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IvorB

Member
Oct 28, 2017
2,995
May as well throw my lot in. Dunno if they are supposed to be in ranking order but I order them anyway. I weighted my list based on how great they are at being what I consider a great RPG.

I don't know if it's nostalgia but Baldur's Gate 2 is still the king for me. Straight-up D&D mechanics combined with that old-school, classic Bioware magic just can't be beat.

Quite a few of the amazing action JRPGs which we have been blessed with these passed few years made the list. I'm sure enough has been said about this group of games.

Pillars of Eternity for taking it right back and delivering actual role-playing which is so rare these days.

FFX delivers on great story, amazing combat with beautiful locations for that classic Final Fantasy experience.

Haven't finished The Witcher 3 so it's quite low but I've played enough to believe that it should be on there.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Baldur's Gate 2: Shadows of Amn
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Demon's Souls
Dragon's Dogma: Dark Arisen
Pillars of Eternity
Nioh
Bloodborne
Final Fantasy X
The Witcher 3: The Wild Hunt
The Elder Scrolls 3: Morrowind
Final Fantasy XIV
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Divinity: Original Sin
Neverwinter Nights
Final Fantasy XII
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

Phendrana

Member
Oct 26, 2017
7,073
Melbourne, Australia
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Chrono Trigger
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Fire Emblem 7
Golden Sun: The Lost Age
Pokemon Red & Blue
Pokemon Gold & Silver
Final Fantasy Tactics: The War of the Lions
Terranigma
Demon's Souls
Final Fantasy VII
Fire Emblem: Path of Radiance
BioShock
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Final Fantasy Tactics Advance
Golden Sun
Pokemon XY
Fire Emblem Echoes: Shadows of Valentia
Castlevania: Symphony of the Night
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

Bish_Bosch

Member
Apr 30, 2018
1,036
---VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Shin Megami Tensei: Nocturne
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Persona 3
Persona 5
Valkyria Chronicles
Final Fantasy VIII
Elder Scrolls Morrowind
Witcher 3
Radiant Historia
Shin Megami Tensei: Devil Summoner: Soul Hackers
Dragon Age: Origins
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Jade Empire
The World Ends With You
Persona 2
Shin Megami Tensei: Devil Survivor 2
Witcher 2
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

vinnykappa

Member
Oct 27, 2017
188
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
The Witcher 3: Wild Hunt
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
The Witcher 2: Assassins of Kings
Shin Megami Tensei: Persona 4
South Park: The Stick of Truth
Undertale
Mass Effect 2
Mass Effect
Shin Megami Tensei: Persona 3 Portable
Dark Souls
Deus Ex: Human Revolution
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
NieR: Automata
Dark Souls II
Dark Souls III
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

LonestarZues

Member
Oct 27, 2017
16,172
--


FINAL FANTASY VIII: First jrpg i ever played, spent 3 months playing it and learning this new type of genre. Played almost all FF since then, and VIII still remains the best for me: best ost, cg, setting, Summons, and ending.

FINAL FANTASY TACTICS: Played it directly after Final Fantasy VIII, i was instantly hooked by the political story and betrayals. Spent almost 200 hours with it, and i am ready to spend more if they release it on PS4. The gameplay and classes are still unmatched.

FINAL FANTASY X: The sequel to VIII that i always wanted, the graphics were awesome and the CG were out of this world (they still look great). Best battle system and best story in all Jrpgs

FYI you voted for Suikoden 3 twice. I'm sure you meant Suikoden 2 in one of those spots ;)
 

Look! The Pie!

Chicken Chaser
Member
Oct 27, 2017
794
Just a quick note: my list is based on the games that left the biggest impression on me and which I personally enjoyed the most, not the ones I necessarily think are objectively the best. I also consciously made the decision not to include more than two games from a single series. Even approaching it from this angle was so hard and there were many games I love dearly which unfortunately didn't make the cut.



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Highlight vote: Suikoden V

While Suikoden II is getting quite a few (very much deserved) mentions in people's rankings, it's its overlooked younger sibling I want to shine a light on.

That SV wasn't a huge success isn't exactly surprising; it was released towards the end of the PS2's life cycle, it followed up the distinctly lukewarm SIV (a game quite a few people credit with the dubious honour of practically killing the series) and, to be brutally frank, it looks like a game released five years earlier than it actually was. But don't let the simplistic graphics and pared-back presentation put you off, because this game is a criminally underappreciated gem which is one of the best JRPGs of its generation, and, in my opinion, the best in its own series.

Part of the reason I say this is because of its story. While the Suikoden games aren't exactly known for complex battle systems, high-end graphics or deep character customisation, where they excel is in their stories, stories that deftly intertwine political intrigue and more common JRPG tropes, and this is one of the best. You play as the Prince of the Queendom of Falena, a country recovering from an extended period of turmoil which included a failed uprising, border skirmishes and a bloody succession war which put paid to most of your parents' generation. Your mother, the queen, is a benevolent and temperate ruler, as well as a loving wife, sister and mother. But not all is well - the Sun Rune, the source of the country's prosperity and which the queen bears on her own person, appears to be driving her to flashes of rage, and more than one shadowy faction lurks on the sidelines waiting to take advantage of her increasing instability.

You spend the early part of the game fraternising with other members of the Royal Family and their personal guard, escorting your kid sister (the next in line to the throne) on diplomatic visits and preparing for a grand tournament to decide her future husband. While this first act of the game is rather sedate and lengthy - it's around 6-8 hours before the major plot events start to go down - the slow burn does a fantastic job of worldbuilding, introducing you to many characters - friend and foe alike - who'll play bigger roles in the story, and when shit does eventually hit the fan, it only has as much devastating impact as it does because of the attachment you've formed to these characters. From then on, the game fires on all cylinders, telling a twisting tale of war, conspiracy and betrayal which had me gripped to the very end. The plot touches on family ties, the plight of slaves and child assassins, genocide, and the struggles of people on both sides of the conflict attempting to live up to their parents' expectations and legacies. I've heard Suikoden called the Game of Thrones of JRPGs, and IMO there is no better example of this than SV.

Another point I want to praise is the huge presence of strong women characters in the game. As well as the game's setting being a matriarchy, a rarity in itself, your family and army are full of great female characters, many of whom are in positions of power and influence. Even though you're the Prince, you have no claim to the throne; your role is to build the army, spearhead the resistance and ultimately support a woman in her rule. This was beyond refreshing in 2006, where most JRPGs still featured the standard 2-3 female party members and even then had them playing very little role in the actual plot.

On release, some people criticised the game for taking too many cues from Suikoden II. And while I can agree that there may have been one too many callbacks, on the whole I'm content to view the game as a love letter to the series, a fitting and triumphant send-off before the spinoffs unceremoniously tossed away the world and lore that had been built upon for more than 10 years.

If you enjoyed any of the other Suikodens, you should play this. If you've never experienced the series, you should play this. If you're a fan of JRPGs with actual good stories, you should play this.


FULL POINT GAMES


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Also known to its biggest fans as "the secret best Zelda game", Alundra isn't anywhere near as high-regarded as it should be, despite being an ARPG starring an elf with a sword.

You play as Alundra, a wanderer who finds himself washed up after a shipwreck and taken in by some kindly inhabitants of a nearby village. It soon transpires that some of the villagers are having unusually bad dreams and, as luck should have it, Alundra is a dreamwalker - one blessed with the power to enter people's dreams while they sleep. These are no ordinary nightmares, however, and before long it becomes apparent that something sinister is preying on the villagers' minds. Despite your best efforts, not everyone can be saved from their nightmares, and the game takes on an increasingly somber tone as more and more graves appear in the village cemetery.

As good as the story is, the meat of the game is its dungeons, and they don't disappoint - varied, lengthy, and full of fiendish puzzles which require a healthy mix of brainpower and skill. (Did I mention there's also some platforming involved?) Many of these dungeons take place inside dreams, allowing for some truly imaginative and creative elements - a personal favourite involves the shared dream of a pair of twins.

Combat isn't anything special, but is serviceable, and Alundra's constantly expanding arsenal of tools and abilities means things always feel fresh. The game world is deceptively large, and although progression is almost entirely linear, it doesn't really feel like it due to the requirement to explore.

If you enjoy Zelda, you should definitely play this. Just...do yourself a favour and avoid the in-name-only sequel at all costs. In fact, better to pretend it was just a bad dream.



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What can I say about this game that hasn't already been said? This is the gameplay and combat of Dark Souls, refined and distilled to its purest form. The inclusion of trick weapons makes up for the lack of ranged and magic options, and the rally system puts a different twist on the usual Souls combat formula of turtling behind a shield and avoiding hits at any cost. The city of Yharnam is a wonderful setting; Gothic, oppressive and sprawling, with danger lurking around every corner. The lore, as obtuse as ever but available for those who enjoy trying to piece it all together, is perhaps the most disturbing in the entire Soulsborne series and the story itself equally so, with the superb twist at the halfway point taking everything you thought you knew about the setting and turning it on its head.

Possibly the best exclusive on the PS4, and one of the best games ever.



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Honestly, I was torn between the entire PS1 triumvirate in making this choice, as I love them almost equally, but my self-imposed restriction of not including more than 2 entries in a series meant that I could only choose one...the reason for which will become clearer just below.

With that in mind, I simply had to go with the game that had the most impact on me, and this was it. I remember watching a friend play through the first hour or so shortly after release and having my tiny SNES-and-Megadrive-playing mind completely blown by what consoles were now capable of; watching the iconic opening sequence, with the aerial panning shot slowly zooming in on the train then switching almost seamlessly from FMV to gameplay mode, I knew that RPGs would never be the same again - for better or worse. I finally got a copy of the game and a PS1 for my birthday the following spring, and my abiding memories of that seemingly endless summer are of 13 year old me sitting in a darkened room, fully engrossed in the exploits of Cloud, Tifa and co.

Combat isn't deep and complex, but is pacey and fun with a ton of options thanks to the unparalleled materia system. Add to this a classic Uematsu soundtrack, countless sidequests and hidden goodies - including optional party members - and it's easy to see why FFVII has endured for so long as a landmark game, both in its own series and in gaming as a whole.



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Known to some as an overhyped, half-finished mess which also gave them herpes, and to others as a remarkable salvage-job of a game in development hell which may not have ever been an actual game to begin with.

I fall more towards the latter side, but despite its litany of flaws, I absolutely fell in love with it - Noctis is easily the best Final Fantasy protagonist ever (don't @ me with Lightning gifs, pls) and his progression from relatively immature prince to kingly badass was well portrayed. While not the most complex characters you'll ever meet, the Bros are all likeable and individual, and I well and truly bought into the steel-forged bond they shared by the end of the game. I found myself looking forward to making camp at the end of the day, seeing what new recipeeeehhhh Ignis would be cooking up, and looking through the photos Prompto had taken during the day's events. The trip and their relationship with each other both felt believable.

Could the story have been told more competently? Absolutely. Could the female characters have been treated better? Of course, and the treatment of Cindy by both camera and costume designer still makes me roll my eyes. Could the sidequests have been more interesting? Sure. But despite this, I was completely wrapped up in the game for the 90-ish hours I devoted to it, and I look forward to playing the whole thing again when the final batch of DLC is released.



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One of the crowning glories of the Sega Saturn and the inarguable zenith of the Shining series before it descended into its current Tony Taka-fied state of living death. So huge and ambitious it had to be spread across three full games! Unfortunately, scenario 1 was the only one released in the West, with any references to a continuing story removed to the extent that many people wouldn't have even realised there were two other games they never got to play. Thankfully, fan translations of the remaining scenarios are now available, so everyone can now experience the entirety of this grand tale as originally intended.

The first two scenarios take place concurrently, with certain events in one scenario only becoming clear when you see them play out from another perspective. The third scenario picks up where the first two left off, leading to a grand climax involving all three armies which can only be described as epic. The story won't win any writing awards but is always interesting, with three distinct powers in play, as well as countless smaller factions on the periphery and constantly weaving in and out of the plot.

The battles themselves are great fun (if not the most challenging) and show great variety, with many of them having unique gimmicks or objectives beyond the standard "kill everything not on your side." Some actions in battles even have consequences in later scenarios.

While other titans of the SRPG genre such as Final Fantasy Tactics and Valkyria Chronicles are deservedly getting a lot of love in this thread, the Shining Force games are what introduced me to the genre and I feel they deserve a lot more kudos than they usually get. Playing through the full Shining Force 3 saga takes a bit of work, but it's totally worth it.



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So much has been written about this game by others that I can't write about it at any great length without running the risk of repeating previous posts. All you really need to know is that the game tells the story of two best friends torn apart by war and fate, and that it's held in such high regard for good reason.

As well as some lovely spritework and a touching soundtrack, the game offers much to the player. A gripping and involving story which is both sweeping and epic and deeply personal, and which miraculously manages to rise above its own spectacularly-bad localisation to hit every single one of the narrative and emotional beats it strives for. Base-building. Three different battle systems, including standard turn-based, strategy, and duels. An enormous cast of characters. The best minigame in JRPG history (yes, I'm talking about the cook-off, which has more intrigue and plot twists than the main story of some games).

If you put much value in JRPG stories and worldbuilding, seek this one out.



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This may be a bold claim to make, but I honestly feel that this game would be placed on a pedestal alongside FFVI and Chrono Trigger had it reached a wider audience (i.e. North America) on its Western release in 1997. As it stands, it's one of the best games that'll appear in this thread and yet most people will have never played it.

You play as Ark, a carefree, lazy teenager living in a peaceful country village alongside his childhood best friend/love interest. Thanks to Ark's propensity for getting himself into trouble, a calamity soon befalls the village and it's your job to go out into the world and fix things. So far, so predictable, but these cliched beginnings are simply the start of a truly profound and thought-provoking adventure. It turns out that Ark's world is actually our underworld, i.e. the underside of the planet Earth, and he's given the task of venturing to the surface in order to resurrect all life on the planet. The Earth Ark finds is a barren world devoid of living things, and it's his job to restore life, starting with plants, then birds, than animals, and then finally humans. But what consequences may arise from him helping evolution along...?

As well as being a great action RPG, the game has a memorable cast of characters and a surprisingly effective story, culminating in one of the most moving, bittersweet endings you'll find anywhere in the medium.



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I'm just going to preface this by saying that yes, you definitely DO need to play FC first. But of the two chapters, I'm picking this one as I feel it's slightly stronger due to it being able to hit the ground running, the world and cast already having been established.

The Trails games don't do anything particular exciting; they're old school JRPGs to a fault, but if you like that kind of thing - as I definitely do - they're among the best on offer. This is not the game to play if you have a short attention span or dislike reading, because it's very, very wordy. The very definition of a slow burn, the plot builds upon the groundwork laid in the first game, with the shadowy Society's influence becoming increasingly apparent. Much like its predecessor, the game is made up of several smaller arcs, each taking place in a different region. While they start small, each chapter ramps up to a satisfying conclusion, and when the plot is firing on all cylinders very few games can touch it. The game is still quite fresh in my mind and yet I know so many of these story beats, these twists, these characters, will all stay with me for quite some time.



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The game that redefined what an open world RPG can be. For the longest time I resisted it, tired of people comparing every other game to it unfavourably. But when I finally did play it, I could see why. The quality of the writing is the best I've ever seen in a videogame, with both the main story and the sidequests raising the bar and keeping me fully immersed in the world right to the end. The world itself - gritty, unforgiving and almost relentlessly bleak - is a joy to explore, containing both the most stark and unsanitised depiction of war-torn lands I've ever seen in a game and also one of the largest, most realistic cities.

All in all, a triumph of the genre and a game so huge that I'll likely never play it again, but which will nevertheless be firmly wedged in my Top 10 for many years to come, if not forever.


HONOURABLE MENTIONS:


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The deep, challenging combat would be enough for me to recommend this game alone. But throw into the mix a beautifully intricate, interconnected world, with each area having a distinct sense of place and atmosphere, a lore-heavy plot that requires the player to actually do some of the work themselves instead of spelling everything out, a great variety of character and weapon options, thrilling multiplayer which is seamlessly integrated into the single-player campaign and can be used to either help or hinder...there's a reason this game is widely hailed as a modern classic.

I spent my first dozen or so hours with the game oscillating between frustration and incredulity. "But...why do people love this game so much? It's so cheap! This difficulty isn't even fair!" I even considering putting the game down. But then one night, when my cat was recovering from surgery to remove a tumour and had to be kept company overnight to make sure she didn't pull out her stitches, I found myself firing up the game again. I spent the long hours of that night giving the game another chance and exploring every nook and hidden corner of Darkroot Garden while she slept peacefully by my side.

And suddenly, the game just clicked with me. I realised I had fallen in love with Lordran and the strange beauty of its decaying former grandeur, without even knowing. I was enjoying learning the the intricacies of the combat system, even the many, many deaths, which I now recognised to be a form of learning rather than the spiteful roadblocks I'd previously regarded them as. I wanted to continue to grow, to explore this fading world, to see everything it had to offer. To truly "git good". I never looked back.



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Maybe I'm biased as I was already heavily invested in the lore of Thedas, but I feel DA:I gets a completely unfair level of hate from people who still haven't got over the fact that the game isn't simply Origins 2. While I acknowledge the game has numerous flaws, there's still a lot to like here. It has the strongest cast in all the Dragon Age games. Huge, expansive areas with a variety of terrain and location type. Combat is fast, fun and just the right level of challenge. The story and companions are well-written and engaging, as is par for the course in Bioware games.

Aside from combat and exploring you can indulge in gathering, crafting, even sitting in judgement of criminals as leader of the Inquisition. The sheer variety of stuff to do means you'll very rarely get bored unless you stay in the same area for too long or force yourself to do many of the wholly unnecessary sidequests, many of which amount to box-ticking busywork with very little payoff. Stick to the main story (and the optional content you actually want to engage with) and the chances are you'll have a good time with the game.



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The Fable series is perhaps best known for its half-empty promises ("You can plant an acorn and watch it grow into a tree!") and for frequently falling short of its limitless potential. But I choose to remember it for its unique charm, whimsical setting (halfway between typical fantasy and 18th century England) and sheer variety of things to do and see in the game world.

No two playthroughs of Fable II are ever the same. The choices you make can affect the world in fairly significant ways - for instance, a fairly innocuous decision made in childhood determines whether one of the main towns in the game winds up as an affluent neighbourhood or a deprived slum. These changes are frequently cosmetic, but several quests and rare items only become available if you choose wisely when making earlier decisions, so beware. NPC interactions are frequently amusing and can lead to unexpected outcomes.

I also want to give kudos to the game for being one of the first to allow same-sex relationships and even marriage, regardless of how shallow NPC relationships in the game are.

Even though it's frequently flippant and silly, the game also aims to be earnest at times, and somehow succeeds in hitting these more serious moments - I completely bought into the story of little Sparrow and Rose, and was sad when my adventures in Albion came to an end. If the rumoured reboot does indeed occur, I hope it manages to retain even a fraction of the unique Fable charm the original series had in spades.



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Not a perfect game by any means, but it's fun, atmospheric and has an interesting - if not the most well-told - story which asks questions about life, death, heightened evolution and the duality of good and evil. Not bad for a niche action RPG released in the mid-Nineties.

