Hopefully this is the right place to ask; is there any reason NOT to buy a European SNES Classic if I plan to play it in the U.S.? It was easier to find.
Hopefully this is the right place to ask; is there any reason NOT to buy a European SNES Classic if I plan to play it in the U.S.? It was easier to find.
So, should i use the IPS patch now packed in with hakchi to get Terranigma working? I see that there's a folder packed with patches and was wondering if that is all i needed, to use that specific IPS patch.
So, should i use the IPS patch now packed in with hakchi to get Terranigma working? I see that there's a folder packed with patches and was wondering if that is all i needed, to use that specific IPS patch.
Okay, i'll give it a shot. The previous IPS patch i used had no sound and the screen was off center so, hell, ive got nothing to lose!I used the patch in the OP on Terranigma and it works a treat.
Ah ok, thanks.Nope. They have the same exact games, just the casing is different and the Euro one does NOT come with a wall adapter.
If all my other games are listed as working without issue on the compatibility sheet, do I need to worry at all about manually setting preset IDs for any of those? DKC2, for instance. Should I check the preset sheet and give it code 0x105D?
That's sort of what I was asking, if there is any benefit at all to setting IDs for all my games, or if it's only needed for the problem children.
Nope. They have the same exact games, just the casing is different and the Euro one does NOT come with a wall adapter.
You never replied to my possible solution to use multiple retroarch cores. Did you try it? Did it work?
Yes. There was a glitch that caused slowdown and minor warbly audio introduced in C.Is there any particular reason I should update from 2.21d to 2.21f?
That's sort of what I was asking, if there is any benefit at all to setting IDs for all my games, or if it's only needed for the problem children.
I guess that answers that question.
Is there any particular reason I should update from 2.21d to 2.21f?
How does updating work? Can I just overwrite my current folder and then re-run Kernel modding process using any method I want (i.e. enabling disabling mods).If a game works, no need to apply an ID for a different game.
Yes, if you don't want your system to stop working correctly in a few years, you really need to. Plus, it boots a lot faster too.
Yeah, so maybe a note in the OP should be added that the roms need to be unheadered for the patches to work. I couldnt get Actraiser 2 or Terranigma to work right with patches originally, once I unheadered the roms and patched them again the roms played perfectly on the SNES mini.
How does updating work? Can I just overwrite my current folder and then re-run Kernel modding process using any method I want (i.e. enabling disabling mods).
Yeah, so maybe a note in the OP should be added that the roms need to be unheadered for the patches to work. I couldnt get Actraiser 2 or Terranigma to work right with patches originally, once I unheadered the roms and patched them again the roms played perfectly on the SNES mini.
Some folks have had roms for years, maybe even over a decade. Just felt it would be helpful to let people know since the odds that someone loves the SNES, bought an SNES mini, and also has old dumps is likely, and also theyre likely to have a bunch of headered roms that need fixing.If you have headeread games, it's because you are using old dumps. Probably from GoodSNES.
If you get games from No-Intro, they will have no header.
Thanks. I guess I'm wondering if I should patch SNES mini again... (I'm really dumb when it comes to this :))If you have headeread games, it's because you are using old dumps. Probably from GoodSNES.
If you get games from No-Intro, they will have no header.
Q: How can I update hakchi2 to a new version? I don't want to lose my games, kernel image and settings.
A: For portable version (distributed as .zip file) simply copy all files of the new version into the folder of the old version with replacement. Or just copy folders "dump", "games" and "config" from the old version to the new version folder.
For non-portable version (distributed as .exe file - web installer) update process is fully automatic. You will be asked to install new version when it's released.
https://github.com/ClusterM/hakchi2/wiki/FAQ
Read the FAQ for more questions.
What do you mean? This sounds like phony alarmismYes, if you don't want your system to stop working correctly in a few years, you really need to. Plus, it boots a lot faster too.
Only if you prefer one design over the other...oh and concave buttons.Hopefully this is the right place to ask; is there any reason NOT to buy a European SNES Classic if I plan to play it in the U.S.? It was easier to find.
Also, why is Robotrek not on the google doc? I can't get it to boot :(
thanks for reiterating how to update hakchi. for some reason copying over files makes me nervous, which is silly.
Some folks have had roms for years, maybe even over a decade. Just felt it would be helpful to let people know since the odds that someone loves the SNES, bought an SNES mini, and also has old dumps is likely, and also theyre likely to have a bunch of headered roms that need fixing.
Or maybe it's just me, hah.
Is flashing the custom kernel again needed for the new hakchi update? I understand it's not needed for most of them.
Yes you have to, otherwise how will the SNESC get the update? The new version has an option where you allegedly don't have to flash the kernel, but I guess that's from the new version forward? If you have the old version, it's best if you manually flash it again.
Hey guys! Can I hack my SNES Mini with a Macbook Pro? I don't have access to any Windows machine for a few weeks lol.
Yeah you can, but it's a bit of a pain in the ass. I did it since I only have a Mac and while it's not exactly difficult, it's a bit more time consuming.
Here's a link to instructions
So I think I messed up in the update process, I downloaded the latest update and replaced all the files in the Hakchi folder so when I booted it up it didn't show the games I had uploaded on there. Is there anything I should be concerned about?
This means I have to re-flash and re-synce like 90+ games again :(No. The SNESC internal memory (NAND I believe?) has a limit as to how much you can write to it. Realistically no one will ever reach that limit (I believe it's like 100,000 times?), but the hakchi you have has a function that is constantly writing to the memory, and if you keep it, it can eventually reach a point where you won't be able to save anything to your system.
The new version disables that, and because of that, the system even boots and behaves faster now.
As in the actual Snes or Hakchi? I looked through Hakchi and the only thing showing up on there is the Original Games folder while the SNES is still showing the original games as well as the uploaded ones. If anything how would that work when I have it connected to Hakchi? Would I have to flash the original kernel?Have you checked through the whole list? Is there a "more games" folder or somesuch when you browse? I'm testing some things in F right now, and I noticed it altered my folder structure settings from "automatic" to "original games in root/split automatically in subfolder"
As in the actual Snes or Hakchi? I looked through Hakchi and the only thing showing up on there is the Original Games folder while the SNES is still showing the original games as well as the uploaded ones. If anything how would that work when I have it connected to Hakchi? Would I have to flash the original kernel?