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tyfon

Member
Nov 2, 2017
3,680
Norway
It's contending for the game of all time.. really :)
Just play it if you haven't!

I hope they give the Yoko Taro lots of money now for the next project (which surely have to exist).

Edit: I know Nier: A has been analysed to death, but I watched a rather new one last week by Michael Saba https://www.youtube.com/watch?v=63PzQIbTrM8 that I quite enjoyed. I thought I'd share it.
 
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Augemitbutter

Member
Oct 25, 2017
2,290
the ending didn't work that well for me. i was playing the minigame until it wouldn't let me finish or something like that. there was no way to progress anymore, i had to quit to see the ending. it was weird.
 

Mechaplum

Enlightened
Member
Oct 26, 2017
18,796
JP
This. Ending E wasn't as mind blowing as everyone made it out to be.

The original requiring you to delete your save made way more sense as well.

Nier's ending is powerful but Automata basically made it meta and
broke the fourth wall
so you as the player is 100% invested.
 

Zephy

Member
Oct 27, 2017
6,164
Question :

This must have been discussed already but there's something that's bugging me.

Statistically, it's just not viable if for every one player that beats the game, dozens of other player's saves are deleted, adding the consideration that not everyone even gives up their save.

So I think, either the server doesn't actually delete the saves but just pretends to for narrative purposes, and they are actually used for other people as well, or the saves and names we see are mixed with "fake" ones generated by the game.

It's just not mathematically possible that there would be so many disposable saves floating around for every player.

Either way, great ending, I'm just wondering about the technical aspect of it.
 
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Mechaplum

Enlightened
Member
Oct 26, 2017
18,796
JP
Question :

This must have been discussed already but there's asomething that's bugging me.

Statistically, it's just not viable if for every one player that beats the game, dozens of other player's saces are deleted, adding the consideration that not everyone even gives up their save.

So I think, either the server doesn't actually delete the saves but just pretends to for narrative purposes, and they are actually used for other people as well, or the saves and names we see are mixed with "fake" ones generated by the game.

It's just not mathematically possible that there would be so many disposable saves floating around for every player.

Either way, great ending, I'm just wondering about the technical aspect of it.


I think it's just an illusion, like a magic trick. As in, the saves aren't deleted permanently on the server if you get them killed in your game.
 

J2d

Member
Oct 26, 2017
1,140
I gave up on this after seven hours, maybe I should watch a story video on it atleast.
 

noyram23

Banned
Oct 25, 2017
9,372
The best game of this generation and something we'll lock back as a classic in the future.
 

chogidogs

Member
Oct 25, 2017
1,357
It's one of the most meaningful gaming experiences I've had in recent memory. I will treasure it forever.
 

nny

Member
Oct 25, 2017
4,261
For me, the ending is elevated not so much by
the save sacrifice
, it's the moment you
get help, unexpectedly, from people from all over, when you're down and almost defeated
. The chorus and the action on the screen elevate you and the experience, it goes way beyond the world building a game does, it's about you. Kudos to Yoko Taro, for being successful, for this is his goal. As he explained, he starts with the experience he wants to elicit and works backward, building the story, etc to lead to that. I loved it, it's one of the most shining examples of why I love games so much, and the potential they have to allow unique experiences.
 

Fat4all

Woke up, got a money tag, swears a lot
Member
Oct 25, 2017
92,663
here
it's pretty great, one of those things you chew on in you head for a while

not because it's hard to understand, but because you wanna savor it
 

Salty Rice

Banned
Oct 25, 2017
8,612
Pancake City
Yeah the ending was one of the most amazing experiences i ever had and only possible with a video game.

I just feel pity for the people who were unfazed by it.
 

Mechaplum

Enlightened
Member
Oct 26, 2017
18,796
JP
For me, the ending is elevated not so much by
the save sacrifice
, it's the moment you
get help, unexpectedly, from people from all over, when you're down and almost defeated
. The chorus and the action on the screen elevate you and the experience, it goes way beyond the world building a game does, it's about you. Kudos to Yoko Taro, for being successful, for this is his goal. As he explained, he starts with the experience he wants to elicit and works backward, building the story, etc to lead to that. I loved it, it's one of the most shining examples of why I love games so much, and the potential they have to allow unique experiences.

Agree with everything said here. I mean when Kojima talked about strings and helping hands, I was like Yoko already did something like this.
 