The protagonist, Will, heads off on an expedition to the Tower of Babel, hoping to find answers around the disappearance and presumed death of his father several years before. The ensuing events find him travelling across the globe with a motley supporting cast including a spoiled princess, a group of childhood friends, a mysterious pig, and...a girl who can transfigure herself into a dandelion. Along the way, they encounter vampires, ancient Incas, hired assassins, the slave trade, and all manner of weird and wonderful things in between. The entire journey is imbued with a certain sense of strangeness, like everything is slightly "off", from character relationships to the speed at which the game flits from exploring one long-lost civilisation to another. This could well be due to the poor translation, but it gives the game a unique character and actually fits in well with the overall mysterious nature of Will's journey. The Moon Tribe still creep me out to this day, and the game's soundtrack often evokes a mysterious atmosphere that gives the dungeons - mostly based on real-world ruins and historical sites - a tremendous sense of place and ambience.



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Oblivion is janky, glitchy, and highly unpolished in parts. The combat system was subpar even at release, with most enemy encounters consisting of two opponents hacking weightlessly at one another until one of them fell down dead. I know all this, and yet I still look back on the game incredibly fondly. I couldn't tell you anything that happened in the plot, aside from Patrick Stewart dying in a sewer, but I firmly believe that in a game like this, the story that really matters is in the experience the player creates for themselves.

As long as I live, I'll never forget emerging from the dank sewers and being greeted with that lakeside vista, the promise of an enormous world laid out before me. So, so many other moments have stayed with me. Being chased halfway across Cyrodiil by guards after stealing a piece of fruit. The Dark Brotherhood questline, with its escalating suspicion and paranoia. Potato-faced NPCs and their "Hello." "Goodbye." conversations. Contriving new and elaborate ways of killing the Adoring Fan. Stumbling across a random Ayleid ruin and the thrill of venturing deeper inside knowing I was underpowered and short on resources. Watching the sun set over the coast outside Anvil while Jeremy Soule's majestic OST swelled and then waned with the onset of dusk.

Skyrim was enjoyable, no doubt about it. But it was no Oblivion.



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Possibly the most stylish game ever created. While I prefer the cast and more rural setting of P4, the quality of life improvements, jazz-inspired soundtrack and inclusion of the best mascot character in the series (fight me) mean that P5 just edges it in my personal rankings. While I have some serious issues around certain aspects of the writing (the treatment of LGBT characters and Ann, the inclusion of certain romance options in spite of the theme of adults in positions of authority abusing their power) I really enjoyed the story of a group of disenfranchised teens uniting to forcibly change the hearts of wrongdoers in society. The combat is possibly the most fun it's ever been in the series, the social links (called Confidants in this version) are far better integrated into the plot and now have tangible effects, and the whole Phantom Thief aesthetic lends the game a unique sense of flair. Plus, the dungeons are now all hand-crafted instead of being randomly-generated corridors!



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The predecessor to Shining Force 3, STHA is a first-person dungeon-crawler, a genre I'm not too fond of. But it's full to bursting with that very specific Shining charm and spirit, featuring a well-rounded cast of characters and one of Motoi Sakuraba's finest works. A game like this lives or dies on the strength of its dungeons, and these don't disappoint - atmospheric, lengthy, scattered with puzzles and each with individual character, they include a haunted mansion, a shrine that manipulates gravity and a subterranean lake which must be traversed by riding on the backs of giant turtles. Exploration is frequently interrupted by monster encounters, and even these are full of character - enemies will charge at you from ahead, dart into view from the sides, burrow from beneath the ground, or jump down at you from the ceiling. The fairy system - you collect hidden elementals around the world which can give you an advantage at the start of a battle, providing your reflexes are quick enough - adds another layer of complexity and interactivity. One of the heroes of Shining Force 3 even appears in the game, albeit as a small child who has no idea of the destiny he faces.



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I have never played a Harvest Moon game, but I'm reliably informed that Stardew Valley does everything they do, except better. The fact that the entire game, including graphics and music, was created by one guy is mindblowing to me given the absurd amount of content available.

While the gameplay loop of farm maintenance is the core of the game, there's so much else to occupy your time, including festivals, interior design, building relationships with villagers (many of whom have surprisingly hidden depths) and even some light dungeon crawling. Despite the array of options, the game never feels bloated or overwhelming, and you can take the pace as rigidly or as leisurely as you like. Building my perfect farm honestly helped me a lot during a particularly stressful personal time when I needed to occupy my mind as much as possible, and I'd recommend it to anyone, not just as a stress-reliever but as a charming and undemanding reminder of the simpler things in life.



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This game doesn't reinvent the wheel - in many ways, it's a perfect example of a game that stubbornly dug in its heels when its bigger contemporaries were striving to push the envelope in all manner of ways. But its relative simplicity ends up being its greatest strength, along with the great setting - typical JRPG fantasy fused with the Wild West, with a sprinkling of sci-fi for good measure.

I do have some quibbles - the fugly 3D in-battle graphics clash horribly with the 2D style of the rest of the game, and whoever decided on that font was clearly having a bad day at the office - but the game is full of charm, the world of Filgaia is fun to explore, and it ultimately kickstarted a series I'm very fond of, mediocre fourth entry notwithstanding. If you're in the market for a classic JRPG with a twist, you could do a lot worse.



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Nothing much needs to be said here. You go on a quest to obtain a magic sword and rescue a princess...and once you accomplish this, the game really starts. I can't possibly count the hours I whiled way on this game as a child, and not one of them was wasted. Probably my favourite Zelda game thus far (though I haven't played BotW yet, so my list may look a little different next year).


--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Suikoden V
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Alundra
Bloodborne
Final Fantasy VII
Final Fantasy XV
Shining Force 3
Suikoden II
Terranigma
Trails in the Sky: SC
The Witcher 3: Wild Hunt
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Dark Souls
Dragon Age: Inquisition
Fable 2
Illusion of Time (aka Illusion of Gaia)
The Elder Scrolls IV: Oblivion
Persona 5
Shining the Holy Ark
Stardew Valley
Wild ARMs
The Legend of Zelda: a Link to the Past
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Hieroph

Member
Oct 28, 2017
8,995
Suikoden II - the RPG everyone needs to play. This is the highest point of the Golden Era of RPGs, one ultimately beautiful and amazing RPG of the classic style. But as great as Suikoden II is, it's even better with Suikoden I played first.

Final Fantasy VII - don't kid yourself. This game is amazing.
Suikoden I - the smaller and clunkier predecessor to Suikoden II but still a blast to play, and the best way to play Suikoden I & II is to play them back to back.
Final Fantasy IV - here, I'll just let Jeremy Parish talk good things about this.
Chrono Trigger - one of the best time travel stories in any video game and it's an amazing RPG too. You know you need to play this.
Ni No Kuni 2 - a diamond in the rough. It's not 100% perfect, but what Ni No Kuni 2 does right it does really really well. There are so many QOL improvements to the whole RPG genre here that you just gotta hope Level-5 can take all this and make it even better in Ni No Kuni 3. NNK2 is one amazing game and I really hope Level-5 can continue this series.
Shining Force III - when thinking about strategy RPGs, Shining Force is ultimately the one that is most satisfying to play. SF3 is one of those gems lost to time, and one of the RPGs most deserving of being made available again.
Valkyria Chronicles - another masterpiece from Sega. How they got it so right on the first try is amazing. The battle system, the story, the characters, it's all top notch.
Muramasa The Demon Blade - Vanillaware's best game for me. The combat system is really satisfying, having 2 main characters is just the perfect balance, and those graphics are just amazing!
Dragon Quest VIII - currently the best Dragon Quest game in my mind, that DQ experience honed to perfection. The best modern DQ game, and I can't wait to see if DQ11 can topple DQ8.

Dragon Quest V - a close contender to DQ8. The storyline is incredible, and this is basically the best 2D or classic style DQ game.
Final Fantasy VI - Square tried a lot of new things with FF6. Some of them worked well, some not as well as FF4 in my opinion, but the end result is still one amazing, trend-setting game in the RPG genre.
The Last Story - so Sakaguchi finally created his ultimate, final fantasy game. The Last Story looks like it really will be his last story, at least as far as console RPGs go. And it's a fantastic package, one of Sakaguchi's all-time best games.
Shining Force II - surpassed by the incredible SF3, but in turn surpassing the first SF, this is a series that just got better and better until it ended. Shining Force's unique style of SRPG delivery is still unsurpassed and it's criminal what Sega is doing with the IP these days.
Grand Kingdom - an RPG that's hard to categorize. Is it an SRPG? Action RPG? A Vanillaware game from an alternate timeline? Whatever it is, this non-standard approach to RPGs works really well and the battle system is amazing.
Miitopia - Nintendo took some unlikely elements for an RPG like the Miis and the quirky humor of Tomodachi Life and turned it into one of the best RPGs ever made. This is one of my most played 3DS RPGs and I'd just love to have Miitopia 2.
Earthbound - I feel like Earthbound is the spiritual predecessor to Miitopia. They're different in a lot of ways, but they also hit a lot of the same beats, and both kind of use RPG conventions to create something quirky and humorous that stands out on its own. And both have some flaws but are still without question absolutely worth playing.
Odin Sphere - Vanillaware are masters of 2D and this is a great showcase for that. While it lacks that certain "edge" that Muramasa has, it's also a really good game and worth playing, no questions asked.
Panzer Dragoon Saga - an incredible experience and one that really should be made available for modern audiences. There is simply nothing else like Panzer Dragoon Saga out there.
Mario & Luigi Bowser's Inside Story - the culmination of the Mario & Luigi series for me and it looks like Alphadream agrees since they've chosen it as the next game for the remake treatment. It's the best Mario themed RPG of all time, edging out even Super Mario RPG and Superstar Saga, just so much inventiveness and great situations all around.


--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Suikoden II
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Final Fantasy VII
Suikoden
Final Fantasy IV
Chrono Trigger
Ni No Kuni II
Shining Force III
Valkyria Chronicles
Muramasa The Demon Blade
Dragon Quest VIII
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Dragon Quest V
Final Fantasy VI
The Last Story
Shining Force II
Grand Kingdom
Miitopia
Earthbound
Odin Sphere
Panzer Dragoon Saga
Mario & Luigi Bowser's Inside Story
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

Aaronrules380

Avenger
Oct 25, 2017
22,491
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Xenoblade Chronicles 2
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Xenoblade Chronicles
Persona 5
Final Fantasy VI
The Legend of Heroes: Trails in The Sky
The Legend of Heroes: Trails in The Sky SC
The Legend of Heroes: Trails of Cold Steel
Etrian Odyssey V
Persona 4
Xenoblade Chronicles X
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
The Legend of Heroes: Trails in the Sky The 3rd
The Legend of Heroes: Trails of Cold Steel II
Persona 3
Shin Megami Tensei IV: Apocalypse
Radiant Historia
Final Fantasy IX
Etrian Odyssey IV
Tales of Vesperia
Final Fantasy V
Pokemon Ultra Sun and Ultra Moon
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--

Some explanations for my vote
Xenoblade Chronicles 2
I had a really hard time choosing between this and Xenoblade Chronicles 1 for my highlight vote. Xenoblade 2 is a bit more uneven as an experience, but ultimately I gave it the highlight vote due to its higher highs as well as the amazing post launch content it's received. The characters are a ton of fun, the story is engaging, and the battle system is really fun once it opens up. The world is beautiful, and all in all it's a game I had a ton of fun with
Xenoblade Chronicles
A fantastic experience. I loved most of the characters, the story was fantastic, and the gameplay was pretty fun even if I think some decisions were incredibly questionable (the accuracy modifier against much higher level opponents was really, really dumb). The world was fantastic with the settings of the bionis and mechonis being super memorable, even more so than the titans of the sequel.
Persona 5
I know others found the game to drag, and maybe it's just because I beat the game much faster than most at 67 hours for my first playthrough, but I loved it. It had an amazing sense of style, the story was fun and the characters were great. I personally preferred the cast to Persona 4's, which itself had a great cast. Gameplay was also fun and the streamlined combat UI was great. Also collecting and fusing Persona's is as great as ever
Final Fantasy VI
My personal favorite final fantasy, with some of the best characters and stories in the franchise. The esper system was great too, and the world of balance/world of ruin dynamic was pretty cool as well. Also you can suplex a goddamn train
The Legend of Heroes: Trails in the Sky
Honestly, while I still loved this game for it's amazing writing and fun gameplay, it probably would only have been an honorable mention if not for the nature of the series. The trails (or kiseki) series is broken into a few arcs delineated by the country in its fictional continent they take place in. Each arc has incredibly strong continuity, as does the overarching franchise narrative, which means you can't really play the much superior SC without playing this one first, hence why it makes it into a list of essential rpgs
The Legend of Heroes: Trails in The Sky SC
After the events of the previous game, shit really takes off in SC. The combat system gets even better, and the characters you learned to know and love from the first game get even better as they develop and we learn more about them. I can't help but give a shoutout to the main character Estelle Bright, who is not only one of, if not the, best female leads in any game I can think of, but one of the best leads period. Trails as a series also has some of the best world building in the industry and is really great at creating a living breathing world. Even countries you won't visit until later games in the franchise are so fleshed out that you can get a good sense of their culture and lifestyle without once stepping foot in those places just by interacting with characters from those places as well as learning about their history
The Legend of Heroes: Trails of Cold Steel
While I think the Cold Steel games are weaker than the sky games overall, they're still fantastic for many of the same reasons as the Sky games. Cold Steel takes place in the country of Erebonia, and features a new cast. It takes place after the sky games, as well as concurrently with the unlocalized Crossbell games. It's a great place to jump into the franchise if you want to start with something a bit more modern than the Sky games
Etrian Odyssey V
I love Etrian Odyssey for their amazing dungeon crawling, fantastic character customization (skill wise more so than design wise) and great battle systems and especially boss battles. It's a game that requires you to manage resources carefully to go as far as you can into the game's sprawling labyrinth. It was honestly hard to decide between IV and V for my Etrian Odyssey pick, but I settled on V for it's recency more than anything else
Persona 4
I preferred Persona 5, but 4 is still fantastic with it's murder mystery and it's great main cast. Just make sure to use a guide near the end of the game so you don't miss the true ending
Xenoblade Chronicles X
It's very different as an experience to the mainline Xenoblade games, but X is still great fun for it's amazing world building through it's sidequests and it's fantastic exploration. I honestly really missed the feel of X's run and jumps when I went into 2 because of how good they were. Also the online components were pretty fun back during release, though I doubt they're very active anymore
 
OP
OP
kswiston

kswiston

Member
Oct 24, 2017
3,693
We are down to the final day of voting!

Voting wraps up at 12pm EST tomorrow, so you have a bit less than 23 hours left to get your list up, or to make any changes to an existing list. We currently have around 275 participants, which is amazing. But the more the merrier! While the top part of the aggregate list has been crystalizing for some time now, there's a lot of potential for shuffling in the bottom part. If you don't feel like a truly essential game is getting enough love, vote!

Also, as a final reminder, we will be holding a raffle for all of those who participated in this thread:

-------------------------

Prize Raffle

As an incentive to participate, we will be having a raffle. At the end of the voting period, participants who has written explanations for at least 5 their picks will be chosen to win one of the several prizes below:
- $25 USD in Amazon credit.
- Dark Souls III (Steam)
- Fallout 1 and 2 (Steam)
- System Shock 1 and 2 (Steam)
- Legend of Grimrock 2 (Steam)
- Shadowrun: Dragonfall (Steam)
- Dragon's Dogma: Dark Arisen (Steam)
- Chrono Trigger (Steam)
- Shiness: The Lightning Kingdom (Steam)


----------------------------

Thanks to those of you who have donated one or more of the prizes above. If you would like to donate a prize (such as an RPG game key) to the raffle, send me a PM! I will make sure to give you credit for your donation in the final version of the Thread opener.

If you don't have time to write up your voting choices, I will include list only votes in the aggregate list, but they will not be eligible for raffle prizes.
 

Deleted member 31817

Nov 7, 2017
30,876
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1) Mass Effect 1 - It has some issues sure but the fully voiced dialog wheel, amazing synth soundtrack, compelling story with lots of twists and turns, great characterization, janky but enjoyable combat/customization (lift and hammerhead rounds lol) and impeccable retro art direction makes this my favorite game of all time.

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2) Fallout: New Vegas - I still consider this to be the best 3D RPG in terms of pure mechanics. The amount of skill checks, stat checks, ways to solve quests, various factions and their reputations, companions and their interactivity are all astounding for a rushed 3D game. Add in the tremendous worldbuilding, lore, and genuinely funny black humor and you've got New Vegas.

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3) Bloodborne - Probably the only game on this list I can count the flaws with it on one hand and one hand only. Inventive and fun transforming weapons, a tremendously atmospheric lovecraftian/victorian setting, chilling gothic music, some of the most challenging yet satisfying boss battles of all time (Ludwig, looking at you buddy). Bloodborne deserved all the hype and more.

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4) Borderlands 2 - Endgame difficulty issues aside, I consider Borderlands 2 to be as close as you can get to perfection for a shoot and loot game. What Destiny, the Division etc. seem to miss is you need more than just pretty art and shooting to make a compelling game. A cel-shaded artstyle, incredibly fun and unique weapons, distinct character classes with actual detailed skill trees/class mods, a large world with plenty of environmental variety and well produced main quests and side quests and great story DLC that respects your money. Oh, and the humor is still a lot more hit than miss and Handsome Jack is secretly one of gaming's best villains.

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5) Dragon Age: Origins - I'll be honest, my first impressions of Origins were pretty poor. It was pretty fucking ugly even at the time (although I did play on 360 first, much better experience on PC), the uman noble origin just smacked you with boring lore bomb after boring lore bomb and other annoyances. Then I gave it an honest to god chance and I'm so glad I did. Each origin was great and I loved how they came in to play throughout the entire story, with you getting more insight of certain acts based on your background that you wouldn't have otherwise. The overall story is still kinda generic fantasy but once you get deep in to it the lore is pretty solid and the secondary villain storyline is executed amazingly with fantastic payoff. Also had good throwback RTwP combat with modern conventions and a great expansion along with one of Bioware's better casts.

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6) World of Warcraft - I stopped playing years and years ago but basically have to give props to the game that got me in to hardcore gaming. I don't know how it is now but back in Vanilla-WotLK days it had one of the best open worlds ever and was truly massive with no forced loading within continents, a ton of enviornmental variety and it really made you feel like you were on a journey. I didn't even play it for endgame or raiding, just exploring, making friends, world pvp and other shenanigans that no other MMO since has really captured as well in my opinion.

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7) Transistor - I loved Bastion, I loved Transistor even more. An amazing artstyle throughout where every single location is wallpaper worthy, a great story told in a unique way, a simple but fantastic skill combination system and that soundtrack! Loved it.

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8) Divinity: Original Sin - I think the game gets stupidly easy around level 16 or so once you get master spells which is unfortunate because it probably has my favorite turn based combat in the genre. A stunning amount of interaction with skills, abilities and the enviornment, a tedious yet neat crafting system, and a fun, colorful artstyle packed with hours upon hours of quality content. Looking forward to playing the second!

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9) Deus Ex Mankind Divided - I'm one of the weirdos who liked this better than Human Revolution. The gameplay is more evolved and gives you more upgrades, augmentations, powers etc. Prague is an amazing hub with every single confine of the city having some interesting story or datapad to go to. Atmosphere and music are as good as you would expect from the series and it has 2 pieces of great DLC to boot. Better crafting/weapon system than the previous game as well and great level design.

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10) Wasteland 2 - This game has a stupid amount of branching paths in each area that can provide like 10 hours of completely unique content just for one of the areas in one of the zones. The combat is XCOM but with more RPG elements and more options in general, solid writing and genuinely enjoyable off-color characters, factions and locations. The average reception to this one really baffled me. It's classic Fallout for a new generation without sacrificing an inch.

