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Oct 30, 2017
15,278
So the standard version is worth 20? I had a blast with theorist hunt but haven't touch competitive yet. I enjoy playing Ash and Doc and sometimes Thermite. Any others worth trying in a similar vein?

How does the yearly pass work? Is it just 1 year content if you purchase year 3 or do you get all previous years content?
 

Sir Guts

Use of alt account
Member
Oct 26, 2017
10,480
Any suggestions for operators that are good to start with?
Attack: Thermite & Thatcher/Sledge
Defend: Doc/Mute and Frost/Rook

So the standard version is worth 20? I had a blast with theorist hunt but haven't touch competitive yet. I enjoy playing Ash and Doc and sometimes Thermite. Any others worth trying in a similar vein?

How does the yearly pass work? Is it just 1 year content if you purchase year 3 or do you get all previous years content?
Yes it's worth it. Year pass unlocks current year and future year ops. Previous years ops won't be unlocked
 

Swig

Member
Oct 28, 2017
1,496
So, I'm trying to play casual games and it says Estimated wait is just over 30 seconds.. I have yet to get into a game and I've let it go several minutes with each attempt. Is this a known issue?
 
OP
OP

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
So, I'm trying to play casual games and it says Estimated wait is just over 30 seconds.. I have yet to get into a game and I've let it go several minutes with each attempt. Is this a known issue?
Known issue. Stopping and restarting the matchmaking queue should solve it.
Just lost 8 of my 10 placement matches. Feels bad, man.
Is it your first season? If so, don't worry about it. I wouldn't worry about ranking high until around your third or fourth season if you continue to play regularly. Siege is a tough-ass game with a lot to learn, and pretty much everyone takes Ls in it.
 
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Swig

Member
Oct 28, 2017
1,496
Known issue. Stopping and restarting the matchmaking queue should solve it.Is it your first season? If so, don't worry about it. I wouldn't worry about ranking high until around your third or fourth season if you continue to play regularly. Siege is a tough-ass game with a lot to learn, and pretty much everyone takes Ls in it.

I did that several times. I ended up rebooting and revalidating files and flushing my DNS and it started working.
 

medyej

Member
Oct 26, 2017
6,439
The new content looks great. About time we got another breacher. Also great news about them planning to bring pick ban to ranked. Can't wait.
 

Nintendo

Prophet of Regret
Member
Oct 27, 2017
13,383
elite frost looks good, till you see the trap. Anyone who falls into that thing is blind. Might as well have neon signs pointing down at it.

Yeah, but on the other hand, the complex look could make it blend more easily with complex looking surfaces. A solid black rectangle could be more noticeable in some places. TBH, anyone who falls into even the default trap is blind too. That's why they mostly place it under windows and vaulting spots.

I hope they let us separate gadget skins from the operator skins.
 

A1an

Member
Oct 26, 2017
1,341
UK
The new content looks great. About time we got another breacher. Also great news about them planning to bring pick ban to ranked. Can't wait.

The pick/ban in Ranked will be terrible, Mira is going to be consistently banned just like she was in the Pro-league games, also Thermite is highly likely now especially now Hibana's gadget has been nurffed.

There are plenty of things that need fixing in the game and this is not one of them.
 
OP
OP

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
I don't get the logic behind Hibana's gadget nerf.
I think their whole quest to harmonize the viability of the hard breachers is kind of ill-advised. I would agree she's fine enough where she is in the live game.

On a related note, there's been a lot of talk lately about the balance of machine pistols and how nerfing them would disportionately hurt Smoke, Echo, and to a lesser extent Dokkaebi. As such, the only thing I would've liked to see changed for Hibana if anything is her losing the Bearing 9, but gaining some more rounds in the Type-89. I really think Vigil should lose the SMG-12 too. I see no reason for him to have a scoped automatic secondary when he already has the formidable K1A and is a 3-speed with good utility. I feel the SMG-12 itself needs a mild nerf to its magazine size or damage as does Dokkaebi's Logic Bomb.
 
