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Oct 27, 2017
920
Yerp. Whoever came up with the terrible idea of creating Gigas should never design characters again. Robbed Marduk of his spot in the roster.

Honestly 3 days after the DLC3 trailer I felt a bit of a revelation... Noctis already looks far better animated than any other regular Tekken character right now. And Tekken's hit animations during juggles where the opponent is sent somersaulting 20 feet in the air and stuff just looks so much more appropriate when you see it done with by someone swinging this impossibly large weapons everywhere and summoning lightning strikes down.

All this time I've been wanting Tekken to be more and more grounded but after watching the Noctis trailer I feel that the Namco of today would probably be far better off to just get rid of all the martial arts aspect of the series and go full fantasy sci-fi. When you compare how Noctis looks vs Shaheen/Katarina/Gigas/Claudio/etc. I think they should double down on the over the top nature since that looks to be the current Tekken team's true calling.

Well I don't know about that. Nothing Noctis does is gonna look or feel better to me than a good ol running 2 punch from Claudio.
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,892
Pakistan
A bit random but what archetype was Zafina? Was she a defensive character? CH based?
You can step Lars all day and he'll whiff everything.
8760.jpg
 
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lucebuce

Community Resettler
Member
Oct 25, 2017
22,892
Pakistan
Tekken is hard AF to learn

But man, when you reach that next plateau and you've refined one element of your gameplay whether it's oki or understanding of the neutral or your whiff punishing whatever.

That feeling is just indescribable.
 

Spuck-

Banned
Nov 7, 2017
996
Seems to be heading that way. Although I have a soft spot for the martial arts, and that seemed to be their core concept. I can't disagree with people saying he looks like he belongs in Soul Calibur (RIP 6...)

Daily reminder that Yoshimitsu, a teleporting, sword swinging, possibly immortal space ninja with seafood for a head, has been in Tekken since the very first game.
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,892
Pakistan
Master Raven/Raven pretty much teleport all the time and wield a sword.

King puts you on top of him and jumps up to the Stratosphere.
 

GrayFoxPL

Banned
Oct 26, 2017
2,280
A bit random but what archetype was Zafina? Was she a defensive character? CH based?

Zafina wasn't an archetype. She had 2 low stances Tarantula and Mantis and standing Scarecrow stance. She wasn't very fast but could hit surprisingly hard and had robust moveset. Her biggest combos needed heavy counter hits so she had to make risks. She needed to confuse opponents and could because no one could remember her every move and react to it. The trade off - she was unsafe, and again not very fast. Not really pickup and play character. Experts and mad men played her.

She had some mad cool throws.

Tekken_6_Xbox_360_Zafinas_Command_List_1.gif


Tekken_6_Xbox_360_Zafinas_Command_List_5.gif


Tekken_6_Xbox_360_Zafinas_Command_List_6.gif


...and was hot

800px_Zafina_Mutsumi_Inomata_Costume_versus_Jin_T6_BR_3.jpg
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,892
Pakistan
Which song is playing at 7:26 in this video?



Btw, learning Asuka now so any hints would be appreciated.
 

KyouG

Member
Oct 26, 2017
451
Had some good fights tonight with Famicom (he pushed my shit in). My Xiaoyu and Feng are still at a plateau at this point--lots of things to work on, not least of which is my mental fortitude in the midst of a brawl.

This is the longest I've stuck with a Tekken game, all thanks to the Discord. We have a great group of people there, so feel free to come join us.
 
