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Jessie

Member
Oct 27, 2017
9,921
I'm glad we're getting PTT out of the way early. Now let's campaign to get dog companions added.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,362
So what do you guys 'predict' for Fallout 76 in terms of sales? Fallout 4 shipped 12 million copies on its first day. I think it will be somewhere along the 6-9 million copies shipped for the first day, just over half the first push that Fallout 4 had. Being an online game-as-a-service title, however, I think it's going to keep selling good numbers for some time as long as they're consistent with significant updates.

I'd expect a premature roadmap within the month of release.

also 6-9 but on the lower end of it. i think the beta hurt the game more than it helped, honestly - the people who were excited for it are still getting it, but the people on the fence actually pended more to "yeah not getting it anymore" and were kinda vocal about disliking it around the net. it will still sell good enough because its a bethesda game and fallout though.
 
Oct 25, 2017
12,457
So what do you guys 'predict' for Fallout 76 in terms of sales? Fallout 4 shipped 12 million copies on its first day. I think it will be somewhere along the 6-9 million copies shipped for the first day, just over half the first push that Fallout 4 had. Being an online game-as-a-service title, however, I think it's going to keep selling good numbers for some time as long as they're consistent with significant updates.

I'd expect a premature roadmap within the month of release.
Tbh I have no clue. ESO wasn't exactly a hit and I doubt this will be either. I think 6+ million day 1 is being way to generous imo
 

PLASTICA-MAN

Member
Oct 26, 2017
23,532
The beta file size was around 96 GB of download and after the a patch of 38 GB was released. Now when you check the infos of the beta, it says just 53 GB. WTH???
 

Katarn343

Member
Jan 22, 2018
1,678
México - United States
Tbh I have no clue. ESO wasn't exactly a hit and I doubt this will be either. I think 6+ million day 1 is being way to generous imo
I think 6 is fair whilst 9 is generous. Obviously Fallout 76 isn't popular on gaming forums or the hardcore Fallout reddit community, but it's still a top AAA IP and a BGS game, so I'd actually be surprised to see less than six million copies shipped in the first day. ESO didn't do so good but apparently it continues to do well enough to constantly receive new updates four years after original release. I hope Fallout 76 also sees around five years of post launch support.
 

Saprol

Member
Oct 25, 2017
21
Canada
The official response on QOL features is disappointing. I shut off voice chat the moment I saw there was no PTT option. Open mics add too much unwanted noise.

I played in third person to avoid motion sickness / headaches. There's an awkward way to zoom back in 3rd person by holding V and dragging the mouse back. This workaround breaks when standing in a claimed workshop area because the exact same keybinding now opens build mode.
 

GenericBadGuy

Member
Oct 25, 2017
1,347
The official response on QOL features is disappointing. I shut off voice chat the moment I saw there was no PTT option. Open mics add too much unwanted noise.

I played in third person to avoid motion sickness / headaches. There's an awkward way to zoom back in 3rd person by holding V and dragging the mouse back. This workaround breaks when standing in a claimed workshop area because the exact same keybinding now opens build mode.

Since you are PC, follow these steps to fix your FoV and other settings that you care for: https://www.reddit.com/r/Fallout/comments/9sux3r/how_to_make_fallout_76_not_feel_like_crap_on_pc/

You can no longer unlock FPS, but the other settings still apparently work. Will know for sure tomorrow. I certainly cannot go back to the laggy mouse movement, bad FoV, and motion blur. This fixed that for me.
 
Oct 27, 2017
1,681
Been trying to play Fallout 4 while waiting for the next beta on 76 to hit. Holy fuck can't believe how beyond buggy Fallout 4 is after almost 2 years. Tried switching from windows to full screen and display is all messed up. Fix the display issue and now every time I die game crashes. I mean wtf after 2 years I thought they would have fixed at least any major bugs. But display one especially I remember back when I got it at release.
 

rezn0r

Member
Oct 25, 2017
747
I canceled my power armor CE (hope someone who was trying to get it gets it now) - I just have too much shit going on to put a ton of time into this game when deep down I feel like it'll be boring a few weeks in. I hope they improve it and have a roadmap that is fun. I'll end up getting it at some point, just not going to be able to dive in the way I'd want at launch.
 

Vex

Member
Oct 25, 2017
22,213
That sounds like a bug. When there is no one around me it's perfectly quiet. I only hear people in close proximity.
Maybe. Maybe not. There was also another time where this chick and this duder ran into each other.

