Jessie

Member
Oct 27, 2017
9,921
Then he knows nothing about where the industry is going.

This year was dominated by smaller games, risky subjects, and broken conventions. This game will be one of the most unconventional yet, and that's exactly why it'll win our hearts.
 

Deleted member 249

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Oct 25, 2017
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For sure but I don't think that's due to the setting but more due to the pedigree TLoU and hype it came with. Being the new entry from beloved developer Naughty Dog who had a successful trilogy behind them.
That will definitely be a huge factor, I agree. Sucker Punch does not have Naughty Dog's pedigree.
 

pewpewtora

Member
Nov 23, 2017
2,224
Connecticut
I fucking hate this trend where calling something, "too japanese" is seen as valid criticism. fuck outta here with that bullshit. I mean did he see Nioh and how well that game did? How about Nier Automata?
"Too Japanese" seems like a "not enough white people" complaint.
 

SteamyPunk

Member
Oct 26, 2017
482
"Pachter said that the game's innate 'Japanese-ness' will hold it back from broad commercial appeal, at least in terms of selling systems."

I don't think Sony cares if GoT is a system seller. It seems like he's making an argument no one was putting forth.

Yeah, is this an imaginary meeting where the head of Sony sales is like "We project these three titles to sell in the 3~5 million range" and an executive is screaming "But are any of them SYSTEM SELLERS?! 120 million is not enough!!"
 

Deleted member 249

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Actually, it has plenty of potential to sell like The Last of Us. There is no handicap here. The Last of Us was a new IP, and ninja aren't any less popular in pop culture than zombies (yes, I know that they aren't zombies). The name Naughty Dog is pretty irrelevant to the mass market.

What The Last of Us had was awesome marketing, and stellar quality, which caused extended word of mouth to build on top of the marketing. If Ghost of Tsushima is given a similar marketing budget, and the quality is on a similar level, there is nothing stopping it from equalizing TLOU.
The Last of Us was also, as a game, fairly unique. Historical open world acruon adventure games, and just open world action adventure games in general, are really common on the other hand.

Personally, I just don't see it. I'd love to be wrong, and hopefully I am, the game looks good.
 

BLLYjoe25

Banned
Oct 25, 2017
2,969
this guy is an idiot. how the hell does he even still have a job?

i'm not a fan of the whole japanese thing but eh i'll judge it when i play it.
 

Akauser

Member
Oct 28, 2017
838
London
Don't think Patcher is wrong but its like with anything especially new IP how well something sells isnt in the product itself a lot of it is marketing. Apple for example to an amazing job of making you feel "included" and "exclusive" which is one the biggest reasons they're products sell well. With the right marketing Ghost of Tsushima will do just fine, without it Pachter is probably right.
 

Heshinsi

Member
Oct 25, 2017
16,130
I think that Sony would like a game that took 5-6 years to make (in Seattle) to sell some systems.
It's already been shown that outside of Nintendo, multiplats are what drive console sales (and a select few at that). Exclusives enrich the software lineup, but they aren't the primary reason for console sales anymore. Sure when a console is in its infancy, a great exclusive can be the deciding factor for someone to jump in. But year #5? Not really.
 

Abriael

Banned
Oct 27, 2017
1,605
Milano - Italy
The Last of Us was also, as a game, fairly unique. Historical open world acruon adventure games, and just open world action adventure games in general, are really common on the other hand.

Personally, I just don't see it. I'd love to be wrong, and hopefully I am, the game looks good.

There is plenty of potential for this to be unique as well. How many high-budget AAA games based in feudal Japan and with an action hero that is a samurai-become-ninja out for blood do we have?

Sure. There are plenty stealth-action open world games. But there were also plenty of linear survival horrors.

It all depends on quality and marketing, in the end. But I do not think Ghost of Tsushima starts with any intrinsic disadvantage compared to any new IP like TLOU or Horizon.
 
Oct 26, 2017
20,440
They are still hiring for people to work on this...I think early 2019 is a little ambitious.

