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silpheed-mcd

Member
Oct 27, 2017
2,384
8 weeks: 3D Mario Ranking Sales by Famitsu (no digital)


WjFPouA.gif



1- Super Mario Odyssey: 1.055.806

2- Super Mario 3D Land: 1.042.511
3- Super Mario Galaxy 2: 680.395
4- Super Mario Galaxy: 680.165
5- Super Mario 64 DS: 586.253
6- Super Mario Sunshine: 581.765
7- Super Mario 64: 492.908
8- Super Mario 3d World: 485.013








Super Mario 64 (23/06/1996)
week 1: 162.111
week 2: 121.921
week 3: 63.849
week 4: 45.665
week 5: 30.486
week 6: 23.834
week 7: 22.647
week 8: 22.395
total: 492.908

Super Mario Sunshine (19/07/2002)
week 1: 280.610
week 2: 102.576
week 3: 59.975
week 4: 39.562
week 5: 43.921
week 6: 22.794
week 7: 18.588
week 8: 13.739
total: 581.765

Super Mario 64 DS (02/12/2004)
week 1: 120.062
week 2: 52.591
week 3: 68.590
week 4: 125.360
week 5: 103.049
week 6: 63.178
week 7: 27.345
week 8: 26.078
total: 586.253


Super Mario Galaxy (1/11/2007)
week 1: 256.341
week 2: 78.349
week 3: 43.317
week 4: 37.484
week 5: 36.354
week 6: 48.750
week 7: 70.541
week 8: 109.029
total: 680.165

Super Mario Galaxy 2 (27/05/2010)
week 1: 337.569
week 2: 116.153
week 3: 71.803
week 4: 49.304
week 5: 38.461
week 6: 30.470
week 7: 21.122
week 8: 15.513
total: 680.395

Super Mario 3D Land (03/11/2011)
week 1: 344.698
week 2: 87.886
week 3: 52.793
week 4: 57.465
week 5: 69.215
week 6: 101.223
week 7: 128.090
week 8: 201.141
total: 1.042.511

Super Mario 3D World (21/11/2013)
week 1: 106.967
week 2: 39.306
week 3: 39.289
week 4: 60.318
week 5: 92.993
week 6: 71.159
week 7: 60.397
week 8: 14.584
total: 485.013

Super Mario Odyssey (27/10/2017)
week 1: 511.625
week 2: 125.592
week 3: 65.908
week 4: 49.052
week 5: 67.636
week 6: 48.563
week 7: 77.345
week 8: 110.085
total: 1.055.806


Super Mario Odyssey is so impressive, damn!
 
Last edited:

DarkDetective

Banned
Oct 25, 2017
4,906
The Netherlands
I won't dispute that Falcom being only on PS4 is a long term obstacle for their financial growth, unless somehow they can be much more efficient and churns out more games at faster rate.
I would just like to make sure the number is put in proper context.
I guess the split is also probably in terms of revenue, so it would be impossible to draw any conclusion from that answer, since income from licensing is much lower than self publishing.

Maybe the only takeaway here is Asia is probably still bigger market than west for Falcom.
With no notable releases the revenue generated from the market can still match those generated from Cold Steel 1 PC, Sky 3rd, Tokyo Xanadu PSV and Ys VIII PS4 and PSV
This is actually asked in the Investors Q&A.
Japan makes up 70% of all sales
Asia 15%
ROTW 15%
Source
 

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
???

You just said this year, then you said 2018?

When I said this year it refers to this financial year.
It's quite clear from the context ...

This is actually asked in the Investors Q&A.
Japan makes up 70% of all sales
Asia 15%
ROTW 15%
Source

Yes, I read that part. Hence why I put explanation as to how I come to that conclusion:

Maybe the only takeaway here is Asia is probably still bigger market than west for Falcom.
With no notable releases the revenue generated from the market can still match those generated from Cold Steel 1 PC, Sky 3rd, Tokyo Xanadu PSV and Ys VIII PS4 and PSV
 

N00MKRAD

Banned
Oct 31, 2017
1,376

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
???

