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nexus

Member
Oct 25, 2017
3,652
Making my way through the first stage (real stage I should say) and I'm enjoyed it. I'm dying a lot but it always feels like my fault.

What are some tips for some ease of life improvements? Like which skills are best to invest in? It seems like I don't have some things unlocked yet so I haven't put point into them yet. Also, light and fast or heavier and slower. I was a dumb dumb and didn't pay much attention to the weight in the beginning so I didn't realize you're less agile with dodging and use more ki. Does it just because would you rather dodge the hits or take them?
 

Yorxor

Member
Oct 27, 2017
339
Munich, Germany
Making my way through the first stage (real stage I should say) and I'm enjoyed it. I'm dying a lot but it always feels like my fault.

What are some tips for some ease of life improvements? Like which skills are best to invest in? It seems like I don't have some things unlocked yet so I haven't put point into them yet. Also, light and fast or heavier and slower. I was a dumb dumb and didn't pay much attention to the weight in the beginning so I didn't realize you're less agile with dodging and use more ki. Does it just because would you rather dodge the hits or take them?

Though, a couple of more seasoned players have discouraged me a bit, I still think that Onmyo magic is very, very worthwhile to get into. I'm pretty far into the game now and magic keeps being a _huge_ help. So my advice would be to spec into the magic attribute, do the magic dojo trials as soon as they are available and learn/equip a couple of magic skills/talismans – fire and lightning talismans to begin with.

When it comes to light and fast or Heavier and slow, that it very much a subjective thing, I guess. Personally I started out with the intention of going heavey armoured and slow, but hard hitting with an axe, but I respecced quite a while agon and went the exact opposite route and I enjoy the gameplay that way much more. Currently the Tonfas are my favourite weapon and armour-wise I've abandoned the heavy Samurai stuff completely and went all Ninja, quick and Ki-preserving – works much better for my playstyle.
 

R_thanatos

Member
Oct 27, 2017
1,491
This game keeps baffling and confusing me. It features so many bizarre design decisions that I just don't get.

So basically right after I trashed everything without even trying, I'm up against this giant Oni called Onryoki that just oneshots you with everything he throws at you. One little side swipe that half connects, 3600 damage, dead. Then there is this "helper" dude getting into the action a little while into the fight. Problem is, he doesn't actually help all that much. He draws most of the aggro, but is going down very quickly. (Also, Baalzebup: You're totally right with your warning, Sloth magic works for something like 10 seconds only against this guy.) So you basically have to watch out to not get hit by even the tiniest of moves of Onryoki while reviving this little helper joker all the time (or you just ignore him). I killed the boss a couple of tries later, but honestly, was that fun? Not really. Why did they design it like this? I don't know.

(I keep asking why about a lot of things Nioh is pulling off – I just really don't understand a lot of those design decisions.)
This fight make a lot more sense in higher difficulties. Helpers do get aggro easily , but for me , it always translated into free hits. And if your attack power is high , you can swap aggro during those fights and confuse the sh*ts out of those bosses, meaning more free hits and combos. Or you can heal when your helper has the aggro
 

Enforcer

The Fallen
Oct 27, 2017
2,961
Just beat the main campaign with Kusa + Ninjitsu build on PC. Overall I loved the game but the level design got repetitive near the end and recycling of areas for sub missions.

Are the dlcs better than the base game? Thinking about taking a break then getting back into the dlcs.
 

BadWolf

Banned
Oct 25, 2017
12,148
Does mission level matter much?

Just reached the fifth region and the first story mission is level 96, my character is level 78. Okay to tackle it? Just soul matched my katana to level 90.
 
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SRV

▲ Legend ▲
Member
Oct 29, 2017
2,390
Picked this up finally, managed to grab it from Argos for 12.99! Really looking forward to spending some time with it.

As the poster above also asked, is the season pass worth it? It's only 7.99 at the moment in the sale.
 

"D."

Member
Oct 30, 2017
2,487
This nigga Date Masamune is fulla shit. Nevermind the fact he uses Wind and Water with his overly aggressive ass. I can't even count how many times I died to him before I started figuring out how to parry+counter him at will...and he is just the FIRST of the DLC bosses. If they are as annoying as he is or worse, then bruh fuck my life, just fuck it
 

janusff

The Fallen
Oct 25, 2017
18,133
Austin, TX
Does mission level matter much?