Oct 25, 2017
3,985
Ann Arbor, Mi
Try taking a step back sometimes and ask yourself what you've done wrong in a fight and why things are happening the way they are. If you're being interrupted that means that your offense has holes. Try closing them so your opponent has no choice but to respect your offense. For example, transitioning to RDS is only really worth it if you hit your opponent, so 1,d+2 should only be transitioned into RDS as a punish, otherwise you're open for attacks. 1,d+2,1+2 on the other hand is interruptable, so you could try delaying the d+2 to get your opponent to run right into it. If you do that the 1+2 at the end is much more likely to hit, giving you that sweet 4~3 follow up.
Something I like to start my offense with is d/f+1. If you hold a direction after that she doesn't transition into RDS. Now you can apply your 50/50, even better if the d/f+1 hits, which leaves you at quite the advantage.
Approaching your opponent always has some sort of strategy behind it. Xiaoyu isn't a heavy hitter, so you have to poke your way through your opponent's defense. Opening up an opponent with a solid defense requires quite the effort, which is why Ling is not an easy character to play as.

I thought 1, d+2 was a poke, not a punish. I prefer doing 2, 1 more though because far too often, I try 1, d+2 and I just get d+1 instead. Interestingly enough though, that has saved me far too many times, lol.

I guess when I think gimmick characters, I'm thinking frame trappers. Played a Lili this weekend who destroyed me for thinking I could punish her after blocking certain moves that put her at +frames.

----------------------------------------------

I watched Group C and D of the Tekken World Tours, hardly paying attention to Group D because nobody played characters I'm interested in (I looked up and saw a Dragonuv mirror match and immediately stopped caring). KaneandTrench...everyone was just better. Also, Tissuemon reminded me that my Raven is hot garbage. There were a few things that he did that I hadn't seen before. I might be spending some time in nonranked trying to get that stuff down. Alas, Raven is a character I *want* to play, but I don't even think I'll be able to get her to a place where I feel...confident, if that makes sense.

-----------------------------------------------------

Not wanting to risk a Ling demotion, I fired up my Asuka. Ended up getting demoted with her instead, lol. Kept fighting people who constantly backdashed, waiting for me to come in. This resulted in me wiffing, and I end up getting juggled. Rinse and repeat.

I exited out, picked Raven, and ended up beating the only two people who were on ranked online at the time with her instead. Go figure, my rusty Raven > Asuka.

Went into nonranked and played one match against a 3rd Dan Kazumi who played like a 3rd Dan. It was easy, but boring. Nothing like the ranked matches.

That's kind of when it hit me that I'm one of those people who does not care all that much about "getting better." I just want to win and gain ranks.

Like, when you speak of approaching with Xiaoyu, against a backdasher like that Hwoarang, I have a lot more tools to work my way in unlike Asuka. Same with Raven. But generally speaking, I just get frustrated/bored waiting for people to get offensive, so I end up bull rushing them instead. YOLO, win or lose.

And that's basically my limit. There are things that people do "at a higher level" that I just don't care for, like all the constant backdashing. I know why people do that--to get fools like me to wiff, but I'm much more comfortable in a slugfest style where people throw out a bunch of moves (and throws) hoping to "trick" someone into not blocking, or trying to block the wrong thing. Even intermediate level Tekken appears to be more than that.

Tekken: Turtling for Time Overs.
 

GrayFoxPL

Banned
Oct 26, 2017
2,280
Oh man , I'm about to go to work , I'll be on tonight. If you only were available 24 h ago , I was playing like 4 h in the morning. :(

Damn. Maybe next time.

you from EU? I'm on campus currently, so even if you are expect a bit lag, lol

Sorry, missed this. Next time? Yeah EU. PSN: GrayFoxPL , You?

..................................................................................................................................................................................................................................................................

Somehow got with Jin to Juggernaut in today's session without breaking a sweat. Huh, wat?

not-sure-if-got-better-with-jin-or-everyone-else-just-sucked-today.jpg


But the best thing was long Deathmatch, my Hei vs certain deadly Russian Bear. I instantly recognized him from his playstyle alone because he whooped my ass some time ago and after a long set back and forth I learned his style and gained an upper hand today. Got to demote him like he demoted me last time. I expected hate but got cool msg instead. Truly a pleasure to fight a nice, positive person like him. Most people are from Salt Lake City.

