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Oct 25, 2017
3,784
I find it's more of an ol' case of sour grapes, frankly. They feel they have zero chance of being noticed by most women, so they reframe it in their heads as "I'm not interested in them". Notice how convenient it is that they only ever express attraction to cartoonishly stylized fictional women, who have no way to reject them, and places them in the confortable, safe position of "this is the only kind of woman that I'm attracted to; shame there's nobody like this in real life".

This "rejection" -> "well I'm too good for them!" psychological twist is pretty common in many contexts, and attraction is definitely a classic one.

The problem with that line of thinking is you'll see a lot of people with that mindset that have been in or currently are in relationships. There's that meme about the married guy interviewed in Japan talking about real woman being too dirty or something, I forget the exact line. Could be considered Pictophilia or something, IDK.

Not to say lack of self-esteem and giving up hope finding real women (or men) isn't part of it for a lot of people. It's just hard to assign an exact percentage, especially if people are conditioned after the fact.
 

Hat22

Banned
Oct 28, 2017
1,652
Canada
I find it's more of an ol' case of sour grapes, frankly. They feel they have zero chance of being noticed by most women, so they reframe it in their heads as "I'm not interested in them". Notice how convenient it is that they only ever express attraction to cartoonishly stylized fictional women, who have no way to reject them, and places them in the confortable, safe position of "this is the only kind of woman that I'm attracted to; shame there's nobody like this in real life".

This "rejection" -> "well I'm too good for them!" psychological twist is pretty common in many contexts, and attraction is definitely a classic one.

It's not even just that people have high expectations (although they definitely do), it's that there's some people out there whose brains have gotten so fucked up and rotten after years of video games and anime with ridiculous depictions of women that they just simply cannot find real women with real life proportions attractive, to the point where even the most impossibly beautiful actresses and models don't register as "attractive" anymore, and I find like this is becoming increasingly common. But maybe it isn't and I'm just exaggerating, idk...

I'm sure there are "nice guys" who just can't find women but there also seems to be a trend of men just rejecting girlfriends and marriage and even sex altogether because they just don't see the appeal. Can't say I have any interest in all that myself.

https://en.wikipedia.org/wiki/Herbivore_men

Of course, than you have MgToWs who just think women and sex are evil or something.


I think anime has driven standards extremely high for what counts as attractive in a game. If a character isn't appealing to some fetish its unattractive.
 
Dec 24, 2017
131
Michigan
So I'm curious. As humans we seem to find it very easy to rightfully raise awareness on creators and developers that are putting out problematic content. But what about the good ones? Who are the champions against all this junk. Is there a "safe list" so to say?
 

molnizzle

Banned
Oct 25, 2017
17,695
So I'm curious. As humans we seem to find it very easy to rightfully raise awareness on creators and developers that are putting out problematic content. But what about the good ones? Who are the champions against all this junk. Is there a "safe list" so to say?
I don't know of any major devs/pubs who've never put out content with objectified female characters. Pretty much all of them have done it, it was the status quo for many years. These days we're looking for more of them to *stop* doing it.
 

rras1994

Member
Nov 4, 2017
5,745
So I'm curious. As humans we seem to find it very easy to rightfully raise awareness on creators and developers that are putting out problematic content. But what about the good ones? Who are the champions against all this junk. Is there a "safe list" so to say?
Most have done problematic content, but there's a lot that are improving - for publisher's I'd probably go for EA and Sony. Sony made Horizon Zero Dawn, a new IP with a female protag is something many would consider a risky move, they put out Uncharated:The last legacy featuring two women protags, Ellie in The Last of Us, there's some great characters. EA have done really well I''ve found lately for diversity - Battlefront II has women (and of different ethnicities) as units and the protag of the single player campaign is a women of colour, BioWare have always been progressive regarding minorities, though they do make mistatkes they tend to learn from them, The Sims has had a large female audience for years, and actually brought out a gender patch which pretty much allowed you to make Trans Sims as well as allowing clothes, makeup and hairstyles be free for either gender. Fifa I think are putting women players in? So yeas there is progress which I think is quite encouraging.
 