Just reached the fifth region and the first story mission is level 96, my character is level 78. Okay to tackle it? Just soul matched my katana to level 90.
You'll be fine. I played the entire game under leveled. And the closer I got to the end I continued to be more and more underleveled. Play it and if you feel you're too under just play a couple of side quests then hop back in.
 

Baalzebup

Member
Oct 25, 2017
1,713
Does mission level matter much?

Just reached the fifth region and the first story mission is level 96, my character is level 78. Okay to tackle it? Just soul matched my katana to level 90.
It does matter, but matching it has never been necessary. You should be fine. The level gap between the player and the missions will keep increasing. It might easily be several hundreds later on, in the highest difficulties.
Question... since I'm stuck on the first boss of DLC1, can I skip over and play the DLC2 and 3 content?
They ain't exactly getting any easier afterwards, so I'm not sure that would help all that much. Plus if you care about the story at all, they are chronological.
I can't even count how many times I died to him before I started figuring out how to parry+counter him at will...and he is just the FIRST of the DLC bosses.
You literally couldn't have faced Masamune without beating Shigezane....
Is the season pass worth getting? Kinda wanting to hop back into this
As the poster above also asked, is the season pass worth it? It's only 7.99 at the moment in the sale.
The DLC is worth it if you liked Nioh in the first place. It has more of everything that makes Nioh what it is, but they don't exactly rock the boat or anything. Some of the most exhilarating boss battles are in the DLC and on average, they tend toward requiring greater technical mastery and enemy reading than the ones before.
 
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Wiggles

Member
Oct 28, 2017
492
Does mission level matter much?

Just reached the fifth region and the first story mission is level 96, my character is level 78. Okay to tackle it? Just soul matched my katana to level 90.

I think it might do to an extent. I finished the whole game and the DLC under-levelled (for the last DLC mission, I was about 60 levels below the recommend). The game was crushingly hard in the later stages, and especially in the DLC - i'm not sure if it was because of level. I did end up just summoning folk and and letting them completely cheese it. I've no idea if it was intended to be that hard or if I was just too weak.

Either way it would take a shit load of grinding to meet the requirement from about half way through the game onwards.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,357
Making my way through the first stage (real stage I should say) and I'm enjoyed it. I'm dying a lot but it always feels like my fault.

What are some tips for some ease of life improvements? Like which skills are best to invest in? It seems like I don't have some things unlocked yet so I haven't put point into them yet. Also, light and fast or heavier and slower. I was a dumb dumb and didn't pay much attention to the weight in the beginning so I didn't realize you're less agile with dodging and use more ki. Does it just because would you rather dodge the hits or take them?
Get all the ki pulse dodging skills as soon as you can, they're essential. The rest depends on your preferred weapons and/or playstyle.

Always dodge the hits and stay at least under 70% weight (green) IMO.
 

BadWolf

Banned
Oct 25, 2017
12,148
You'll be fine. I played the entire game under leveled. And the closer I got to the end I continued to be more and more underleveled. Play it and if you feel you're too under just play a couple of side quests then hop back in.

It does matter, but matching it has never been necessary. You're should be fine. The level gap between the player and the missions will keep increasing. It might easily be several hundreds later on, in the highest difficulties.

I think it might do to an extent. I finished the whole game and the DLC under-levelled (for the last DLC mission, I was about 60 levels below the recommend). The game was crushingly hard in the later stages, and especially in the DLC - i'm not sure if it was because of level. I did end up just summoning folk and and letting them completely cheese it. I've no idea if it was intended to be that hard or if I was just too weak.

Either way it would take a shit load of grinding to meet the requirement from about half way through the game onwards.

Thanks guys, just finished the mission and it went fine without any issues. My damage output was fine against the boss as well.
 