Tekken_Hybrid_Tekken_Tag_Tournament_HD_Kuma_ending_HD_1080p_1.gif
 

sasuke_91

Member
Oct 26, 2017
610
Germany
I thought 1, d+2 was a poke, not a punish. I prefer doing 2, 1 more though because far too often, I try 1, d+2 and I just get d+1 instead. Interestingly enough though, that has saved me far too many times, lol.

I guess when I think gimmick characters, I'm thinking frame trappers. Played a Lili this weekend who destroyed me for thinking I could punish her after blocking certain moves that put her at +frames

It's a poke and her 10 frame punisher. Just saying that it's way smarter to transition to RDS if you know it will hit. 2,1 is good as well.
There's a lot of stuff that is considered gimmicky in Tekken, but bear in mind that Ling is generally a character that has quite a lot of crush moves. When crush moves were introduced, she got quite a big share of that cake. Especially people who generally base their approach more on frames rather than feel hate characters like that. Attacking when you're at an advantage only to get crushed with AOP stuff for example? It's frustrating.

I watched Group C and D of the Tekken World Tours, hardly paying attention to Group D because nobody played characters I'm interested in (I looked up and saw a Dragonuv mirror match and immediately stopped caring). KaneandTrench...everyone was just better. Also, Tissuemon reminded me that my Raven is hot garbage. There were a few things that he did that I hadn't seen before. I might be spending some time in nonranked trying to get that stuff down. Alas, Raven is a character I *want* to play, but I don't even think I'll be able to get her to a place where I feel...confident, if that makes sense.

Group D was the best out of the bunch. Mr. Naps vs Nobi was one of the best sets in the whole tournament and got the crowd all hyped.
Tissuemon was doing a pretty damn good job with Master Raven. He didn't get 4th place in that tournament by accident.
 
Oct 25, 2017
3,985
Ann Arbor, Mi
It's a poke and her 10 frame punisher. Just saying that it's way smarter to transition to RDS if you know it will hit. 2,1 is good as well.
There's a lot of stuff that is considered gimmicky in Tekken, but bear in mind that Ling is generally a character that has quite a lot of crush moves. When crush moves were introduced, she got quite a big share of that cake. Especially people who generally base their approach more on frames rather than feel hate characters like that. Attacking when you're at an advantage only to get crushed with AOP stuff for example? It's frustrating.



Group D was the best out of the bunch. Mr. Naps vs Nobi was one of the best sets in the whole tournament and got the crowd all hyped.
Tissuemon was doing a pretty damn good job with Master Raven. He didn't get 4th place in that tournament by accident.

By crushes, do you mean like d/f+1 going under highs? California rolls?

Can't think of low crushes besides HOP kick and u/f+3+4, one of my favorites.

And yes. It has become apparent to me that what I think of entertaining Tekken and what the FGC thinks is good are completely opposite. An entire group of Jack, Bryan, Dragonuv with a Paul or Steve sprinkled in was torture for me.
 

joeblow

Member
Oct 27, 2017
2,930
Laker Nation
There's a lot of stuff that is considered gimmicky in Tekken, but bear in mind that Ling is generally a character that has quite a lot of crush moves. When crush moves were introduced, she got quite a big share of that cake.
She was good a crushing attacks even before "crush" became an official term.

Can't think of low crushes besides HOP kick and u/f+3+4, one of my favorites.
Other low crushes:

u/f+4 and her 10-string starter
f,f+4
4~3
u/f+1+2
u+1_RDS u+1h
f,f+3+4_RDS f,f+3+4
RDS f,f+3
RDS 3
HYP 3+4
AoP u/f+3
AoP u/f+4
AoP u/f~3
AoP u/f,3
running 3
 
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Oct 25, 2017
3,985
Ann Arbor, Mi
She was good a crushing attacks even before "crush" became an official term.