Dec 24, 2017
131
Michigan
Most have done problematic content, but there's a lot that are improving - for publisher's I'd probably go for EA and Sony. Sony made Horizon Zero Dawn, a new IP with a female protag is something many would consider a risky move, they put out Uncharated:The last legacy featuring two women protags, Ellie in The Last of Us, there's some great characters. EA have done really well I''ve found lately for diversity - Battlefront II has women (and of different ethnicities) as units and the protag of the single player campaign is a women of colour, BioWare have always been progressive regarding minorities, though they do make mistatkes they tend to learn from them, The Sims has had a large female audience for years, and actually brought out a gender patch which pretty much allowed you to make Trans Sims as well as allowing clothes, makeup and hairstyles be free for either gender. Fifa I think are putting women players in? So yeas there is progress which I think is quite encouraging.
My wife is playing Horizon as I type this.
Everything you posted about the Sims sounds beautiful.
 

rras1994

Member
Nov 4, 2017
5,745
My wife is playing Horizon as I type this.
Everything you posted about the Sims sounds beautiful.
There's a lot more to it then I typed, it's so well thought and the best Trans representation I have seen in any game - you can make the Sim have a male or female style voice, have a sim be female but pick a masculin frame and vice versa, select what type of clothes a Sim prefers - male or female, select whether a Sim can get pregnant, get others pregnant or neither, and even selct whether a Sim stands or sits to go to the toilet. And then you can select any clothes,makeup, tatoos, accessories and hairstyles for either gender so they work on any gender frame - and they've supported this with every new content as well as what was done when the patch came out - and it was free! And they did it despite any backlash they got and there were unfortunately quite a few "annoyed" (polite term for what they were actually saying) simmers. Despite that they've still continued with it and actually included a Gay pre-built family in their newest expansion pack for Cats and Dogs. It's great - and actually annoys me the stupid stuff that EA screws up because they do actually do some wonderful stuff and it's a shame that it sorta gets sweeped aside as it could be a good example for other companies.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,401
So I'm curious. As humans we seem to find it very easy to rightfully raise awareness on creators and developers that are putting out problematic content. But what about the good ones? Who are the champions against all this junk. Is there a "safe list" so to say?
Lately, I think From Software, Naughty Dog, and Arkhane have been doing really well.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I'm sure there are "nice guys" who just can't find women but there also seems to be a trend of men just rejecting girlfriends and marriage and even sex altogether because they just don't see the appeal. Can't say I have any interest in all that myself.

https://en.wikipedia.org/wiki/Herbivore_men

Of course, than you have MgToWs who just think women and sex are evil or something.


I think anime has driven standards extremely high for what counts as attractive in a game. If a character isn't appealing to some fetish its unattractive.
I thought I was fairly well clued up on this stuff, having read about 'herbivore' men etc before, but MgTOW (Men Going Their Own Way) was a new one to me. Just looked that up. So it's like a bizarre subset of MRA where, instead of political goals based on the belief that men are hard done by due to 'feminisation' etc, they've reached a conclusion that engaging with real women at all isn't worth it. Because of the expectations of a biased society, biased costs/benefits in relationships (???) and the duplicity of women combining to stop men acting in their own self-interest or being a man or something. Wow. I think that kinda comes back to turning their own lack of ability to successfully have relationships or negotiate society into some sort of personal 'noble choice', feeling like they have agency in choosing isolation, but it's twisted by the complete lack of self-awareness of the sweeping sexism at its core while railing against the 'unfairness' towards men of anything involving women.
https://en.m.wikipedia.org/wiki/Men_Going_Their_Own_Way

Still, it's obviously very weird but remains less weird than the 'incels'. At least 'you're all evil! I'm making a choice to ignore you all as it means I'm in control!' is a (very strange, sexist etc) internal one yet still not as creepy as 'sex should be parcelled out like meal rations'.

Every time I tell myself I won't look any further into this rabbit hole, I can't help but do so and then feel a bit ill afterwards.

Edit: of course there are plenty of people who prefer to be alone or have no interest in sex, that's cool, it's more this particular subset assigning the reason for it to the malign intent of women that's just bonkers.
 
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FrankJaeger

Banned
Nov 3, 2017
549
Infantalised designs have nothing to do with expressive characters, if anything these designs often fall into the anime trope of limited expression and cutesy characterisation.
Disney-like characters are much more expressive, compared to realistic ones.

Hypocrisy aside, I find it incredible that you were only banned for one day for this nauseating, 4chan tier shit. The saddest thing of this all is how the generosity of the mods will be so utterly lost on you, in more senses than one.
You imply that I am jerking to fictional women because I have an avatar with a girl?
And then you talk about 4chan and hypocrisy.
You do understand that your argument is basement-tier level?