Baalzebup

Member
Oct 25, 2017
1,713
Guys Im a bit stuck. Finished the game on release and got a few items to +5. Ive bought the season pass in a sale and i am finding it very hard. How can I tool up a bit and get above +5 items please? Or any tips on OP builds? Thank you
You haven't talked to Tome about how to upgrade divine tier weapons and armor? You are supposed to Soul Match the items with (+#) values to get greater ones. You upgrade stuff by using material that has a equal or greater (+#) value than the piece you are upgrading. So match a (+1) with an another (+1) and you get a (+2). Match two (+5)s and you get a (+6), all the way up to (+10) in the initial two difficulties. Note that you can only go up a single # per soul match, no matter how high the material you use (a few items now have exceptions to this, but they are only available in the Abyss), so you can't just upgrade a (+3) with a (+7) and expect it to go up more.
 

TheWordyGuy

Banned
Oct 27, 2017
1,623
Is anybody here gaming at 21:9?

My understanding is that there's a community fix? Is the fix a bit dodgy?
 

dark494

Avenger
Oct 29, 2017
4,553
Seattle
Does mission level matter much?

Just reached the fifth region and the first story mission is level 96, my character is level 78. Okay to tackle it? Just soul matched my katana to level 90.
This is being misunderstood here. Mission level has nothing to do with your character level. It's a gauge based on gear level, and the mission level determines the level of gear that drops. That's why once you enter NG+ the mission levels take a sharp increase into 300+, and upwards of 900+ on higher difficulties, but your character level will never keep up with that, and it shouldn't. You just get better gear on those missions, and it's recommended you be wearing better gear to tackle those levels, despite the fact that the entire game can be beaten as a simple level 1 naked character. Gear also has a level cap, which is only 150 for the first 2 difficulties, and then it becomes a grind of enhancing divine equipment to +10 and beyond in later difficulties.

In fact I discourage people from over-leveling their character level too much until much, much later, like NG+ later. Over-leveling can make revenant farming very difficult. The lower level you are the more likely revenants are to drop their gear. If you're near or above a revenant's level they will likely not drop more than 1 piece if anything at all. Yes you can respec which resets your level back to 1, but the cost to do so increases exponentially the more you do it. The only noticeable gains early on for level comes in the form of skill points and capacity and weight. Prioritize levels/stats to wear the gear you want to wear and have the agility rank you want, after that it matter little until much later when builds become a factor. Stages give you the vast majority of all your skill points in the form of hair locks, either hidden in the stages proper or as completion rewards.
 

Baalzebup

Member
Oct 25, 2017
1,713
^^ The whole revenant drops scaling with the level difference was drastically adjusted a few patches ago. I don't think you can get more than 2 pieces now, no matter what the difference is. Plus NG+ stuff makes most revenant farming for other than clan donations and/or sale mostly obsolete due to revenant drops never having (+#) values.
 

BadWolf

Banned
Oct 25, 2017
12,148
This is being misunderstood here. Mission level has nothing to do with your character level. It's a gauge based on gear level, and the mission level determines the level of gear that drops. That's why once you enter NG+ the mission levels take a sharp increase into 300+, and upwards of 900+ on higher difficulties, but your character level will never keep up with that, and it shouldn't. You just get better gear on those missions, and it's recommended you be wearing better gear to tackle those levels, despite the fact that the entire game can be beaten as a simple level 1 naked character. Gear also has a level cap, which is only 150 for the first 2 difficulties, and then it becomes a grind of enhancing divine equipment to +10 and beyond in later difficulties.

In fact I discourage people from over-leveling their character level too much until much, much later, like NG+ later. Over-leveling can make revenant farming very difficult. The lower level you are the more likely revenants are to drop their gear. If you're near or above a revenant's level they will likely not drop more than 1 piece if anything at all. Yes you can respec which resets your level back to 1, but the cost to do so increases exponentially the more you do it. The only noticeable gains early on for level comes in the form of skill points and capacity and weight. Prioritize levels/stats to wear the gear you want to wear and have the agility rank you want, after that it matter little until much later when builds become a factor. Stages give you the vast majority of all your skill points in the form of hair locks, either hidden in the stages proper or as completion rewards.

Really appreciate the explanation.