[QUOTE="Phoenix RISING, post: 1122570, member: 4108]Can't think of low crushes besides HOP kick and u/f+3+4, one of my favorites.
Other low crushes:

u/f+4 and her 10-string starter
f,f+4
4~3
u/f+1+2
u+1_RDS u+1
RDS f,f+3
RDS 3
HYP 3+4
AoP u/f+3
AoP u/f+4
AoP u/f~3
AoP u/f,3
running 3[/QUOTE]

XD!!!!

Okay. I didn't know all that. I only use 4~3, running 3, and APP u/f+4.

Hmm.
 

Magneto

Prophet of Truth
Banned
Oct 25, 2017
14,449
Just came back home after the Brussels Challenge, in Belgium. Lots of fun, i died pretty quickly, but i've learned a lot of stuff during all the freeplay i had.

I really enjoy Kazumi, and i think she's really helping me to "learn how to play Tekken". I need to be more solid with her, and i also need to work on my reactions / hit confirms, i always feel like i'm 1-2F late when i try to block a "damaging" low / confirm a hit.

Sorry, missed this. Next time? Yeah EU. PSN: GrayFoxPL , You?

Oh nice, feel free to add me too
 
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sasuke_91

Member
Oct 26, 2017
610
Germany
Okay, guys. SquirrelSoup and Nuszka are my witnesses. I just had the greatest ranked session that has ever been captured on stream. It had every ranked cliché you could wish for, maybe two or three details missing.

A Law player using d+2,3 and Dragon Tail in the same pattern, even after being punished for it several times.
A King player that loved hopkicks and Giant Swing mixed up with alley kicks.
A Nina player that liked to generally use strings that were either punishable or contained a high. Pushed lots of buttons, but I didn't really duck or punish correctly, so eh... not really his fault.
A Paul player using lots of death fists and demo man with some occasional b+1+2 in between. Also hopkicks, lots of them.
A Bryan player being all Snake Edge and Orbitals.
A flowchart-y Hwoarang player from Spain with a terrible connection.
A gimmick-y Lucky Chloe with a really bad connection.
An Italian. Honestly though, his connection was all over the place, but still better than the Hwo and LC fights.

I also had a random disconnect at some point. The only thing missing was a gimmick-y Ling player who winquits after one match and a Dragunov player that ragequits on my promotion or demotion.

The best thing about this though is that my Gameplay was HORRIBLE. I wasn't even mad or salty, I just couldn't stop laughing. Squirrel and Nus seemed to have a great time as well :p

Here's the stream: http://www.twitch.tv/uchihasasuke_91/v/202462914?sr=a
It starts at ~0:50:00 mark.

--------------

To all EU players looking for people to play with: Add UchihaSasuke_91 on PSN
 

GrayFoxPL

Banned
Oct 26, 2017
2,280
No problem my man, I'll add you and we can play when we catch each other online

Great!

Just came back home after the Brussels Challenge, in Belgium. Lots of fun, i died pretty quickly, but i've learned a lot of stuff during all the freeplay i had.

I really enjoy Kazumi, and i think she's really helping me to "learn how to play Tekken". I need to be more solid with her, and i also need to work on my reactions / hit confirms, i always feel like i'm 1-2F late when i try to block a "damaging" low / confirm a hit.



Oh nice, feel free to add me too, Gegz, EU !

Cool man, I'll add you. Glad we're getting more EU players.

A flowchart-y Hwoarang player from Spain with a terrible connection.
A gimmick-y Lucky Chloe with a really bad connection.
An Italian. Honestly though, his connection was all over the place, but still better than the Hwo and LC fights.

I also had a random disconnect at some point. The only thing missing was a gimmick-y Ling player who winquits after one match and a Dragunov player that ragequits on my promotion or demotion.

The best thing about this though is that my Gameplay was HORRIBLE. I wasn't even mad or salty, I just couldn't stop laughing. Squirrel and Nus seemed to have a great time as well :p

Here's the stream: http://www.twitch.tv/uchihasasuke_91/v/202462914?sr=a
It starts at ~0:50:00 mark.

