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Timeaisis

Banned
Oct 25, 2017
6,139
Austin, TX
This is going to sound dumb. But the original Gameboy, and by extension Pokémon Red and Blue. They both completely changed he landscape.
 

DeuceGamer

Member
Oct 27, 2017
3,476
NES release is the most significant development in gaming in the West. Stores weren't even interested in carrying consoles. While Nintendo's methods at that time were draconian, they were also very necessary to ensure they were able to instill consumer confidence in the gaming industry. Nintendo had a huge uphill battle and navigated the mindfield of potential downfalls with ease.
 

Toriko

Member
Dec 29, 2017
7,683
hqdefault.jpg


Gaming enters pop culture territory.
 
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zombiejames

Member
Oct 25, 2017
11,921
Historically, it's hard to top Nintendo stabbing Sony in the back over the SNES CD. That one single event changed the course of the entire industry forever.
 

Gundam

Banned
Oct 25, 2017
12,801
Hard to pick one, but off the top of my head:

-Nintendo entering the home hardware space
-The release of the PS1
-The creation of Xbox Live
-The creation of YouTube
 
Oct 25, 2017
4,795
New York City
Here's some games that I feel like are influencing today's games the most.

Pong for mass producing and monetizing video games
Dungeons and Dragons for the birth of the RPG
Robotron for the birth of twin stick controls / twin stick shooter
Duck Hunt for the light gun shooter
Super Mario Bros. for its massive platforming innovation
Dragon Quest and the Ultima series for massive RPG innovation in video games
Space Invaders, Xevious, and the 19xx series for shmups and their innovations
Legend of Zelda for action adventure innovation
Metroid for further platforming innovation and for the Metroidvania
After Burner for flight / airplane games
Catacombs 3D, Doom, and Quake for defining, redefining, and re-redefining fast 3D graphics and for creating and defining the FPS genre
Tetris for puzzle games of the falling block variety
Populous and Sim City for God games
Super Mario Kart, Daytona USA, and Need for Speed for defining modern arcade and/or kart racers
Magic: the Gathering for the collectible card game
Street Fighter II for the modern fighting gameFinal Fantasy IV, VII, and X for modern JRPGs
Parappa the Rapper and Konami's Bemani games (Beatmania, Guitar Freaks, Dance Dance Revolution, etc.) for the rhythm game genre
Super Mario 64, Ocarina of Time, and Resident Evil 4 for defining controls in various 3D games like platformers, action-adventure, and 3rd person shooter.
Pokemon for the "catch 'em all" game and for having two variants of one game
Deus Ex and Half-Life for innovation in choices and story telling in video games
Everquest and World of Warcraft for MMORPGs
The Elder Scrolls: Arena and Morrowind for innovation in action RPGs and Western RPGs
Quake series for the arena shooter and for innovation in online gameplay
Goldeneye and Halo for console multiplayer FPS
Metal Gear Solid and Thief for the stealth genre
Touhou for bullet curtain shmups
Grand Theft Auto III for the 3D open world sandbox
Wii Sports for making a successful effort to broaden the video game market
Dead Rising and Left 4 Dead for hordes of zombies
Minecraft for the crafting/building/mining/survival game

My list isn't perfect... I keep remembering games every once in a while, lol. Also, I don't know where certain genres came from, like strategy games and especially real-time strategy games. And I can't think of any mobile games...

It doesn't include Pac-Man, a smash hit, because the maze / dot eating genre was very short lived. And it doesn't include Breath of the Wild, because even though people say it will innovate, it hasn't actually done so just yet.
 

Keldroc

Member
Oct 27, 2017
11,981
Is it the release of the NES?

Yes, in conjunction with the crash of '83. As someone who was actually alive and old enough to remember the crash, games were essentially gone. The whole thing, arcade and console, just sort of...went away, almost overnight, and it was widely agreed that the whole "video game" thing was a fad that had run its course. The NES brought the whole thing back from the dead in a way that nothing since quite compares to. The totality of the crash was such that even years after the NES' success and with the 16-bit era dawning, many still expected a second crash, as though that's just how games rolled. Read gaming mags from 1991-1992 and you'll see tons of letters from readers hand-wringingly concerned about how introducing new more powerful hardware was destined to doom the entire industry because 8-bits was plenty already. The impact of the NES cannot be overstated.
 

Novel Mike

Member
Oct 25, 2017
2,553
A lot of good ones have been said but I'm going with something different that I don't think has been said yet.

The introduction of the Gameboy. While yes many times the gaming landscape has been changed the Gameboy completely changed the gaming medium and its lasting effects still are being felt to this day. All of a sudden you didn't need a TV in order to play games and you could take them with you on the go, it was insanely popular and while other companies have tried to get into the same field no one has been able to match Nintendo not then and not now. Not just that though, the Gameboy paved the way for so much in our current industry from the success of the DS and 3DS to the birth of the Switch and even mobile gaming itself which is one of the biggest parts of our industry today. It all started with a big square brick that came with Tetris and the rest was history. It sold nearly 120 million units and lasted longer then any other system has on the market. Even systems with boasted higher specs, color, and other features couldn't match the behemoth that was the Gameboy and its legacy will never die.
 

