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sackboy97

Member
Oct 26, 2017
3,606
Italy
Hence my original statement that it's an instance of the game's greatest strength (smart level design teasing what to do next without handholding but also without frustrating) is absent from hyper obscure quests you're unlikely to figure out on your own.
I do agree that it's pretty tough to do on your own, but at the same time I feel the game tries to lead you. For example, I stumbled upon the entrance to the White Palace well before I could enter, and noticed the "shield" that appeared when dream-nailing it. Once you get the awakened dream nail (if you get it, since that's also not something very explicit), I think it's reasonable to go back there. Similarly, I think that the high price of the Kingsoul Charm makes me think that it's needed for something, precisely because it's expensive and not that useful as an ability.
But still, I'm with you that it's overall quite unlikely that someone, completely on his own would understand the need to do all this stuff. At the very least, it would take some time. I guess the percentage completion also helps in that sense, to let you know that there's some other stuff, which leads to you exploring more and making it more likely to do all this things.
 

Yuuber

Member
Oct 28, 2017
4,151
Well, for example, I found the Grimm Troupe stuff on my own while exploring the area, and found one of the grubs from the Hive area "by accident", even though I didn't find the main entrance till later. And for The Radiance I think it's decently clear, since they keep him still for a bit and have the dream-symbols all around.

Yes, it's quite telegraphed what the game expects you to do in that fight. I actually mean upgrading the dream nail to this point... though I guess the Moth lady makes it clear it can be improved.

Yeah... you're right :D
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
What are the best charms to carry in
White Palace
?

I presume there's a Bench somewhere before this stage's own Boss?

If you have all the charms, equip Deep Focus + Grubsong + Grubberfly's Elegy. That last one not for the beams, but because it boosts Grubsong, which gives you soul after every hit. Since Deep Focus heals 2 masks, you will never run out of soul with this method and you cannot die. So it's better than equipping Hiveblood where you have to wait for health to regen. With this method you can just heal and have endless soul reserves. I only used Grubsong + Deep Focus on my first go and found even that gives you plenty of tries since you can restock on statues and residents with dream nail in between sections. Hiveblood is the worst option imo because of the downtime.
 

NaDannMaGoGo

Member
Oct 25, 2017
5,963
How to beat NKG in 84s:
hI7BO1Q.jpg
 

Chopchop

Member
Oct 25, 2017
14,171
I think I'm pretty late in the game now.
I just beat the third dreamer, and so the seal on the Hollow Knight thing is undone. I haven't checked it out yet, though.

I think I might have the map mostly filled out now, with only very few places left to explore. The only real blocker I have left are those black walls, and I don't know how to get through them.

I really like these optional dream bosses. You respawn right next to the boss so it's easy to retry. The game knows this, and is much more free with difficulty tuning. I beat the Lost Kin after a bunch of tries, but it was one hell of a fight. I didn't know that you could equip Fragile Strength at the time, so it just kicked my ass until I got the patterns down.

The Watcher Knights (the ones before the City of Tears dreamer?) were kinda like the gargoyles from Dark Souls. Switching up strategy and charms helped a lot.

I'm learning that DPS is a very real thing in this game, so I'm starting to be more free about using spells and the like. It helps a lot. Mark of Pride + Quick Slash + Steady Body is amazing.

Lol @ Zote being a complete joke when you finally fight him in the Colosseum of Fools. But Bretta's dream version of him is strong! Stuck on his second version now. Beating these dream Zotes seems to make Bretta less enamoured with Zote, which is probably a good thing since otherwise she'd just keep eating up his bullshit.

What's with this talk about the Grimm Troupe? I haven't seen anything related to them, whatever they are.

Those of you who've played it how good/bad is the control on handheld mode?
I've played almost exclusively in handheld mode, using the dpad. It's totally fine - just need to get used to the slightly odd positioning of the d-pad.
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
I kick the bucket in the aerial wave of the Fools trial every time. If it came earlier in the trial I'd be inclined to try more but it's a ways in and there's already the annoying teleporting mages before that.
 

shiba5

I shed
Moderator
Oct 25, 2017
15,784
For Grimm Troupe you gotta explore the Howling Cliff (breakable walls).