I don't know of any major devs/pubs who've never put out content with objectified female characters. Pretty much all of them have done it, it was the status quo for many years. These days we're looking for more of them to *stop* doing it.
Good luck with that. You'll need it. A lot.
As long as sex is a thing, so is sexy designs.
 

Pooh

Member
Oct 25, 2017
8,849
The Hundred Acre Wood
Holy moly, well over half a million views of this thread at this point. Pretty damned impressive, and a sign that this topic really is a sticking point in the industry
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Good luck with that. You'll need it. A lot.
As long as sex is a thing, so is sexy designs.
Page 197, and still the conflation of 'objectified' with 'sexy'. The poster you are replying to has no issue with the latter, that's a poor straw man in an attempt to disregard issues with the former.

For the umpteenth time, 'objectified', 'sexualised' and 'sexy' are all different things.
 

Reven Wolf

The Fallen
Oct 25, 2017
4,563
So I'm curious. As humans we seem to find it very easy to rightfully raise awareness on creators and developers that are putting out problematic content. But what about the good ones? Who are the champions against all this junk. Is there a "safe list" so to say?
I feel pretty safe in saying Obsidian do a pretty good job with this issue.

They also write some badass women characters too imo.
 

FrankJaeger

Banned
Nov 3, 2017
549
Page 197, and still the conflation of 'objectified' with 'sexy'. The poster you are replying to has no issue with the latter, that's a poor straw man in an attempt to disregard issues with the former.

For the umpteenth time, 'objectified', 'sexualised' and 'sexy' are all different things.
The thing is, whatever you do, some developers always will make "sexualized" designs.
Besides, "sexualized" in the eyes of the beholder. What you consider "too much", might be considered "too little" by others.

I see many times, those discussions devolve into arguing about personal tastes and viewpoints, which doesn't help the strength of the argument.

Like for example, Bayonetta - some consider her a perfect female character, who owns her sexuality, others - a horrible porny-pandering design. Where is the truth? IMO, there is none - it's all down to personal taste. But some people pedaling their taste as "truth in the last instance". Not saying it happened in this thread, but it had certainly had happened in others. And it just always look awkward, for the lack of better term. Some people argued that when fanbase make porn about of characters - it is somehow responsibility of the creators and they should take action (lol).
So, it's really hard to take some of those opinion seriously or what would can be considered "close to objective", since people pushing their personal tastes above all in this discussions.
 

RM8

Member
Oct 28, 2017
7,908
JP
The thing is, whatever you do, some developers always will make "sexualized" designs.
Besides, "sexualized" in the eyes of the beholder. What you consider "too much", might be considered "too little" by others.

I see many times, those discussions devolve into arguing about personal tastes and viewpoints, which doesn't help the strength of the argument.

Like for example, Bayonetta - some consider her a perfect female character, who owns her sexuality, others - a horrible porny-pandering design. Where is the truth? IMO, there is none - it's all down to personal taste. But some people pedaling their taste as "truth in the last instance". Not saying it happened in this thread, but it had certainly had happened in others. And it just always look awkward, for the lack of better term. Some people argued that when fanbase make porn about of characters - it is somehow responsibility of the creators and they should take action (lol).
So, it's really hard to take some of those opinion seriously or what would can be considered "close to objective", since people pushing their personal tastes above all in this discussions.
Even people who love Bayonetta see her as a sexualized design, though. And that's fine, no one is arguing that there should be NO sexualized designs, especially if they are positively sexualized as they claim Bayonetta is. What we want is more female designs with different design philosophies, and not only "sexualized". I swear I've posted something similar dozens of times, lol.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I see many times, those discussions devolve into arguing about personal tastes and viewpoints, which doesn't help the strength of the argument.
What doesn't help the strength of your argument is when you reduce concerns about objectification to just being about not wanting sexy characters, it's misrepresenting what's being said when one is conveniently and easily more defensible than the other.

Of course there are degrees of sexualisation, of objectification, even of sexiness. But don't frame concerns about one as being about another just so you can dismiss objectification as 'it's only natural, sex sells'.
 
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Kinsei

Avenger
Oct 25, 2017
20,557
So I'm curious. As humans we seem to find it very easy to rightfully raise awareness on creators and developers that are putting out problematic content. But what about the good ones? Who are the champions against all this junk. Is there a "safe list" so to say?
The Dragon Age games are generally great when it comes to representation of women.
 