Guy: hey what's up.
Gal: sup
Guy: so what's your opinion on the game?
Gal: ehhh... I don't think I'm gonna get it TBH.
Guy: really!?!?!
Gal: nah. Game is not for me. No NPCs makes it feel weird.
Guy: well that's fair. I think they want every person to be a real person though so it feels awesome when you meet someone.
Gal: ehh... Yea. I guess. i dunno yet.
Guy: oh well. Take care. See ya around.
Gal: bye!


Besides the fact that this appeared to be the most peaceful conversation I have ever heard online, I was shocked that I heard their entire conversation and I could also not locate them. I remembered that convo because I was expecting it to go extremely bad. I could tell we were in the same area, because I heard gunshots, but I couldn't see them.

You disappear off the map if you are stealthing. It doesn't happen right away but it does happen. Even tested this with a friend, it does actually work.
So you'd have to be sneaking waaaaaaaaaayy before you even engage someone? Or else they'd see your dot approaching? That seems ... I just dunno. I haven't griefed/shot at someone yet.

I'm still buying the fuck out of this game though.
 

Se_7_eN

Member
Oct 25, 2017
1,720
I canceled my power armor CE (hope someone who was trying to get it gets it now) - I just have too much shit going on to put a ton of time into this game when deep down I feel like it'll be boring a few weeks in. I hope they improve it and have a roadmap that is fun. I'll end up getting it at some point, just not going to be able to dive in the way I'd want at launch.

I did the exact same thing after getting Red Dead and playing the beta... With Red Dead, BFV, and my backlog, I am having a hard time justifying the purchase, so I cancelled the Power Armor edition and will just stick with the regular.
 

MrNewVegas

Member
Oct 27, 2017
10,703
Bethesda brought the marketing budget that's for sure. Watching Monday Night Football, the commercial for this was played on every single commercial break. It was so annoying. Non-enthusiasts will buy the shit out of this game.
 

Kaffeemann

Member
Oct 26, 2017
1,337
Germany
I think it will sell a shit ton, maybe even as much FO4. Maybe not by people who bought the other Fallout games but by younger, more action focused players who just want to kill and loot stuff.
 

Blade Wolf

Banned
Oct 27, 2017
9,512
Taiwan
Why are Bethesda's programmer so shit? Like are you kidding me now, you can't even adjust FOV without the game breaking?

Seriously these people should be FIRED, they are killing Bethesda, just look at this fucking game. Why would any company waste money to hire such useless people?

Before you freak out at my post, please take a good look at all the issues in this game (and in Fallout 4 too), this is what we are getting at launch, people.

I really don't want to be rude, I used like like Bethesda games, but now they just seem broken, their design is broken, their decision is broken and even their QA is broken. Just what the hell is going on?

Bethesda is going to be like Telltale one day, mark my words. Their incompetent programming and QA is going to be their down fall.

I don't think I am ever going to buy their games ever again.

What a fucking joke that they can't add a FOV slider.
I'm not someone who usually makes fun of their engine but this is just embarrassing for a AAA developer that makes a crazy amounts of money with every release.

Seriously, Bethesda don't deserve the money.
 
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Spence

Member
Oct 27, 2017
1,119
Sweden
Why are Bethesda's programmer so shit? Like are you kidding me now, you can't even adjust FOV without the game breaking?

Seriously these people should be FIRED, they are killing Bethesda, just look at this fucking game. Why would any company waste money to hire such useless people?

Before you freak out at my post, please take a good look at all the issues in this game (and in Fallout 4 too), this is what we are getting at launch, people.

I really don't want to be rude, I used like like Bethesda games, but now they just seem broken, their design is broken, their decision is broken and even their QA is broken. Just what the hell is going on?

Bethesda is going to be like Telltale one day, mark my words. Their incompetent programming and QA is going to be their down fall.

I don't think I am ever going to buy their games ever again.

I agree the overall quality is crap but everyone is willing to overlook that because it's the Fallout IP, imagine what a competent developer could do with it.
 