Zote is the best. Hollow Knight really makes excellent use of this comic relief character



Those dream fight mechanics are really ideal for his character.

I am having a hard time getting that "Neglect" trophy. Everytime I think, "This time Zote", I always end up saving his ungrateful ass. He's just so pathetic like the Hunter's Journal says.
 

Chopchop

Member
Oct 25, 2017
14,171
For Grimm Troupe you gotta explore the Howling Cliff (breakable walls).

Zote is the best. Hollow Knight really makes excellent use of this comic relief character

Those dream fight mechanics are really ideal for his character.
Crap, there are that many forms of him, huh? I'm gonna be in that room for a while then. I agree that the whole dream mechanic is the perfect fit for him.

The original fight was so funny.
When he first showed up in the Colosseum I was like "oh shit, now I finally get to see if this guy is all talk!" and then he starts flailing around like a moron. I didn't really want to fight him since I've always been saving his ass, so I dodged him at first and watched him flop around. But then I started to feel sorry for him, so I stood still and let him hit me, wondering what would happen if I let him win... and his sword went *tink tink tink*. So I can't even let him win.

At this point, I started hitting him because I just wanted him to stop embarrassing himself.

The dramatic white background when I landed the final blow was hilarious.
 

NaDannMaGoGo

Member
Oct 25, 2017
5,963
I am having a hard time getting that "Neglect" trophy. Everytime I think, "This time Zote", I always end up saving his ungrateful ass. He's just so pathetic like the Hunter's Journal says.

Yeh, had to get that for 100% achievements and you have to come back to the place to get it and, man, it's brutal.
 

Tofd

Member
Jul 8, 2018
448
For people struggling with NKG, just focus on dodging his moves first. Equip all your health charms and just dodge, don't even attack.

He only has 5 moves (6 if you count the health-threshold move), and 2 that are safe to punish easily. The fight never changes throughout so once you have it down at any phase, that's it.
 

Hollywood Duo

Member
Oct 25, 2017
41,781
Just finished the waterways and I'm going down to Ancient Basin now. It seems like I'm running out of map room to explore, how close am I to the "bad" ending
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,307
For people struggling with NKG, just focus on dodging his moves first. Equip all your health charms and just dodge, don't even attack.
I... did. I still get destroyed even when I try to not attack that much. I'm super passive in my attempts just to try and get the pattern down.

I just can't do it. I almost never press jump fast enough. Or I jump but then some AOE gets me. I did regular Grimm OK with some effort, but still found it difficult. This one is twice as fast and does twice more damage. I'm too old for this shit, I guess. :(
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
I... did. I still get destroyed even when I try to not attack that much. I'm super passive in my attempts just to try and get the pattern down.

I just can't do it. I almost never press jump fast enough. Or I jump but then some AOE gets me. I did regular Grimm OK with some effort, but still found it difficult. This one is twice as fast and does twice more damage. I'm too old for this shit, I guess. :(

Here's how I dodged his patterns if you want.

When he launches his fireballs jump upward and forward. They'll home on you as you climb and leave a large gap in the middle. Get a couple hits in here.

When he divekicks don't dash, instead jump diagonally away from him. Land one pogo slash if you think you can manage it but focus instead on dodging.

When he does his ground dash and uppercut, either dash through and dodge the fireballs, or if you're having trouble consistently dodging them then jump over him and then save your dash's invincibility for going through the fireballs. I wouldn't attack him during this phase since he's too quick and you'll leave yourself vulnerable.

When he floats in midair and creates pillars of fire, lay into him. Grimm is at his most vulnerable here so you can attack and easily dodge the fire. Alternatively you can wait until the fourth pillar has risen and then heal with the Quick Focus charm. This is one of the safest attacks he has.

Grimm doesn't appear when he uses his spike tendrils, so find a safe spot and heal. This is a dedicated healing time.

He's invincible when he bloats in the middle of the screen and launches a torrent of fireballs, so just dodge.

In the end if Grimm proves too much then do the alternate ending to his sidequest.
 
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