AztecComplex

Banned
Oct 25, 2017
10,371
Thats easy: the launch of the NES.

Think of it in historical terms but in a much smaller proportion: if the early arcades in the 70s is when men first starting to walk the earth, and the rise of Pacman and Space invaders was the Roman Empire the NES was the birth of Christ. The face of videogames changed radically from BN (before NES) to AN (after NES, duh) forever and we're still to this day living consequences of that fateful day in October 1985 when Nintendo decided to launch the console in NYC.

The only right answer is the NES.
 

Tigress

Member
Oct 25, 2017
7,143
Washington
I want to say PlayStation's intro to the market. I know there is a good argument for NES but for me the PlayStation seemed to make more waves. NES saved the industry but PlayStation seemed to make bigger waves and brought gaming to be more than just something kids played with.
 

Mudo

Member
Oct 25, 2017
6,115
Tennessee
The release of Mario on NES.

It was earth shattering to my 10 year old self and the biggest wtf wow moment I've ever had with video games
 

low-G

Member
Oct 25, 2017
8,144
It's not the NES, kids.

Yes, the industry went into recession in 83, making retailers wary of the home video game industry. This was a VERY temporary situation, however.

Atari themselves was well aware of the problems that unrestricted third party software caused with the market surrounding the 2600. The Atari 7800 was announced in 1984 as a successor to that system, and included a "lockout" chip that functioned similarly to the one in the NES. Market flooding was no longer a concern at the retail level. Due to the sale of Atari the release of the 7800 was delayed to 1986, however.

The crash also was really a US only phenomenon, and didn't stop SEGA from developing the Master System, which hit Japan in 85 and North America in 86. SEGA at the time had a pretty robust stable of arcade hits to port to that system, they weren't in the same league as the flood of 2600 clones clogging shelves in the beginning of the decade.

Speaking of arcades...Arcades were still pretty healthy at this time and survived the crash just fine.

1983 saw the release of Star Wars Arcade, Gyruss, Dragon's Lair, Pole Position 2, Crystal Castles and Spy Hunter.

1984 saw Karate Champ, Pac-Land (notable for being a side scrolling arcade platformer a year before SMB), Karate Champ, 1942, and Marble Madness. A little game called TETRIS also released that year on computers, though that one might be a little obscure.

1985 (the year Nintendo "saved" the industry with the NES) was a banner year for arcade releases. Yie-Ar Kung Fu, Paperboy, Gradius, Commando, Hang-On, Ghosts N Goblins, Space Harrier, and Gauntlet release.

The video game industry as a whole would have easily survived. Game companies were still making hardware and software right through the crash.

So why so so many think Nintendo saved the industry single handedly? Anticompetitive practices, mostly. While the NES was undoubtedly a hit when it released in 85, Nintendo leaned heavily on its success to illegally bar their competition from getting a foothold in the market, as well as enacting punitive measures against retailers.

This is why despite the existence of technically superior consoles like the Master System or familiar names like the 7800, Nintendo controlled upwards of 80% of the home console market during the late 80s.

The justice department and the FTC both sued Nintendo over this- Nintendo was not required to admit wrongdoing or pay fines, only cease practices.

The second that stopped, suddenly other systems became MUCH more viable, with the Genesis, Turbografx, and Neo-Geo systems eating heavily into Nintendo's market share virtually overnight.

So...no NES? the home console market revival would likely have been delayed to 86, MAYBE 87 at the latest with the master system and 7800 dividing the market, with both getting a healthy flow of arcade ports to those systems exactly as the NES did.

Games would have been a lot cheaper overall as well, since competition plus the lack of price fixing would have driven costs down.

I like to try to imagine scenarios like this. I think you vastly underestimate the influence NES and NES games had on future game development.

Atari would have been a big dog. Without Nintendo helping inspire id to greatness, and without Doom among other NES-inspired games in the 80's and 90's, IBM PC as a gaming platform probably wouldn't have taken off as it did (why would it?).

Of course Sony wouldn't have entered the platform wars as wouldn't have Microsoft.

So you have late 90's with Atari, Sega, and maybe NEC and a handful of others -- none of them advancing as fast in game development. Games would have more resembled arcade games into 1988 and probably beyond. You'd have a strong Amiga "PC" gaming presence into the mid 90's. It's hard to even imagine what else it would look like.

Some tech would already exist, no strong reason why Sega's Model 2 & 3 as well as Namco's System 11 and 22 shouldn't exist when that tech was already created by the US military & contractors before NES was even invented.

But it's absolutely certain that we would not have moved wholly into polygonal / 3D games in 1995 without a jilted Sony entering the market nor a tech-pushing id software. Yes of course 3D games existed long before it, but without the actors making it widespread...

There would have been more simulation type, low framerate 3D titles into the late 90's.
 

