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bangai-o

Member
Oct 27, 2017
9,527
Can you imagine how much better their e3 show would have been received if it had Diablo 3, Civ 6, DOOM Eternal, a Yoshi release window (just an image with early 2019)?
I think Nintendo hasnt really cared about putting on a good show at E3 for many years now. They will show up, but they can just use Youtube to show off their games.
 

Dekuman

Member
Oct 27, 2017
19,032
No its all the static GUI dashboard stuff that I think will be cramped. I could see strategic view getting a lot more use on Switch:
t11dgxe7wlqx.jpg

Correct, the strategic mode/view is a filter that is optional. Essentially each 3D tile elemented can be represented as a 2D equivalent in the game so it can drop all the 3D eye candy and represent the entire map with tiles like this. Some people prefer playing in this mode as it is very much like a board game while others have to run it in this mode for acceptable performance because their PCs or GPUs are older.

I would be shocked if the Switch ver didn't also have this mode.
 

Boiled Goose

Banned
Nov 2, 2017
9,999
Can you imagine how much better their e3 show would have been received if it had Diablo 3, Civ 6, DOOM Eternal, a Yoshi release window (just an image with early 2019)?

Guess why they didn't?

Because now those games got a dedicated instead of being overshadowed by Smash chatter.

It's about increasing sales. Not winning fanboys forum wars.
 

Zedelima

▲ Legend ▲
Member
Oct 25, 2017
7,743
You never heard of Chorinho?! Meu Deus

Procure agora no youtube, é um dos estilos musicaiis mais bonitos.

I don't know if you are brazilian, but today is our independence day, so its a very appropriate song.
Sim eu sou! Mas tive muito pouco contato com o tradicional, mas já estou corrigindo isso

Thanks!

Also every civ have its traditional song, so the game have a pretty good soundtrack
 

Nzyme32

Member
Oct 28, 2017
5,269
It's like one by one all the best core franchises are making there way over to Switch.

.....or.. it's like games are going to a platform that doesn't have them...

There are excellent games and crap games in equal measure based one whatever your tastes are. This is the same near enough on any new successful console. Pretty similar to PC as it started to get more popular and piracy fears dissipated.
 

Dekuman

Member
Oct 27, 2017
19,032
Also worth noting the iOS version only work on iPad 2017, iPad Air 2 (March, 2017) and iPad Pro. The most common memory config for all those devices is 2GB of LPDDR4 ram with the Pro having an optional SKU going up to 4GB.

So Switch's 4 GB LPDDR4 should be more than enough since the devs won't need to worry about supporting a 2GB configuration. It may potentially have more headroom to operate given 4GB will always be the standard config.

This should allay some concerns over memory intensive things like map size and assets in the game.
 

Mory Dunz

Member
Oct 25, 2017
36,458
Yes. But Nintendo clearly don't care to put all of their things on E3 since they have directs for it to distribute all their news along the year.

And while it wasn't well received on here, for the market it was considering that the sales got up after E3.
yea people haven't realized that e3 isn't their main focus for some reason.
Yoshi and FE being delayed made it a pretty poor showing for me personally, but it's not like they needed to scramble like "omg, what else can we put into this".
they seem to have their own internal schedule for reveals.
 

Kas'

Member
Oct 26, 2017
1,299
This is going to be a straight port of the PC version, correct? I really hope it's not another dumbed down Civ Rev situation (I understand the game has fans but it did not compare to Civ V)
 
Oct 25, 2017
2,644
Those aren't Switch shots at all. They're old marketing shots for the PC version.

Moreover, they have the same pitfall as the publicity shots for every Civ game where the zoom level showing off the artwork is far closer than what anybody sees in a practical game situation past the opening turns. On the other hand, I can see a close zoom getting a lot more use on the Switch's handheld screen than it would on PC. We really do need to see some shots of the UI, though.

I wonder if Aspyr is handling this...