Honorable mentions (in order):
11) Mass Effect 2
12) XCOM: Enemy Within
13) Elder Scrolls V: Skyrim
14) Diablo 3
15) Dark Souls 3
16) Bioshock 2
17) Dragon's Dogma: Dark Arisen
18) Shadowrun: Dragonfall
19) Star Wars Knights of the Old Republic
20) Bastion

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Mass Effect
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Fallout: New Vegas
Bloodborne
Borderlands 2
Dragon Age: Origins
World of Warcraft
Transistor
Divinity: Original Sin
Deus Ex: Mankind Divided
Wasteland 2
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Mass Effect 2
XCOM: Enemy Within
Elder Scrolls V: Skyrim
Diablo 3
Dark Souls 3
Bioshock 2
Dragon's Dogma: Dark Arisen
Shadowrun: Dragonfall
Star Wars Knights of the Old Republic
Bastion
</HONORABLE MENTIONS – 1 point>
 

rakhir

Banned
Oct 28, 2017
104
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
The Witcher 3: Wild Hunt
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Baldur's Gate 2
Dragon Age: Origins
Mass Effect 2
Pillars of Eternity 2
Tyranny
Planescape Torment
Fallout: New Vegas
World of Warcraft
Persona 4
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Pillars of Eternity
Mass Effect 3
Dragon Age: Inquisition
Witcher 2
Elder Scrolls V: Skyrim
Diablo 3
Persona 5
Icewind Dale
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Artdayne

Banned
Nov 7, 2017
5,015
Highlight vote -
5910897d5bafe3ba0d693b86

The Witcher 3

This game features one of the most brilliant open world environments ever constructed, it's completely believable and every inch of everything in the game is dripping with character. The game manages to be more than the sum of its parts and then some. The storytelling is best in class in my opinion, the characters are fleshed out in a way that makes you really care for them and there is some great choice and consequence that makes you live with your choices. The combat is not amazing but it is fun and perfectly fine when considering the main focus of the game.

Full Point games -
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Gothic 2

This game is a masterpiece. One of the most brilliant open world designs ever. Everything in the world exists in a way that makes sense. The ecomomy flows logically, there is real struggle that sets the stage between different factions and it all flows so organically. There's very little criticisms I could even muster for the game because it does so many things well. The combat is a bit clunky but it ends up feeling a bit skill based and fun when you get the hang of it. Not to mention the game handles character progression better than any game I've played, other than Gothic 1 of course.

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World of Warcraft
I started playing this near the end of vanilla and still play it occassionally to this day. I still remember some of my most thrilling moments in vanilla like it was yesterday. The game brought about a sense of wonder and discovery unlike anything I've played, aside from Gothic. Seeing a world dragon for the first time, entering Stormwind for the first time, just a magical experience.

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Divinity: Original Sin 2
My GOTY of 2017, it did so many things brilliantly. It expanded further on an already great turn based combat system in the first game and made it more tactical in a lot of ways. The story was much improved over the first as well, it did slow down a bit near the end but all in all it was one of the greatest RPGs I've played.

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Gothic 1
It's a smaller version of Gothic 2 essentially. I loved that you start out the game without a map, your character is terrible at fighting, and you are an outsider that has to earn the trust of other people. More than any other game, even a bit more so than Gothic 2, the world's factions made so much sense within the world and their central motivations were all very clear. The simple fact of having to explore the world in a more traditional way without a GPS made questing a lot more rewarding, and specifically the act of discovering new things was a lot more rewarding.

--VOTE INFO START—
<Highlight Vote - 4 points>
Witcher 3
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Gothic 2
World of Warcraft
Divinity: Original Sin 2
Gothic 1
Dark Souls
Dragon Age Origins
Star Wars: Knights of the Old Republic 2
Witcher 1
Dragon's Dogma
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Shadowrun: Dragonfall
Pillars of Eternity
The Elder Scrolls: Oblivion
Divinity: Original Sin
Mass Effect
Mass Effect 2
Mass Effect 3
Dragon Age: Inquisition
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

ASilentProtagonist

Unshakable Resolve
Member
Oct 25, 2017
5,889
--VOTE INFO START—
<HIGHLIGHT VOTE– 4 points>
Persona 3: FES
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Final Fantasy VI
Persona 4
SMT: Nocturne
Valkyrie Profile
Dark Souls
Bloodborne
Final Fantasy Tactics
TES V: Skyrim
Suikoden II
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Dragon Age: Origins
The Witcher 2
Mass Effect 2
TES IV: Oblivion
NieR
The World Ends With You
Fire Emblem: Awakening
Persona 5
Xenogears
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

ZaChzOOming

Member
Oct 27, 2017
56
01. Persona 5
This game is an absolute gem. The story, characters, music, graphics/style are all amazing to me. The comedic moments are awesome. The game play is fast-paced and fun. Building social links are even more rewarding than the previous entries, not to mention the interesting side stories they tell. I began to miss the characters after I platinum-ed the game.

02. Final Fantasy X
This is my favourite Final Fantasy entry. The story is amazing. This is one of the game that I was emotionally invested in at the time.. It also has an amazing soundtrack and fun mini-game (blitzball).

03. NieR: Automata
An epic story.. Fun and fast-paced action. The characters (especially 2B and 9S) and music are epic. The story and music lasted in my mind for a long time...

04. Uncharted Waters: New Horizons
One of my favourite childhood games. You play as one of six characters (adventurer/pirate/trader) and follows his/her story. To progress the story, you have to gain sufficient fame in your "profession". Sailing the seas is so soothing in this game. The music is awesome, the gameplay is fun. I recall (as a kid) wanting to be a sailor when I grow up..

05. Dragon Force
This is one of my favourite strategy / RPG games, and I have been hoping for a port / remake for so long. You play as one of eight rulers in each playthrough, with unique and interesting characters that join your party as you progress. I love the gameplay and expanding my kingdom is so fun.

06. Shining Force 2
Another one of my favourite childhood RPGs. This game made me love the grid-based strategy RPGs. Recruiting party members, and leveling them is very addictive. Not to mention, this game has an amazing soundtrack.

07. Shadow Hearts: Covenant
Amazing characters, story and gameplay. One of my favourite games in the PS2 era that did all aspects really well.

08. The Legend of Dragoon
The gameplay is very fun (different timing for different attacks & characters). The story is great, and I remember being excited about gathering companions (fellow dragoons) in the journey. Has been hoping for a remake or sequel for years.

09. Dragon Age Origins
My favourite western RPG. Loved playing the origins of different races. The gameplay is fun and I love the banter between the characters.

10. Grandia
The sense of adventure this game provides is the most memorable.. The gameplay is unique at the time, and the characters, story and music are amazing..

11. Persona 4 Golden

12. Horizon: Zero Dawn

13. Final Fantasy VII

14. Kingdom Hearts

15. Xenosaga: Episode I

16. Dark Cloud

17. Tales of Destiny

18. Shadow Hearts

19. Dark Cloud 2

20. Dragon Age: Inquisition

Just missed the list -
Final Fantasy XV, Suikoden II, Grandia II, Final Fantasy IX, South Park: The Stick of Truth, Crusader of Centy, Ni No Kuni II: Revenant Kingdom, Arc the Lad 3, Wild Arms, Breath of Fire III, Final Fantasy Tactics, Stella Glow, Shadow Hearts: From the New World, Monster Hunter: World, Ni No Kuni: Wrath of the White Witch, Arc the Lad, Tales of the Abyss, World of Warcraft, Wild Arms 3, Suikoden


--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Persona 5
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Final Fantasy X
NieR: Automata
Uncharted Waters: New Horizons
Dragon Force
Shining Force 2
Shadow Hearts: Covenant
The Legend of Dragoon
Dragon Age Origins
Grandia
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Persona 4 Golden
Horizon: Zero Dawn
Final Fantasy VII
Kingdom Hearts
Xenosaga: Episode I
Dark Cloud
Tales of Destiny
Shadow Hearts
Dark Cloud 2
Dragon Age: Inquisition
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Nameless

Member
Oct 25, 2017
15,381
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
The Elder Scrolls III: Morrowind
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Chrono Cross
Chrono Trigger
Bloodborne
Phantasy Star IV: The End of the Millennium
The Elder Scrolls V: Skyrim
Star Wars: Knights of The Old Republic
Final Fantasy IX
Deus Ex
Vagrant Story
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Mass Effect 2
Shin Megami Tense: Nocturne
The Witcher 3: Wild Hunt
Final Fantasy XII
Dark Souls
Final Fantasy VII
The Elder Scrolls IV: Oblivion
Dark Souls III
Dragon's Dogma: Dark Arisen
Suikoden III
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

BrickArts295

GOTY Tracking Thread Master
Member
Oct 26, 2017
13,800
Highlight: Persona 4 Golden
P4G-Chars-720x340.jpg

I consider this one of the greatest games of all times. Its the game that opened by eyes at the world of JRPGs as well as the rest of RPG games that are not all action oriented. It was also the first game that made me appreciate owning a Vita and as of now it is the only game keeping me from getting rid of my Vita. I played this game just when I was about finish high school and I don't know if it was crazy good timing but the game just stuck with me and made me appreciate a lot of things in my life that I took for granted and one of these things is friendship. I have never played a game where you actually not just made friends and have them as your partner in battle but too also hang out with them or even fall in love with some of them was something unheard off from my COD addicted personality. The game was unique and very lengthy, by the time I ended the game, I pretty broke down and cried tears of sadness, I did not wanted it to end, Inaba felt like another home.

<HIGHLIGHT VOTE– 4 points>
Persona 4 Golden
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Persona 5
Dragon Age Origins
Mass Effect 2
The Witcher 3
Skyrim
Bloodborne
The Legend of Zelda: Breath of the Wild
Fallout New Vegas
Deus Ex Human Revolution
Fire Emblem Awakening
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Dragon Age Inqusition
Persona 3
Mass Effect 3
Dark Souls 3
Undertale
Nier Automata
South Park The Stick of Truth
Horizon Zero Dawn
Final Fantasy XV
Stardew Valley
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Oct 30, 2017
2,206
This is a bit hard because as much as I love RPG's there are some great games I haven't played. Games that I know would probably bump off some of the other games. However I can only do my best with the games I've played, so this is it. I'm only going to discuss a few highlights from my list as it would take me to long to go through every game, so I'll start with my highlight.

Final Fantasy 7 is one of the most influential games I've played. It was during a time that as excited for games that I was I didn't find a whole lot that captivated me. I played it only on the excitement I got from the trailer at the time since I wasn't aware of Final Fantasy. Playing through this game was an amazing experience that sucked me in opened the doors to more depth in games. There's most to say about it, but anyone who likes it already knows why it's one of the best games out there. You'll see that I didn't include much of the other FF on my main list. That isn't because I didn't like them, it's because even though I really enjoyed a lot of them they are other games that deserve to be there too.

Mass Effect 2
was another one of my top games. There's only a few games every generation that truly are a one of a kind experience and for me this was one of them. Loved the story and lore as well as the characters.

Dragon Age: Origins had a great cast and dialogue choices that really made it feel like a sold RPG. Combat was clunky, but it was so good that it didn't matter.

Demon Souls was definitely one of a kind at the time. I'm picking this and only this one because honestly they're all so similar and this is the first and in my opinion best.

Elder Scrolls Oblivion this one was hard because if I had played morrowind it would probably be that one here instead. This series is unmatched in my opinion in how they create a world for you to interact and roleplay in. I prefer this one over skyrim and I havmt played the older ones. So this one it is.

Fallout 3 and new Vegas are both great experiences that are most people need to play.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Final Fantasy 7
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Dragon Age: Origins
Vampire: The Masquerade Bloodlines
Mass Effect 2
Demon Souls
Fallout 3
Fallout New Vegas
Elder Scrolls Oblivion
Parasite Eve
Final Fantasy Tactics
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Final Fantasy 8
Final Fantasy 9
Balders Gate 2
Blood Borne
Starwars KOTOR
Torment: Tides of Numinera
Mass Effect 3
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

TMaakkonen

Member
Oct 26, 2017
2,747
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Digimon World
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Digimon Story Cyber Sleuth
Persona 4 Golden
Patapon 2
Patapon 3
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Undertale
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Oct 26, 2017
9,944
I didn't even notice this thread, shame on me. I don't have time to write as much as I'd like so I'm gonna shamelessly copy my list from the last time.


HIGHLIGHT VOTE
I'm throwing Holy Ark in as I think it's super underrated and love giving it exposure.
This game won't change your life, but if you're looking for a rock solid old-skool dungeon crawl style jrpg, then try and give this a shot.
Being released for Sega's ill-fated Saturn is as good a way as any to condemn a game to obscurity, so I'll champion it wherever I can.
Sonic Software Planning (aka Camalot) would later go on to do the highly regarded Golden Sun games, and honestly, they feel like spiritual successors to this very game.
Featuring a very zippy battle system that allows rapid access to attack commands helps push the pace of the game along. Being a dungeon crawl style game means combat takes place in first person from the player characters point of view, and has your teammates dashing past you to deliver their attacks and spells.
The way enemies appear is awesome, they'll jump out from behind corners, drop from the ceiling, rise from the ground and come charging from dead ahead. No fading in or out here, it keeps everything very much in-world.
This is where the games most unique feature comes in, the pixies. Scattered throughout the world, you'll find tiny helpers that you can command to attack approaching enemies if you choose the right type depending on which direction the enemy appears from. This will nail you some preemptive damage and net you a bonus for experience and money at the end of the battle.
Your characters will gradually learn power attacks as they level up, and these replace critical hits in other rpgs, so your party members have a random chance to fire off one of their special moves as they strike the enemy. This adds some genuine excitement to battles as you're not just watching the same attack animations over and over as the frequency and variety of these attacks increases as the game moves on and your party gets more powerful.
Add in the odd logic based puzzle that may well have you scratching your head and throw in a solid soundtrack from industry veteran Motoi Sakuraba and you'll have a fantastic way to spend a few evenings or a long weekend, as unlike modern games filled with bloat, this one definitely doesn't overstay it's welcome.


FULL POINT GAMES
Chrono Trigger
I'm not entirely sure what I can say about Chrono Trigger that's not already been said a million times. I'll start by saying that it features what I consider to be precious and increasingly rare in todays rpg's, a sense of adventure.
A fantastic and quick battle system, where you're encouraged to do more than just tap confirm on the attack command by giving you a moveset that suits different occasions and enemy placements. It's only made better by there being no transition to a battle screen, everything stays on the map.
Fantastic cast of likeable characters that make me feel like I'm getting together with old friends every time I fire up the game.

Panzer Dragoon Saga
A game more famous for being ridiculously expensive than anything, which is a shame, because this is easily one of the best things to appear during the 32 bit generation.
I firmly believe that if Panzer Dragoon Saga had been released on the Playstation it would be rated up there with Final fantasy 7.
With an engrossing and compelling story set in one of the best realised worlds in gaming. To this day, the ending remains the single most emotional experience I've had with a video game.
Incredibly original and slick battle system that fully takes advantage of the fact that you're on a dragon, every encounter is a joy.
And then there's the soundtrack that perfectly accompanies it's mysterious, desolate world, everything about this game screams labour of love.


Shining Force 3
Shining_Force_III_logo.PNG

(Yes, I know I'm a shameless Saturn fanboy)
I'll say this is for the trilogy because as far as I'm concerned it's all one game, but as far as voting is concerned, take it as part one.
The first game I ever bought on release if I remember correctly, Shining Force 3 takes a slightly more serious tone than the previous games with an interesting plot revolving (initially) warring factions and political intrigue. Some of the exposition dumps are a bit of a chore tbh,, but overall it's well executed and a change of pace from many rpg's.
Solid turn based tactical battle system with few bells and whistles, it still rewards common sense tactical thinking. Plenty of characters to recruit to your party, with some tricky to find hidden ones, you'll easily be able to build a squad to your liking. There's not much character development here in all honesty, but the game doesn't really feel like it needs it.
The star of the show is definitely the eye popping special attacks and spells that really let you feel like your army is comprised of badasses.
Watching your gang grow in power is really satisfying, a solid sense of advancement seems to be a hallmark of Camelot that I really appreciate.

Persona 4: The Golden
A jrpg starring a group of anime high school students is normally the sort of premise that sets my eyes rolling, but it's those very characters that make this game so endearing.
If you were to look from a purely gamplay and mechanics perspective, Persona 5 is undoubtedly the better game due to much slicker dungeon design and ui improvements, but games, especially rpg style ones are always more than the sum of their parts.
Watching your group slowly become friends and understand not just one another, but themselves is immensely compelling due to how the games narrative heavily features the concept of suppressed emotions and trying to live up to other peoples expectations.
Add on the murder mystery element and lots of genuinely touching and funny story beats and you'll be sorry to say goodbye to gang by the time you finish this meaty game.

Grandia
A vibrant, colourful, grand adventure that was released before jrpg's decided to get all moody and ponderous, Grandia wears it's heart on it's sleeve and is all the better for it.
The Grandia series has, imo, the best jrpg battle system. It takes the now familiar atb system and adds to it in spades allowing you to position characters better, effectively block incoming attacks and stun cancel enemy assaults.
It also has an interesting approach to the party where additional allies come and go according to their own situations so you never actually get to choose a party. Some may dislike this concept, but I found it refreshing and solves the nitpicky problem of "What exactly are the rest of the party doing?"

Lunar 2: Eternal Blue.
With a potently simple love story at it's core, Lunar 2 was such a beautiful experience for me. There are no hidden meaning here, no deep subtext, just a whimsical Saturday morning cartoon style adventure, that's potentially even more palatable in this era of edginess.
I know the localisation ruffled a few feathers with fourth wall breaking pop reference jokes, but I liked it, I felt it added extra humanity to the dialogue.
Plus, this game features possibly the best ever end game section ever that wraps everything up in a fantastic way.

Dark Chronicle (Dark Cloud 2)
This is a game I put on when I need to chill, it's so mellow and laid back.
With a huge amount of content, this will last you ages, the pace of the combat may put some off as it's pretty sedate but I kind of like it. Then there's the sheer amount of side activities to take part in when you want a break from dungeon crawling. The fairly twee, nicey-nicey narrative is actually a pretty welcome change form the darker more serious games out there too.


Paper Mario: The Thousand Year Door
The understated, tongue in cheek humour is what really makes this one such a joy to play, but the stripped back battle system in comparison to other jrpgs is a highlight too with the player interaction during moves keeping you interested and stopping you from just coasting through battles.

The Witcher 3: Wild Hunt
lost an entire 2 week holiday to this game, easily the most engrossed I've been with a game this generation. The dialogue and quest design are the stars here, but the visual design of the world shines too managing to mix dingy realism with fantastical elements.I'd also like to give a shout out to the armour design which is probably my favourite of any RPG mixing cool with rugged practicality.
Oh, and there's Gwent.

<HIGHLIGHT VOTE– 4 points>
Shining the Holy Ark
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Chrono Trigger
Panzer Dragoon Saga
Shining Force 3
Persona 4: The Golden
Grandia
Lunar 2: Eternal Blue
Dark Cloud 2
Paper Mario: The Thousand Year Door
The Witcher 3: Wild Hunt
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Dragon Quest 8
Xenogears
Chrono Cross
Vagrant Story
Phantasy Star 4
Shining Force 2
The Elder Scrolls 5: Skyrim
Dragons Dogma
Secret of Mana
Final Fantasy 12
<HONORABLE MENTIONS – 1 point>
 
Last edited by a moderator:

haveheart

Member
Oct 25, 2017
2,076
Gothic 2
This is the best game ever made imo. It heavily builds on Gothic I and expands the premise and setting of the first game. This is how you do storytelling and worldbuilding. It actually goes so far that they throw you back in the world of Gothic I and you re-discover that scenario again. Also, this game probably has the best quest design ever. There are no quest markers and no GPS maps. The quests are embedded in this world and landmarks or town layouts serve as guideposts. I adore this game, I've sunken hundreds of hours into it.