Usually when levels are mentioned like that in games they refer to recommended character levels to tackle them with but I guess Nioh did something a little different. As long as I can keep playing without needing to stop and grind it's all good.
 

dark494

Avenger
Oct 29, 2017
4,553
Seattle
^^ The whole revenant drops scaling with the level difference was drastically adjusted a few patches ago. I don't think you can get more than 2 pieces now, no matter what the difference is. Plus NG+ stuff makes most revenant farming for other than clan donations and/or sale mostly obsolete due to revenant drops never having (+#) values.
The only thing that changed was the drop rate bonus you get for being under level of the revenant. The bonus was decreased if the revenant is higher than level 150, and eliminated if it's over 200. Otherwise there has been no change to what they can drop. I've gotten full sets to drop from revenants still.
 

"D."

Member
Oct 30, 2017
2,487
You literally couldn't have faced Masamune without beating Shigezane....

Shigezane damn forgot about him. Yeah I kinda breezed through him, I personally wouldn't count him as the first "boss"..especially since after you beat him the mission doesn't end, it just continues on. He more like a mid boss to me
 

Baalzebup

Member
Oct 25, 2017
1,713
Shigezane damn forgot about him. Yeah I kinda breezed through him, I personally wouldn't count him as the first "boss"..especially since after you beat him the mission doesn't end, it just continues on. He more like a mid boss to me
No, that is a different guy. Shigezane is the boss of the previous mission and thus, the first boss of the DLC, which is what I was commenting on the first place.
 

HDMF76

Banned
Oct 27, 2017
1,316
You haven't talked to Tome about how to upgrade divine tier weapons and armor? You are supposed to Soul Match the items with (+#) values to get greater ones. You upgrade stuff by using material that has a equal or greater (+#) value than the piece you are upgrading. So match a (+1) with an another (+1) and you get a (+2). Match two (+5)s and you get a (+6), all the way up to (+10) in the initial two difficulties. Note that you can only go up a single # per soul match, no matter how high the material you use (a few items now have exceptions to this, but they are only available in the Abyss), so you can't just upgrade a (+3) with a (+7) and expect it to go up more.

Yes I have managed to get weapons to +5 whilst completing the NG+ missions. It must take HOURS to get to +15 :(

I suck at this game and on missions where I can't summon help I am basically fucked
 

CloudWolf

Member
Oct 26, 2017
15,624
Oh god, I 'discovered' the Discord/Confusion mechanic. Now every boss battle for me is basically a game of trying to get to the discord status as fast as possible :lol:
 

CloudWolf

Member
Oct 26, 2017
15,624
Is this a way of making life easier? Do tell.....
Yes, a lot easier if you're able to pull it off. If you stack two different elemental status effects on an enemy (for instance, electricity and fire), the enemy gets a third status effect called discord (or confusion, as per the trophy/achievement). What this does is that the enemy instantly loses all their ki, staggers on every hit and takes increased damage for as long as the discord effect is active. This can get pretty damn ridiculous. For instance, against the Onryoki in Greater Demon Hunting I was able to get him into discord status early and managed to kill him in under a minute by using a katana with the full Kingo set.

Of course, the hard part is actually getting two elemental status effects on an enemy at the same time. I basically use a the Guardian Spirit talisman + fast low attacks with an elemental weapon (with of course a different element than the guardian spirit) and if I'm consistent and fast enough I can almost always pull it off. I'm sure there are better ways though, pretty much all those 'One Hit Kill' videos on YouTube abuse the discord mechanic pretty heavily.
 
Oct 26, 2017
9,859
Yes, a lot easier if you're able to pull it off. If you stack two different elemental status effects on an enemy (for instance, electricity and fire), the enemy gets a third status effect called discord (or confusion, as per the trophy/achievement). What this does is that the enemy instantly loses all their ki, staggers on every hit and takes increased damage for as long as the discord effect is active. This can get pretty damn ridiculous. For instance, against the Onryoki in Greater Demon Hunting I was able to get him into discord status early and managed to kill him in under a minute by using a katana with the full Kingo set.

Of course, the hard part is actually getting two elemental status effects on an enemy at the same time. I basically use a the Guardian Spirit talisman + fast low attacks with an elemental weapon (with of course a different element than the guardian spirit) and if I'm consistent and fast enough I can almost always pull it off. I'm sure there are better ways though, pretty much all those 'One Hit Kill' videos on YouTube abuse the discord mechanic pretty heavily.


Wait, will my enemy enter in the confusion status if i use the raikiri katana with electricity and i summon the fire guardian spirit against him?
 