I don't think there is any precedent for them porting to platforms other than Mac/Linux/iOS, is there? Of course, the Switch is a new frontier for a lot of studios, so if Aspyr is working on the hardware on top of their existing speciality in OpenGL, Metal, and now Vulkan, that bodes well for future third-party support. 2K/Firaxis don't always go with them for Mac/Linux, though—Aspyr has traditionally handled Civ while XCOM, Borderlands, BioShock, and so on have gone to Feral. But Aspyr has also received a lot of work from EA in the past, like tidying up SimCity 4 and KOTOR 2 for modern PCs.

I'm sorry but this is pure rubbish. Stop dressing up personal opinion as objective fact. Why are Civ 4 fans so obsessed with claiming Civ 4 is the best ever version?

Just accept that people like different things and there is absolutely no 'single best' Civ.

I've been playing Civ since the very first version of the game on my old Atari St, and I prefer 5 to 4 despite literally thousands of hours in both.

It's an important claim to make and justify, because Civ4 provided a whole range of elegant solutions to longstanding design challenges in the 4X genre that can serve to inform new solutions in new games. If we always deferred to the infinite diversity of personal taste there would be absolutely no reason to ever talk about games (or any other kind of creative human endeavour) at all. There would be no such thing as criticism and no reason to have a conversation. Civ4 loyalists have remained vocal all this time because there were so many things the game did right that haven't been replicated or fully understood in the genre since, either in Civ or its competitors. It's no different from how Super Metroid is still worth intensive study (and vocal advocacy) as an example of how to do exploration right, even though it's easy to find players who got a bigger kick out of a more strictly guided game like Fusion.

Look, you're entitled to your personal preference. It's okay if you prefer Civ5; it's okay if you hate unit stacks. (I don't mean to assume that about you, of course, but I hung around Apolyton, CivFanatics, strategy blogs, and all sorts of other places for about a decade and I have yet to encounter a personal preference for Civ5 that did not, in some way, reduce to "But I don't like stacks.") Lots of people would agree. But ironically, that actually is something that is a statement of personal preference, not an argument about mechanics, design, or balance. And if you want to dig into those arguments with the priorities of a playtester, designer, or just someone who takes strategy games seriously as "series of interesting decisions"—as someone who wants games to be better and to learn from the best—it becomes clear pretty quickly that Civ4 holds all the cards.

Since we're in a Nintendo thread, I'll make this comparison: things like Civ5's hidden-information diplomacy (which the lead designer, Jon Shafer, himself repudiated as a bad idea) are directly analogous to the random tripping in SSB Brawl. Personal preference doesn't magically turn it into good design. I like Brawl; I actually played it a whole lot more than Melee; I loved the wackiness of the stages and the inspired roster additions and just about everything except for Subspace Emissary. But I would never in my life claim that the mechanics were more tightly designed, or the skill cap more amenable to advanced/competitive exploration by people experienced with fighting games. That would be a challenging stance to take and an easy stance to refute; one almost suspects it must be wrong.

With something like Brawl, I'm perfectly willing to acknowledge that I squeezed more fun out of the game that was, in its mechanical core, worse. And I'm not sure why the "la la la, don't listen to the Civ4 players" crowd has so much trouble with that when it comes to Civ5. In fact, I'm quite happy to acknowledge that Civ5 is easier to sit down with on a laid-back or escapist/role-playing basis. The interface is friendlier, there are fewer things to manage, it delivers a satisfying power fantasy without making you work too hard to earn it, it's beautiful to look at, and there are tons of new toys to play with that are firsts for the series. I can absolutely see why someone might enjoy it more. But if a strategy game designer ever came along and said they took a lot of positive inspiration from Civ5 for how to handle things like gold sinks, expansion penalties, and diplomatic AI, that would be a red flag to stay far, far away.

Civ4 fans are kind of strange. They love those systems so much they can't help but not be satisfied with change and then go around stating absolutely that everything else is crap.

There's no need to engage.