Gothic 1
Aside from the control scheme and the jank, see above.

Kotor 2
The story was so intense and the twist insane. A must for every Star Wars fan.

Deus Ex: MD
I consider this better than HR. It basically is the same game (mechanics-wise) but does everything better, controls, graphics, setting, foliage, wolrd building. It's a shame that the story seems to lose its grip in the endgame. Near future Prague was breathtaking. Play this game before you go there. You'll see that what the designers did is genius.

Prey
This is basically System Shock 3. Arkane are currently the best developers out there and the last hope for immersive sims.

Risen
Gothic in a carribean setting with modernised controls.

Skyrim
This was a dream come true for every RPG fan. The world felt so alive, there are fucking dragons. And the Dark Brotherhood.

Morrowing
Great world and quest design. Very similar to Gothic 2.

Horizon
In most RPGs combat mechnics are the weakest element. Not in this case. The story is brilliant and sophisticated.

Diablo II
So much loot.


--VOTE INFO START—
<Highlight Vote - 4 points>
Gothic 2
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Gothic 1
Star Wars: Knights of the Old Republic 2
Deus Ex: Mankind Divided
Prey
Risen
The Elder Scrolls V: Skyrim
The Elder Scroll III: Morrowind
Horizon: Zero Dawn
Diablo II
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Diablo III
NieR: Automata
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
OP
OP
kswiston

kswiston

Member
Oct 24, 2017
3,693
My personal list. With the exception of one cheat, I stuck to a single game per series. This list is split between some of my favourites, some games that I think are essential plays, and games that I think deserve to have more people check them out.

------------------------------------------------------------

Might and Magic VI: The Mandate of Heaven
- Might and Magic VI is awesome and deserves to get the same amount of love that other late 90s CRPGs like Baldurs Gate and Fallout enjoy. The game is a non-linear, open-world RPG that featured excellent dungeon design and an immersive world to explore. While the story is pretty light, exploring the game's dozens of dungeons and defeating the hordes (and I mean HORDES) of enemies can be very addicting. I lost more than one night of sleep to this game in my high school and college years. I have been promoting the classic Might and Magic games for as long as they have been on GoG. However, all of you dash my dreams for M&M representation in the Essentials threads by never voting for them :P

Seriously though, you can get the first 6 Might and Magic Games as a bundle for $10 on GoG.com. This is a fantastic deal, offering hundreds of hours of entertainment (even if the first two games are really rough now). Might and Magic VII is also fantastic, so I recommend that as well. Might and Magic VIII is rougher around the edges, but is still enjoyable. Might and Magic IX? eh…. X is good though!

Suikoden II - Suikoden II is my favourite PS1 rpg. Its battle system is quick and simple, avoiding the bloat that bogged down so many jrpgs in more recent years. You would think that a game featuring over 100 playable characters would lead to a cast that lacked individuality, but most of the characters were unique and memorable. The story itself was engaging, and while most of the plot threads have been done before, the entire package had a lot of emotional impact. The mini-games in Suikoden 2 were actually fun, and I spent many hours customizing my castle, recruiting optional characters and competing in various cooking competitions. For $10 on PSN, there's no reason not to try this out for yourself! Unless the only Sony console you own is a PS4.

Baldur's Gate II - I don't know if I have anything to say about Baldur's Gate 2 that hasn't been said already. It featured one of the best crpg stories of its era and contained one of my favourite game antagonists. The voice acting was excellent for the time, and Athkatla is one of the best major crpg cities out there. Baldur's Gate 2 really felt like the endcap of the CRPG renaissance that started around 1993 or so, and was my favourite videogame implementation of the D&D ruleset.

Dragon Force; Dragon Force has the misfortune of being on a console that few western gamers owned, having never been re-released in the west, and having a second hand price tag that would scare most away. As such, it doesn't get a lot of love in lists like these. It is a real-time (with pause) tactical game for the Sega Saturn. At the start of the game, you take on the role of one of the continent's eight rulers, and are tasked with the quest of conquering the other seven kingdoms in an effort to unite the world against an ancient threat. Most of this happens via skirmishes and castle sieges that take place between various cities on the world map. Your army is made up of Generals, each of which controls 10-100 generic troops from one of 10 classes (from soliders and archers to harpies and dragons). Probably the most memorable aspect of Dragon Force is the large scale skirmishes between enemy generals. Starting at opposite sides of the map, you send your forces head first into a Braveheart style melee that can feature up to 200 sprites. While it is light on story, Dragon Force is one of those "one more turn" games that will keep you playing for hours. Some may classify this as a strategy title, but I feel like there are enough RPG mechanics for it to count.

Fallout 2 - Fallout 1 and 2 are open world crpgs that featured isometric, turn-based tactical combat. Both games were good, but Fallout 2 is one of those sequels that improves on pretty much everything that the original offered. Fallout 2 is a true sandbox rpg, allowing you to attack/kill anyone (if you can survive the reprocussions of your actions), go anywhere, and complete quests in any number of ways. You can diligently work towards your goal of saving your little village, or you can let them wither away as you partake in whores and gambling. Whether you prefer brute force or diplomacy in your interactions with the denziens of the wasteland, you will be rewarded with well written characters and dialogue, and memorable locations. I really enjoyed both Fallout 3 and New Vegas. However, playing Fallout 4 (which sits unfinished 3 years later) has me feeling that Bethesda's current Fallout formula doesn't hold up to iteration as well as the original two games did.

Final Fantasy Tactics - Probably one of my top 3 favourite games of all time, even if Tactics Ogre is a more balanced game. You get the heavily political story line found in previous Matsuno games, but now with the Final Fantasy job system and bestiary. The difficulty is very uneven and some character builds break the game, but taking down 3-4 enemies with Calculus is hard to top. If you are having difficulty beating maps/gathering JP early in the game, have everyone learn accumulate (or focus in the PS1 version) and use it often! Also, fuck you Algus!

Fire Emblem: Radiant Dawn - I could pretty much fill my list with Fire Emblem games, as the series is full of excellent titles. The series is well known for its difficulty, mainly due to a permadeath feature which means that characters lost in a battle are gone for good (at least prior to the casual modes of the 3DS titles). Radiant Dawn probably has the largest scope and greatest mission diversity of any game in the series prior to maybe FE Fates. The first three quarters of the game are played from the perspective of three separate armies, each with different (and sometimes opposing) goals. It is fun to see the same battle or moment played out from two opposing viewpoints, and Radiant Dawn offered a nice change of pace from the series' typical one-dimensional evil villains. While the game features a gigantic cast of characters (over 70), the three party system allows you to utilize a larger percentage of them than is typically the case in other Fire Emblem games before settling on an endgame party. I know that Path of Radiance is typically viewed to be the stronger game, but I still prefer Radiant Dawn for trying something new (even if the balance is a bit wonky between the parties and maps).

Panzer Dragoon Saga - It's a pity that playing PDS (legally) is near impossible these days unless you have $300-400 to throw at a used copy. The game takes the universe and atmosphere of the on-rails shooter titles in the Panzer series and adds an RPG spin to it. The battle system is among the most unique that I have played, and the story-telling is first rate. if Sega wasn't Sega, they would outsource a remaster of the entire Panzer Dragoon series.

Shining Force II - Shining Force 2 copies the Fire Emblem battle formula (right down to the unit promotions and battle cutscenes) and adds more RPG elements to it. When you are not fighting, you can explore towns and traverse the world map like a normal 16-bit jrpg, revisiting past locations as you please. If you haven't dabbled into the strategy subgenres of jrpgs, the Shining Force series makes for a pretty good stepping stone. Shining Force 2 is a cheerful game that features an excellent soundtrack and made great use of the limited Genesis colour palette. I still whistle the town theme on occasion.

Tactics Ogre: Let Us Cling Together - Tactics Ogre is an isometric, turn-based strategy title that served as the template for dozens of SRPGs that followed it. Like a lot of Matsuno games, the story is a tale of war and political backstabbing. You are forced to make several choices throughout the course of the game that actually influence the events and battles you experience, and the characters that you recruit. It's a neat feature for a tactical JRPG, most of which have pretty linear campaigns. Tactics Ogre also features an item crafting system that I had a love-hate relationship with. While it is very extensive, the crafting process is soooo slooow, and recipes for the best equipment (which you can't buy from vendors) came from enemy drops in an easily missable side-quest chain. If you are thinking of playing this title, definitely go with the PSP version.



HONORABLE MENTIONS

Age of Decadence - Age of Decadence is a recent addition to my list of favourites. It is a very non-linear computer RPG, set in a world that resembles a fallen Roman Empire. If you love player choice, meaningful consequences, skill-based character development, and tons of dialogue trees in your RPGs, this game is for you. Just expect graphics and jank that are straight out of 2003. At the start of the game, you choose one of seven professions, each of which plays differently. Some are combat oriented, while others rely more on diplomacy. I am not a huge fan of CRPG combat in most cases, so I played the game as a Merchant. From what I understand, every profession has their own unique quest lines, leading to a ton of replayability.

The Legend of Heroes: Trails in the Sky FC – Trails in the Sky FC is the first of three titles that, when combined, developer Falcom considers their 6th entry into their long running Legend of Heroes series (which was originally part of the Dragon Slayer series). Trails was first released as a PC game in the mid 00s. While it was contemporary with late PS2 titles, playing it reminds me a lot of the games from the generation prior. That's fine by me, since the PS1/Saturn era might be my favourite era for JRPGs. Trails battles are well paced, make use of positioning, and feature a magic system that reminds me a bit of the materia system from FFVII. The leads are likeable, and while the story starts out pretty simple, there are enough hooks in there to keep you playing. If you are a fan of 90s and 00s JRPGs, but haven't been as hooked by newer games, give Trails a shot. As others have mentioned, this is really just the first half of a larger story, and those wanting a resolution will need to look to Trails in the Sky SC.

Dark Cloud 2 - I like Level 5 games and their crafting systems, even if their titles tend to be uneven. While Dragon Quest VIII is arguably the best game that Level 5 has worked on, this is my favourite title of their solo ventures (although Fantasy Life came pretty close). Dark Cloud 2 is an action JRPG that features randomly generated "dungeons", item crafting, a pretty deep weapon upgrade system, fishing, and much more. The game is now available as a PS2 classic on PlayStation 4, so check it out.

Deus Ex: Human Revolution - For some reason, I never got around to playing the original DX. My PC in 2000 was a shitty Pentium MMX 200mHz that couldn't run anything requiring more juice than Diablo 2. By the time I had a decent PC (2003 or 2004), there were newer, shinier things to play. That said, I really liked Human Revolution. It's a sandbox shooter/RPG hybrid that leaves it up to you to complete the various game missions. The story was interesting (until the end) and playing around with the various cybernetic character upgrades is fun. I still haven't played Mankind Divided, but was bummed to hear that it was a step down in many ways.

Dragon Quest V - Dragon Quest V is the only JRPG that I can think of which opens to a montage of your young character being sold into slavery and growing up in a slave mine. The story and characters, while fairly simple, were very well done and DQV featured my favourite campaign in the series. The game's battle system is pretty traditional. You receive a number of party members who each have their own class and who learn new abilities at set levels. However, the game allows you to recruit a number of enemy monsters (up to 70 types in the DS version) that can be used in battle. This monster recruitment system allows for a lot of party customization, and avoids some of my issues with the earliest DQ titles. Battles are quick, and the entire game can be wrapped up in a reasonable 30-35 hours. Fans of games like Chrono Trigger should check out DQV if they haven't already.

Final Fantasy V - FFV is not my favourite Final Fantasy title, but I decided to vote for it because it is often skipped over on these lists. If you look at the first 15 years of the Final Fantasy franchise, you can break the games down into 2 rough categories: 1) titles that with predefined character builds who are designed to serve the game's narrative, and 2) titles that put few limits on character builds (sometimes at the detriment of in story character development). FFV fits into the later category. Utilizing the popular job system first seen in Final Fantasy III (and later used in FF Tactics, FFX-2, Bravely Default, and other titles), you can switch your four characters between a suite of classes at any time to build a play style that is to your liking. Featuring over 20 different jobs explore, and the ability to equip the skills of a second job to each character, Final Fantasy V is one of the most replayable games in the series. There are currently three official English versions of FFV to choose from: one for PS1/PSN; one for GBA; and one for mobile/PC. While the PS1 version is still playable, I would recommend grabbing the GBA version. It featured bonus content, a better translation, and lacked the menu/save loading issues of the Playstation port. I have heard that the PC/Mobile version is more than playable, but I know that a lot of people were put off by the graphical overhaul that was clearly done on a budget.

Grandia - The Grandia series features one of the best battle systems in jrpg history. While Grandia 2 offered a refined version of the original's combat, I think Grandia is a stronger game in every other respect. Full of interesting locations, charming characters, puzzles to solve, and dungeons to explore, Grandia captured that sense of adventure that a lot of titles aim for. While the graphics are dated (the game is 20 years old) the colorful sprites and 3D overworld still hold up fairly well, especially when playing the game on a PSP/Vita via the PSN version of the game. The biggest downsides to Grandia are the somewhat sloppy translation and the oddly stilted voice acting. If you can get past those, you are in for a great game. RPG Era recently had a group play for Grandia, so be sure to check that thread out!

Mass Effect – Andromeda killed the must-play status of the Mass effect series for me, but this was my favourite game of last generation for quite some time. Yes, the combat was janky and yes, most of the explorable planets were empty copy-and-paste jobs, but rarely have I seen such a well realized game world. I loved exploring the citadel, learning the history, culture, and philosophies of every new race I came across. The Elcor are still one of my favourite fictional space race.

Pillars of Eternity II: Deadfire – I was going to leave this game off my list, as it is pretty recent. However, my list is JRPG heavy this time around, and I enjoyed this game more than some of the alternative CRPGs that I could list. For me, Deadfire was a large improvement over Pillars 1. Multiclassing allows for more flexibility in party composition, and the Pirate and Archipelago setting is more appealing to me than the more typical fantasy setting of the first game. I also really enjoyed some of the characters. If you played Pillars 1, you get the same emphasis on choice and "no way to please everyone" that the first game had. You also get lots of skill checks for non-combat stuff (often in the form of choose-your-own adventure stories). Pretty much the only thing that I didn't like was the ship-to-ship combat. If this game sells well enough for Obsidian to make a Pillars 3, I will be back to crowd source it for a third time!

The Elder Scrolls III: Morrowind – Morrowind was the birthplace of Bethesda's past 15 years of RPGs, and this is readily apparent when you play the game. Hate Skyrim's subpar combat? Don't expect better from the even less refined Morrowind combat. However, the point of TES games for me has always been about exploring the game world, and Morrowind is still a high water mark for the series in that respect. Within 15 minutes of starting, you are dumped into a world that is very alien compared to those of most medieval fantasy titles. The sandbox nature of the game encourages you to explore environments, social politics, and the various game mechanics. Said mechanics are very easy to break in Morrowind, but sometimes being a superhuman mage reigning down indiscriminate death and destruction can be fun on its own!



<HIGHLIGHT VOTE– 4 points>
Might & Magic VI: The Mandate of Heaven
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Suikoden II
Baldur's Gate II: The Shadow of Amn
Dragon Force
Fallout 2
Final Fantasy Tactics
Fire Emblem: Radiant Dawn
Panzer Dragoon Saga
Shining Force II
Tactics Ogre: Let Us Cling Together
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
The Age of Decadence
The Legend of Heroes: Trails in the Sky FC
Dark Cloud 2
Deus Ex: Human Revolution
Dragon Quest V
Final Fantasy V
Grandia
Mass Effect
Pillars of Eternity II: Deadfire
The Elder Scrolls III: Morrowind
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Slythe

Member
Oct 26, 2017
534
Highlight Vote: Demon's Souls

What can be said that hasn't been said a thousand times over? Simply sublime atmosphere, entirely memorable NPCs and environment, and boss battles that are consistently shocking in quality and design. Was a one of a kind RPG at its time and spawned the modern "Soulsbourne" craze.


Full Point Games

Dark Souls 2 is the step child of its series, but for my money it's the most immersive role playing experience in the series. Build diversity and equipment variety make this the most replayable Souls game to me.

Star Wars: Knights of the Old Republic mixes the D&D ruleset with a fresh take on the Star Wars mythos to great effect. This game devoured my middle school summers, and taught me just how fun non-action based combat mechanics can be.

Mass Effect took the foundation laid by KOTORs design and applied it to a new SciFi world with combat mechanics more rooted in action. It blew my mind at the time with its entirely believable depiction of humanity post-first contact. I have never finished the second or third game, but have replayed ME1 a half dozen times.

I view Final Fantasy IV and V as two sides to the same coin. Want a great adventure with memorable characters and scenario, with straight forward yet satisfying combat mechanics? Play FFIV. Want a great character building and combat system with a straight, no frills forward story and cast? Play FFV. Each game is essential in the way they define the two most distinctive elements of the series: story and strategy.

The Witcher and The Witcher 3 are interesting to compare. The original game in this series is unparalleled in the way it's puts you in Getant's shoes as a Witcher. Whether brewing potions, reading books, making friends or completing contracts, you are given a complete sandbox to take on the role of Gerald. The Witcher 3 expands this sandbox with modern tech and a decade of lessons learned by CDPR. While it doesn't retain the exact charm and atmosphere of the original game, it far exceeds its predecessor in story telling and presentation. Both are essential in their own way, despite their very different levels of polish and accessibility.

Pokémon Yellow is on my list not only because it's a great game, but because it was my first RPG. I just loved this series as a kid, and my summers were spent logging hundreds of hours into those early games. Yellow in particular stands out as the essential game of the series because it allows you to acquire all three starters as well as freaking Pikachu.