Darkstorne

Member
Oct 26, 2017
6,812
England
One day people are going to get fed up by their bullshit and I wish that day is the launch day of Fallout 76.
To be fair, although I agree this game deserves some huge backlash for how dated the engine is, we do know this isn't what the real team at Bethesda Game Studios (Todd Howard's team) have been working on. We know the real team has been hard at work on Starfield, hiring new engineers by the bucketload to overhaul the engine (Todd's gone on record to say the animation system has been completely rebuilt as one example), and we know that Fallout 76 started out life as essentially co-op DLC for Fallout 4. Given that it re-uses so many assets and mechanics from the game it was built for, it's not surprising that the engine wasn't able to be changed all that much. Seems like the B team behind this were asked to cobble together whatever they could, tack on some netcode, and churn out a second big Bethesda IP before the generation is over to keep shareholders happy. It's a glorified asset flip. Last gen we had two new TES games and two new Fallout games. This gen we had Fallout 4. And I'm sure Starfield is insanely expensive given how much pre production time it's had...

76 might not help make up all the money that Zenimax wants to see from a title marketed as a new Todd Howard game. But I'd guess that's where The Elder Scrolls Blades comes in.
 

Tobor

Member
Oct 25, 2017
28,402
Richmond, VA
Counterpoint: There is no one who designs games that click with me like Bethesda does. I love their games, jank and all.

So no, I don't want to see the developers fired over a FOV slider. I don't even care about a FOV slider.
 

Deleted member 27751

User-requested account closure
Banned
Oct 30, 2017
3,997
Haha, those quality of life improvements are just hilarious jokes of Bethesda's competence as a developer. This needed to be in beta a month ago and not in bloody piecemeal sessions.
 

DrROBschiz

Member
Oct 25, 2017
16,458
FOV isn't a sticking point for me

Sorry to those of you that have become accustomed to these options. Im sure this is likely something of a standard on PC titles at the very least?

Pitfalls of being a high end gamer that has all the bells and whistles i guess... I can only imagine you guys get let down on a regular basis
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
23,346
FOV isn't a sticking point for me

Sorry to those of you that have become accustomed to these options. Im sure this is likely something of a standard on PC titles at the very least?

Pitfalls of being a high end gamer that has all the bells and whistles i guess... I can only imagine you guys get let down on a regular basis
FOV sliders are common in first-person games on PC. It's an anomaly that it isn't in Bethesda's games.
 

Tigress

Member
Oct 25, 2017
7,138
Washington
Counterpoint: There is no one who designs games that click with me like Bethesda does. I love their games, jank and all.

So no, I don't want to see the developers fired over a FOV slider. I don't even care about a FOV slider.

Same here. This is why I don't yell about them needing to change the engine either. Not unless the new one can do what the old one did. Plus I think people are naive if they think the new one won't have a lot of bugs to work out (it's new. New designs usually have some surprises. And when you are talking about an engine that is supposed to be really open to allowing a lot of stuff and varied things they won't be able to test all different situations.
 

Mr.Black

Member
Apr 28, 2018
114
Finland
In FO76 it's the combined effect of really janky fps, blur and narrow field of view that makes the game almost unplayable for me. I really get nauseous after a while and I think I'm not the only one. I find it funny how badly this game performs even on a high end PC.

Animations breaking in a Bethesda game is a really weak and hilarious reason for not having a FoV slider by the way.
 

GameShrink

Banned
Oct 29, 2017
2,680
I donwloaded 96 GB beta file for PS4 (compared to PC 48 GB). It took me a long long time. Then a 38 GB update which made me miss Tuesday's beta. Now the sum is 53 GB.
I think it's because when Bethesda modifies one of those huge .ba2 files, you have to re-download the entire archive again instead of just some singular files.


Counterpoint: There is no one who designs games that click with me like Bethesda does. I love their games, jank and all.

So no, I don't want to see the developers fired over a FOV slider. I don't even care about a FOV slider.
Yeah, I don't *need* that stuff either. That said, the lack of mods and console commands, the overall absence of polish, the absence of NPCs and meaningful quests, and the forced multiplayer/always online means that this game will never be a true Bethesda experience.

I've played thousands of hours of each of their games. I've played less than a dozen of this and I'm already drained of all desire to go further. That's unfathomable to me, until I remind myself that this is not a BGS Maryland game (no matter how much they pretend it is).
 

PLASTICA-MAN

Member
Oct 26, 2017
23,532
Does anyone please have a timer for the next update? Just for friends from different regions to check when they can try the game. Thanks.

Live again in 4hrs (7pm UK time).