CloudWolf

Member
Oct 26, 2017
15,624
I somehow managed to, by lock, have the Tengu right in front of an edge and I activated my living weapon which pushed him off. After that I said, "sure thanks", to the game
I accidentally did this with the guy in the Battle of Ohashi Bridge. After trying for an hour to beat him, I decided to try to use a Kurigasama and just attack him as soon as he got in range. Somehow he ended up right in front of a ledge and my hit instantly knocked him off the bridge. "Sure, thanks" indeed.

Wait, will my enemy enter in the confusion status if i use the raikiri katana with electricity and i summon the fire guardian spirit against him?
You need to get both status effects going on at the same time, so if you use the Raikiri to get him electrified and then get him on fire by using the Guardian Spirit (or the other way around), then yes, he will get the confusion status.
 

Baalzebup

Member
Oct 25, 2017
1,713
That eagle in Heir to the Nioh sub mission is kicking my ass. Any tips?
If you move to its side or back, it will (almost) invariably answer with a single one of those spinning kicks to realign itself to face you. Once you see it doing that, make some distance, move once again to its side or back and take a few swings, and perhaps a kick, before it initiates the kick once again. Rinse and repeat.

Beside that, one move that can easily catch the unwary is the combo where it first does a claw slash, followed by that same spinning kick, and maybe followed by the extended staff swing. The swing may or may not come and there is a kind of delay even when it does that, so people often fall for it. Basically, observe and don't assume. Much like the Yoki, it is generally vulnerable to being subjected to enough heavy ki damage and has a high enough HP count that gunning for its Ki is a solid tactic to consider.
 

Kard8p3

Member
Oct 25, 2017
7,272
I started the game for the very first time w/ the tonfas and Kusarigama how much pain am I in for
 

dark494

Avenger
Oct 29, 2017
4,553
Seattle
Yes I have managed to get weapons to +5 whilst completing the NG+ missions. It must take HOURS to get to +15 :(

I suck at this game and on missions where I can't summon help I am basically fucked
It's actually very easy/quick. You just don't bother with it until you have access to higher level missions that drop +9 or higher gear, and then on higher difficulties +27 gear drops and so on.

If you move to its side or back, it will (almost) invariably answer with a single one of those spinning kicks to realign itself to face you. Once you see it doing that, make some distance, move once again to its side or back and take a few swings, and perhaps a kick, before it initiates the kick once again. Rinse and repeat.

Beside that, one move that can easily catch the unwary is the combo where it first does a claw slash, followed by that same spinning kick, and maybe followed by the extended staff swing. The swing may or may not come and there is a kind of delay even when it does that, so people often fall for it. Basically, observe and don't assume. Much like the Yoki, it is generally vulnerable to being subjected to enough heavy ki damage and has a high enough HP count that gunning for its Ki is a solid tactic to consider.
You need to learn to take advantage of your invincibility frames on dodge to avoid everything. This game isn't just about dodging at the right time, but also in the right direction. You learn that, every attack will never hit you and you never stop attacking.

Secondly, raven tengus are predictable from the front. They are always vulnerable after a staff swing and only have 2 attack starters: a staff swing which you can attack after, and a 2-kick combo that you can get 1-2 hits in after them depending on the weapon and then react to the optional staff swing with a quick dodge to the left and then continue attacking (because it's vulnerable after a staff swing). Never run away from them or you trigger their wind blade ranged attack or them flying into the air, and you must dodge the wind blade or you will get the debuff that tanks your attack power.

Thirdly, nearly all yokai have a weakness: the glowing spot. For Yoki and Onryoki it the horn on their head, for wheelmonks is their backside, for the dlc 4-arm enemies it's their upper back, for the much taller Yoki it's also the horn on their head. All you have to do is aim an attack, usually a vertical one, at those spots and it instantly breaks them and they fall down for a finishing blow. This is how you're supposed to deal with them, one well-placed swing and then you have your way with them. You can also do the same to one-eyed onis by shooting their eye with a ranged weapon or hitting their head after a bellyflop.
 
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Baalzebup

Member
Oct 25, 2017
1,713
You need to learn to take advantage of your invincibility frames on dodge to avoid everything. This game isn't just about dodging at the right time, but also in the right direction. You learn that, every attack will never hit you and you never stop attacking.