--VOTE INFO START—


<HIGHLIGHT VOTE– 4 points>

Demon's Souls

</HIGHLIGHT VOTE– 4 points>


<FULL POINT GAMES – 2 points>

Dark Souls 2

Star Wars: Knights of the Old Republic

Mass Effect

Final Fantasy IV

Final Fantasy V

The Witcher: Enhanced Edition

The Witcher 3: Wild Hunt

Pokémon Yellow

</FULL POINT GAMES – 2 points>


<HONORABLE MENTIONS – 1 point>

Divinity: Original Sin 2

The Witcher 2: Assassins of Kings

The Elder Scrolls V: Skyrim

Dark Souls

Final Fantasy VII

Diablo

</HONORABLE MENTIONS – 1 point>


--VOTE INFO END--
 
Last edited:

BinaryPork

Member
Oct 31, 2017
541
<HIGHLIGHT VOTE– 4 points>
Shin Megami Tensei: Nocturne
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Dark Souls
Pokemon Gold/Silver
Planescape: Torment
Etrian Odyssey IV
Divinity: Original Sin 2
Deus Ex
Fallout 2
Baldur's Gate 2
Shin Megami Tensei: Strange Journey
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Fallout: New Vegas
Etrian Odyssey III
Undertale
Shadowrun: Dragonfall
Uncharted Waters: New Horizons
Dragon Quest V
Paper Mario: The Thousand Year Door
Xenoblade Chronicles
Xanadu Next
Pillars of Eternity
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--

Shin Megami Tensei: Nocturne: Nocturne became one of my favorite RPGs of all time when I first played it, and it still is after re-experiencing it last year. It taught me the values of buffs and debuffs with its engaging press turn system and element types. The story is a little basic compared to other RPGs, but I still found the plot to be intriguing and engaging, and enjoyed how the core cast went a bit beyond the usual Law and Chaos alignment archetypes. The soundtrack also still holds up very well, and is filled with some of my favorite music in gaming; the multiple battle themes all stand out as being unique, even compared to the battle themes of other SMT games.
Dark Souls: Although I was late to the party by a few years, I still put more time into this game than most other games, even playing through new game plus--something I usually avoid in RPGs. The combat felt like the perfect mixture between rewarding and punishing, and the level design was mostly solid (some areas aside). The music also makes the game stand out, especially tracks like the final boss's theme.
Pokemon Gold/Silver: Gold and Silver greatly improved on the base set by Red and Blue, improving in nearly every possible way. Returning to Kanto and seeing the changes in the postgame felt amazing, even though the region was limited by its hardware. Crystal further expands on the base games, adding in new content and tweaking existing content to make gen 2 even better. Although gen 2 has some missteps (level pacing, distribution of new Pokemon with some being limited to Kanto, apricorn ball glitches), it's overall my favorite set of games in the franchise--even more so in HeartGold and SoulSilver, which fixes some of these issues and adds in tons of content to the games to make them feel more complete.
Planescape: Torment: Torment still has some of the most memorable characters in gaming as a whole, with engaging, quality writing. There's not much that I can discuss that hasn't already been discussed in depth, it truly deserves its places among the classics (even with its...lackluster combat).
Etrian Odyssey IV: My first Etrian Odyssey game and still my favorite of the many that have been released. I grew to appreciate the game's variety in dungeons and the culmination of features experimented with in other entries after playing through the rest of the series; the overworld, for example, felt like the natural conclusion of the sailing portions of EO III. This game also helped me appreciate dungeon crawlers in general, and I recommend it as an entry point into the genre.
Divinity: Original Sin 2: I expected Original Sin 2 to be great, but I didn't expect it to become one of my favorite games of all time when it came out. I had enjoyed Original Sin a good bit, but didn't like it as much as other people did. Original Sin 2 is to Original Sin what Baldur's Gate 2 is to Baldur's Gate; I personally think that OS2 is better in almost every way, especially when it comes to memorable characters. I enjoyed the combat even more than I did in the first game, even if most fights took much longer than they did before.
Deus Ex: Although it's filled with goofy moments (like the voice acting in the scene in which you discover a bomb in Jock's helicopter), DX is one of the most immersive games I've ever played, despite its age. The multiple approaches one can take to finishing quests really highlights how much thought was put into designing this game.
Fallout 2: I honestly debated not including this game in my list because I want to replay Fallout 2 once more since I haven't played it in so long, but I have such fond memories of the game that I can justify including it. Although some people are understandably put off by the amount of pop culture references and the game's style of humor, but Fallout 2 seemed to improve on nearly everything the first game did right. It's an excellent sandbox RPG that I really need to replay.
Baldur's Gate 2: Honestly, this is one of the games in the full point games section that I could see slipping into the honorable mentions section in a few years. BG 2 is still a classic with tons of content that greatly improves on its predecessor (at least for me; I know some people who prefer the first game's sense of exploration), yet the story is a little by the numbers today and elements of the game have been done better by other games (like the romances and base building). Despite saying that, BG 2 still has some of my fondest moments in gaming, and unlike its predecessor, I found it very easy to play after returning to it last year for the first time in years. Some of the characters are still some of my favorites due to the way they're characterized, whether through interparty banter, reactions to the main plot, or their roles in sidequests and subplots.
Shin Megami Tensei: Strange Journey: While I'm still slowly playing through Redux, the original version of Strange Journey stands out in a franchise filled with excellent games. Featuring unique diversity and more mature characters than most SMT games, the setting and setup are part of what make it stand out: you play an adult American or Japanese soldier (depending on which region you're playing the game in) sent on a multinational mission to explore a strange occurrence in the arctic. The level design and music also allow it to stand out, with some of the most complicated yet enjoyable dungeons in the franchise and excellent classically inspired music.
 

Shantom

Member
Oct 25, 2017
254
Trails in the Sky FC: Honestly this is mostly a vote for Trails SC but as they're essentially two parts of the same game and FC is the start it makes sense to vote for that one. The Sky games have the finest worldbuilding I've ever seen in a videogame. Falcom do a fantastic job of making the world feel lived in, primarily through giving pretty much every NPC in the game constant new dialogue and stories. The main cast are fantastic too, with Estelle being a fantastic protagonist and seeing real character growth across the two games. I feel the battle system is underrated also.

The World Ends With You: The most impressive thing about TWEWY is that there's a million systems in the game and none of them feel extraneous.

Persona 3: I was very split on whether to have this or P4 as my Persona nod but this won out thanks to Persona 3 Portable having, in my view, better additions than Persona 4 Golden. Both games have their issues with the dungeon lengths being perhaps a bit too long to avoid the battle system becoming stale but apart from that these games have a winning formula.

Infinite Space: A proper, sprawling space opera as an RPG is enough to earn this two points. A neat rock paper scissors-like battle system is pretty fun once you work out how to actually use it, and the ability to build and modify your own fleet gives it a suitably epic feel which distinguishes it from most other RPGs.

Mass Effect: It's odd how this series has aged. Mass Effect always felt a year or two out of date while the sequel felt fresh and new on release. Nearly a decade on and the first game still feels just a bit old, while ME2 now feels ancient. It makes the list because for having a very solid sci fi story, and doing a fantastic job of setting up what should have been a great trilogy. The Vigil scene especially is one of my favourites in any RPG.

Nier: It's an ugly game with mediocre combat but it's the story that counts, and what a story it is. Great use of multiple playthroughs/different endings too.

Fire Emblem: Path of Radiance: Best combat in the series IMO, managing to be tough without any of the cheap difficulty (e.g. instant reinforcements) that's in some of the other installments.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
The Legend of Heroes: Trails in the Sky FC
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
The World Ends With You
Persona 3
Infinite Space
Mass Effect
Nier
Fire Emblem: Path of Radiance
Ys Origin
Xanadu Next
The Elder Scrolls III: Morrowind
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Pokemon Emerald
Mario and Luigi: Superstar Saga
Tales of Vesperia
Resonance of Fate
Final Fantasy IX
Recettear: A Item Shop's Tale
Deus Ex: Human Revolution
Radiant Historia
Mario Tennis: Power Tour
Shin Megami Tensei: Devil Survivor
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

NeoPancho

Member
Nov 3, 2017
219
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Xenoblade Chronicles X
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Xenoblade Chronicles
Chrono Trigger
Suikoden
Fire Emblem Path of Radiance
Fire Emblem (Rekka no Ken)
Tokyo Mirage Sessions ♯FE
Final Fantasy VII
Xenosaga Episode III
Secret of Mana
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Xenoblade Chronicles 2
Suikoden II
Suikoden V
Xenosaga Episode 1
Xenogears
Phantasy Star IV
Toushintoshi Girls Gift
Lunar: Silver Star Story
Samurai Spirits RPG
Fire Emblem Radiant Dawn
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

milkyway

One Winged Slayer
Member
May 17, 2018
3,010
<HIGHLIGHT VOTE– 4 points>
Pokemon SoulSilver/HeartGold
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Fire Emblem: Path of Radiance
Fire Emblem: The Blazing Blade
Mother 3
Paper Mario: Thousand Year Door
Persona 5
Persona 4
Pokemon Yellow
The World Ends with You
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Earthbound
Fire Emblem: Fates (Conquest)
Fire Emblem: The Sacred Stones
Mario and Luigi Dream Team
Paper Mario
Persona 3 (FES)
Pokemon Platinum
Radiant Historia
Xenoblade Chronicles 2
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--

Explanations:

Pokemon HeartGold/SoulSilver

Pokemon had to be #1 for me, and these remakes of my favorite generation of games nearly surpassed the originals in every way. With an expanded but not overly intrusive story, an actual safari zone, plenty of fun legendary encounters, the battle factory, and even just for the sake of having your Pokemon partner follow you, these games had a lot to offer. The important changes in Pearl/Diamond/Platinum also helped how enjoyable these games were such as the introduction of Wifi and major changes to the battling system. The series in general is so compelling for its unique battle system, the appealing designs of the Pokemon, and the many ways you can approach the game - it always leave me coming back for more. Gotta catch them all indeed.

Fire Emblem: Path of Radiance

This game stands out as the best the series has to offer primarily because of the story, which strays from the series usual tropes and offers a non-royal protagonist who is just playing his part in uniting the country and various peoples against a common enemy. The Laguz were an interesting element for the game as well as the bonus XP. I also appreciate what the GC had to offer in terms of graphics, though it doesn't necessarily affect the game play much. The general gameplay of fire emblem has always been insanely engaging - you have plenty of character options, you have to consider mortality and consider how you choose to grow your characters as well as simply beating the maps.

Fire Emblem: The Blazing Blade

Also has an excellent story and is well balanced. Don't have a whole lot to add to this other than this series is great enough to add at least 2 of these to my top 10.

Mother 3

It is really hard to describe this game because of how unusual it is. It's funny, it's oddly affecting, and I'm certain the creators had to be using LSD when coming up with this game. It builds well on Earthbound to have a greater variety of circumstances and be less repetitive, and I do find the story to be more engaging as well. This is an RPG where I felt I didn't quite know where I was going with it the entire time and had to just enjoy the wacky ride. In the end it's quite beautiful.

Paper Mario: Thousand Year Door

A perfect follow up to a great game. Love the partner system, love the humor, love the variety in level design. It's a testament to how versatile the Mario brand can be. The puzzle and action elements work really well too.

Persona 5

This game does have the weakest story of the 3 I've played, but excels in almost every other way beyond the others. The characters were well-developed, the fighting and dungeon design were engaging and didn't get overly grindy, the music I actually play sometimes outside the game because its so great, and the overall aesthetic just works very well. The series has always been great for its social link system as well, adding a unique component to completing the game that also serves to tell some minor stories. It's hard to make me want to commit as many hours to a game as you have to when playing a Persona game, but I easily enjoyed every minute of it.

Persona 4

The best overall story, although not quite as fun gameplay-wise as Persona 5. Possibly the best cast as well. I should state that I do think 3-5 all have a great cast and story regardless.

Pokemon Yellow

This game is special for being the first to have color and not look like trash with the sprites, having Pikachu follow you around was kind of cute, and having some different story elements, including some things from the anime like Team Rocket, made this game a treat. It was the game I first decided to truly capture all the Pokemon on, and it was well worth it.

The World Ends with You

Unique gameplay, a cool aesthetic, and a fairly gripping story. Can't wait for the Switch one on this, and will be the first game I probably prefer to play on the touchscreen, as this is part of what made its battle system so much fun.

PS: I do not consider any of the Zelda games to be RPGs so I am leaving them out.
 

TRUE ORDER

Member
Oct 30, 2017
3,368
<HIGHLIGHT VOTE– 4 points>
Final Fantasy VI
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Valkyrie Profile
Xenosaga III
Persona 5
Star Ocean 3
Wild Arms 2
Xenogears
Grandia 2
Final Fantasy VII
Bloodborne
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Xenosaga I
Tales of Destiny
Tales of Vesperia
Valkyria Chronicles
Eternal Sonata
Odin Sphere
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

megalowho

Member
Oct 27, 2017
2,562
New York, NY
I like the format of this since I can just put a bunch of classics and favorites into tiers instead of worrying about a strict order. That being said:

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Highlight Vote: Persona 4 (2008)

After first dabbling in the series with P3: FES, Persona 4 clicked immediately as the JRPG to rekindle my love for the genre after growing weary with the tropes and stagnation. Creative, comforting, confident and engaging, balancing ambitious storytelling and metaphor with the low key slice of life aspects of small town Japan and coming of age camaraderie. Raised the bar aesthetically and offered a battle system that holds up over 100+ hours and multiple playthroughs. A modern classic and a personal favorite.

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Final Fantasy Tactics
(1997)

Even in an era of unparalleled heights for Square, Final Fantasy Tactics stood out as the one that maybe didn't sell the best but could last the longest. Timeless gameplay, elegant presentation and storytelling that goes for it, aspiring closer to Shakespearean tragedy than what the series was previously known for. I would later come to learn that Yasumi Matsuno was the person primarily responsible for how strongly it resonated, and while I appreciate everything he's worked on FFT is the one I've lived with the most.

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King of Dragon Pass (1999)

A mythological and strategic epic that's held up over the years as a truly one-of-a-kind RPG and management experience with high replayability. Described as a game about culture, it's entirely text and menu driven yet deeply immersive as you chart the path of your clan with thoughtful decisions that have tangible consequences. It's an original and sharply written fantasy world with randomized storylets to spice up each playthrough, and even if you manage to unite the clans the game continues as your responsibilities shift accordingly.

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Deus Ex (2000)

Doing this list I realized the characteristics I value most in an RPG are good writing, world building and ambition, and Deus Ex certainly has all three in spades. It's a classic that I came to later on and found it to be as good as advertised, with Human Revolution not far behind. The gameplay prioritizes freedom above all else and the dark vision of the future it presents sits with you long after it ends, from over the top conspiracies to the hauntingly prescient.

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Paper Mario: The Thousand Year Door (2004)

Despite all of Nintendo's iterative brilliance, The Thousand-Year Door is starting to feel like lighting in a bottle when it comes to RPG design. Every aspect is stellar - the vibrant scenery, the witty dialogue, the well paced blend of exploration, platforming and active turn-based combat. Outdoes its predecessor, never matched by its offshoots and just as delightful to play through today as it was upon release.

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Dragon Age: Origins (2009)

BioWare set their sights on applying all they'd learned during their Infinity Engine days with Dragon Age and the results are a game that I still get the urge to boot up on a yearly basis to remind myself of how much they got right. A little uneven in parts and the character models are showing their age but the gameplay foundation is strong and the fantasy world it presents, layered and rife wtih political and racial conflict, has soul.

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Mass Effect 2 (2010)

I can respect favoring other entries when it comes to these rankings, but personally Mass Effect 2 is everything I love about the series with gameplay that I can legitimately enjoy alongside. As the middle chapter, it doesn't have the burden of setup or resolution and plays out like a season of Mass Effect TV - there's a strong opener, each story, loyalty and DLC quest plays out like an episode and the final suicide mission is the big budget finale. And with a lesser existential threat, the world building and character development is paramount.

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The Witcher 3: Wild Hunt (2015)

Always had a soft spot for The Witcher on PC with its interesting lore, characters, systems and Polish charm. Would never have expected it was the start of an all-time great franchise, fully realized in Wild Hunt. Immense, memorable and one of the most detailed and rewarding open world environments created to date. It takes some time to see everything the game has to offer but it's an experience well worth savoring.

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Divinity: Original Sin 2 (2017)

Did not have room for many CRPG's in my top 10, and given the number of greats to choose from I'm a little surprised I ended up with a game from last year representing, but damn Divinity: Original Sin 2 is pretty great. It's refined without holding your hand, allows for variance in approach both in combat and conversation, the quests are strong and diverse, it looks and sounds fantastic and the sheer amount of quality writing and voice acting elevates it to classic level status.

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The Legend of Zelda: Breath of the Wild (2017)

I've been slowly replaying Breath of the Wild on Switch and it has only solidified its all-time credentials in my eyes. The line of sight discovery mechanics are brilliant, heightening the feeling of exploration and immersion as you climb and float your way towards anything that looks remotely intriguing. My appreciation for the subdued storytelling and melancholy backdrop has also grown, a suitable tone for a fresh and inspired Hyrule that's both comfortingly familiar and free to play with the expectations that familiarity breeds.

Honorable Mentions:

Quest for Glory I: So You Want To Be A Hero (1989/1992)
Final Fantasy VI (1994)
Chrono Trigger (1995)
Planescape: Torment (1999)
Vagrant Story (2000)
Baldur's Gate II: Shadows of Amn (2000)
Wizardry 8 (2001)
Star Wars: Knights of the Old Republic (2003)
Mass Effect (2007)
Undertale (2015)

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Persona 4
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Final Fantasy Tactics
King of Dragon Pass
Deus Ex
Paper Mario: The Thousand Year Door
Dragon Age: Origins
Mass Effect 2
The Witcher 3: Wild Hunt
Divinity: Original Sin 2
The Legend of Zelda: Breath of the Wild
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Quest for Glory I: So You Want To Be A Hero
Final Fantasy VI
Chrono Trigger
Planescape: Torment
Vagrant Story
Baldur's Gate II: Shadows of Amn
Wizardry 8
Star Wars: Knights of the Old Republic
Mass Effect
Undertale
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Descendant

Member
Nov 2, 2017
1,111
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Final Fantasy VIII
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Final Fantasy VII
Skies of Arcadia Legends
Final Fantasy X
Mass Effect 3
Fire Emblem Awakening
Final Fantasy IX
Kingdom Hearts 2 Final Mix
Nier Automata
Persona 3 FES
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Shenmue
Persona 4
Persona 5
Shenmue II
Final Fantasy XV
Star Wars KOTOR
Suikoden III
Disgaea
Mass Effect 1
Valkyria Chronicles 1
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--

Final Fantasy VIII

This game to me despite it's few flaws is a masterpiece. The music in this game can rival not just any RPGs OST, but any game's OST. As someone who loved FF7's soundtrack it says a lot that I feel FF8's soundtrack is far superior.

The characters are interesting, and the two main characters of Squall and Rinoa's growth is very heartwarming to me, and I wished we had more games that focus on love as a main theme, and not just something on the side.

Lastly this game marked the first time Summons we're this epic scale to me. It was also great how the summons can form attachements with party members and gain abilities in that way.

Final Fantasy VII

This is the game that made videogames my #1 hobby. The plot, the character, the music, even the visuals at the time were amazing. Probably has one of the best cast in all of gaming, with every character having a solid build to their story, even the optional party members.

Skies of Arcadia Legends

In my opinion this is one of the most underated RPG of all time. It's very unfortunate this game landed on two systems that didn't sell as well as the JRPG beast that was the PS2. This game should be played, it has a solid soundtrack, great cast of characters with their own motivations and a good set of villians that also have their own agendas.

Also add in great turned based combat and ship based combat and this game is just a good time.

Final Fantasy X

This was around the time where Squaresoft at the time was just in their prime. They changed the formula of their biggest franchise, but in a really good way. The music is incredible, the voice acting is solid especially for it's time. It also has one of if not the best turned based systems. Overall a really fantastic JRPG, that is probably the most approachable Final Fantasy for it's time .

Mass Effect 3

I love all three Mass Effect games, but I just wanted to highlight one of them, because I feel Mass Effect 3 gets a bad rep for what was a bad last 25 minutes or so. Bioware later fixed the ending for free, and put out the best DLC post game. Mass Effect 3 as of right now is the best Sci Fi RPG period, and was a fantastic culmination of a franchise.

Fire Emblem Awakening

I'm not the biggest fan of handheld games, but this game turned the Fire Emblem franchise on its head. The marriage system, the characters, the simple but effective story, this game has everything you need for the best a strategy RPG can offer.

Final Fantasy IX

A game I've appreciated more over time. This game has a lot of "soul" that's not in many games. The art and visuals still hold up to this day. Some of the music tracks are some of the series best. While I may not like all of the party members, the ones I did enjoy had a great journey. The trance system was a very cool mechanic to replace the limit break system. Garnet was the star of this game.