It's a good game, to be sure, the it's very much rooted in the 90s era Civ. Lots of cities, lots of spamming of units. I appreciate the franchise has evolved. Loved V, liking VI, but V took 3 expansions to become truly great. Hoping VI will get there after the 3rd expansion.

I'm not a Melee or Brood War purist (and I regularly make the case for SC2 as the best game Blizzard has ever turned out), but my god, do I ever understand what kind of crap they have to put up with from people who dismiss their thoroughly worked-out mechanical understanding of why they like what they like with a bunch of vague handwaving about change and personal taste.

Nobody is averse to novelty and change; what they're averse to is bad change. Really, there's nothing I would like more than a revolutionary shakeup in Civ that actually delivers on its concept without opening all sorts of exploits and holes and narrow decision paths, since Civ4 will always be there as the perfection of the original paradigm. I hoped for that out of Civ5 and didn't get it. Nobody was more excited about hexes in Civ5 than I was, and I'd be glad to see a hexagonal tiling stay and never go away—and that's not the only thing about it I'd keep. But the execution was full of cracks whether you want to acknowledge them or not. It doesn't do the strategy genre any good to bury our heads in the sand about bad design decisions that the designers themselves have admitted.

If Civ6 ever arrives at the point where it fixes what Civ5 wanted to do conceptually—and from what I've heard, it's gone some way towards doing that already—I'd be more than glad to embrace it. If not, Civ7.

At the very least they're preparing the Switch userbase for their eventual foray into the Civ fandom.

Yes... guilty as charged.

I'll refrain from commenting on Civ4/Civ5 further in this thread so we can all get back to being excited about this series, and Firaxis generally, returning to the Nintendo-sphere at long last. Even a middling Civ game can be trusted to deliver hundreds of hours of fun (well, maybe not CivRev), and I can't attest firsthand as to whether vanilla Civ6 is more than middling. (Just talking so much about Civ makes me realize how much I missed it.) The empire-building genre needed to be on the system in some form, and we couldn't have asked for a more auspicious display of support than the flagship title in the undisputed gateway series.
 

Dekuman

Member
Oct 27, 2017
19,032
This is going to be a straight port of the PC version, correct? I really hope it's not another dumbed down Civ Rev situation (I understand the game has fans but it did not compare to Civ V)

I assume it's going to be based off of the work done on the iOS (iPad) version which as I outlined above most of the supported SKUs only have 2GB or half the RAM of the Switch so Switch should get a boost there. But the iOS is essentially similar to the PC version gameplay wise.

Here's a late game benchmark on iOS. Looks good.
Obviously Switch won't be running at that resolution given 720p handheld mode screen and possibly 1080p docked, but it should be great (I hope)

 

depward

Member
Oct 29, 2017
255
Just loaded Civ 6 on my laptop.

Fans all firing and going nuts while I play.

Yep, that + portability is why I want this on Switch.
 

Mysterio79

Member
Oct 25, 2017
2,159
.....or.. it's like games are going to a platform that doesn't have them...

There are excellent games and crap games in equal measure based one whatever your tastes are. This is the same near enough on any new successful console. Pretty similar to PC as it started to get more popular and piracy fears dissipated.
Well yeah, but Nintendo never got games like this before.

Loving the fact that Switch is changing everything.
 

CommodoreKong

Member
Oct 25, 2017
7,746
This is a good game for the Switch and a lot of people are going to get hooked. Too bad it's not Civ V though, I thought it was better than VI. Also seems a little shitty that they aren't including all the DLC/Expansion content that's already out but this is 2K so them being shitty with the DLC/extra content is too be expected.
 