You just said this year, then you said 2018?
There is this thing called a fiscal year, which companies use. It runs from April to March, and fiscal year 3017 is April 1st 2017 to March 31st 2018. The launch month is not included in this fiscal year, so it shouldn't be taken into account in the 14 million number.
Oh, ok. Nvm then




Sorry, didn't realize this was about Japan.
Unless stated otherwise, you can assume that everything in this thread is in reference to Japan.
 

Phendrift

Member
Oct 25, 2017
32,284
8 weeks: 3D Mario Ranking Sales by Famitsu


WjFPouA.gif



1- Super Mario Odyssey: 1.055.806

2- Super Mario 3D Land: 1.042.511
3- Super Mario Galaxy 2: 680.395
4- Super Mario Galaxy: 680.165
5- Super Mario 64 DS: 586.253
6- Super Mario Sunshine: 581.765
7- Super Mario 64: 492.908
8- Super Mario 3d World: 485.013








Super Mario 64 (23/06/1996)
week 1: 162.111
week 2: 121.921
week 3: 63.849
week 4: 45.665
week 5: 30.486
week 6: 23.834
week 7: 22.647
week 8: 22.395
total: 492.908

Super Mario Sunshine (19/07/2002)
week 1: 280.610
week 2: 102.576
week 3: 59.975
week 4: 39.562
week 5: 43.921
week 6: 22.794
week 7: 18.588
week 8: 13.739
total: 581.765

Super Mario 64 DS (02/12/2004)
week 1: 120.062
week 2: 52.591
week 3: 68.590
week 4: 125.360
week 5: 103.049
week 6: 63.178
week 7: 27.345
week 8: 26.078
total: 586.253


Super Mario Galaxy (1/11/2007)
week 1: 256.341
week 2: 78.349
week 3: 43.317
week 4: 37.484
week 5: 36.354
week 6: 48.750
week 7: 70.541
week 8: 109.029
total: 680.165

Super Mario Galaxy 2 (27/05/2010)
week 1: 337.569
week 2: 116.153
week 3: 71.803
week 4: 49.304
week 5: 38.461
week 6: 30.470
week 7: 21.122
week 8: 15.513
total: 680.395

Super Mario 3D Land (03/11/2011)
week 1: 344.698
week 2: 87.886
week 3: 52.793
week 4: 57.465
week 5: 69.215
week 6: 101.223
week 7: 128.090
week 8: 201.141
total: 1.042.511

Super Mario 3D World (21/11/2013)
week 1: 106.967
week 2: 39.306
week 3: 39.289
week 4: 60.318
week 5: 92.993
week 6: 71.159
week 7: 60.397
week 8: 14.584
total: 485.013

Super Mario Odyssey (27/10/2017)
week 1: 511.625
week 2: 125.592
week 3: 65.908
week 4: 49.052
week 5: 67.636
week 6: 48.563
week 7: 77.345
week 8: 110.085
total: 1.055.806
Oh wow. 3D World sales were abysmal.

Odyssey's already over doubled it
 

skullwaker

Member
Oct 25, 2017
2,267
Is it possible for the Switch to match 3DS in the number of million sellers? It seems like the market has contracted quite a bit in this regard.
 

DarkDetective

Banned
Oct 25, 2017
4,906
The Netherlands
Is it possible for the Switch to match 3DS in the number of million sellers? It seems like the market has contracted quite a bit in this regard.
I don't think Nintendo's first-party series have lost much terrain. Third-party franchises will be a different story tho. Bandai Namco and Square Enix have changed their strategies last gen. The 3DS got a lot of relatively cheap games (especially anime games from BNE), but such games usually go to mobile now, while consoles get less, but higher-profile games. If we're talking about million sellers in Japan, I think that's a milestone that only a handful of games can reach. In terms of worldwide sales, it's a matter of support, just like PS4. Dragon Ball Xenoverse is a good example. It was a higher-profile title than any of the Dragon Ball games for 3DS, it didn't come anywhere near 1M in Japan, but sold multiple million units in the west.
 

skullwaker

Member
Oct 25, 2017
2,267
What gives you that impression?

Just looking at the charts the past couple years. Million sellers aren't as common as they used to be.