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TheYanger

Avenger
Oct 25, 2017
10,153
The pick/ban in Ranked will be terrible, Mira is going to be consistently banned just like she was in the Pro-league games, also Thermite is highly likely now especially now Hibana's gadget has been nurffed.

There are plenty of things that need fixing in the game and this is not one of them.
Strongly disagree, I love pick/ban. I loved it when we did it for community games, and as a random queueing ranked player it's even better - if you don't have a good Mira on your team, you guys can agree to ban her out. If you have someone that loves her, let her be and you may be at an advantage. Find Blitz stressful? Good get rid of him. It's all push and pull. I'm not sure why it would mirror the pro league, where teams practice together and have set strats and stuff. In random games it's WAY more of a nuisance if nobody likes a specific op or likes to play against another one.
 
OP
OP

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
Strongly disagree, I love pick/ban. I loved it when we did it for community games, and as a random queueing ranked player it's even better - if you don't have a good Mira on your team, you guys can agree to ban her out. If you have someone that loves her, let her be and you may be at an advantage. Find Blitz stressful? Good get rid of him. It's all push and pull. I'm not sure why it would mirror the pro league, where teams practice together and have set strats and stuff. In random games it's WAY more of a nuisance if nobody likes a specific op or likes to play against another one.
That's exactly why I don't really like pick/ban for ranked. For the majority of players bans will just be a matter of taste and comfort. Bans like that happen in PL too, but the foremost reason the system exists is to facilitate counterstrategy. There is no deep preempitive, pregame counterstrategy that can be had with random/matchmade players unless it's an uncommon case of a rematch where people actually recognize each other. This is excacerbated by the removal of the rematch button.

Look, I'll gladly take the opportunity to push for banning Lion every god damn chance I get. Fuck wallhacks, and fuck that motherfucker. What I'm not going to do is pretend banning Lion because he's annoying is a move of strategic depth. It's shallow as shit. I have no idea if anyone on the other matchmade team owns Lion or has any clue how to play him.
 
Oct 26, 2017
1,312
My only experience with pick and ban type systems that I can remember was the ranked play mode in Black Ops 3. Back when you could cheese it and duck game modes you didn't want (we just wanted ranked SND, little did I know how obsolete Siege was about to make that for me). We pretty much just sprung a trap on all the wannabe MLG types who expected people to be playing MLG type rules, I forget exactly what we did, but part of it was making sure we had C4s or claymores... bouncing betties.. whatever the hell it was and they had no flak jacket... or alternately tac mask and shock charges, same thing. It led to an absurd amount of hate mail for playing the game wrong and all that, and thus was a great time.

I don't know about the Siege pick and ban though... with a full stack.. it probably just gives you an extra advantage, and it's just another thing that makes solo queuing tougher. Hard to say for sure without trying it, but at the moment I still don't see the point of adding it to ranked play.
 
OP
OP

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
In your example, TheYanger what would banning an operator no one is good at really earn your team in ranked? I guess it might help if you don't know how to counter them as much as you don't know how to play them, but that shouldn't be the case. I'm sorry but I just can't shake how shallow I would find that reasoning. Your goal as a player should be to have an idea of how to defeat every operator. To eliminate a variable because one doesn't understand it feels so crude to me. Of course, bans happen in PL too because players just can't deal with or don't like certain things for primitive reasons. But they more likely (though ofc not always) decide they can't deal with something based on extensive knowledge and footage. Not just whims. And in ranked what will there be beside whims?
 

A1an

Member
Oct 26, 2017
1,341
UK
Strongly disagree, I love pick/ban. I loved it when we did it for community games, and as a random queueing ranked player it's even better - if you don't have a good Mira on your team, you guys can agree to ban her out. If you have someone that loves her, let her be and you may be at an advantage. Find Blitz stressful? Good get rid of him. It's all push and pull. I'm not sure why it would mirror the pro league, where teams practice together and have set strats and stuff. In random games it's WAY more of a nuisance if nobody likes a specific op or likes to play against another one.

I find it hard to get in with a squad of people so we can communicate thus Solo Ranked is a joke and it has been getting worse and this last season has been the worst ever if I want to pick an operator and it gets banned, forget the auto-pick operator I am just going to pick Recruit and not do anything at all in the game, it is doubtful I will play Ranked after this current season anyway, Solo Casual and Ranked are bad enough as it is and Pick/Ban is going to make things even worse.