Kingdom Hearts 2.5 Final Mix

The only game on this list I've barely played let alone finished...I've put it on my top 10 for this list due to respect, and how much influence it's had on the friends around me. There's obviously a lot to love about this game, especially if you are into both Final Fantasy and Disney. For those who actually follow the plot are on a journey for their lives as they await the next big entry. Also some of the music is some of the strongest in all of gaming.

Persona 3 FES

The game that got me hooked on the Persona franchise. This is a game of a 100+ hour joruney of amazing characters and a great plot. The darker plot, and overall cast made me truly care about the story throughout the whole experience. While Persona 4 and 5 are also fantastic games, Persona 3 I feel stands far above. Especially the twists and that amazing ending.

Nier Automata

Last, but oh not certainly not least. The most recent game to come out on my list deserves all the success it gets. The soundtrack is on another level of amazing. The main cast of characters have excellent voice acting and the plot of the story is amazingly crazy in all the right ways. Once this game starts hitting it's stride this game just becomes an excellent experience, and the true ending is truly an unforgettable experience.
 

StoveOven

The Fallen
Oct 25, 2017
1,234
Highlight: Pyre
Pyre is the game that handles choice better than any other game I've played, and that's entirely due to the strength of the writing and how naturally the choices are woven into the narrative. The team over at Supergiant got me to buy into their world so much that I was never thinking about the choices in a mechanical way and instead spent the entire time fretting over what the morally "right" thing to do was. And boy did I spend a lot of time doing that. I cared about each and every one of my party members and wanted the best outcome for them, and Pyre can be a real bastard when that's the case. The game leaves almost no room for error, and even if you do everything perfectly, you still can't get everything you want. Sometimes there is no "right" choice, and I found myself making decisions that I still don't know if I would make a second time. Pyre does a great job of getting you attached to this ragtag group of misfits, and it's guaranteed to punch you in the gut at least once. And throughout all of this Pyre still manages to be an incredibly hopeful game, which is inspiring in its own right. If I keep talking about the game I'll probably end up spoiling it, which I don't want to do because I really want people to experience this game for themselves. Pyre was a game that I think a lot of people passed on last year, and if so they should go back and give it a shot. Don't let the idea that it's a "sports" game scare you. There is a ball and a goal, but those are really just superficial similarities. Pyre is so stats and positioning based that it basically becomes a strategy game that's just framed as a sport. Don't let a disinterest in sports be the reason that you pass on an incredibly well-written RPG.

XCOM 2
Timers are good. XCOM 2 was a pretty divisive game when it came out, and I think that's shown by the fact that the XCOM vote in this thread is pretty split between 2 and Enemy Unknown. I was a big fan of it though. It's not a flawless game, but the addition of timers changed the gameplay in ways that I really appreciated. In Enemy Unknown, the game was a lot of moving forward and overwatching, but XCOM 2 removed the ability to play that cautiously. Now I was taking risks, utilizing more of the combat options available to me, and, yes, losing soldiers. XCOM 2 presents a story in which you are no longer an international army but instead a small group of scrappy rebels, and while I think the game drops the ball on that in a lot of ways, the moment-to-moment strategic gameplay really delivers that premise. When you stop worrying about getting the perfect run and are put in a place where just surviving is victory enough, it really delivers a "live to fight another day" sorta felling. For what it's worth, I have yet to play the War of the Chosen expansion myself, but I have been watching the Waypoint let's play of it, and the expansion seems like it adds a lot to the experience. If you are interested in playing XCOM 2 now, I'd suggest jumping straight into War of the Chosen. As much as I enjoyed the original game, the expansion looks even better. And as an aside, that let's play with Austin and Rob really shows how great of a storytelling tool XCOM can be. The game does a great job at providing just enough both in terms of character design and emergently through gameplay to allow you to get attached to these characters that are nothing more than combat quips. Since other people have already voted for it I don't feel the need to defend calling XCOM an RPG (it has levelling, we generally call Japanese tactics games RPGs, etc.), but I think the way it allows you tell your own stories like it's a D&D campaign is an underrated reason why it should be counted as part of the genre.

Yakuza 0
Yakuza 0 is incredible. It's the story of two men who, no matter how bad things get and no matter how much bullshit the world throws at them, never betray their morals and never stop trying to help those around them. Kiryu and Majima grow throughout the game into characters who are a lot more world weary but who at the same time aren't willing to let that weariness change who they are. They grow, but they don't change. Characteristics are added through experience, but the core of what's there always remains. It's an incredible story that takes full use of the late-80s Japan setting, very deliberately setting a glossy and fun backdrop up against the truth of violence, organized crime, homelessness, and very aggressive real estate deals. It's not another "Aren't the 80s fun" game, it's a "The 80s are fun but..." game, which is nice to see. And this is all in a game where you fight a shirtless man in a sewer after he crashes his motorcycle into you. And it all works. It all comes together to form something cohesive, mainly because the protagonists treat it all with a straight face. It never falls into the realm of tonal dissonance, which is quite the accomplishment given what happens in this game. It also has some really great systems design. The way that money works is really smart. It's basically experience in any other RPG. You get it from beating up enemies and completing quests, you can do the real estate or cabaret minigames to get it faster, and you use it to invest in yourself, be that new weapons, new skills, or upgrades to either business. It's all very cyclical, and it fits with the themes of the game pretty well. I need to find time to play the other Yakuza games now, because this one left a huge impression on me.

Persona 4 Golden

I don't like Persona 5. In all honesty that game is better than I give it credit for, but it was such a disappointment in so many ways that it left a really sour taste in my mouth. That makes me question how much I actually like Persona 4 at this point. It's been a few years since I've played it, and I'd be curious to see if I felt the same way about it going back to it now. But I don't have 80 hours to commit to Persona 4 right now, so it lands on this list based on my fond, unchallenged memories. And they are very fond memories. It's a bit cliché, and dozens of people have written this already in this thread, but getting to know the cast of characters in Persona 4 really feels like becoming part of a group of friends, and friends specifically in that high school sort of way where you frequently hate the people your friends with because most high schoolers are assholes or just kinda dumb. I can pretty easily trace the personalities of each of the core cast back to people I actually knew at that time in my life, and that's a fairly impressive feat. Despite some of the characters having these ridiculous set-ups for who they are (pop star, kid detective, menace to society), those are never really the focus of their characterization after their introduction. The game doesn't treat them like tropes or like outlines for character ideas. It treats them like actual human beings who's conflicts are internal and who don't exist just for the purposes of the story. Again, this take is a few years old, and I don't know if it would hold up under further scrutiny. But it's what I got right now. I played Persona 4 Golden at a particularly rough time in my life, and at the end of a tough day the game would act as a nice warm blanket for me to wrap myself in. I once put it down for about a month because I knew I was reaching the end of the game and I wanted to prolong the experience as much as I could. And no amount of critical reevaluation can take away that experience.

The Banner Saga
It feels weird putting a game on my list whose story is incomplete. The Banner Saga 3 releases in a few days, and when all is said and done this trilogy of games should be considered as a whole more than they should as individuals. There are few mechanical changes between games, and the narrative of one picks up right where the previous one leaves off. So while I'm voting for the first game here because I have to vote for a single game, effectively I'm recommending people play the whole trilogy (unless the third game turns out bad, I guess). To get to what makes them worth playing, the short version is that these games are brutal. The combat is not particularly difficult or deep, but it really only serves as an interstitial between the narrative elements, which are the meat of the game. In The Banner Saga you're tasked with keeping a caravan of people happy and well-fed (or more accurately not depressed and not starving) as they trek across a frigid waste. You get updates about people dying, and there are reasons besides your own morality to keep those numbers as low as possible, but the really tough stuff comes in the form of the dozens of named characters who make up your party and who you have to make decisions for, decisions that if you're not careful can get them killed. With the end of the world fast approaching, you're always acting from a compromised position in The Banner Saga, and you have to accept that people are going to die. But Stoic has gone to the effort of giving these characters stories that make a lot of them feel like people who were just living their life before the Dredge came through and are now trying to survive and hold on to some sense of hope that they can return to the life they've already lost. That's ultimately what these games are about. The Banner Saga is not completely random: there are certain events where certain characters can die, and if you knew them all or had a guide you could get some sort of "perfect" playthrough. But if you play through the game naturally and make the choices as they come to you, you are always on edge because nothing is sacred, and the game's stories and themes are strong enough to work on their own without the added stress of character death. What those choices do is ultimately make you feel guilty for your mistakes, which puts you in the shoes of your protagonists pretty well. Stoic has created an incredible world with wonderfully told stories, and I hope they can deliver on the final chapter.

Mario & Luigi: Bowser's Inside Story
This game tricked me. I was a child and I didn't know what the hell an RPG was. I just saw that this game had Mario in it and I thought the idea of controlling Bowser from inside of him sounded like fun. I guess I was expecting some sort of traditional Mario platformer, but boy was I in for quite the trip. This game is kinda hilarious. It's the type of Mario game that isn't afraid to do weird things with the Mario universe, which are always my favorites. Nothing gets me down more than a Mario game with the traditional 8 worlds where World 2 is a dessert world and World 5 is an ice world or the games where every NPC is a generic toad or koopa or whatever. This isn't one of those games. This is a game where one of the major characters is a French dude made of blocks named Broque. This is a game where the toads are infected by a disease called The Blorbs that causes them to balloon into giant balls. Hell, the main premise of the game is that Mario and Luigi go inside Bowser and use his body to complete their quest (and incidentally help Bowser complete his) all while trying to hide the fact that they're even there. It's so weird, and I love it for that. It also has the traditional Mario RPG style timing-based battle system, which is great, as well as some really inventive uses of the DS. This games often get overlooked in favor of Mario RPG and The Thousand Door, but Bowser's Inside Story sits right alongside those two.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Pyre
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
XCOM 2
Yakuza 0
Persona 4 Golden
The Banner Saga
Mario & Luigi: Bowser's Inside Story
</FULL POINT GAMES – 2 points>

--VOTE INFO END--
 

Dr. Feel Good

Member
Oct 25, 2017
3,996
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Pokémon Red/Blue/Yellow
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Super Mario RPG
Paper Mario Thousand Year Door
Pokémon Gold/Silver/Crystal
Pokémon X/Y
Baten Kaitos
Phantasy Star Online Episode I & II
Mario and Luigi Superstar Saga
Pokémon FireRed/LesfGreen
Mario Golf Advance Tour
Paper Mario
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Pokémon Ruby/Sapphire/Emerald
Pokémon Sun/Moon
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--[/QUOTE]
 

R_thanatos

Member
Oct 27, 2017
1,491
I wanted to write a big chunk of text , but i wasted too much time triming my list to pick only those few and only the best IMO.
HOpefully i'll have enough time to edit and paste all this stuff.
So this list
The legend of heroes : Trails in the sky

This game is a gem. This game has one of the best world building in a rpg. It's without a doubt in the TOP 3, on the world building alone. Then you add , a fantastic writing , an excellent and diverse cast of character. Great antagonists and this game MUST NOT be missed
Playing Trails in the sky FC is the start of a journey , When it's done .. you'll need no one to convince you to start SC ASAP , and continue , this serie is that good.
PIck this game on steam , play it and come join the queue that is asking for more.

Persona 5

This game has : great music , an excellent sense of style , good characters , and a lot of things to do. It has the best battle mecanics of the persona franchise and the best way to lose our time exploring and experiencing all it has to offer you. No rpg is perfect , but this game certainly tried to come close.

Suikoden 5

This is not the best suikoden game. but it's certainly the one that deserve to be played imo. I'd recommand playing this one first and then go experience the suikoden 1, 2, 3 of the world. Suikoden games have a great cast of characters, excellent music , plenty of political entrigue and a great battle system. Just play it

Sky of arcadia

If you're thinking "RPG" and "Adventure" and skies of aracadia isn't in a corner of your mind , then you haven't played it. This is the textbook definition of what going on adventure means complete with a badass protagnist , a kick-ass crew , a excellent battle system and a world full of wonders and discoveries to get
Dreamcast or gamecube , pick either version you won't regret it.

XenoGears

Xenogears is one of those games that defined a generation, that defined a medium. It's a tragic tale of a game too big that was unfinished ..but still What we got is something nobody forgot. I don't think xenogears doesn't tackle a theme in a rpg , that's how wide is it and during your journey , you're going to visit so many places , meet so many people take part into so many epic fights i don't know where to begin.
Just play this game.
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
The legend of heroes : Trails in the sky
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Persona 5
Suikoden 5
Sky of arcadia
Xenogears
Tales of Symphonia
Radiant Historia
Witcher 3
Final fantasy 5
Star Ocean 1 : First departure
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
The world ends with You
Dragon Quest 5
Xenoblade chronicles 2
Valkyria Chronicles 1
Grandia 2
Mass effect
Demon souls
Chrono Trigger
Final Fantasy 5
Star ocean 3: till the end of time
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Deleted member 419

User requested account closure
Banned
Oct 25, 2017
3,009
King of Dragon Pass (1999)

A mythological and strategic epic that's held up over the years as a truly one-of-a-kind RPG and management experience with high replayability. Described as a game about culture, it's entirely text and menu driven yet deeply immersive as you chart the path of your clan with thoughtful decisions that have tangible consequences. It's an original and sharply written fantasy world with randomized storylets to spice up each playthrough, and even if you manage to unite the clans the game continues as your responsibilities shift accordingly.
Nice, I would've included this on my list but I balked at whether or not I consider it an RPG, such an amazing game.
 

Pablosamo

Banned
Apr 6, 2018
166
Not fully understand rules (language n sh¡t) nor what constitutes an "RPG" for the sake of this competition, but here, my favorite ones:

1-FF7
2-Lunar SSC
3-Nier
4-Shadow Hearts Covenant
5-Vagrant Story
6-Drakengard
7-Grandia
8-Chrono Trigger
9-Suikoden 2
10-Final Fantasy 6

Honorable mentions:

Parasite Eve
Final Fantasy 9
Brave Fencer Musashi
Mass Effect 2
Alundra
Lunar 2: Eternal Blue
Legend of Legaia
Shadow Hearts
Nier Automata
Grandia 2
Resonance of Fate
Final Fantasy Tactics
Legend of Dragoon
Jade Cocoon
Suikoden


Damn, I have great taste in gaming :b
 

Pirateluigi

Member
Oct 27, 2017
6,883
Highlight pick: Earthbound
Earthbound is a game about growing up. And like growing up, it's funny, scary, sad, and exciting all at once.
It's hard to think of any game with a better cast of characters. Throughout your adventure you'll meet weirdos but there's a certain reality to all of the characters. They're weird but, filtered through the eyes of an adolescent boy, you can see the honesty in the depiction.
Earthbound also has two of the best features I've ever seen in an RPG: the rolling hp meter and instant KOs. The instant wins help the game flow when visiting past areas but also serve to demonstrate your growing strength. The rolling hp meter makes the otherwise bog standard turn based battles into something frantic and exciting. I still can't believe that either feature hasn't become more common.

World of Warcraft
WoW is an experience unlike any other. Although there are other MMORPGs, the sheer size and population of WoW gives it a scale that is almost overwhelming.
Also, Pandas are the best race.

Final Fantasy VI
As much as I love Final Fantasy VII, IX, and X, they just don't hold a candle to VI. Kefka is the most effective villain the series ever had, the story is the strongest one in the series, and you can suplex a train.

Pokemon HeartGold / SoulSilver

I had to include a Pokemon game, and while I appreciate the quality of life improvements of the later games (and many of my favorite ever Pokemon designs are from later gens) the series really never was better than with HG/SS.

Paper Mario: The Thousand Year Door
I love the various Mario RPGs but the pinnacle is TTYD. The battle system, the art, and especially the writing are as good as the series ever got.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Earthbound
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
World of Warcraft
Final Fantasy VI
Pokemon HeartGold / SoulSilver
Paper Mario: The Thousand Year Door
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Undertale
West of Loathing
Dragon Quest IX
Final Fantasy X-2
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

ACL

Member
Nov 18, 2017
1,304
It really ended up beeing more difficult then expected to put up a list, despite having 20 votes. Coming from action based games to mostly turn based JRPGs was really difficult in the beginning, like most people I wondered how anyone can find enjoyment out of slow paced and command baced, in fact I gravitated more towards action RPG, which is still reflected on my list. Especially the Zelda and Seiken Densetsu IP as well as the Quintett games fascinated me like only a few excellent games could. The games that grabbed me the most in the past few years were SMT4, the first game that lead me to an immediate replay almost beating it again in a single sitting. Breath of the Wild with its vast world and incredible freedom and Xenoblade 2 a game that brought me several times back after beating the story mode, just because I simply didn't want to leave the games universe and characters.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Terranigma
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Zelda Breath of the Wild
Illusion of Gaia/Time
Secret of Mana
Final Fantasy 6
Final Fantasy 9
Final Fantasy 7
Xenoblade 2
Golden Sun
Shin Megami Tensei 4
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Suikoden Tactics
Lufia 2
Pokémon Blue/Red
Breath of Fire
Breath of Fire 2
Fire Emblem Awakening
Xenogears
Blue Dragon
Skies of Arcadia
Lufia Curse of the Sinistrals
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

butman

Attempted to circumvent ban with alt account
Banned
Oct 30, 2017
3,024
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Chrono Trigger
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Xenogears
Final Fantasy VI
Grandia
The Witcher 3
Bloodborne
Final Fantasy VIII
Dragon Quest V
Super Mario RPG
Vagrant Story
Nier Automata
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Nier
Dragon's Dogma
Demon's Souls
Persona 4
Final Fantasy Tactics
Dragon Quest VIII
Persona 3
Final Fantasy VII
Grandia 2
Mass Effect 2
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

Lonestar

Roll Tahd, Pawl
Moderator
Oct 25, 2017
3,560
Highlight Vote:
Final Fantasy VII - Was really my first full introduction into RPG's, at least ones that fully enthralled me. An overwhelming case of Nostalgia puts this at my #1. Characters, plot twists, shocking moments, great music, and the first time I felt sadness upon the moment the game was over, in that there was no more.

Full Point games:
Witcher 3 - The closest a modern game has come to given me the same feeling as FF7 did at the time. A rich world, filled with interesting stories and characters. Some of the best Add On DLC content I've ever came across.

Horizon Zero Dawn - A fantastic game that surprised me, with a deep historical backstory, beautiful music and graphics, and a deep action combat system. A potential sequel that investigates further stories from the past, and potentially into some of the fringe theories some (or maybe just myself) have come up with involving cryptic plot points, is among my most anticipated game announcements.

Final Fantasy XI - An older MMORPG, whose antiquated leveling and battle system has seen major changes in the time that I have stopped played the game (probably last played it near 2011). For as difficult the game was at Launch back in the early 00's, it was fulfilling. The "Clan" created from users of the old forum, was a fantastic group, some of which I still see around here today. Alot of good memories. RIP Goblin Trains: in the Valkurm Dunes.

Final Fantasy XIV - A modern successor to FFXI. A sharply rebuild of an MMORPG, with some great storylines, boss fights, end game content, fighting systems. Much more modern and streamlined than XI, this game can almost be a solo-able game, something XI was not (when I played it).

Xenogears - A classic PS1 era RPG, with alot of interesting ideas. A nice battle system, Mech Combat, adult story concepts, and interesting characters. Released not too long after FF7 came out, and caught me at the right time in my early adulthood. A simply fantastic 1st half/two-thirds of a game, to rival FF7, but a disastrous last arc because of development that "ran out of time" keeps it from my #1

Chrono Trigger - A classic RPG, created by a "Dream Team" of creatives at that time. Deep replayability involving time travel dynamics, great characters and music. A game I only dabbled with around the time it came out, but fully played it at a much later date (via the GBA port)

The Legend of Zelda: A Link to the Past - Came out during my childhood, and was fully enthralled by it. It's an ongoing battle with FF7 for my favorite game of all time. If it were "more" of an RPG, I would put it as my highlight RPG game.