Teams always hire new people, but they were hiring for a lot of important positions as of September 2017. They hired like 7 senior people in September of 2017 and it seems like they were staffing up for the maybe two more years of development.
 

ItIsOkBro

Happy New Year!!
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Oct 25, 2017
9,600
I don't think this game even has what one would typically consider, for lack of a better word, 'Japenese-ness'. That's just the setting. Persona 5 has the 'Japenese-ness', not this.

This right here feels like the equivalent of saying San Andreas lacks broad appeal because of the game's innate 'black-ness'.
 
Oct 27, 2017
5,767
Don't most of Sucker Punch's games sell approximately two million?

I believe 1 and 3 (Second Son) were close to 3 million and 2 was about 2 million.

I would also argue that a Samurai theme will have a much broader appeal than what was in inFamous. In context of what he said, it is obvious, Sony knows this, and they have no issue investing in games that are not based on the 'mass appeal' shifts to complement a myriad of gamer types/tastes/appeals/etc..
 

Aaronrules380

Avenger
Oct 25, 2017
22,665
I mean I'd argue that we've already seen how diversity and niche games can help a platform outperform it's competition even if those games aren't necessarily lighting the charts on fire themselves. I think while it's certainly not the only factor, a big part of why the PS4 has been continuing to outperform and pull ahead of the Xbone is that it's been getting a lot of Japanese exclusives that Xbone has not, which means for people who want that there's a meaningful difference there. For people who want the super mainstream games, well, there's more than enough of either on both consoles so it's not actually a meaningful difference. Most of the super huge mainstream games aren't exclusives, so both consoles will be getting a huge share of those
 

Deleted member 5535

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This comparison don't make any sense. Ghost of Tsushima is a game made by Westerns for Westerns, it doesn't have any appeal for the japanese market and doesn't focus on it. At the same time, it doesn't need to make huge numbers, it's a complementary title for a year. It's not like Infamous or Sly Cooper were big sellers before like the Nuahgty Dog titles.

I think the biggest flaw on his take is comparing to Japanese-made titles, that have way more niche tropes and, lower budget and extremely lower marketing effort

This has Japanese themes, but its a western game still, developed by a team that previously made a big hit and published by the company with the biggest active console install base out there. Thats very different

Tell that to Nintendo, Bandai Namco and Square Enix in Japan and the world...
 

Abriael

Banned
Oct 27, 2017
1,605
Milano - Italy
I mean I'd argue that we've already seen how diversity and niche games can help a platform outperform it's competition even if those games aren't necessarily lighting the charts on fire themselves. I think while it's certainly not the only factor, a big part of why the PS4 has been continuing to outperform and pull ahead of the Xbone is that it's been getting a lot of Japanese exclusives that Xbone has not, which means for people who want that there's a meaningful difference there. For people who want the super mainstream games, well, there's more than enough of either on both consoles so it's not actually a meaningful difference. Most of the super huge mainstream games aren't exclusives, so both consoles will be getting a huge share of those

Which is another large weakness of Pachter's reasoning. He has stated many times that Japanse games are irrelevant, but Japanese games as a whole do wonders for improving the diversity of the PS4's offering, which I would argue has a quite positive effect on console sales. There's a reason why Phil Spencer goes to Japan to try to convince Japanese publishers to put games on Xbox One, and that's not because he's a weeb.
 
Oct 26, 2017
10,034
What a bizarre statement, if there's a single non western aesthetic that's guaranteed to go down well in the US, it's Japanese.
 

SolidSnakex

Member
Oct 25, 2017
24,086
Here's another game that he thought wouldn't be appealing to people due to where/when it took place. He also lists other titles that he didn't think would do well due to the same "problem"

He disagrees with Take-Two's opinions that Red Dead Redemption will become a big blockbuster and a franchise as successful as GTA, by saying: "I am not sure that a game set in the late 19th century has tremendous mass appeal. I would have said the same for Assassin's Creed, Prince of Persia, God of War, Dante's Inferno and any other "period" pieces, yet most of these sold quite well. My bias is that a game that is set in the U.S. West will not be particularly appealing to European audiences, and a game where the most powerful weapon is a Gatling gun will not be particularly appealing to U.S. audiences. I remain skeptical that the game will be considered a "blockbuster franchise," and certainly do not expect sales to rival those of GTA.