Reven Wolf

The Fallen
Oct 25, 2017
4,563
The Dragon Age games are generally great when it comes to representation of women.
images


Though I admit I think designs improved dramatically in inquisition.
 

rras1994

Member
Nov 4, 2017
5,745
images


Though I admit I think designs improved dramatically in inquisition.
I kinda let them get away with that one because Morrigan is actually such a good character, though I do think her design is too much (at least Isabella in DA2 is actually unashamebly sexual so her clothes work, still think there should be some trousers) - plus they have both Wynne and Flemeth, two badass older women and how many times do you see that? And Cassandra, Sera, Vivienne and Lelianna in DAI are AWESOME! Like I said in another post. BioWare have had a few mistakes in the past but they do listen to feedback and have really improved over the years.
 

PtM

Banned
Dec 7, 2017
3,582
Of course there are degrees of sexualisation, of objectification, even of sexiness. But don't frame concerns about one as being about another just so you can dismiss it as 'it's only natural, sex sells'.
I do think that sexualisation and sexiness are the same scale, and objectification may be behind a threshold on that scale. There's been the argument that it's sexualisation that sells, after all.

For clarification, I do believe objectification is independent of sexualisation, just that objectification might be an unavoidable side effect of too much sexualisation. You can of course objectify anything, on the other hand.
 
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Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I do think that sexualisation and sexiness are the same scale, and objectification may be behind a threshold on that scale. There's been the argument that it's sexualisation that sells, after all.
Yeah, fair enough. I suppose I tend to view sexualisation as being 'sexy but out of context', or 'sexy but with the camera focusing on the sexual elements'. A man/woman in normal clothes doing a normal job can be sexy. A character in uniform on a military base might be sexy, if they are bizarrely wearing swimwear or lingerie on the parade ground when everyone else is geared up for combat, or if the camera randomly zooms in on their arse and curves all the time, they are probably sexualised. I realise that's a simplistic example for the sake of brevity, but generally that's why I think sexy on its own is fine (it's often conflated with nudity but there are loads of characters I think of as sexy because they are dressed well too), while sexualisation can be more easily problematic depending on context. Objectification then usually goes a step beyond that in removing any kind of agency.

It's more the dismissing objectification as 'just' sexy because it's more defensible that bothers me, but sure, I can agree with what you're saying.
 

FrankJaeger

Banned
Nov 3, 2017
549
Even people who love Bayonetta see her as a sexualized design, though. And that's fine, no one is arguing that there should be NO sexualized designs, especially if they are positively sexualized as they claim Bayonetta is. What we want is more female designs with different design philosophies, and not only "sexualized". I swear I've posted something similar dozens of times, lol.
I didn't said that her design is not sexualized.

What doesn't help the strength of your argument is when you reduce concerns about objectification to just being about not wanting sexy characters, it's misrepresenting what's being said when one is conveniently and easily more defensible than the other.
Of course there are degrees of sexualisation, of objectification, even of sexiness. But don't frame concerns about one as being about another just so you can dismiss objectification as 'it's only natural, sex sells'.
Where did I say anything about protecting "sexualized" female characters?

I have just said how this argument looks from the outside to me.
I have never stated my personal opinion on the matter one way or the other.
But somehow people rush to put words in my mouth about "strength of my argument" (which I never did).

I think, there should be more variety in both male and female designs. More costumes for everyone.

oh my god YOU YOURSELF accused another poster of jerking off to fictional women please get some self awareness
Is it tasty?
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I have just said how this argument looks from the outside to me.
I have never stated my personal opinion on the matter one way or the other.
But somehow people rush to put words in my mouth about "strength of my argument" (which I never did).

I think, there should be more variety in both male and female designs. More costumes for everyone.
For the third time, you said, in response to this post about objectification,
I don't know of any major devs/pubs who've never put out content with objectified female characters. Pretty much all of them have done it, it was the status quo for many years. These days we're looking for more of them to *stop* doing it.


FrankJaeger said:
Good luck with that. You'll need it. A lot.
As long as sex is a thing, so is sexy designs.
That is an opinion of yours, your own words and your own argument that I disagree with for the reasons given, that 'objectified female characters' and 'sexy designs' are absolutely not the same thing.
 
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Hat22

Banned
Oct 28, 2017
1,652
Canada
oh my god YOU YOURSELF accused another poster of jerking off to fictional women please get some self awareness

Is this something that's supposed to be reprehensible?

