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KainXVIII

Member
Oct 26, 2017
5,282
People are mentioning widescreen; is this proper widescreen or did they stretch everything out? The screenshot on this page makes it look like they adjusted the scrolling and it's actual 16:9 rather than not.
Looks like it.
WeWjVBj.png

8Gvawz9.jpg


achievements in chrono trigger is such a travesty.
In which way?
 

Al3x1s

Banned
Nov 13, 2017
2,824
Greece
Above screens look like widescreen cuts off vertical space rather than add horizontal... Or rather, it's a bit of both...
 
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SirNinja

SirNinja

One Winged Slayer
Member
They said the final major update, as in they're now done adding features and adapting the port to better fit the PC. Bugfixes for outstanding problems are still not out of the question.

People are mentioning widescreen; is this proper widescreen or did they stretch everything out? The screenshot on this page makes it look like they adjusted the scrolling and it's actual 16:9 rather than not.
Somewhat proper widescreen (it's Hor+ but Vert-). Nothing is stretched. Some areas which aren't big enough to fit the whole screen have black bars on the left and right.
 

Jazzem

Member
Feb 2, 2018
2,683
That's neat on the widescreen, would be curious to see which I end up preferring given the vertical trade off.

Does the game support pretty much any arbitrary resolution now? Hoping it supports 4k for sharper scaling on my 4K TV
 
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SirNinja

SirNinja

One Winged Slayer
Member
That's neat on the widescreen, would be curious to see which I end up preferring given the vertical trade off.
There's actually not too much vertically clipped in widescreen. Do try both, though. Some prefer the game exactly how it was.

Does the game support pretty much any arbitrary resolution now? Hoping it supports 4k for sharper scaling on my 4K TV
CT only supports a handful of predefined windowed 4:3 and 16:9 resolutions. Full screen mode will put the game in 16:9 automatically and attempt to stretch it to the display.
 
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Jazzem

Member
Feb 2, 2018
2,683
CT only supports a handful of predefined windowed 4:3 and 16:9 resolutions. Full screen mode will put the game in 16:9 automatically and attempt to stretch it to the display.

Nice one, should be pretty solid then! Maybe can get a Reshade scanline filter on there too

Looks like you gain about twice as much horizontally as you lose vertically - though I'm not sure why they're cropping anything.

That may actually be similar to how much was clipped in vertical space on the DS version, so may not be missed too much anyway for the gain in horizontal.
 
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SirNinja

SirNinja

One Winged Slayer
Member
Nice one, should be pretty solid then! Maybe can get a Reshade scanline filter on there too
There's a couple filters like that already, including one for scanlines, ambient lighting, and more. One guy on Steam has several good examples from around when the game was first launched. The scanlines really helped iron out the tile seams before the unfiltered graphics were made available.

Here's a before-and-after:
 
Oct 27, 2017
3,900
Portland, OR
I sprung for this because it's 50% off and everyone hails it as one of the best RPGs ever (I was too young to appreciate JRPGs in 1995). My only question is this; the SNES cartridge couldn't have been more than 32 MB right? So how on Earth is the Steam download 800+ MB? Did they redo a whole bunch of stuff in "HD"? I only bought it because Kotaku posted an article saying how they released the original assets, which is how I would prefer to experience it regardless.
 

KnightimeX

Banned
Oct 27, 2017
877
I refunded this game 3 times already.
There's too much stuttering when moving left and right. VERY JARRING.

Also it looks terribly stretched out and excessively blocky.
I'll stick to this:

nhf2tVd.png
 
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SirNinja

SirNinja

One Winged Slayer
Member
I sprung for this because it's 50% off and everyone hails it as one of the best RPGs ever (I was too young to appreciate JRPGs in 1995). My only question is this; the SNES cartridge couldn't have been more than 32 MB right? So how on Earth is the Steam download 800+ MB?
This includes the animated cutscenes from the PS1 version, which is probably the reason for most of the space increase.