RDR would go on to sell 15 million units.
 

bangai-o

Member
Oct 27, 2017
9,527
He seems to be addressing how mainstream western consumers spend their money. He is not necessarily making racist comments as much as he is commenting on race attributes to how people spend their money.

Yes, anime games such as Persona 5 can be successful, but Anime is a culture that has a strong and dedicated fan-base in western culture. This game is not an anime game.
 

Araujo

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Dec 5, 2017
2,196
Nioh, Zelda, Persona 5 and Nier Automata all over everyone's lists and awards across 2017 tells me this gentleman is full of shit in this regard.
 

Deleted member 5535

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Anime is what has trouble selling in the west, not what he calls "Japanese-ness".

That's not true if you consider games based in anime or games with anime visuals since various franchises and games comes every year with. And of course, most of japanese games are "anime" since it's inception with a few of them not being in comparison.
 

Velezcora

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Nov 16, 2017
3,124
Which is another large weakness of Pachter's reasoning. He has stated many times that Japanse games are irrelevant, but Japanese games as a whole do wonders for improving the diversity of the PS4's offering, which I would argue has a quite positive effect on console sales. There's a reason why Phil Spencer goes to Japan to try to convince Japanese publishers to put games on Xbox One, and that's not because he's a weeb.

How do you know? Dude could be a closeted weeb? Have you checked his cupboards for waifu pillows?

Silliness aside though I think Pachter's problem is the same problem at lot of business types have. They're focused on numbers and sales charts which means they miss the big picture. They don't care about niche products because the numbers are low. He doesn't realise that people such as myself actually base our purchases on where these niche games go.
I, for example, do not own an Xbox One and have no desire to. That's because the games that I like which happen to be more niche are not on there.
Of course I am just one person and the others like me are only a small fraction of the overall consumer base but 1 million peeps isn't something to laugh at just because you got 8 million other peeps. It's still money.
 

Araujo

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Dec 5, 2017
2,196
Nioh, Zelda, Persona 5 and Nier Automata all over everyone's lists and awards across 2017 tells me this gentleman is full of shit in this regard.
 

Kodama4

Member
Oct 25, 2017
2,945
for someone of his knowledge and time in this industry that is an incredibly naïve comment to make about the game, we barely seen a small teaser of it...
 

Aaronrules380

Avenger
Oct 25, 2017
22,665
Which is another large weakness of Pachter's reasoning. He has stated many times that Japanse games are irrelevant, but Japanese games as a whole do wonders for improving the diversity of the PS4's offering, which I would argue has a quite positive effect on console sales. There's a reason why Phil Spencer goes to Japan to try to convince Japanese publishers to put games on Xbox One, and that's not because he's a weeb.
Yep. For Console manufacturers mainstream games are important for selling consoles early in the cycle and for making money that can be used to offset the risk of more niche titles. But when growing a base late in the lifespan, having more of the same won't help you. The things that drive console sales later in the lifespan is diversity to bring in people not interested in the games that were already being offered, and reduced prices. A lot of people bought horizon with a new PS4 over the holidays, but I think if it hadn't been Horizon it could just have easily have been any countless number of other game. They bought the Ps4 because it was cheap, and Horizon just happened to be a popular choice because it was also heavily discounted over the holidays and was the most recent of that sort of game in people's minds, but if Horizon hadn't existed I don't think sales would've changed much, people would've just bought another similar game to go with their ps4, because their driving reason to purchase now and not earlier wasn't Horizon, it was the low price
 

Chaos2Frozen

Member
Nov 3, 2017
28,251
It's not even a 'Japanese' game.

It's a Japanese setting made by a western company so it's not going to have any of that special sauce.
 

dyst

Banned
Oct 27, 2017
1,461
My biggest concern for the game is not the game itself but the developers. I don't have extreme faith in Sucker Punch to make a great game. Hope they prove me wrong.
 

xaosslug

Member
Oct 27, 2017
1,306
isn't Westworld rumoured to have Samuraiworld in the 2nd season? I'm expecting Samurai will be big things poppin' in the coming years.
 