So I'm curious. As humans we seem to find it very easy to rightfully raise awareness on creators and developers that are putting out problematic content. But what about the good ones? Who are the champions against all this junk. Is there a "safe list" so to say?

Would something like http://recettear.wikia.com/wiki/Category:Characters cross the line?
 

Reven Wolf

The Fallen
Oct 25, 2017
4,563
I kinda let them get away with that one because Morrigan is actually such a good character, though I do think her design is too much (at least Isabella in DA2 is actually unashamebly sexual so her clothes work, still think there should be some trousers) - plus they have both Wynne and Flemeth, two badass older women and how many times do you see that? And Cassandra, Sera, Vivienne and Lelianna in DAI are AWESOME! Like I said in another post. BioWare have had a few mistakes in the past but they do listen to feedback and have really improved over the years.
As I did mention I felt DA:I was a big improvement in that respect. I just felt it was important to note it. Especially because the character herself was cool.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
You imply that I am jerking to fictional women because I have an avatar with a girl?

You're the only one here that vomited such an ad-hominem, I just pointed out your hypocrisy. And if having a drawing of a girl in underwear is no hint either way for such implication, where does that leave straight out assuming it because someone understands (and tried to dispel your ignorance about) the difference between "infantilized" and "stylized"?

And then you talk about 4chan and hypocrisy.

You do understand that your argument is basement-tier level?

I'm not the one that got banned, but self-awareness is not something I would expect from you either. And the above shows without a shadow of a doubt where you stand on hypocrisy and absolute bottom-tier arguments.
 

Deleted member 7130

User requested account closure
Banned
Oct 25, 2017
7,685
You imply that I am jerking to fictional women because I have an avatar with a girl?
And then you talk about 4chan and hypocrisy.
You do understand that your argument is basement-tier level?
Hmmm.... [One page earlier...]
Sorry, I am not specialist on fictional women.
Goodspeed to you in this uneasy study.
Should I send you a hand cream?
So you being the original fap accuser should be like deep subterranean bunker-tier level?
 

FrankJaeger

Banned
Nov 3, 2017
549
That is an opinion of yours, your own words and your own argument that I disagree with for the reasons given, that 'objectified female characters' and 'sexy designs' are absolutely not the same thing.
So, basically you latched on figure of speech.
OK, "As long as sex is a thing, so is sexualized designs".Better?

I personally don't see much difference - the fact that camera doesn't try to jump into boobs doesn't make girl in revealing bikini, suddenly not in revealing bikini.

I am trying to understand what kind of formula you has to distinguish between sexualized designs and sexy? Design either revealing or not. Virtual operator aside, by itself design is either sexy / sexualized or not.

You might say about personality, but I see some people say stuff like "characters don't have agenda", which I always found laughable since characters don't have any agenda whatsoever, whether they are sexualized or not.

Author intent? Once again, some people might not care or be aware about it. And in the end people will decide themselves, whether design sexualized or not.

Not to mention different people might have different categories of what they consider "sexy" or "sexualized".
For some even new Lara Croft might be too sexy.

When there's more of something else, there will be less of an old thing.
Also, Bayonetta is an outlier in her ambiguous reception, not a good point for an argument.
I don't think so - if everyone will receive both covered costumes and sexy costumes there will be more of everything.

You're the only one here that vomited such an ad-hominem, I just pointed out your hypocrisy. And if having a drawing of a girl in underwear is no hint either way for such implication, where does that leave straight out assuming it because someone understands (and tried to dispel your ignorance about) the difference between "infantilized" and "stylized"?
Hm, what kind of implication I should made from you having a cat as an avatar?
And what hypocrisy? You think because I have an such avatar, I am suddenly horrible sexist?
You don't think that it's a bit of a bold claim?
 
Dec 24, 2017
131
Michigan
Spending a minute on Google can get anyone the definitions of "sexy, "sexualized", and "objectified". Very real terms that have defined meaning and are three completely different things. Their meaning is not up for debate. Identifying each of them really isn't a chore either as long as you do in fact know the meaning.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
So, basically you latched on figure of speech.
OK, "As long as sex is a thing, so is sexualized designs".Better?
No, I didn't. I said sexy was different to objectification which you still can't grasp. The post you originally responded to was suggesting we could have publishers stop the objectification, which isn't an unreasonable goal. You just keep changing the word to either sexualised or sexy when they are different words with different meanings. Why can't you just use the same word when arguing against it?