Effect

Member
Oct 25, 2017
4,945
This is indeed a surprise. Hope we see gameplay soon. I've yet to play VI and if it preforms well I'll likely be picking this up. Good thing I start pushing some games back or cutting them from the list. Wasn't expecting this kind of game to be made available.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
This is indeed a surprise. Hope we see gameplay soon. I've yet to play VI and if it preforms well I'll likely be picking this up. Good thing I start pushing some games back or cutting them from the list. Wasn't expecting this kind of game to be made available.
looks like there will be a trailer in the direct since there was to be one alongside the press release
 

smashman98

Member
Jan 5, 2018
26
I'm wondering if this means Civ 6 will be making it to other consoles or if Nintendo by some miracle actually managed to get console exclusivity for this. I'm also wondering this about Killer Queen Black.
 

CrocM

Member
Oct 25, 2017
9,729
Genuinely shocked reading the first page how excited people are about this. I'm a huge civ fan and Civ VI was a massive dissapointment for the community. As it is right now it's not a great game.

Would heavily dissuade people from jumping in on this blind. You will likely get bored after a few hours and never play again.

This is from someone with 2000+ hours across the franchise
 

smashman98

Member
Jan 5, 2018
26
Genuinely shocked reading the first page how excited people are about this. I'm a huge civ fan and Civ VI was a massive dissapointment for the community. As it is right now it's not a great game.
Wow, that sucks I didn't know that. I'll probably still give it a go though. I haven't played a civ game in so long and I have kinda been jonesin for one.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
people said the same thing about vanilla Civ 5, but I loved it to death. I feel like the things people didn't like about it were things that were only really knowable if you were already in the deep end with the franchise. I can see Civ 6 being the same way, so I say if you're jumping in blind, you're gonna like the game a lot
 

CrocM

Member
Oct 25, 2017
9,729
people said the same thing about vanilla Civ 5, but I loved it to death. I feel like the things people didn't like about it were things that were only really knowable if you were already in the deep end with the franchise. I can see Civ 6 being the same way, so I say if you're jumping in blind, you're gonna like the game a lot
You haven't even played it lol.
 

Mcjmetroid

Member
Oct 28, 2017
1,843
Limerick, Ireland
Now this I'm interested in. Sad thing is I like PC games a lot but don't like gaming on a PC.. does that make sense?

I work on a PC all day and can't be arsed with it for leisure. I always wanted to play this series.

Is VI a good entry?
 

ArnoldJRimmer

Banned
Aug 22, 2018
1,322
Now this I'm interested in. Sad thing is I like PC games a lot but don't like gaming on a PC.. does that make sense?

I work on a PC all day and can't be arsed with it for leisure. I always wanted to play this series.

Is VI a good entry?

This is weird.

What, exactly is the difference between a piece of plastic rendering your game with say a Sony label, and one with no label or say an Acer one?

With the switch you've got portability for sure, which is why I'm interested, but now that I think about it, I've got a surface pro... why didn't I ever try the game there?
 

Mcjmetroid

Member
Oct 28, 2017
1,843
Limerick, Ireland
This is weird.

What, exactly is the difference between a piece of plastic rendering your game with say a Sony label, and one with no label or say an Acer one?

With the switch you've got portability for sure, which is why I'm interested, but now that I think about it, I've got a surface pro... why didn't I ever try the game there?

Think a lot of it is the fact I've always had a piece of shit PC.

Either way this would be a perfect portable game.

Turn based games and RTS games lend themselves very well to handheld games. Someone please port XCOM while you're there.
 

casiopao

Banned
Oct 28, 2017
5,044
people said the same thing about vanilla Civ 5, but I loved it to death. I feel like the things people didn't like about it were things that were only really knowable if you were already in the deep end with the franchise. I can see Civ 6 being the same way, so I say if you're jumping in blind, you're gonna like the game a lot

I agree with u there. I mean i never go full min maxing things but i still enjoy the heck lot of all Civ 5 and 6 i have played. Maybe we are just casuals lol.
 

emb

Member
Oct 28, 2017
643
I'll try to pick this up when I can. I played a little of Civ... 2 or 3 probably at a friend's house once, but never properly put time into one of these games. Having the first console release for this new one on Switch is definitely appealing. Hopefully I'll get to this and get into Civilization a little bit.