I saw the stream. It wasn't that bad. Problem is you are using professional playstyle at a green opponent level and that just way too much, they have no idea stuff you're using is safe.They will just push buttons. Leave that to high rank play. I don't see you using db+2, 4,1,2, 1,2,1 series .ect. At that level this stuff will get you to juggernaut.

And man, those 3 bar connection were bad ? Only saw that LC fell into 1 at the very end. I have to play at 3 80% of the time. It shows up as 4 but falls to 3 in fight most of the time. Getting stable 4 is a party, 5 is holy day. Bad connection is one with a such a slowdown that that moves in constant 3 frames per second whole match at something that feels like minus 5 bars. I experience these. Or when someone fires up lagswitch when you're up 2 : 0 for a pause/unpause/slomo comedy. Now you should see those bad connections.
.........................................................................................
I get so many Italians and Spaniards(and Russians now?) on Ranked it feels like they're majority of players online sometimes. They don't always have poor connections, but probability of that is pretty high. Stable 3 bars with Spain is actually pretty good, and remember you are closer to them than me. Italians can run on pizza internet sometimes, not always. Russians were notorious for bad connection on Tag2, here can be little better.

Best connection I had were north so Scandinavia, their internet must be so good. UK can get very good too. West, so Germany, France (not always). Closest South is good but further than that is bad. East is bad.

I live in north of Poland so that's probably why I can reach those good connections with Scandinavia easily and have weak reception with far South.

Lately it looks like I'm getting US dudes in ranked but 99% it's alt accounts. Can't run 4 bars with Americas from Poland, I don't believe it.
..........................................................................................................

With who are your best connections, guys?
 
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Nuszka

Member
Oct 26, 2017
178
I can't say much about ranked as I don't play a lot of it but what I experienced is that it's all over the place. In quick matches though it's different. 3 bar connections are maybe at 10% of my fights or even less. 20% are 5 bars rest is 4 bars. My connections with US east coast are good , maybe of the fact that I am based in Northern Ireland. Italian and Spanish connections are sometimes wonky , in ranked though it's on next level.
 

sasuke_91

Member
Oct 26, 2017
610
Germany
GrayFoxPL: I don't know man. I certainly whiffed a lot of stuff and my backdash was wonkey as hell. That was probably the connection though.
In ranked it just all comes together and you don't know if you should adapt a new playstyle to deal with it or play the usual way and lose. I play to improve and ranked is the place where people give it their all, having their rank on the line. If the overall conditions weren't so bad, this would make for a great place to improve.

3 bars is horrible to me. Some people had fake 4 bars though that were as laggy as 3 bars, which is even worse. I can't deal with heavy input lag, especially since I play on a monitor with pretty low input lag.

My connection is best with people from Germany, Benelux, Sweden, UK, a lot of places actually. People with spotty connection usually come from France, Spain, Italy, Russia and other places from eastern Europe.


Yeah and my Chloe is better than yours. Jealous? :)

Ling winquits so you don't figure her out.

<3

Yeah, that's exactly the problem. "I hope nobody figures out my gimmicks" is not a very healthy attitude if you ask me.
 

GrayFoxPL

Banned
Oct 26, 2017
2,280
Fighting Ling with Lars is a carnival of stupid. Nothing can hit her. If Lars is low tier by standard in T7, against Ling he's U - Underground Tier, 50 feet under. California roll is practically invincible and has a launcher that is -11 gives insane combo damage and crushes everything. At one point I focused on punishing dude's california rolls with every mid Lars had. Everything whiffed apart of one move, b+1+2, 21 frame slow, weak ass mid that is already nerfed from Tag2. And that's only california roll, try to hit her out of any of her billion spins, hops and aop stuff. Dude must been laughing his ass watching how everything I had whiffs AOP, side spin and C roll.