Even in Silver where I am and in Solo you get people STILL reinforcing between Bombs even though I say "NO" or "Stop" they just carry on sometimes I get downed and lay there injured, it's a joke currently.

It is fine if you are a high platinum or diamond with a squad that plays all the time but what about the majority that is not in this situation.
 

TheYanger

Avenger
Oct 25, 2017
10,153
I find it hard to get in with a squad of people so we can communicate thus Solo Ranked is a joke and it has been getting worse and this last season has been the worst ever if I want to pick an operator and it gets banned, forget the auto-pick operator I am just going to pick Recruit and not do anything at all in the game, it is doubtful I will play Ranked after this current season anyway, Solo Casual and Ranked are bad enough as it is and Pick/Ban is going to make things even worse.

Even in Silver where I am and in Solo you get people STILL reinforcing between Bombs even though I say "NO" or "Stop" they just carry on sometimes I get downed and lay there injured, it's a joke currently.

It is fine if you are a high platinum or diamond with a squad that plays all the time but what about the majority that is not in this situation.
Do you do this if someone picks your op before you now? Because that's some grade a bs
 

Spartancarver

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
3,453
Even in Silver where I am and in Solo you get people STILL reinforcing between Bombs even though I say "NO" or "Stop" they just carry on sometimes I get downed and lay there injured, it's a joke currently.

It is fine if you are a high platinum or diamond with a squad that plays all the time but what about the majority that is not in this situation.

Is this on consoles?

Gold III on PC and I have never come across this in ranked.
 

A1an

Member
Oct 26, 2017
1,341
UK
Do you do this if someone picks your op before you now? Because that's some grade a bs

No, I don't.

I meant it more of a figure of speech, playing Solo Ranked is usually 1v4v5 it's you versus the idiots on your team versus the opposition, I always carry on even in Casual when it's me on a 1v2+ and I am taking my time to try and win the game and my team are trying to kick me, I had this happen the last week and they kept trying to kick me when I was the only player left, in the match-winning round though I was the last player and I was up to 3/4 kick, I just quit the game and gave them what they wanted, to lose the match.
Is this on consoles?
Gold III on PC and I have never come across this in ranked.

PS4.

I have even fragged the walls in between and people have reinforced afterwards.
Maybe they didn't understand my language (English) idk, on the WEU server there are so many different languages and we often get people coming in from the rest of the world as they have Pings in the 100+ range, this season it has been even worse though and this also puts the team at a disadvantage as they usually end up dropping out so you start the next game 4v5 I have had it down to 2v5 on more than a few occasions.

I have not yet seen any compelling argument for the Pick/Ban other than "get better" or "get a team to play with" as I said in Pro-League and eSports yes maybe.
 
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Oct 25, 2017
4,647
I've been losing interest in this game due to how they are balancing it, and now this hibana change...It literally has close to 0 effect on balance, and yet ruins some stupid fun things like being able to pile onto a drop down and drop a whole squad through.

When your changes are ruining fun instead of actually affecting balance you should probably rethink them.

I'll just keep playing monster hunter instead.
 

TheFireman

Banned
Dec 22, 2017
3,918
I've been losing interest in this game due to how they are balancing it, and now this hibana change...It literally has close to 0 effect on balance, and yet ruins some stupid fun things like being able to pile onto a drop down and drop a whole squad through.

When your changes are ruining fun instead of actually affecting balance you should probably rethink them.

I'll just keep playing monster hunter instead.

Eh, we already know Hibana's pellets have been hard for them to program correctly. I'm assuming that implementing Maverick caused difficulties and this change was more of a work around than a design decision.
 

dapperbandit

Member
Oct 30, 2017
1,162
I'm not sure why machine pistols got so good in this game when they are generally considered useless in real life.

Because the rate of fire easily compensates their inaccuracy and low damage output in a game like this.