Dant21

Member
Apr 24, 2018
842
Everyone here is saying the NES, but I say it's the exodus of the gaming market from consoles to computers in the wake of the crash in 83 as well as the prominence of gaming on computers in Europe at around the same time.

Without that, you have no demoscene and fewer ambitious devs on computers. No Epic Games, no ID Software, probably no Bethesda, and no Western devs in Square-Enix. Microsoft may not have taken the steps towards DirectX and therefore not the Xbox. Real-time 3D graphics would probably be held further back with only OpenGL and proprietary APIs on console. Ready to go engines like ID Tech, CryEngine, and Unreal Engine probably wouldn't be a thing making development even harder and more costly (think about the difficulty of the HD transition for Japanese devs).
 

Deleted member 17210

User-requested account closure
Banned
Oct 27, 2017
11,569
The NES was hugely significant in helping shape the future course of console gaming but anyone saying video games were dead before it in any major region is absolutely wrong and is contributing to a very biased and twisted version of history. There were tons of quality computer and arcade games being made every year in the '80s as anyone who properly followed the industry back then can attest to.
 
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KnightimeX

Banned
Oct 27, 2017
877
Nintendo and Sony CD-rom console deal not happening.
I think it created one hell of a butterfly effect.

2d gaming never getting to reach their true potential for that era.
3d games killing sega saturn and sega in general.
Early death of arcades.
Sony existing as a console encouraging Microsoft to enter the console business.

probably loads more to boot.
 

Pyro

God help us the mods are making weekend threads
Member
Jul 30, 2018
14,505
United States
Nintendo backing out of their plans with Sony for sure.

It directly led to PlayStation and in turn PlayStation led to Xbox.

Ed Fries in an IGN Unlocked interview told a story about how in a meeting Bill Gates gave the OK for what would become Xbox so that they could compete with Sony in the living room.

If Nintendo hadn't gone with Phillips, and publicly embarrassed Sony, then the current landscape would be very different (Maybe SEGA would still be in the console space?).
 

Treasure Silvergun

Self-requested ban
Banned
Dec 4, 2017
2,206
Online gaming and services.

Many people who game today, wouldn't be gaming if not for online. Coming home after a day's work and chilling with a game of FIFA would't be as feasible if we still only had couch multiplayer. Online gave us MMORPGs, expanded the audience of shooters exponentially, allowed for DLC and patches, and made the indie game scene possible. And let's not forget mobile gaming.

Video games would still exist without the NES. Hell, Europe barely cared for consoles until the PlayStation, yet video games still were a thing there while the market had crashed in the US. America would eventually find a way for games to return without the NES. But online is what really gave video games a new social dimension.
 

Ecotic

Banned
Oct 27, 2017
1,408
After the NES by a mile, it's Nintendo choosing to not go with CDs and not building a machine and platform with third-parties in mind. Nothing was pre-ordained about the Playstation's meteoric rise. Nintendo just fucked up a dominant advantage.
 

Fularu

Member
Oct 25, 2017
10,609
The creation by a talented team of engineers of the Amiga

The Amiga shaped the computer, computing and OS designs to this day
 

Tater

Member
Oct 30, 2017
2,584
There are a lot of moments:

Tennis for Two
Pong
Arcade releases like Space Invaders, Pac-Man and Donkey Kong
Atari 2600
The american gaming crash in 83
The introduction of the NES
Sony creating the PlayStation
The first VooDoo Graphics Card and therefore 3D accelerated games
SEGA closing its hardware devision
Microsoft entering the market

and many more

This is basically my list. The only things I'd add to this:
- Online multiplayer (even its start in the era of Netrek/BBS door games)
- The mod scene that came out of Quake, which saw amateurs make significant contributions, many of which later entered the industry
- The rise of handheld gaming
 

Deleted member 4346

User requested account closure
Banned
Oct 25, 2017
8,976
It's the PS1. Well more like the events that led up to the release of the system. Sony has utterly defined the modern gaming landscape.

Runner up is Xbox Live and Doom/ glQuake.
 

Jeeves

Member
Nov 21, 2017
411
It's easily the NA market crash and the subsequent release of the NES. Every other event is small-time in comparison.
 

Ecotic

Banned
Oct 27, 2017
1,408
I want to say PlayStation's intro to the market. I know there is a good argument for NES but for me the PlayStation seemed to make more waves. NES saved the industry but PlayStation seemed to make bigger waves and brought gaming to be more than just something kids played with.
Rather than give Sony most of the credit, I think this mostly had to do with kids born in the 80's simply becoming teenagers. Kids born in the 80's were the most significant gaming generation. They grew up with games and games grew up with them. Third parties would have made those games regardless of whether Sony, Nintendo, or Sega was the market leader.

Another way of putting it, is Sony didn't bring teenagers into gaming. Those kids were already hooked from the NES, SNES, and Genesis, and Sony was just market leader when they became teenagers.
 

-Amon-

Banned
Oct 28, 2017
572
Nes saved the industry.

Doom invented a genre, and made the PC a gaming platform not anymore limited to niches likes hardcore sims.