It's just mindblowing how little to nothing Lars and many other characters can do to counter her shit. Again, where is the balance? Not only Ling has million options, launchers and combo conversions even if she whiffs shit she's not even unsafe most of the time, then she's incredibly hard to punish properly or even score a first hit to get any offense going. Did no one realise that trying to constantly think of her countless options, movement variations and remembering every -10~-11 punishers for her tiny pokes that open the opponent for her is an insanity? People think that ss+3 being super punishable is making her ok. No it doesn't, Ling players don't have to ever use ss+3 to wreck everyone. Bullshit. Total bullshit.

ddWN4FU.gif
 

SquirrelSoup

Member
Oct 25, 2017
528
Netherlands
Main her if you think she's so strong.

At the very least play her for research, see what your opponents do against said bullshit.

I guess Lars' best mid options to hit low profile are d2 (hits everything) and df2,1 (hits everything except AoP duck, but launches).
 

Doomshine

Member
Oct 30, 2017
262
db+2 seems to hit Ling pretty consistently in AOP and cali roll. b+1 will also screw her during the roll but it's not as consistent vs AOP, he can also punish the roo kick with 2,1,4 for a decent 44 damage.

EDIT: df+2,1 might actually be a punish for roo kick. If she has some way to get out of it I can't find it. It beats the parries and she can't turn around quickly enough. Crouch jab and generic BT kick get CH.
 
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GrayFoxPL

Banned
Oct 26, 2017
2,280
Double post but who gives an eff.

So I decided to record some of my matches and get some critiques. First off, I know that I have a real bad tendency to do some random stuff in neutral, thinking I have a read. Really trying to cut back on that.

So here's set number 1 versus an Alisa, and here'sset number 2 versus a Feng.

Hey, great matches. Not much to critique. One small thing is when Alisa does this launcher https://youtu.be/y76gbXzGHwE?t=80 when she does the second big swooping part you have ages to sidewalk her all the way to her back as she lands. It's really easy try it in practice mode. Other than that you pretty much play as best as Lars can be played in T7. Nice work. You have much better reactions and faster tempo than me.

I use more of these moves:
uf+4 because it's safe and can beat the usually foolproof "whiff to bait" trick.
Sidestep into Arc Blast f+1+2 because it was his standard tactic in T6/Tag2. Shame the sidestep here is kinda sucky so it doesn't work that good anymore.
f+3, 1+2 because it's practically safe and gives small combo on any hit.
f+3 ,2+3 because the throw is super fast and does 44 damage. Most damaging 1+2 throw in the game I think.
f+3,2 because it flips grounded opponents, you can flip them until they learn to tech.
f,b+2,1 occasionally because of pure speed. It's minus billion on block but most people are too surprised by it to think about launch punish. Plus it's one of the coolest moves ever since T6. ;)

But these are more as difference in playstyle than anything you should use.

It's funny that #BUFFLARS is so non ironic in T7. He really needs some buffs.
 

GrayFoxPL

Banned
Oct 26, 2017
2,280
Main her if you think she's so strong.

At the very least play her for research, see what your opponents do against said bullshit.

I guess Lars' best mid options to hit low profile are d2 (hits everything) and df2,1 (hits everything except AoP duck, but launches).

Fuck that, tier whores are the worst people. Besides I never liked to play her :P.

Edit:
Good thing to play characters to learn them but takes too long to learn with Ling. I remember her moveset from 10 years ago ;)


db+2 seems to hit Ling pretty consistently in AOP and cali roll. b+1 will also screw her during the roll but it's not as consistent vs AOP, he can also punish the roo kick with 2,1,4 for a decent 44 damage.

EDIT: df+2,1 might actually be a punish for roo kick. If she has some way to get out of it I can't find it. It beats the parries and she can't turn around quickly enough. Crouch jab and generic BT kick get CH.

I'll be testing all that stuff tomorrow. Thanks guys!
 
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