They ought to reduce the magazine capacity of the SMG-12, that's the only balancing measure that had any impact on the Skorpion
 
Oct 25, 2017
4,647
You can still blow hatches with six pellets, right?
yea, thats why the change has almost no effect on balance. Hibana can generally easily get all 6 on, and defenders can rarely shoot any off.

The change's main two affects will be stopping teams from doing funny things like piling everyone onto the hatch, knocking out 5 pellets, and dropping everyone through. It will also mean when Hibana gets an unlucky shot that causes one pellet to miss, then "get fucked" I guess.
 

Nintendo

Prophet of Regret
Member
Oct 27, 2017
13,383
I've been losing interest in this game due to how they are balancing it, and now this hibana change...It literally has close to 0 effect on balance, and yet ruins some stupid fun things like being able to pile onto a drop down and drop a whole squad through.

When your changes are ruining fun instead of actually affecting balance you should probably rethink them.

I'll just keep playing monster hunter instead.

What if I don't want to breach the whole hatch? Having the ability to open up small holes in hatches is a great addition to Hibana IMO.
 

Rewrite

Member
Oct 26, 2017
2,202
Fontana, California
I think their whole quest to harmonize the viability of the hard breachers is kind of ill-advised. I would agree she's fine enough where she is in the live game.

On a related note, there's been a lot of talk lately about the balance of machine pistols and how nerfing them would disportionately hurt Smoke, Echo, and to a lesser extent Dokkaebi. As such, the only thing I would've liked to see changed for Hibana if anything is her losing the Bearing 9, but gaining some more rounds in the Type-89. I really think Vigil should lose the SMG-12 too. I see no reason for him to have a scoped automatic secondary when he already has the formidable K1A and is a 3-speed with good utility. I feel the SMG-12 itself needs a mild nerf to its magazine size or damage as does Dokkaebi's Logic Bomb.
The machine pistols annoy me so much because they're so unbalanced IMO. I think the only one I don't mind is the SMG 11. Hibana, Dokkaebi, and Vigil don't need theirs when their primaries are already good enough. Like you mentioned, add a couple of bullets to Hibana's AR and remove the bearing 9 from her. That'd be a good start.
 

Rental

Member
Oct 28, 2017
1,659
Eh, we already know Hibana's pellets have been hard for them to program correctly. I'm assuming that implementing Maverick caused difficulties and this change was more of a work around than a design decision.

Yes I think they hinted at this or it's how I interpreted it. Basically the programming on how Mavericks device changed the way reinforced walls worked. This resulted in hatches that can be partially popped for vision only.

It's about time they have a defender than can reinforce unreachable ceiling hatches or just ceilings.. maybe the device is just a step ladder and they lay some roof panels. Very situational like castle!
 

Rental

Member
Oct 28, 2017
1,659
Dokaebi definitely needs that machine pistol. I use her single shot primary for medium long distances and the pistol when advancing or moving into objectives. And for vigil if people use the shotgun as primary would benefit using the machine pistol as secondary as well. This makes them more versatile and not one dimensional.
 

Rocketz

Prophet of Truth
Member
Oct 25, 2017
7,923
Metro Detroit
Frost Elite Official art

my3q163lt9h11.jpg
 

PeskyToaster

Member
Oct 27, 2017
15,314
Because the rate of fire easily compensates their inaccuracy and low damage output in a game like this.

They ought to reduce the magazine capacity of the SMG-12, that's the only balancing measure that had any impact on the Skorpion

It's an interesting comparison for what is effective in-game vs. real life. Like the body armor in-game that characters like the french are wearing is clearly defective because it doesn't even stop a pistol caliber while Rook's armor plating is usually rated for rifle fire. Sacrificing realism for balance is always part of the game though because in-real life there are weapons clearly better than others in every way while in-game they should be making everything somewhat viable.
 
OP
OP

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
When pick/ban makes it in I hope to god 6th pick fucking doesn't because it's the dumbest. It's so fucking dumb. Ignore every other request I've ever made, including the horse, and please get rid of 6th pick, Ubisoft. It adds nothing. It makes character selection and the droning phase so gimmicky.

Please. Get this stupid card minigame the fuck out.