In terms of Switch, I can't think of anything not published by Nintendo that could be a million seller in the next couple years barring any surprises (which of course are possible). MH is on PS4 right now but they could make a portable entry for the Switch at some point. DQXI is coming but I don't expect that to hit 1m on the Switch, and I don't know if any remakes or spinoffs could do it. Yokai Watch isn't as popular as it used to be, so that's another wild card. Those were the main tentpoles on the 3DS.

I don't think Nintendo's first-party series have lost much terrain. Third-party franchises will be a different story tho. Bandai Namco and Square Enix have changed their strategies last gen. The 3DS got a lot of relatively cheap games (especially anime games from BNE), but such games usually go to mobile now, while consoles get less, but higher-profile games. If we're talking about million sellers in Japan, I think that's a milestone that only a handful of games can reach. In terms of worldwide sales, it's a matter of support, just like PS4. Dragon Ball Xenoverse is a good example. It was a higher-profile title than any of the Dragon Ball games for 3DS, it didn't come anywhere near 1M in Japan, but sold multiple million units in the west.

Oh, I'm definitely just referring to Japan. I don't have any doubt that the Switch will have more million sellers than the 3DS worldwide, since it seems to be a much more healthy platform in the west and many games seem to be finding success on it.
 

Pooroomoo

Member
Oct 28, 2017
4,972
Aggregated software sales in Japan this year is most likely down vs 2016, and has been on downward trajectory for years.
Just looking at the charts the past couple years. Million sellers aren't as common as they used to be.
I think part of it is the age of the 3DS, and another part is the running down into the ground of some franchises such as Yokai. I actually believe Switch will end up with either the same number or more million sellers than 3DS.
 

Aostia82

Member
Oct 27, 2017
7,366
I think part of it is the age of the 3DS, and another part is the running down into the ground of some franchises such as Yokai. I actually believe Switch will end up with either the same number or more million sellers than 3DS.


The difference in terms of third party support will put the switch below the 3ds in numbers of million sellers

Dq and MH and yokai watch will not see that many million sellers on the switch as on the 3ds
 

Sammy Samusu

Banned
Oct 25, 2017
2,746
Beyonce's Womb
Today I saw pre-order cases for Doom and Skyrim at Tsutaya. They looked good but they were at the bottom of the shelf, so I moved them to the top cause I felt that they needed more visibility.
 

Ikaruga

Member
Oct 27, 2017
1,055
Austria
8 weeks: 3D Mario Ranking Sales by Famitsu (no digital)


WjFPouA.gif



1- Super Mario Odyssey: 1.055.806

2- Super Mario 3D Land: 1.042.511
3- Super Mario Galaxy 2: 680.395
4- Super Mario Galaxy: 680.165
5- Super Mario 64 DS: 586.253
6- Super Mario Sunshine: 581.765
7- Super Mario 64: 492.908
8- Super Mario 3d World: 485.013








Super Mario 64 (23/06/1996)
week 1: 162.111
week 2: 121.921
week 3: 63.849
week 4: 45.665
week 5: 30.486
week 6: 23.834
week 7: 22.647
week 8: 22.395
total: 492.908

Super Mario Sunshine (19/07/2002)
week 1: 280.610
week 2: 102.576
week 3: 59.975
week 4: 39.562
week 5: 43.921
week 6: 22.794
week 7: 18.588
week 8: 13.739
total: 581.765

Super Mario 64 DS (02/12/2004)
week 1: 120.062
week 2: 52.591
week 3: 68.590
week 4: 125.360
week 5: 103.049
week 6: 63.178
week 7: 27.345
week 8: 26.078
total: 586.253


Super Mario Galaxy (1/11/2007)
week 1: 256.341
week 2: 78.349
week 3: 43.317
week 4: 37.484
week 5: 36.354
week 6: 48.750
week 7: 70.541
week 8: 109.029
total: 680.165

Super Mario Galaxy 2 (27/05/2010)
week 1: 337.569
week 2: 116.153
week 3: 71.803
week 4: 49.304
week 5: 38.461
week 6: 30.470
week 7: 21.122
week 8: 15.513
total: 680.395