I personally don't see much difference - the fact that camera doesn't try to jump into boobs doesn't make girl in revealing bikini, suddenly not in revealing bikini.
Do you understand context? There is a difference between a girl in a bikini at the beach, or in a nice summer dress in the city, and a girl in a bikini on battlefield who is apparently a professional soldier, surrounded by male colleagues wearing professional soldier kit instead, while the camera caresses her and constantly zooms in on her tits. Can you really not see the difference in context there?

I am trying to understand what kind of formula you has to distinguish between sexualized designs and sexy? Design either revealing or not. Virtual operator aside, by itself design is either sexy / sexualized or not.
There is no formula, it's about context. Isn't always about being naked either, you can be fully clothed and sexualised too, or not wearing much and not sexualised. I also don't see how you can seperate out the camerawork when it's literally the lens through which we view the media. Disregarding it in a discussion of film wold be laughable.

You might say about personality,
I didn't.

but I see some people say stuff like "characters don't have agenda", which I always found laughable since characters don't have any agenda whatsoever, whether they are sexualized or not.
Agency within the game. Do you understand the difference between women constantly needing to be rescued and men doing the rescuing? You can't just sweep depictions across all media under the carpet as 'but no fictional character has agency! No problem here!'

Not to mention different people might have different categories of what they consider "sexy" or "sexualized".
.
They sure do. It's almost like there's so many good discussions in this thread that we don't need to aim at broad imaginary discussions like 'some people say' or change the words under discussion when we can quote specific posts and argue against them.
 
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FrankJaeger

Banned
Nov 3, 2017
549
One: Covered doesn't exclude sexy.
Two: Optional character designs aren't a given. Are you talking fighting games?
When I say "covered", I mean costumes, that some people won't think being sexy / sexualized.
And I am thinking in terms of all games. Though fighting games probably the best example, since they can and are providing abundance of costumes for characters.
But generally most of the popular games nowadays have options to put characters in different costumes, AFAIK, of course.

Spending a minute on Google can get anyone the definitions of "sexy, "sexualized", and "objectified". Very real terms that have defined meaning and are three completely different things. Their meaning is not up for debate. Identifying each of them really isn't a chore either as long as you do in fact know the meaning.
Their meaning is up to debate because people can have different standards on what just sexy or what sexualized.

No, I didn't. I said sexy was different to objectification which you still can't grasp. The post you originally responded to was suggesting we could have publishers stop the objectification, which isn't an unreasonable goal. You just keep changing the word to either sexualised or sexy when they are different words with different meanings. Why can't you just use the same word when arguing against it?
I don't see much difference here due to the fact that people can see different designs in different manner.
They are exceptions like Quiet, of course, where its is not up to debate.

Now this is one of those things that turned me from buying and playing MGSV, though it was not the main "nail in the coffin" to my relationship with the series - I was disappointed in the MGS story since MGS4 / Peace Walker and after that point lost interest in MGS series.
Though, Beauty and the Beast unit from MGS4 was quite awful, due to the idea itself and hilarious stories they've got.

Do you understand context? There is a difference between a girl in a bikini at the beach, or in a nice summer dress in the city, and a girl in a bikini on battlefield who is apparently a professional soldier, surrounded by male colleagues wearing professional soldier kit instead, while the camera caresses her and constantly zooms in on her tits. Can you really not see the difference in context there?
Let me explain (as always, because apparently I need to explain everything to the minuscule detail to be understood properly).
I was not speaking about situations where sexy is to be expected (beach, city, e.t.c.).
I was speaking about situation like Quiet from MGSV. Most of the games, where such situation occurs do have sexualized characters in "improper" context, so to speak. So, whether camera ruled by operator-pervert or not, they design still will be sexualized / sexy.

There is no formula, it's about context. Isn't always about being naked either, you can be fully clothed and sexualised too, or not wearing much and not sexualised. I also don't see how you can seperate out the camerawork when it's literally the lens through which we view the media. Disregarding it in a discussion of film wold be laughable.
OK, quick question - would be Cammy's design from SFV less sexualized without operator making accents on her "assets"?
I think, answer is "yes", so camera is just a part of the problem.