Thanks. I know about the time but I wanetd something more visual for some friends who can't convert so they can check timers and be ready to come in. They may miss the time according to their time zones. I wished OP made a timer.
 
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Deleted member 224

Oct 25, 2017
5,629
I'll still buy 76 because I love Fallout, but this game feels really, really dated. Nearly every area/system in their engine needs to be completely rebuilt. Other than a fresh coat of paint, it seems like there hasn't been any major improvements to the engine since the end of last gen. Animations, AI, frequent loading screens, engine related slowdown issues. It's gotten to a point where I doubt everything will be fixed anytime soon.
 

PLASTICA-MAN

Member
Oct 26, 2017
23,532
How to sheathe your weapons? It's kinda unnatural to run the whole time with your weapon aiming at something while there is nothing even when you trigger punches, your hands keep the fighting stances. I read here in Fallout 4 that the you can't do it and you have to unequip a weapon: https://www.reddit.com/r/Fallout/comments/73rf35/fallout_one_how_do_i_holster_my_weapons/

But here I am talking even about hands and punches. did they add a function to not be in combat position like other RPGs in Fallout 76 or not?
 

Deleted member 224

Oct 25, 2017
5,629
How to sheathe your weapons? It's kinda unnatural to run the whole time with your weapon aiming at something while there is nothing even when you trigger punches, your hands keep the fighting stances. I read here in Fallout 4 that the you can't do it and you have to unequip a weapon: https://www.reddit.com/r/Fallout/comments/73rf35/fallout_one_how_do_i_holster_my_weapons/

But here I am talking even about hands and punches. did they add a function to not be in combat position like other RPGs in Fallout 76 or not?
That question is for the first Fallout game. Hold square or X to put your gun away.
 

PLASTICA-MAN

Member
Oct 26, 2017
23,532
That question is for the first Fallout game. Hold square or X to put your gun away.

Oh sorry. I didn't know that. Thank you. I didn't know this before.
Now I wish Sony didn't remove the analogue and pressure sensitive weapons. It was much easier to hard-push or gentle-push buttons instead of long presses. This is the same principle but with pressure sensitive buttons it is more parctical but mostly much faster. If you want to know what I mean, play a FPS game like Killing Floor 2 where square is to reload and long press is to heal: a long press takes more time then a strong press and you may end up dying in one fraction of second if you don't heal. Same for circle button.
 

SneaksnM

Banned
Oct 28, 2017
27
User Banned (2 Days): unnecessary hostility, account still in junior phase
FOV isn't a sticking point for me

Sorry to those of you that have become accustomed to these options. Im sure this is likely something of a standard on PC titles at the very least?

Pitfalls of being a high end gamer that has all the bells and whistles i guess... I can only imagine you guys get let down on a regular basis
I think i actually got AIDS from this post.
What the fuck is this
"I can only imagine you guys get let down on a regular basis", Is your head that much up your ass you type these things?
 

PLASTICA-MAN

Member
Oct 26, 2017
23,532
I know this is a Fallout game so all games are related but if someone who never played the series before, can he still enjoy and understand the story? Are there any strong links to previous games that you can't understand unless you played all games?
 

7thFloor

Member
Oct 27, 2017
6,625
U.S.
can he still enjoy and understand the story? Are there any strong links to previous games that you can't understand unless you played all games?
Yes to both, obviously there are aspects of Fallout, factions for instance, that are easier to appreciate if you've played several titles, but overall they're not very connected, BGS doesn't really make sequels from a narrative perspective.
Not gonna say it was a good post but jesus dude.
Just report and move on, don't dignify them with a response. Well shit that was fast.
 

jesu

Member
Oct 26, 2017
3,050
UK
Does anyone please have a timer for the next update? Just for friends from different regions to check when they can try the game. Thanks.



Thanks. I know about the time but I wanetd something more visual for some friends who can't convert so they can check timers and be ready to come in. They may miss the time according to their time zones. I wished OP made a timer.

If you type 2pm et into google it converts it to your local time.
 

DrROBschiz

Member
Oct 25, 2017
16,458
gonna play from 5pm-9pm

uhhh is the update between betas really 38GB?

might cut me down to 3 hours of playtime yeesh
 

PLASTICA-MAN

Member
Oct 26, 2017
23,532
The game offers HDR ? This is first. This is the first Betsheda game (if you don't count Zenimax ESO) to offer HDR