Super Mario 3D Land (03/11/2011)
week 1: 344.698
week 2: 87.886
week 3: 52.793
week 4: 57.465
week 5: 69.215
week 6: 101.223
week 7: 128.090
week 8: 201.141
total: 1.042.511

Super Mario 3D World (21/11/2013)
week 1: 106.967
week 2: 39.306
week 3: 39.289
week 4: 60.318
week 5: 92.993
week 6: 71.159
week 7: 60.397
week 8: 14.584
total: 485.013

Super Mario Odyssey (27/10/2017)
week 1: 511.625
week 2: 125.592
week 3: 65.908
week 4: 49.052
week 5: 67.636
week 6: 48.563
week 7: 77.345
week 8: 110.085
total: 1.055.806


Super Mario Odyssey is so impressive, damn!
And they said Nintendo was dead, consoles were dead in Japan and 3D Marios won't sell well.
 

DeuceGamer

Member
Oct 27, 2017
3,476
Wow, incredible results for both Switch HW and Mario Odyssey. Look forward to see the rest of the numbers and hope other software gets a significant bump as well.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Nintendo has left the system without a big title since October, it has high price comparing to previous Nintendo systems and still sells out. I don't think some realize what Switch has achieved in Japan.

Xenoblade isn't big? Or Skyrim?

Don't act like people only care about Mario and Zelda.

Sorry, didn't realize this was about Japan.

Even if you want to talk worldwide a half decade old port and Xenoblade 2 are small for holiday releases.
 

v_iHuGi

Banned
Oct 28, 2017
5,155
Mario beasting, congratulations Nintendo you deserve all the success, amazing console with stellar games.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
While we're waiting for the numbers, here is duckroll's sensei, Kawazu-sama talking about the Switch and Romancing SaGa :
http://www.usgamer.net/articles/sag...ke-the-future-of-the-nintendo-switch-and-more

Given your legacy of portable game development, has it been exciting for you to watch the Nintendo Switch gain momentum in Japan and abroad? Do you think the Switch will have a major impact on game development (and especially RPGs) in the future?

I think it'll largely change depending on whether the Switch will officially be positioned as the 3DS successor or not. If that does happen, I believe many games will be developed upon narrowing their target platform to Switch. Regardless of the game being an RPG or not, if many players end up experiencing their first game on the Switch, I believe there will be a large, long-term impact. If games allowing players to pass time for free, and games players pay to enjoy are able to split their roles and coexist, I feel like it'll become a great environment for game creators.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
While we're waiting for the numbers, here is duckroll's sensei, Kawazu-sama talking about the Switch and Romancing SaGa :
http://www.usgamer.net/articles/sag...ke-the-future-of-the-nintendo-switch-and-more

I really like some of his answers in the interview.

Romancing SaGa II is an interesting entry in the SaGa series because it places special emphasis on its story. What made you decide to make SaGa II more story-heavy than its predecessors? Will you be doing anything to "update" the story to match storytelling in more modern games? For example, will you be including additional dialogue, more cutscenes, and so on?

Kawazu: In Japan, it's said that Romancing SaGa 2 places more emphasis on the game system and Romancing SaGa 1 and 3 place a special emphasis on the story, so this question is unexpected. In Japan, stories are generally evaluated based on how much a player is able to delve into the characters on an emotional level, so that may be the reason for the sentiment described above. I feel as though stories are presented in a quite excessive manner in modern games, so I don't feel the need to add anything.

Modern games do place excessive emphasis on story to the point of sacrificing gameplay element.
This is especially true for RPG, especially AAA. I'm glad he stick to his guns even though it might have resulted in smaller potential audience.
 

DrWong

Member
Oct 29, 2017
1,098
Weird answer but it perfectly sums up what a lot of 3rd parties are thinking about the Switch. They see the success, they see the numbers but they have no idea how to capitalise on that.
It's probably a deflection response at this stage, for companies that don't plan to go there, or don't have the resources to commit/announce stuff at the time. Because there's no need of economic science to figure out how to make money on the system. Throw something decent with some kind of ip relevance and it'll sell.
 
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