Final Fantasy VIII - The "follow up" to FF7, my hype for this game was in overdrive. An interesting story, nicely designed world and music, and a battle system that had flaws, but only until you realize you can break the absolute shit out of it, by overdrawing particular spells and putting them in your gear, making you overpowered for the rest of the game. My first experience of this type of game design, and it got me hooked.

Phantasy Star Online - The only experience I had with the Phantasy Star series, as I never was a Genesis kid. My first foree into the MMO game design, you could easily see the potential. Game of the Dreamcast to me. Like FFXI later down the line, the community built from the REALLY old forum (the one before the most recent one), made it a truly unique and fun experience. As long as you weren't corpse looted by Opa Opa.

Suikoden 3 - The hardest decision to make, was if Suikoden 3 belonged on my full point list rather than in the Honorable Mention list. There are better games down there, and there are probably better Suikoden games than 3. But it was my first Suikoden. I respected 1 and 2, but admittedly the older style/graphics never lead me into playing them for very long. I believe I gave 4 and 5 shots as well, but I don't remember them as fondly. But Suikoden 3, even with it's limitations (I mostly remember how slow on foot you were as you traversed the world), it's sub-systems and characters were great. I really just liked building that House/Hotel with Thomas, and the winding storylines that would interact with each other at times (between the main 4 Protagonists of Hugo, Chris, Geddoe and Thomas). A game that I believe received a remaster/updated version (with life improvements such as speeded up running), and I think it might be time to try that game again.

HONORABLE MENTIONS:
Xenoblade Chronicles - A great Wii game and premise (where the entire world is built on giant "mechs". I liked it alot, enough to buy 2 sequels to the game (XCX and XC2). Both of those games are fine, but haven't hit the same stride as XC.
Mass Effect 2 - Probably my favorite of the ME trilogy. I really liked the 3rd, but the ending as usual brings it down. I generally liked the overarching story of the ME series.
Skies of Arcadia - An RPG I remember really liking. Colorful, with interesting ship battle mechanics. But it's been so long since I've played it, I can't quite remember alot about it, besides liking it alot.
The Elder Scrolls V: Skyrim - My favorite of the Elder Scrolls series (played Morrowind and Oblivion as well). Great world design and lore, but the game's overall plot felt a bit too disjointed. On the otherhand, Macho Man Randy Savage Dragon.
Final Fantasy Tactics - Have never been big on Tactic-type games, but I did like this one upon release. An incredibly deep storyline with betrayal coming from every corner.
Lunar: Silver Star Story Complete - A game like Skies of Arcadia to me, in that it's been so long I don't quite remember the main details, but I remember the updated packaging put onto the game, like animated cutscenes, beautiful music, and a nice amount of little gear in the game packaging. A game I need to look into replaying one day.
Chrono Cross - I was never one to hold this game down for it's connections to Chrono Trigger (or lack there of). I liked the battle system, it had beautiful music, and it was incredibly colorful.
Super Mario RPG - Mostly nostalgia based. Lots of Mario (and Nintendo) based cameos, and still probably my favorite of the "Mario RPG" games (counting the Paper Mario series).
Tales of Vesperia - I've enjoyed multiple Tales games, but I think I put Vesperia as the top. Interesting main character, one who had no trouble in taking down antagonists permanently.
Tales of Symphonia - A Tales game that I remember really liking, but like a couple of these games, it's been so long, I don't quite remember alot of it. This was my first Tales game that I played.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Final Fantasy VII
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
The Witcher 3: Wild Hunt
Horizon Zero Dawn
Final Fantasy XI
Final Fantasy XIV
Xenogears
Chrono Trigger
The Legend of Zelda: A Link to the Past
Final Fantasy VIII
Phantasy Star Online
Suikoden 3
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Xenoblade Chronicles
Mass Effect 2
Skies of Arcadia
The Elder Scrolls V: Skyrim
Final Fantasy Tactics
Lunar: Silver Star Story Complete
Chrono Cross
Super Mario RPG
Tales of Vesperia
Tales of Symphonia
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Braag

Member
Nov 7, 2017
1,908
--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
The Witcher 3: Wild Hunt
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Dark Souls
Mass Effect 2
Dragon Age: Origins
The Elder Scrolls V: Skyrim
Vampire: The Masquerade - Bloodlines
Fallout: New Vegas
Bloodborne
Nier: Automata
Deus Ex: Mankind Divided
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Castlevania: Symphony of the Night
Golden Sun
Diablo III: Reaper of Souls
The Witcher 2: Assassin's of Kings
Mass Effect
The Elder Scrolls III: Morrowind
Assassin's Creed: Origins
World of Warcraft
Tales of Symphonia
The World Ends with You
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--



The Witcher 3: Wild Hunt

The Witcher 3 exceeded all my expectations. A massive world rich with interesting stories and lovable characters to lose yourself in.
I've played through it 3 times all ready and still feel like starting a new playthrough every time someone mentions the game.


Dark Souls

A brutally difficult yet rewarding game which can be overcome by anyone with enough dedication. Despite it's punishing difficulty Dark Souls is fair in it's mechanics and gameplay.
It also has one of the most unique storytelling methodologies I've seen by presenting it's lore through enemies, enviroments and items.


Mass Effect 2

In my opinion Mass Effect 2 is the best game in the series. The locations, characters and overall atmosphere of the game are all top notch. The more personal stories and the way your choices throughout the game impact the final mission are expertly crafted.
 

Scar

One Winged Slayer
Member
Oct 26, 2017
2,682
Title Town
HIGHLIGHT VOTE
FF4

The game that started my journey into the RPG genre. FF4 means so much to me, it's hard to put emotions aside and speak rationally about this title. At the time, not many RPGs really had such a large amount of characters flesh out as FF4 did. Kain, a sprite who I adored, his corrupted being, and his personal struggle to make things right, really struck (and stuck) me playing this game. At the same time, Cecil's road to redemption is just as compelling. FF4 has some of the most iconic music in the series. It's one of those games I plan to play as long as I can. it always puts a smile on my face.

FULL POINT GAMES

Suikoden 2

The story of the 27 true runes continuous in this glorious sequel. Suikoden 2 adds so much that the first game lacked. It's amazing just how well this game feels when playing it. I get pangs of nostalgia creeping through my being whenever I replay this game. There's tons to like. From collecting the 108 stars, to speeding through the game to witness Clive and Elza's story fulfilled, to watching Futch's journey back to knighthood, or even the final moments of the sinister Luca Blight. There are tons of easter eggs and cameos from the first game, a staple that the rest of the series would carry on. Suikoden 2 holds a special place for me, even though my original copy was stolen...I own it digitally these days, but one day I needed to have a disc to place in my empty jeweled case.

Persona 4

A murder mystery RPG? Sign me up! Persona 4 was riding high thanks for the third installments success. P4 executed everything P3 did, but made it better. The social links are are a blast to discover and the dungeons in this game are unique and help flesh out the characters that are tied to them. The retro dungeon with the pixelated boss was such a fun experience. Persona 4 kept the momentum of the third game going, and Atlus rewarded the fan base with a fifth installment. The butterfly lives on.

Tales of Graces f

The best battle system in any Tales game. It felt like playing Smash brothers in fights. Each different direction and button could be a new special move. You can set which specials are tied to the buttons and go from there. The cast is childish, but it tells a heartfelt story of friendship. Asbel is not one of my more favorite Tales protagonist, but Hubert was hella fun to play as. So upon getting him, I never used Asbel, unless needed. I did enjoy that this game made all the playable characters fun to use in battles. Some of the titles in the franchise did not have this courtesy.

Tactics Ogre

The big brother to FF Tactics. Most of the people responsible for tactics success, worked on Tactics Ogre as well. This game made you really question your decisions, because of the many paths splits the game has, you can replay this game and get a different story each time. Battles were intense and hard as one small mistake could cost you a comrade in the blink of an eye. Permadeath was altered in the PSP port, but fights are still hard. This games story really shows you how ugly war can get. It's usually unforgiving and extremely gratifying to play this game. Fight it out!

Earthbound

I seriously think the creators were on acid while creating the concept of this game. It sure is a trip, oh boy. The random locals and zany characters you come across are enticing and entertaining. Ness and his cohorts risk life and limb to stop the evil that threatens the land.

Wild ARMs

Ah, listening to this intro song takes me back. I was one of the many RPG fans that was eagerly anticipating the arrival of Final Fantasy 7. To bide my time, I had Wild ARMs. A simple looking game that blew my mind. As it would turn out, I enjoyed WA1 far more than FF7. There was something so nice about the game. Sure the battle graphics were blocky and a mess, but out of battles, this game oozed charm. I loved the tool system that added an extra layer to dungeons and puzzles. It was like an upgraded version of Lufia 2's system.

Final Fantasy XI

FFXI was my life for about 5 years. I know its cliché, but I met so many wonderful people playing this game. It was my first online game and it was a wonderful, frustrating, taxing, infuriating, mind-numbing, euphoric experience. Despite some of its flaws, I wouldn't change anything about my time playing this game.

Phantasy Star 4

One of the first RPGs that I played that had artistic anime stills before I even really knew what anime was! This was another trailblazer in the RPG community where the story was ahead of its time. One would have thought that after such a spectacular game, the shining force series was gearing up to be another great RPG franchise. This was the last numbered title in the series. The games that came after this were more online oriented or had other oddities about them; they never followed up on IV's success. Shame…



HONORABLE MENTIONS

Tales of Vesperia

Yuri is the man. No nonsense main characters are cool. I wish the PS3 version was translated, but this was the best game on the 360. It's likely the only reason I still own that system. Vesperia was one of the first games I started achievement hunting, so I spent a lot of time in this game. It's a long game, but well worth it.

Tales of the Abyss

The Tales series is usually known for its great battle system and shoddy story or characters that aren't too memorable. Abyss gives you Luke, one of the most annoying main characters ever. He's whiny, spoiled, entitled, and thinks he knows everything. He's the worst. Luckily, this was the intention of the creators. Luke gets one of the best redemption arcs, I've ever seen for a character. His life gets thrown upside-down, he is betrayed, his friends leave him, and he gets humbled and starts righting all the wrongs he foolishly did in the past. He turns from ignorant youth to competent leader over the course of the game. It was quite the ride. Well done.

Final Fantasy 6

Widely regarded as one of the best RPGs ever, FF6 is a great game. I replay it every now and then. It has excellent music, and a wonderful cast of characters, one of the largest casts in the series. Kefka
was a great villain, but he set such a high bar that I don't feel any FF antagonist since has been able to reach his level of villainy.

Ogre Battle

Fight it out! The Super Nintendo had some obscure gems. I'm not even sure how I found this game. Maybe I rented it on a whim or saw an article on one of my Nintendo Power magazines, but I'm glad I did get to play it. Ogre Battle happens to be the game that started my strategy guide collection. It's just a shame my dog decided to eat the front cover of that guide, but I still have it to this day; no cover and all.

Chrono Trigger

Square did right when they made this game. This will no doubt be on a lot of people's list, so I'll just say that I loved to obliterate Gato and his stupid metal joints for hours.

Secret of Evermore

After Secret of Mana's success, this game drew me in. There something about this game's atmosphere that keeps me entertained every time I play it. It doesn't have as an extensive list of weapons as Mana did, and there is no multiplayer and your only other character you an control is your pet dog, but this game is still loads of fun.

Xenogears

Xenogears has great worldbuilding and a wonderful cast of characters. I would have never expected to enjoy the pairing of mechs and RPGs, but here I am loving my time with this game. I'd love if this game could get a remake/remaster. The 2nd disc, which is like a revved up fast forward button could use loads more fleshing out. Miracles happen, so I believe this is still a possibility!

Octopath Traveler

Ever since I saw the small snippet of Project Octopath Traveler when Nintendo did the Switch reveal, I knew I was going to be hooked on this game. It had that look that I was wanting from a newer game, some kind of throwback to the pixelated days. Now that I am finally able to play it, I am rewarded by not only the beautiful look this game has, but it's eight characters have some real well made stories that I am still working my way through. A must play for current gen console owners.

Tales of Xillia 2

The 1st Xillia game was nice. The second entry was my favorite. As far as story goes, this cast has to be considered one of the most OP group assembled. I enjoyed being able to play all of the gang from the first game, plus the added three characters who were fun as well. Oh ,man, I forgot to mention the coolest Tales character ever. this game introduces you to the king of all cats. Bow before the might of Rollo!

Suikoden 3

After Suikoden 2, I became Suikoden starved. I scoured the internet and found Suikosource among other Suikoden dedicates sites. I consumed all I could about the series and learned of the Suiko Gaiden games. There I found one of the most interesting characters ever. When I found out that Suikoden 3 would actually have Nash Latkje playable, it was a dream come true. Thankfully, him and the rest of the game were great, so Suikoden 3 remains another masterpiece in the franchise.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Final Fantasy IV
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Suikoden 2
Persona 4
Tales of Graces f
Tactics Ogre
Earthbound
Wild ARMs
Final Fantasy XI
Phantasy Star 4
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Tales of Vesperia
Tales of the Abyss
Final Fantasy 6
Ogre Battle
Chrono Trigger
Secret of Evermore
Xenogears
Octopath Traveler
Tales of Xillia 2
Suikoden 3
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
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Fou-Lu

Member
Oct 25, 2017
1,339
The list that follows does not necessarily reflect my favourite games of all time, but is instead many hours of thought as to which games I find essential. Essential can mean different things depending on the game. In some cases I consider something essential to myself, a game that was important in how I was shaped as a gamer or a person. In other cases essential means a game (or series, I note in the write up when I believe the rest of a series is fundamental in the experience of the game I list) that I believe all players who enjoy RPGs should play at some point in their lives. To an extent my full votes and my honourable mentions are not that different, I just had to make the choice in the end. The order does not matter either, which is why I have placed my lists in alphabetical order.

Note: I want to do the games I have picked justice and until a few days ago I was doing final revisions on my thesis, so write-ups are still in progress. They will be added as they are completed.

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Upon its release, Breath of Fire: Dragon Quarter, the fifth game in Capcom's RPG series, was met with mixed reception and scorn from many long time series fans. Its drastically different gameplay systems and structure led to fans writing it off, which in turn my have led to the death of the franchise. Those who pushed back their initial worries and dove into Dragon Quarter found a game that is truly special.

Dragon Quarter forgoes the traditional round-based combat system of previous games for a turn-based system with tactical positioning. It forgoes the overworld leading to towns and dungeons and becomes more of a resource management dungeon crawler with one giant dungeon divided into different areas. Previous BoF games had a very charming and whimsical veneer to cover the darkness beneath, but Dragon Quarter puts that darkness front and center and becomes something akin to a horror game because of it. This combination of changes results in a completely unique game, a tactical survival horror dungeon crawling RPG.

Of course, being unique isn't enough to make a game essential or great, but what Dragon Quarter does with its uniqueness does. Throughout the game, battles require clever strategizing and trips deeper into the dungeons require proper forethought. The story it tells is simple but gripping; the characters develop and make you care. Most importantly, the pacing of Dragon Quarter is absolute perfection. New areas, new challenges, new abilities, and new story beats are doled out at the exact right moments.

Breath of Fire: Dragon Quarter is a game that deserves a chance from every person who has any interest in RPGs and those people deserve to experience its intricacies and singular appeal.​

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Chrono Cross is the weird and delightful sequel to the critically acclaimed and beloved Chrono Trigger. It is a redefinition of many of the same themes that Chrono Trigger explores, but it doesn't try to one-up its predecessor, instead it acknowledges Chrono Trigger while it wholly embraces that it can be something new. Chrono Cross doesn't revere Chrono Trigger and for me, this unique way in which Chrono Cross handles the series history makes it one of my favourite sequels.

Playing Chrono Cross is immersing yourself in a gorgeous world full of interesting characters, places and events. Along the way you'll enjoy a unique turn-based battle system, well-balanced and paced by character levels that are based on the number of bosses you have defeated. There's a large playable cast reminiscent of something like Suikoden, and while this leads to some weaker party members, it also lets the player pick and choose their favourites.

Narratively, Chrono Cross is about consequence. It explores the consequences of actions taken by yourself, by the people around you, and by those that have past long ago. It is difficult to talk about the tale Chrono Cross weaves in specifics without spoiling its many twists and turns; it is something that needs to be experienced.

The soundtrack ties it all together with its haunting, beautiful and unforgettable tracks that are often considered some the best the industry has to offer.

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How many games let you play through the life of a character from childhood to adulthood? Not many, but Dragon Quest V is one of them, and it does it very well! There's something special about being alongside your character for their life rather than just hearing about it through flashbacks and dialogue. Seeing them trail after their heroic father as a wee tot, then having to escape from brutal slavery as a teen and beyond. It creates a narratively interesting tale that often subverts expectations.

Dragon Quest is a series renowned for its art by Akira Toriyama and Dragon Quest V doesn't disappoint. The bestiary of cute and creepy Dragon Quest monsters are always beautiful to behold.

The combat is the same Dragon Quest combat that is continually refined through the series history. You need to buff, debuff and utilize your various items and abilities to survive. You can grind your way through, but you will never need to if you apply some smart strategy!

Dragon Quest V is my favourite Dragon Quest game for a reason, it's tightly paced, narratively compelling and smartly designed, while retaining all the things people love about the series.

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The Mother trilogy is beloved by many. Each of the three games can pull at your emotions and really make you feel something, for the characters, for the game world, and even for yourself, the person sitting in reality, crying over a video game. "No crying until the end" is not only the series tagline, but its motto, it reverberates through the games as something integral to their makeup, but none of the games understand this quite like Mother 3 does. Mother 3 is one of the most compelling, thoughtful and deep yarns in gaming. As you make your way through a quirky and whimsical world you meet a large cast of colourful characters who charm their way into your heart with ease. You laugh with them, you smile with them, and you feel their pain and their cries. It's a perfect sendoff to a cherished trilogy and an unforgettable experience that makes you fall in love with the mind of Shigesato Itoi.

And don't forget that it has a fun rhythm based battle system with the ingenious HP/MP count down from Earthbound. That battle system comes with a plethora of good battle themes too!

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Terranigma is the third of the loosely connected Quintet trilogy (following Soul Blazer and Illusion of Gaia). It never came to North America, but both Japan and Europe got to experience this amazing RPG. It's my favourite RPG for the SNES and I strongly believe it would be lauded as a classic if it had gotten a release for the full western audience.

Terranigma is an action RPG with gameplay reminiscent of a classic Zelda title and a surprisingly deep philosophy blended into its narrative. You play as Ark, a boy from a mysterious village who makes a mistake that leads him on an adventure to restore the Earth to its former glory. This isn't some other planet that is called Earth, but the Earth we know and live on. You must restore the continents first, but eventually various forms of life and even human culture as well! How many games let you invent the hamburger?

Along the way you meet a lot of interesting characters, experience both heartwarming and heartrending tales (not to mention a surprising amount of comedy!), learn new abilities, and gather useful equipment. Speaking of equipment, I'd like to make a point of mentioning that Ark wields a spear, which is a way cooler weapon then the goofy swords so many other RPG heroes insist on wielding. This is all elevated by some of the best graphics and animation on the SNES and a beautiful soundtrack that competes with the best on the system.