Border

Banned
Oct 25, 2017
14,859
I fucking hate this trend where calling something, "too japanese" is seen as valid criticism. fuck outta here with that bullshit. I mean did he see Nioh and how well that game did? How about Nier Automata?
"Too Japanese" seems like a "not enough white people" complaint.
Bayonetta and Devil May Cry are too Japanese, and they feature almost nothing but white people.

"Japanese" is often considered to be a particularly idiosyncratic tone and aesthetic....it doesn't really refer to the racial makeup of the cast.
 

Richietto

One Winged Slayer
Member
Oct 25, 2017
23,439
North Carolina
That's not true if you consider games based in anime or games with anime visuals since various franchises and games comes every year with. And of course, most of japanese games are "anime" since it's inception with a few of them not being in comparison.
All im saying is currently games with an anime aesthetic don't do incredibly well. You'll get a couple here and there that sell over a million but thats about it. You have to be Dragonball or some other massively popular franchise like Zelda to make a bang. This game will do well because its a AAA game by an AAA studio that has a history of making great games by a publisher with a massive install base with their console. It being based in Japan won't effect how well it does, at least not negatively. Games with anime aesthetics have much higher hurdles to jump over, thats fact.
 

bangai-o

Member
Oct 27, 2017
9,527
Nioh, Zelda, Persona 5 and Nier Automata all over everyone's lists and awards across 2017 tells me this gentleman is full of shit in this regard.
He is talking about sales, not award lists. Additionally, Zelda and Persona are well established franchises. He is specifically discussing a brand new property. Brand new big budget projects are always a huge risk, and that likely has something to do with his commentary.
 

Shig

Member
Oct 30, 2017
1,303
This isn't really the period in the console life cycle where every marquee first party game needs to be a system seller. The system has 5-6 years worth of catalog, that's what's moving systems now.

If it's a good game, it'll sell well enough with a Sony ad push.
 

Deleted member 135

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Oct 25, 2017
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There should be a forum bot that automatically makes the first post reply to any Patcher thread be "Well I guess that means {exact opposite} will happen."
 

Aaronrules380

Avenger
Oct 25, 2017
22,665
How do you know? Dude could be a closeted weeb? Have you checked his cupboards for waifu pillows?

Silliness aside though I think Pachter's problem is the same problem at lot of business types have. They're focused on numbers and sales charts which means they miss the big picture. They don't care about niche products because the numbers are low. He doesn't realise that people such as myself actually base our purchases on where these niche games go.
I, for example, do not own an Xbox One and have no desire to. That's because the games that I like which happen to be more niche are not on there.
Of course I am just one person and the others like me are only a small fraction of the overall consumer base but 1 million peeps isn't something to laugh at just because you got 8 million other peeps. It's still money.
Being focused on numbers isn't the problem, it's that he's focused on the wrong numbers because he isn't understanding the difference in context between a first party like Sony and a third party like activision. Sony's main source of money in their gaming division is not their own games, and it's not their hardware. It's royalties. So for them, the best way to make money off their games isn't for them to sell a lot, it's to create an environment where people are going to buy the system for that game and then start buying a bunch of other content that may or may not have been created by Sony themselves on their platform. Getting people onto the platform is far more important for a 1st party than getting a ton of people to buy a single game for their platform and nothing else
 
Oct 27, 2017
5,767
Didn't Nioh do pretty well..?

Sounds like a load of nonsense. Sucker Punch, Samurai, kick ass concept, I think it'll do well.

I do not believe Nioh has crossed a million on the PS4 yet, though it may have due to the holidays and sales. Combined with PC it is probably over a million.

I do agree that this game will do well if it is a good game, based on Sony marketing, known developer to core fans, etc.. Especially if a trend develops and we phase out of the zombie craze and back into the Samurai/Ninja themes of the 80's/90's.