Secondly, raven tengus are predictable from the front. They are always vulnerable after a staff swing and only have 2 attack starters: a staff swing which you can attack after, and a 2-kick combo that you can get 1-2 hits in after them depending on the weapon and then react to the optional staff swing with a quick dodge to the left and then continue attacking (because it's vulnerable after a staff swing). Never run away from them or you trigger their wind blade ranged attack or them flying into the air, and you must dodge the wind blade or you will get the debuff that tanks your attack power.

Thirdly, nearly all yokai have a weakness: the glowing spot. For Yoki and Onryoki it the horn on their head, for wheelmonks is their backside, for the dlc 4-arm enemies it's their upper back, for the much taller Yoki it's also the horn on their head. All you have to do is aim an attack, usually a vertical one, at those spots and it instantly breaks them and they fall down for a finishing blow. This is how you're supposed to deal with them, one well-placed swing and then you have your way with them. You can also do the same to one-eyed onis by shooting their eye with a ranged weapon or hitting their head after a bellyflop.
Generally speaking, this is all very useful advice to be sure, so I'm just going to assume you mean this as a follow-up to my post instead of an actual reply.
I can assure you, this is all quite old info for me.

Bought it today physical, should i buy the dlc righht away?
There are pros and cons. The most major factor being that the DLCs don't particularly rock the boat despite adding new areas, enemies, weapons and such. Some folks get fatigued over the relatively lengthy tromp before reaching the DLC areas, some keep on trucking to NG+ and beyond. The weapon types are unlocked immediately, so you'll have access to two new weapon types, both of which are different enough from the ones in the base game. The DLC area bosses are relatively tough, generally falling on the more difficult half of Niohs rogues gallery, though still entirely manageable. So it is a bit of a 50/50 situation. If you like Nioh, you get even more of it and immediate access to a wider selection of weapons. If you don't like it or grow tired of it, you might feel like it wasn't the moneys worth.

That being the helpful, neutral me. As someone who likes Nioh.. Buy it, dem new bosses are awesome to tackle.
 
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Xenoboy

Member
Oct 26, 2017
1,076
Sweden
Spiderboss was very easy to cheese, all I had to do was begin with a power pill and living weapon and after that I just used those amrita crystals and used living weapon again. Get rekt. It helps that it was in a small space, or else she would've just been to far away to effectively use it, like with Batlady. Is there any way to cheese Umi-Bozu? I like how you could use the torches to light your weapon on fire, but I didn't notice that after I killed him lol
 

Baalzebup

Member
Oct 25, 2017
1,713
Spiderboss was very easy to cheese, all I had to do was begin with a power pill and living weapon and after that I just used those amrita crystals and used living weapon again. Get rekt. It helps that it was in a small space, or else she would've just been to far away to effectively use it, like with Batlady. Is there any way to cheese Umi-Bozu? I like how you could use the torches to light your weapon on fire, but I didn't notice that after I killed him lol
Well, kind of. Applying Sloth and Weakness right after you dodge a beam, having dual swords enchanted with a fire talisman beforehand makes for a really effective moment to apply copious amounts of Water Sword (the skill, not an enchantment of any kind) on it. There was a time I was actually able to skip the 2nd phase altogether like that.

Doesn't really work in the later difficulties as a whole, but fire weapons + water sword still does extreme damage to it after dodging a beam.
 

Seri

Member
Oct 30, 2017
704
Man the second dlc was horrible imo. I just played it tonight. Gonna move on to the third tomorrow, but like, I really hope it's better.
 

Xenoboy

Member
Oct 26, 2017
1,076
Sweden
Well, kind of. Applying Sloth and Weakness right after you dodge a beam, having dual swords enchanted with a fire talisman beforehand makes for a really effective moment to apply copious amounts of Water Sword (the skill, not an enchantment of any kind) on it. There was a time I was actually able to skip the 2nd phase altogether like that.

Doesn't really work in the later difficulties as a whole, but fire weapons + water sword still does extreme damage to it after dodging a beam.
That's interesting, I remember that in the first phase I just chipped his health because I didn't want to waste my fire shots on him because he was harder in phase two.