what about 5/5? what about 3/3?
i'm sure you see the limitation of this position.
I was purely talking about a 10 score system. The highest score always should be really hard to obtain otherwise it looses all meaning.
Objective reviews would be completely terrible and meaningless, and would make deciding whether a game is worth buying a thousand times harder.
That's like saying Overwatch wasn't finished until Sombra was released. Multiplayer games regularly release with a roadmap or announced DLC in the future.
I can agree with a pure objective review based on facts might not be ideal. As it was my mistake can I propose a mix of subjective and objective? For a lot of games I care about how it runs, how it looks and general fact based data as I would not trust most reviewers to match my taste in what I consider fun in a game.
In the end I probably simply want higher standards if you publish a review for an outlet and get payed for it. If I personally think a game is a 10/10 that is totally fine and should be respected. But I look at these outlets for objective views that are harsh and honest about the game and the state it was delivered in. Not mentioning technical shortcomings or other flaws does not make you look professional in my eyes.
PUBG is a fun game in a lot of ways, weather alone or with friends, just does not meet my standard of a perfect score.
Maybe I am to hardheaded though, I don't know. =/
I just want more, a striving for excellence, for perfection... . You code and polish your game until you are close to perfection, you have taken everything into account, ironed out every fault you could find and then release excellence. I know it sounds idealistic and not workable with the profit oriented game developing. Just at least a tiny bit... . =/
If games that drop below 30 FPS can never get a 10 ya'll got some explaining to do for the past 20 years.
As myself, I think the user you quoted probably would not rate all those 10/10 games a 10 either. I would imagine they are consistent on this issue.