Terrangima is a game that thrives on its charm and its ability to convey its messages to the player. By the end you will have tears in your eyes, memories to look back upon fondly, and some ideas that might make you think about our planet a little bit differently.

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Baten Kaitos Origins
Earthbound
Final Fantasy VII
Final Fantasy Tactics
Nier Automata
Parasite Eve
Persona 5
Phantasy Star IV
Skies of Arcadia
Suikoden II

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Breath of Fire: Dragon Quarter
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Breath of Fire IV
Chrono Cross
Dragon Quest V: Hand of the Heavenly Bride
The Legend of Heroes: Trails in the Sky FC
Mother 3
Paper Mario: The Thousand-Year Door
Shadow Hearts: Covenant
Terranigma
Xenosaga Episode III: Also sprach Zarathustra
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Baten Kaitos Origins
Earthbound
Final Fantasy VII
Final Fantasy Tactics
Nier Automata
Parasite Eve
Persona 5
Phantasy Star IV
Skies of Arcadia
Suikoden II

</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
Last edited:

Wulfram

Member
Mar 3, 2018
1,478
Dragon Age Inquisition The only real problem I have with Dragon Age Inquisition is that there's too much of it. The main story is excellent, the companions show Bioware's usual deft touch and the combat is deep and engaging in a genre which too often drowns its depth in options.

Crusader Kings 2 is probably not considered as an RPG by too many people, but I don't think an RPG has to be about personal combat. You player a character with stats and capabilities and a personality, and you have a great big sandbox of dynastic intrigue and war to roleplay them in

The Sims 3 Again, I don't think RPGs have to be about personal combat. Its good to have an RPG that's about the regular lives of ordinary people. Or about Vampires who quit their job as President to pursue a rock career, I guess, its rather up to you

Daggerfall is a game that I feel never really got a true successor. The sense of scale, of being part of a world that's really something close to a 1 to 1 representation is unmatched. Modern open world games are themeparks by comparison. Of course its also super buggy and old and unbalanced, but its still something people should play if they think they can get past all that.

Mass Effect I just want to say that my ordering of these games is pretty arbitrary, they've all got great strengths and things that annoy the hell out of me. For example, Mass Effect 3 has some of the absolute greatest story telling moments in video games, as well as that notoriously bad ending and an annoying lack of dialogue choices in places.

<HIGHLIGHT VOTE– 4 points>
Dragon Age: Inquisition
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Mass Effect 1
Mass Effect 3
Dragon Age: Origins
Dark Souls 1
Crusader Kings 2
The Sims 3
Daggerfall
Baldur's Gate 2: Shadows of Amn
Skyrim
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Mass Effect 2
Mass Effect Andromeda
Fallout 4
Icewind Dale 1
Vampire: The Masquerade: Bloodlines
Dark Souls 2
Star Wars: The Old Republic
Deus Ex: Human Revolution
ADOM
Dragon Age 2
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 

newtonlod

Member
Oct 27, 2017
660
Brazil
HIGHLIGHT VOTE

Final Fantasy VII
It isn't my favorite JRPG (that place belongs to Legend of Dragoon) or the best Final Fantasy (Tactics is better) but it's the most important JRPG of all time. It needs to be the first because of that sole reason. The game was insanely important for the development of the genre and many of my series (well, my favorite videogame retro series ever, Wild ARMs) probably wouldn't exist if not for the boom FFVII did. Of course, all the people that loves the game aren't wrong, the game is full of merits. Great plot, great cast, the best OST from the greatest videogame composer of all time and even to this day feels like a pleasure to play. The materia system is such a evolution and a big step further from the system of FFVI.

FULL POINT GAMES (in no specific order):

The Legend of Dragoon
This is my favorite JRPG and probably my favorite game. Legend of Dragoon is such a trip of nostalgia to what I consider the golden years of videogaming and probably the most ambitious the PlayStation went as 1st party in the 90s. Great presentation (for PS1, of course), a interesting plot, an expansive lore and the great additions system make this game a gem for those who love that old JRPG style. Beware with the dub though, it can be quite bad sometimes. The western version got the difficulty downgraded for some reason too, sadly. And on the last note: Best videogame opening EVER.

Xenogears
The first game of a series from the genius of Tetsuya Takahashi. Xenogears is a great trip about religion, gods, psychology, Freud shit and an expansive lore that covers a period of 5000 years. Sadly, Xenogears is chronologically the fifth game of a videogame series that never came to be. Still, as a stand-alone it's quite a treat, many people will tell you it's the best plot from a JRPG ever: These people aren't wrong. It is simply amazing even if take 60 hours to understand the first cutscene.

Chrono Trigger
The perfect game. Seriously, when every other game on this list have one or other thing to be complained I can't find none of them in CT. Some people will say that the plot is really simple, and it is, but works so well and blends really well with all the other game elements too. Also, non random encounters in 95. Learn better from the best, other JRPGs.

Wild Arms 2
Even for me that doesn't have english as first language, the western translation is really bad, yeah, but I love every other thing from the game. The OST is top notch as it ever was when it comes to the franchise, the plot is really interesting, and I love, LOVE the gameplay from Wild ARMs. From Millenium Puzzles, to dungeons with item puzzles kinda like a Zelda game, from the great dungeon design to generally really good battle systems. And with a bizarre but brilliant setting.

Wild Arms 3
The peak from my favorite retro game series. The best party, the best plot, the best gameplay. An amazing, vast world, a great system where everyone in your party is crucial in the hardest moments, the BEST "airship" ever. And the monstruous quantity and QUALITY of content. Seriously even without that last story arc the game would be pretty good but even then, they did. Together with Chrono Trigger and Shadow Hearts Covenant it is probably the best overall put together games on the list. Sadly, really underrated.

Shadow Hearts Covenant
And talking about underrated games... People generally tend to complain that JRPGs tend to be teen-ish with he same fantasy shit but didn' even know about the franchise. Sure, is one that is quite underground but is amazing with the World at first war setting, the characters, the tight gameplay, the party and well... Yuri. Yuri is like Zidane from Final Fantasy IX but a little older. So yeah, amazing protagonist. You need to play the first to appreciate what Covenant is better but even then is a short nice game that will set you up to one of the best experiences you will ever have.

Persona 4
The more older I get, the more nostalgic this game is to me. Played this one in a really hard part of my life and for a good time the only pleasure I had was playing it so it holds a really special place in my heart. It's almost 10 years after but it still is my favorite Persona (and SMT) game. Yeah, Persona 5 did some things better, Persona 3 had a more serious aura, but back in 2009 the captivating cast of characters, the laid back detective story (well, until the later part of the game), the AMAZING system and Inaba (a city that resembles so much the city I live) made me fall in love with this game. Listening to Heaven gets me all emotional.

Final Fantasy Tactics
It's funny, even if it is a spin-off and the gameplay is really different from the main series I consider this to be the best Final Fantasy. And it's not that hard to see why, the series didn't get better plot wise than this one. Also, amazing cast of characters, I really hate Delita but he is really well written and all the Beoulve family are really interesting. Ramza is together with Fei my favorite protag ever. Game have really good visuals too, great artwork. Of course the version to play is the PSP one, with a new script and new scenes and also great cutscenes.

Demon's Souls
This is it, the start of my favorite videogame modern series. Demon's Souls got me so impressed when I finally had the chance to play it in 2016 that pratically made me fell in love with videogames again (In a time that I was getting tired about them really fast). It is a testament of what a great mind like Miyazaki and the folks at From can do with no strings attached. The game can feel incomplete and even rough in some times but for me it makes it shine harder. I love it, I problably played it more than 30 times since the first time (I probably play it every month) and I never get tired. A remaster of this, even if it's only 1080p/60fps (you can even maintain the bugs, I don't care) would make me the happiest person in the world.

HONORABLE MENTIONS (Again, in no specific order):

Dragon Quest VIII
The ultimate fairytale, DQVIII is the only one game from the series that is worthy to be in a list like that such it is better than the other ones. The game is really retro but have a real sense of fun and the visual is really cool, although me being a fan of Dragon Ball (and animes, in general) it could sound a little biased. Even if it's uglier though, the 3DS version is more reccomended because of the extra content and non random battles. My hope is that DQXI is a DQVIII 2.0. Also, it's funny that such a strongly japanese series have a version of it's best game so much better in the western world. Better menus, localization and dub make this game a hell lot better.

Wild Arms
The start of Wild ARMs. Really simple but really captivating as a game and is probably the most solid debut ever from JRPGs series. Dragon Quest, FF, Star Ocean, Tales Of, Persona, etc not one of these series have a debut so strong, so good to play. I know, the 3D visuals in battle are kinda ugly but if you played and liked FFVII you can support this too. You don't want to miss Mrs. Michiko Naruke's work, do you? Go ahead, and listen to the beautiful opening from this game. And that's 90s anime visuals too, damn, I love it.

Xenoblade Chronicles
If it wasn't for the ridiculous bikini armors this game would be perfect too. One more time Takahashi comes down from heaven and blesses us with his work. It's amazing that such a great game runs on the Wii, nothing on PS3 or 360 back in the day had the scope Xenoblade had. I lost entire afternoons exploring the great places this game have. Oh boy, Gaur Plains is amazing. Sadly, Monolith Soft didn't got to this level again yet, not that is easy though, few games are good as the first Xenoblade afterall.

Digimon World 3
When it comes to entertainment or hobby, Digimon is the thing I love the most. The obsession started when I was only 6 years old and discovered Digimon World on PS1 and the first TV series aired on my country. It was hopeless, Digimon is the thing that is a constant in my life when I think the nerd things I like. Digimon World 3 is not the best game and quite dated. It's slow, quite clunky and a budget project clearly but I love it. And you can't really explain what love is. I can replay it easily though. And back in the day I had so many saves with hundreds of hours. Would love a card game based on the minigame by the way.

Digimon Story: Cyber Sleuth
Cyber Sleuth is my child dream realized. Seriously. A digimon game with great graphics, with the 3 digimon battle system from the DS games. Can't ask for more and I am SO happy that this is the kind of game that resonated with the western public. Persona-ish visuals must have helped a lot and the studio behind it is my beloved Media.Vision, the studio responsible for Wild ARMs. For me it's a match made in heaven. The game had a sequel and in some years we will probably see another game in the series with a updated engine for PS4 if the producer's work is to be believed.

Nioh
Seriously. Samurai Souls. Another match made in heaven. Fast paced gameplay with Souls-game elements. This game is totally newtonFF bait. And I love it. Currently my favorite gen game and the only one I consider 10/10. If you like Souls but like things like things like Ninja Gaiden or Onimusha oh boy, expect the best from it.

Persona 5
How can a game be this stylish? Definitely worth the wait. Probably we will not see a traditional, turn based JRPG so good like that this gen (please prove me wrong DQXI and SMT V). Every little bit from Persona 5 seems to be meticulously calculated, menus, characters visuals, OST and everything works in perfect tandem. I prefer Inaba and I think secondary characters worked better on Persona 4 but I can't really argue with anyone that thinks this is the best Persona game.

Final Fantasy V
Sometimes it confuses my mind how a game can be SO underrated. Not that FFIV or FFVI are bad games but this is the best by far from the SNES trilogy. Probably because, differently from it's brothers it didn't have a western release so people didn't grow attached to it. The story is more simple and laid back than the other two but it's really good, with Galuf one of the best from the series. The system is the job system pratically perfected. The OST have some stone cold classics like Dear Friends, The Evil Lord Exdeath and of course BATTLE ON THE BIG BRIDGE. A song sooooooo good that came back many times in other games (FFXII, FFXIII-2, FFXIV, FFXV) with Gilgamesh, one of the most funny character to ever grace a videogame (I literally cried from laughter with his battle on FFXIV).

Dark Souls
Souls series these days enjoy so much praise and adulation that I don't think I can tell you something new about. We have lots of youtube channels, lots of reddit subforums that goes really deep on the amazing lore and details of every game. Again, it was a really important series for me particularly and even if Demon's Souls will be probably my favorite, Dark Souls is a worthy sucessor, bigger and better. It have some budget problems clearly (ugh Lost Izalith and Bed of Chaos) but the major part of it is great. And yeah, the interconnected world of it puts to shame some of the best metroidvanias. Oh and before I finish: Artorias of the Abyss. The best piece of DLC EVER MADE. Kalameet, Artorias and Manus are top tier bosses of any videogame I have EVER played. And the remaster did nothing wrong.

Dark Souls III
The third one feels like the most well balanced game of the series, budget-wise and all. It was a beautiful love letter for the fans too, I loved every part of the base game. I tell it because I didn't really like the DLCs overall, one or other cool idea but for the most part mediocre.
But, yeah, the base game is amazing, really fast too, if you liked Bloodborne and didn't like the older games because it's too slow you may like DS3. I love it, really love it. Perfect balance.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Final Fantasy VII
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
The Legend of Dragoon
Xenogears
Chrono Trigger
Wild Arms 2
Wild Arms 3
Shadow Hears Covenant
Persona 4
Final Fantasy Tactics
Demon's Souls
</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Dragon Quest VIII
Wild Arms
Xenoblade Chronicles
Digimon Story: Cyber Sleuth
Digimon World 3
Nioh
Persona 5
Final Fantasy V
Dark Souls
Dark Souls III
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--
 
May 3, 2018
70
HIGHLIGHT VOTE: PAPER MARIO
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A lot of people seem to think that Thousand Year Door basically makes the original Paper Mario obsolete. I beg to differ. Thousand Year Door is a great game, but it is simultaneously the inferior sequel to the GOAT. I've beaten this game three times now and it's still wonderful. It checks all the boxes: it has a fun and engaging action-combat system, the badge system offers a fun amount of customization and strategy, and the game has that classic Nintendo charm cranked up to ten. This is my favourite RPG because it never stops with the endlessly inventive characters and settings. Absolutely iconic. Frankly, we don't talk about this wonderful game enough. Go play it.

Full Point Games (In Alphabetical Order):

Bloodborne
: The sense of atmosphere in this game is insanely cohesive and effective, but I'm surprised I liked this game at all. I had Demon's Souls before Dark Souls came out and decided this series wasn't meant for me. I sat out the Dark Souls hype as well, but I figured with Bloodborne I'd give it one more shot to finally decide if the series wasn't for me. Then I played through the entire game obsessively. Yes, it's hard. It's really hard... but nothing compares to that sense of accomplishment when you win. Because it wasn't by luck. It's because you... well... got good. I'm looking forward to playing the Souls series now but... nothing compares to this work. One of the best games of all time. Consider me a convert.

Chrono Trigger
Basically like if a secret government lab was dedicated to creating the greatest JRPG of all time in a test tube. Everything here slaps: the settings, the graphics, the music (oh god, the music) and the gameplay is 100% rock solid. This game is paced flawlessly. It's lightning in a bottle.

Earthbound

Simultaneously more and less grounded than any other RPG I've ever played, Earthbound really takes things in a new direction. It's suburban malaise, it's surreal anarchic humour, it's a nightmare... it's everything, but it's also just the story about kids who get in over their heads, because it's the right thing to do. Some of the most iconic and hilarious imagery in videogame history. Feels like a true auteurist work in its idiosyncrasy. A story and presentation that you can't find anywhere else in any artistic medium.

Fallout: New Vegas

The Bethesda formula seems so much more appealing than it often is. You can go anywhere... but why would you want to? Finally, New Vegas gives us a reason. The engine is as good as Fallout 3: VATS feels great, levelling is satisfying, and hunting rifles still feel great. But the writing is what sets this apart from the rest of the pack. Completely took over my life for a year. It's a rare game that you can pour 100 hours into and be sad when it's done, instead of... relieved.

Undertale
Hey, is it an Earthbound knock-off? No. Is it heavily Earthbound inspired? Yeah, ok. Undertale sometimes doesn't really work as a long narrative, but it works as a series of off-kilter hilarious events, bound together by the simple belief that... maybe we can all just get along a little bit better. The only game that made me want to go outside and make new friends... right now! The music is also A+ and worth the price of admission alone, and the battle system is bullet-hell meets Earthbound. I know the fanbase can be toxic but the actual game here cannot be assailed.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Paper Mario
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Bloodborne
Chrono Trigger
Earthbound
Fallout: New Vegas
Undertale
</FULL POINT GAMES – 2 points>

--VOTE INFO END--
 

The Silver

Member
Oct 28, 2017
10,731
Onimusha: Dawn of Dreams: I know I know...... im really really stretching here but I felt this game strayed far enough into action RPG territory. DoD is actually my 3rd favorite of the 4 games with Onimusha 2 being my favorite of the franchise but really I just really wanted to mention the series in general because of how important it is to my formative years as a gamer. This series is what formed some of my favorite niches. Action based combat that I would later go on to love in Ninja Gaiden and Devil May Cry. Horror atmosphere which is damn near an instant sell for me when I hear game does it right. RPG elements that would push me to games like Jade Empire and Final Fantasy. Prior to Onimusha I didn't care much about the story in games, I was someone who was fine just jumping on goombas and fighting Pokemon. Onimusha was the series that changed everything for me. I don't think DoD is the best action rpg, I don't even think it's truly an essential one everyone should play. But for me personally, DOD and the entire Onimusha series is what made me the "gamer" I am.


Star Wars: Knights of the Old Republic 2 The Sith Lords: Well, this is the game that made me a Star Wars fan. I actually played this one 1st, not KOTOR 1. I had never seen the movies besides part of Phantom Menace on tv.(I changed the channel) So KOTOR 2 was my first real foray into the SW universe and what a great one it was, this series is "my" OT.

Mass Effect 2: Mass Effect 1 was of my most hyped games ever and unbelievably it delivered. ME2 was even more hyped for me and even more unbelievably it lived up to my hype as well. A character driven story as opposed to the more plot driven one of the previous game, a darker more gritty look at the ME galaxy, even killed off the MC(well he got better). One could say it's The Last Jedi of ME games(sorry I had to do it) ME2 stripped down some RPG elements to some controversy but the rest of the game holds up so damn well I didn't care. Some of my favorite cast of characters next to Persona 4

Persona 4: I truly felt like summer vacation was over when I finished this game, and it was snowing outside. One of the very few games to ever give me that feeling of emptiness once it's completed.

Dragon's Dogma: Some of the finest combat in an action RPG you'll ever find. Everything feels good. Climbing big monsters feels good. Launching flaming meteors feels good. Making a big tornado that blackens the screen if you go into it feels good. Panicking when you wander somewhere you shouldn't have at night and then get into a fight with giant golem on the edge of cliff as the sun rises feel good. The damn archery feels good! This game will make you feel good.

--VOTE INFO START—

<HIGHLIGHT VOTE– 4 points>
Onimusha: Dawn of Dreams
</HIGHLIGHT VOTE– 4 points>

<FULL POINT GAMES – 2 points>
Star Wars: Knights of the Old Republic 2 The Sith Lords
Fallout: New Vegas
Dragon's Dogma: Dark Arisen
Persona 4
Final Fantasy Tactics: War of the Lions
Mass Effect 2
Vampire: The Masquerade - Bloodlines
The Elder Scrolls IV: Oblivion
Jade Empire

</FULL POINT GAMES – 2 points>

<HONORABLE MENTIONS – 1 point>
Kingdom Hearts 2
Dark Souls
Undertale
Shin Megami Tensei: Strange Journey
Pokemon Silver
Nier
Borderlands 2
XCOM: Enemy Unknown
Dragon Age: Origins
Trails in the Sky: 2nd Chapter
</HONORABLE MENTIONS – 1 point>

--VOTE INFO END--