Agency within the game. Do you understand the difference between women constantly needing to be rescued and men doing the rescuing? You can't just sweep depictions across all media under the carpet as 'but no fictional character has agency! No problem here!'
I am not saying that there is no problem. I am saying that it is on authors, not characters.
Character is just a tool, sexualized or not.

Sorry, I made a mistake. I apologize, everyone.
*puts FrankJaeger on ignore*
Ahhh, much better. Carry on.
We salute your bravery!!
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I am not saying that there is no problem. I am saying that it is on authors, not characters.
Character is just a tool, sexualized or not.
Characters in an interactive medium are more than that. Sure, they can be: on a creative level, a developer might say 'this character represents the traits of that faction', or on a mechanical level, a fighting game player could say 'I chose them because they are the all-rounder'. However, they can also inspire, horrify, represent, excite and so much more. If I play an RPG I don't choose the character I play based on what the designer wanted. I choose them based on what I want to represent the character I want to play, through a mix of visual design, costume, background etc. It then sucks if the female costume options look overly-sexualised compared to the male ones. That is the kind of character design issue that this thread is discussing.

I also look at the passion that costumes inspire in the cosplay community, and don't think they are inspired by a tool. Look at the passion for characters over thirty years old like Link or Megaman, initially they might have been just a tool for the player avatar, but the characters have long transcended that, to the point where any costume change gets debated by the players. Players identify with characters far more than they do with the creator, by design- one is in their living room, being controlled by them. Discussion of character design matters because the characters (if they are any good) matter to the player as well as inform them about the game world. They aren't just the creator's tool to tell a story, and I doubt any creative, be they in games, film, writing etc, is surprised to find that players/viewers/readers etc see far more aspects or sides to a character, positive or negative, than they might have originally imagined. That's one reason you end up with people asking for sequels to story-based games, because they don't want their time with the character to end, not because they don't want the tool to be put down.

If you want to discuss a particular creator, then great, go for it, but this thread is about character design trends across a huge swathe of games. It's not any individual creative that is the problem (although, alright, that's a valid point of discussion), it's what's seen as the norm for female character design for a huge chunk of the industry, including games worked on by hundreds of people. Describing objectified characters or sexualised designs as 'just tools' seems incredibly dismissive of valid concerns to me.
 
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Twig

Member
Oct 25, 2017
7,486
Like for example, Bayonetta - some consider her a perfect female character, who owns her sexuality, others - a horrible porny-pandering design. Where is the truth? IMO, there is none - it's all down to personal taste.
Shocking revelation: lots of people like things while still acknowledging problematic elements.

And bringing up "personal taste" in a thread about harmful representations of women is bullshit.
 

Deleted member 2099

User requested account closure
Banned
Oct 25, 2017
658
Like for example, Bayonetta - some consider her a perfect female character, who owns her sexuality, others - a horrible porny-pandering design. Where is the truth? IMO, there is none - it's all down to personal taste.

Shocking revelation: lots of people like things while still acknowledging problematic elements.

And bringing up "personal taste" in a thread about harmful representations of women is bullshit.

To back what Twig said... I will quote my own post.

My personal take on Bayonetta is that I at least love her personality and her confidence. I wish I had that going for myself, so I look up to her for those two traits. Admittedly, she is also more clothed than most female characters, with the exception of having her back exposed and her legs with the weirdly cut patterns. Also her costumes are... hard to understand too, of course they're all fetish version costumes of other Nintendo characters like the Peach/Daisy dress as well as the non-Nintendo costumes. But I personally never changed her costume and kept it original whenever I do play Bayonetta. Though that is all subtracted because her clothes is part of her power because it is her hair after all that she is wearing. I do find that kind of thing to be a problem with how in order to be more powerful, she becomes more than half naked and then yeah the oggling camera angles. Other than that, everything that comes out of Bayonetta's mouth is pure platinum and I wish to attain that kind of attitude/personality/behavior.
 

julia crawford

Took the red AND the blue pills
Member
Oct 27, 2017
35,321
images


Though I admit I think designs improved dramatically in inquisition.

Argh. This is one of my biggest hangups. It's no mistery that this is a fantasy videogame and of course there is a primary interest in having sexy fantasy outfits. But Morrigan is one of my favorite characters of that franchise, and all the time i've always liked thinking of her outfit as an actual expression of her interests. Which is especially interesting to consider cross-game, her character in DA1 is a lot different form her character in DAI and her outfit, even being essentially the same, can mean different things depending on what game you consider. I really like Morrigan.
 
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