Oct 25, 2017
3,231
It's one of the greatest and most meaningful moments in a video game, asking the player to
selflessly sacrifice their own progress and saved data in order to help a complete stranger
 

shan780

The Fallen
Nov 2, 2017
2,566
UK
I can't really articulate it, but there's something really nice about the closure of
deleting your save at the end.
it doesn't matter if you did every side quest, maxed out every weapon, grinded to level 99 etc., if you choose to give up your save them you'll be left in exactly the same state as a player that went through the game and ignored all the side stuff. for me, nier automata was a fleeting experience and I doubt I'll replay it, at least not for a few years
 

Nestunt

Member
Oct 27, 2017
1,300
Porto, Portugal
That and the ending of the first season of The Walking Dead are my crying moments in videogames.

Which is pretty impressive since both don't deal in photorealistic aesthetics.
 

Zelas

Banned
Oct 25, 2017
6,020
Yeah, I actually went "That's it?". I thought there was actually going to be more to the story. Definitely underwhelming compared to the original Nier.
Yeah I was hyped to see it for myself until I found out the crux of it was basically the same as the previous game. The shooter bits dont really do enough to set it apart for me.
 

CrocodileGrin

Avenger
Oct 27, 2017
3,154
I kept hearing the game was a masterpiece, got endings A-D and didn't feel it deserved such a high level of praise it was receiving and thought it was too hyped up. Then I got Ending E. My entire perspective of the game changed. The final 10 minute experience made me rethink everything I had played for over 60+ hours and question the true meaning of the game. My brain and emotions where in such a whirlwind for a few hours afterward. It's so clever and powerful. There's nothing quite like it.
 

Jindrax

Attempted to circumvent ban with alt account
Banned
Oct 28, 2017
1,454
ok I'm curious.
So I don't understand the concept well. You have to replay the game 5 times to get the "true ending"

1. How long does this take?
2. Is it like I have to do specific sidequests to unlock the next ending? Or is it as simple as just replaying the game 5 times?
3. Is it really worth it? I mean playing the game 5 times?
 

Mechaplum

Enlightened
Member
Oct 26, 2017
18,796
JP
ok I'm curious.
So I don't understand the concept well. You have to replay the game 5 times to get the "true ending"

1. How long does this take?
2. Is it like I have to do specific sidequests to unlock the next ending? Or is it as simple as just replaying the game 5 times?
3. Is it really worth it? I mean playing the game 5 times?

First of all, you don't play it 5 times. Each run is different, the first two goes through the same story beats in different perspectives. The rest are entirely new experiences.

1. About 30-40 hours based on how many of the side quests you want to undertake.
2. No hidden stuff, just play through to each ending.
3. Yes because it's not 5 times of the same thing. Adding another yes for good measure.
 
Oct 27, 2017
11,506
Bandung Indonesia
ok I'm curious.
So I don't understand the concept well. You have to replay the game 5 times to get the "true ending"

1. How long does this take?
2. Is it like I have to do specific sidequests to unlock the next ending? Or is it as simple as just replaying the game 5 times?
3. Is it really worth it? I mean playing the game 5 times?

'playing the game 5 times' is not really accurate, methinks. Think of it as one long game divided into 5 chapters.
 

ryushe

Member
Oct 27, 2017
4,813
My wife and I played that ending sequence together and when I realized just what was happening and the music started to swell, I legit got teary-eyed.

And this is coming from someone who finished the original NieR.
 

Psamtik

Member
Oct 27, 2017
6,848
It was an inspired choice to shift the ending theme between languages toward the end, once the nature of the credits has become clear.
 

TimeFire

Avenger
Nov 26, 2017
9,625
Brazil
This thread has a funny dichotomy between "eh" vs "greatest ending of all time"

I'm team greatest ending all the way. It was my first Taro game and Nier:A is one of my favourite games of all time.
 

Xita

Avenger
Oct 27, 2017
9,185
Best ending ever. It was the first time I've ever cried tears of joy from a game.

Once you keep on going and see all those cheerful messages from people from around the world ahh. And then once you finally ask for help was just... mindblowing.

It was just as good seeking out LPs and watching their reactions too.

2017 GOTY
 

Jessie

Member
Oct 27, 2017
9,921
ok I'm curious.
So I don't understand the concept well. You have to replay the game 5 times to get the "true ending"

1. How long does this take?
2. Is it like I have to do specific sidequests to unlock the next ending? Or is it as simple as just replaying the game 5 times?
3. Is it really worth it? I mean playing the game 5 times?

You only have to replay the game once, in Route B. That opens up Routes C/D/E, which take maybe three hours to get through.
 
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deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,494
For me, the ending is elevated not so much by
the save sacrifice
, it's the moment you
get help, unexpectedly, from people from all over, when you're down and almost defeated
. The chorus and the action on the screen elevate you and the experience, it goes way beyond the world building a game does, it's about you. Kudos to Yoko Taro, for being successful, for this is his goal. As he explained, he starts with the experience he wants to elicit and works backward, building the story, etc to lead to that. I loved it, it's one of the most shining examples of why I love games so much, and the potential they have to allow unique experiences.

Absolutely this, yeah.

The first game's ending is emotional but reaches nowhere near the same impact due to this. And I'd say...

It's not even just the help as much as it is those messages gradually appearing, from players all over the world, telling you that they did it so they know you can too. I'd been told about the people helping you bot in advance but I had no idea about that, and was struck by it. Definitely had some tears going as I finished it, hah.

ok I'm curious.
So I don't understand the concept well. You have to replay the game 5 times to get the "true ending"

1. How long does this take?
2. Is it like I have to do specific sidequests to unlock the next ending? Or is it as simple as just replaying the game 5 times?
3. Is it really worth it? I mean playing the game 5 times?

As people have said, you're only really playing everything once. Playthrough B is A from a different perspective (though with some different sequences as a result, and a large number of new sidequests appear as well) so there is some repetition of story but it's not that bad. Then you just have entirely new content with a choice at the end (that you can jump back to).
 

Elephant

Member
Nov 2, 2017
1,786
Nottingham, UK
I don't know, I thought it was cool, but I didn't feel that impact. I really enjoyed the game, but it didn't resound with me as much as it has done for others and perhaps that's why. Also i found it to be a relatively easy selfish choice as there were still endings and side-quests I needed to get. Maybe I'm just a bastard.
 

Hektor

Community Resettler
Banned
Oct 25, 2017
9,884
Deutschland
While i can understand people who already played through the first NieR being a bit underwhelemed by the second game pulling a similar trick with the savegame deletion, i think Automata contextualized it in such a different manner that they're still pretty different and unique experiences.

People who only played Automata however, have no excuses for their coldhearted reactions to the ending.
You. Are. Monsters.
 

Gradon

Saw the truth behind the copied door
Member
Oct 25, 2017
7,465
UK
Sure it was. Clearly many people felt that way. You just happened to not be one of them. That happens sometimes.

I just guess I was just bummed out that people and friends were hyping it up for me with it and talking a lot about how amazing it was and I just didn't get it.

And it's not that I'm not a fan of
the meta elements of the game
, I just think other games did it waayy better such as
Undertale.
 

Puggles

Sometimes, it's not a fart
Member
Nov 3, 2017
2,856
I got bored by the second or third ending...which ever one starts you off as that robot. Maybe I should finish it one day.
 

Keym

The Fallen
Oct 26, 2017
9,191
I wonder what the first person who tried to beat the true ending saw. Makes me think it's all smoke and mirrors.
 

StrawberryJam

Member
Oct 29, 2017
4,702
I cried all the way through the final ending and had no idea why. It was incredible. Journey is the only other game that's done that to me
 

Bakercat

Member
Oct 27, 2017
10,154
'merica
Not gonna lie, I cried at the end. I deleted my save as well and I wasn't even upset or second guess myself, just had a feeling of happiness and calmness to do it.
 

Enilced2

Member
Oct 25, 2017
115
I got ending A and then tapped out shortly into playthrough B. I don't really get the GOTY or of all time talk even after watching some synopsis stuff of the game but I'm glad it found its audience
 

OnanieBomb

Member
Oct 25, 2017
10,478
This ending was so hyped up that I thought I missed something when I first experienced it. I went online and googled how to find the true ending and saw I already got it.
 

Jindrax

Attempted to circumvent ban with alt account
Banned
Oct 28, 2017
1,454
You only have to replay the game once, in Route B. That opens up Routes C/D/E, which take maybe three hours to get through.

Absolutely this, yeah.

The first game's ending is emotional but reaches nowhere near the same impact due to this. And I'd say...

It's not even just the help as much as it is those messages gradually appearing, from players all over the world, telling you that they did it so they know you can too. I'd been told about the people helping you bot in advance but I had no idea about that, and was struck by it. Definitely had some tears going as I finished it, hah.



As people have said, you're only really playing everything once. Playthrough B is A from a different perspective (though with some different sequences as a result, and a large number of new sidequests appear as well) so there is some repetition of story but it's not that bad. Then you just have entirely new content with a choice at the end (that you can jump back to).

So how does this work practically?

I finish it once, start again based on the previous saved file (MGS style) and it's route B, rince and repeat for CDE?